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GPU Friendly Data Compression - GPU Technology Conference

GPU Friendly Data Compression - GPU Technology Conference

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Vector Quantization – Decoder (<strong>GPU</strong>)• Store coded image in Buffer (DX) / TextureBuffer (GL)– Advantage over texture: no padding to proper format– No 2D address computation• Compute address of LUT entry (DX,GL,CUDA)– Uses <strong>GPU</strong> bit arithmetic• Fetch LUT entry (DX,GL,CUDA)• Bilinear / Trilinear filtering needs to be done “by-hand”Deferred Filtering, <strong>GPU</strong> Gems 2, Chapter 41King Abdullah University of Science and <strong>Technology</strong>32

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