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YDW Eagle PackageJack Gregory“Kee
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Why Use a Spread Package• I often
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Why Use a Spread PackageCont’d- O
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Calling a Play Out Loud• RED EAGL
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Making the Passing Successful• Wh
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44 Split DefenseNote how compressed
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44 Split DefenseNote how compressed
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Eagle Running Game
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Keys for RUN/PASS in the Eagle• 6
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Read Rules• Run Key - 6 or less i
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Blue Eagle Red TrapVs/ 44 SplitL1L2
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Tackle Read Rules• Run Key - 6 or
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Issue 2:DE/OLB Scrape ExchangeScrap
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Speed option• Used against a DE r
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Blue Eagle Blue SpeedVs/ 44 SplitL1
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Trap Follow• Used against a DE re
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Blue Eagle Red Trap FollowVs/ 44 Sp
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Veer• Used against a DE reading o
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Blue Eagle Blue VeerVs/ 44 SplitL1L
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Run Audibles• STING - is SPEED.
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Bubble Read Rules• Run Key - 6 or
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Bubble Tackle Readsolution to squat
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Cherokee callBlue Trap CherokeePitc
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Dump Trap ReadThrow it to slotLine
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Red Eagle Red Lead DrawQB sets and
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Blue Eagle Blue Lead DrawVs/ 53L1L2
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Blue Eagle Blue DrawVs/ 44 SplitL1L
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YDW/Eagle Pass ProtectionConcept•
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Called on any play (runningor passi
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Called on any play (runningor passi
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Uncovered Passing to RBCoaching sta
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Blue Eagle Red Trap Follow (MAX!!!)
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Run Off/Stalk Blocking DefendersEye
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HOT Concept• Every pass concept h
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MOFO Concept• MOFO = Middle Of th
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Pass Protection
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Wall SchemesPass Protection Schemes
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Pass Protection SchemesAdjustment s
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Pass Protection Terms Cont’d• H
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LEG - Pass Protection Terms• LEG
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Joker Pass ProtectionLucky calladju
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Deuce Pass Protection6 man pass pro
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Deuce Pass ProtectionBase calladjus
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Slide Pass ProtectionBase against a
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Sprint Pass Protection6 man protect
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Sprint Pass ProtectionLOG sees BAND
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Base against a bandit on backside o
- Page 98 and 99: Cut Pass Protectiontrap/tackle play
- Page 100 and 101: Slide Pass ProtectionLOG lucky call
- Page 102 and 103: Determining the Arm Strength of you
- Page 104 and 105: Determining the Arm Strength of you
- Page 106 and 107: Determining the Arm Strength of you
- Page 108 and 109: Passing Game Set up• Basic Passin
- Page 110 and 111: Notes on All Stop• All Stop is a
- Page 112 and 113: RED Eagle RED Wasp Pass DeuceRed Zo
- Page 114 and 115: Red Eagle All Fly DeucePeekSlot run
- Page 116 and 117: PIPE READSShort Pass ------- Wasp P
- Page 118 and 119: PIPE READSFade Pass ------- Curl Pa
- Page 120 and 121: Vertical READSFly Pass ------- Swit
- Page 122 and 123: RED Shallow PassMOFOPeek21HOTCross
- Page 124 and 125: RED Mesh PassPeek21 - LowHOTCross P
- Page 126 and 127: Notes on Crossing Package• Used t
- Page 128 and 129: PEEK tag3 RXR ConceptsPower (also k
- Page 130 and 131: 3 RXR ConceptsSpace31 (HOT)2SE: out
- Page 132 and 133: 3 RXR ConceptsSwing321 (Hot)
- Page 134 and 135: Screen Schemes
- Page 136 and 137: BLUE EAGLE BLUE JAILRED EAGLE RED J
- Page 138 and 139: BLUE EAGLE RED SLOT SCREENRED EAGLE
- Page 140 and 141: QB/WR Mechanics and Drills
- Page 142 and 143: Basic Receiver RulesCorrectstance
- Page 144 and 145: Basic Release Rules1) Normal vertic
- Page 146 and 147: Receiver Release1) The release must
- Page 150 and 151: Passing Game Theory• Eagle Passin
- Page 152 and 153: Passing Game Theory• Cross passin
- Page 154 and 155: Passing Success PercentagesVertical
- Page 156 and 157: Reads in the Eagle Passing Game•
- Page 158 and 159: Razor SeriesRB motion to tripsUsed
- Page 160 and 161: Red Eagle Red Razor FlyOUTSIDE - IN
- Page 162 and 163: Tornado SeriesSlot motionJet action
- Page 164 and 165: Blue Eagle Tornado Red QB TrapVs/ 4
- Page 166 and 167: Blue Eagle Tornado Red Trap FollowV