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Untitled - Jar Dwellers SOS

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(Africa)(patagonia)Bateman academy GroundsTwo siblings, Sophie and David,discover and release three amazingcreatures from special science jarshand made by famous naturalist AlbertDerwent. Ooble, Crunch and Barka are not ready forrepatriation so Sophie, with the help of Derwent’sBig Book, introduces them to her “Survival ofSpecies” program. They learn to avoid ProfessorVan Riceberger, his <strong>Jar</strong> Trackers and his assistantChang. The creatures have no plans to return home.They are out and there is no going back.(tasmania)


THE SHOWOoble, Crunch and Barka are three unique creatures fromobscure corners of the globe that share a single trait whichsets them apart from all other animals – they can talk.Collected over 150 years ago by famous scientist AlbertDerwent, they were hidden in special jars in a secret room –until Sophie and David found and released them.Sophie wants to release them back into their original habitatsso she introduces them to her Survival Of the Species (<strong>SOS</strong>)program. David, ever the showman, wants to train them to dotricks and keep them as pets. The <strong>Jar</strong> <strong>Dwellers</strong> have other plansthough... Ooble, Crunch and Barka can’t believe their luck. Themodern world is so exciting they don’t want to go back intothe wild.THE BIGBOOKLeft by Derwent on his desk, the fragile, dusty old BigBookcontains every observation the great scientist ever madeon the <strong>Jar</strong> <strong>Dwellers</strong> and is the basis of Sophie’s <strong>SOS</strong>program to rehabilitate the JDs and repatriate them intothe wild.While it contains much helpful information, it is also fullof gaps – due to having deteriorated with age and Derwentnot having time to complete his writings.It’s no easy task for these creatures to overcome theirdifferences, outsmart the kids, flunk Sophie’s <strong>SOS</strong> trainingprogram…and avoid the scientist who is obsessed withtracking them down – Professor Van Riceberger.So it’s animal cunning versus human brainpower in acomic struggle between the species, where there is notelling who will win and what will evolve.


BACK STORYFamous naturalist Albert Derwentcollected many weird and wonderfulspecies on his scientific expeditionsaround the globe, but none wereanything like the <strong>Jar</strong> <strong>Dwellers</strong>.Sneaking them back to his family’sestate, Derwent constructed a hiddenlaboratory under his old greenhouse.There he studied the creatures, jottingdown his observations and theories inthe BigBook as he went along.Derwent designed special jars in whichhe could store the <strong>Jar</strong> <strong>Dwellers</strong> in a kindof suspended animation in the lab.This would hide them and keep themsafe from the opportunistic VanRiceberger the Third.Eventually, Derwent’s family home wassold and became the Bateman Academy,an exclusive boarding school with aheavy emphasis on science.Derwent and his creatures were all butforgotten.Over one hundred and fifty years later,Sophie and David make the greatestscientific discovery of their own century.They would once again discover the <strong>Jar</strong><strong>Dwellers</strong>...BARKA enjoys his natural habitat in tasmania, australiaooble Cracks a rocknut on the cliffs of patagoniaCRUNCH savours a tasty bone on an island off africa


CharactersOoble(The Orange Horned OobleGooble)Caught on an icy, windswept islandoff Patagonia, Ooble is part bird withmammal tendencies.Her native diet is rocknuts.She is like a bossy older sister with her‘siblings’, Barka and Crunch. Ooble isvery protective of them and is a naturalschemer and a terrific actress.Ooble throws tantrums preceded by herfamous “TIERRA del FUEGO” when sheloses patience or doesn’t get her way.Being the only other ‘girl’ thatOoble knows, she constantly seeksSophie’s attention and considers theirrelationship ‘special’, even though thereare times when Ooble sees Sophie moreas an annoying mum than a best friend.Scarlet NoseGreat for sniffing outopportunities, but hayfever is a problem.Ooble GoobleOutsize index fingeris used for crackingrocknuts and forself defence.Speakswith a Spanishaccent.TailBright and feather-like,it is useful for swimming.HornChanges colourbefore a tantrum.


CharactersCrunch(The Wooly Limpet-Nosed Cruncher)Caught on a volcanic island off Africa,Crunch’s native diet is dried bones.Crunchy!But he’s eager to try any kind of food- and even things that aren’t food, likehomework. He loves sausages.Crunch has weird pores down his backthat extrude a stinky, wooly yarn whenhe is scared, angry, super excited, superhappy or concentrating too hard.EyesExcellentnight vision.NoseA powerful suctionsnout to grip walls,prey or tennis balls.Sometimes used like abazooka.PouchKangaroo like pouchfor storing food andcollecting souvenirs.vPoresCreate stinky yarns when scared,or over excited.Crunch is the little brother who iswilling to jump at a moment’s notice.Crunch is absolutely captivated by theSilly Sausage Show and in Silly Sausage.TeethTerra-bitesize.Crunch has found the most perfect of allheroes – one you can admire and laughwith but in a pinch, eat.STINKY Wool


CharactersBarkaTrunk LegsStretch or squashto suit problemsand needs.(The Sap Sliding Cork-Barked Boab)Because he is part tree, Barka has adignity and maturity that the other <strong>Jar</strong><strong>Dwellers</strong> lack. Barka is very nurturingand extremely sensitive and has a deepaffinity with nature.He is able to elongate his legs to allowhim to grow as tall as any tree, whichenables him to see trouble coming formiles. He has a tail which he can injectinto the ground to gather sustenance,and he excretes a slimy sap from thesoles of his feet that allows him to skateaway in a hurry.Sap slimeUsed for speedand protection.FoliageHair and arm growth canbe used for camouflage andfood.TailPower stabiliserand nutrition tap.Barka is the protector of the group andhis ability to grow (tree up) a massivecanopy of leaves to provide cover is theJD’s best camouflage trick.


CharactersDAVIDFrom the moment David meetsthe <strong>Jar</strong> <strong>Dwellers</strong>, it is a matchmade in heaven. David’s Barnumand Bailey circus-like approach tothem is a whole lot more fun thanSophie’s scientific one. It drivesSophie crazy when, after she begs,cajoles or even resorts to threatswith little or no results, the JDswill go along with pretty muchanything David says, just becauseDavid said it. This forces Sophie tobegrudgingly accept that David is avital part of her <strong>SOS</strong> program.And for David, they’re the closestthing to “pets” he may ever get.SOPHIEScience is in Sophie’s DNA. Bothher parents are scientists, so,when Sophie discovers Derwent’sBigBook it becomes her blueprint and her bible for completingher mission – to release the <strong>Jar</strong><strong>Dwellers</strong> back into the wild andmake sure they survive.However, despite all the traveland adventures and discoveriesSophie has been a part of with herfamily, Sophie has never made anyreal close friends or been part of a‘scene’ in her entire life. She wasuprooted to come to this schooland this helps her identify with the<strong>Jar</strong> <strong>Dwellers</strong>. Sophie is very caringand drives the show with her <strong>SOS</strong>program.SILLY SAUSAGENo one is quite sure whether SillySausage is a guy in a suit or anactual four foot high Sausage.He has the number one show ontelevision and is Crunch’s all timefavourite thing.When the <strong>Jar</strong> <strong>Dwellers</strong> arewatching television, it’s the SillySausage show they’re watching.On Silly’s show, the JDs areexposed to ideas and conceptsthat intrigue them and spuradventures – new movies to sneakout and see, competitions andevents to attend, dances to learn,and exotic food to eat. Chang isalso a big fan.


CharactersVAN RICEBERGER THE VIIIHe’s arrogant, he’s thinks he’s brilliant,he’s a loner and he is broke.Van Riceberger the Eighth is descendedfrom a long line of unheralded scientificgeniuses and is determined to restorethe family name after the shame broughtupon them by the despised AlbertDerwent. He believes he can do thatby trapping the <strong>Jar</strong> <strong>Dwellers</strong> to provethey exist. Thanks to his great-greatgreatgrandfather’s journals, he hasbeen aware of the existence of the <strong>Jar</strong><strong>Dwellers</strong> his entire life and it has beenhis life’s quest to find them. Too bad hedoesn’t know what they look like.Van Riceberger more often than notfinds himself at the end of the day in hisrecliner in his den, resting up his backand “communing” with the portraits of hisancestors that adorn the walls whilst hisassistant Chang relieves his back pain.CHANGOrphan and entrepreneur, the squat andenergetic Chang is a qualified Crashitzuchiropractor – which is the only reasonVan Riceberger has kept him around forten years. Never there when you needhim, Chang is less concerned with beingVan Riceberger’s intern than with makinga dollar, which is why he has many parttimejobs.Van Riceberger has promised Chang ashare of the fortune should they evercapture a <strong>Jar</strong> Dweller, so Chang throwshimself into Van Riceberger’s schemeswith gusto. Chang is the dedicated testpilot of Van Riceberger’s <strong>Jar</strong> Trackermachines.


the jar TRACKERS<strong>Jar</strong> Tracker is the generic name forthe machines Van Riceberger inventsand builds to help him locate the <strong>Jar</strong><strong>Dwellers</strong>. These machines work like ametal detector or Geiger counter andbeep with increasing frequency when theydetect a <strong>Jar</strong> Dweller, an article from a JDor something a JD has touched.Due to Van Ricerberger’s financialsituation, <strong>Jar</strong> Trackers are made fromconverted household appliances andfound objects. Some have wheels, someare worn and some are self-propelled,but they all usually have a screen, aradar scanner, a power source, andthey emit a beeping sound when a JD ispresent.For one reason or another, they usuallyself destruct by episode’s end.


the glasshouseLOCATIONSBATEMEN ACADEMYThe Academy is situated in the ancestral home of Sir Albert Derwent. In the groundsis an old glasshouse where Derwent kept his plant samples. Inside, a secret liftleads down to Derwent’s underground Laboratory.


LOCATIONSDERWENT’S study and LABORATORYDerwent’s old lab is a wonderland of ancient science equipment andspecimen jars - and hides the secret entrance to their cave quarters.


LOCATIONSTHE jar tracker workshop and SCIENCE CLASSROOMFrom here, in a secret workshop behind the blackboard, Van Riceberger and Chang buildtheir ill-fated <strong>Jar</strong> Tracker machines.


EPISODESCrunch loses the Silly Sausagelook-a-like contest but saves his hero.While teaching them a camouflagelesson, Sophie loses the <strong>Jar</strong> <strong>Dwellers</strong>.Barka mistakenly adopts a Bonsaiwhich he thinks is a clone of himself.Barka camps out to cure his sleepwalking but becomes a wildlife refuge.Chang’s Super Pizza causes weirdmutations in Ooble, Barka and Crunch.A mega spasm helps Van Ricebergerwin first prize at the talent contest.Van Riceberger hangs as an installationas he tries to steal David’s masterpiece.Ooble learns that flying and being chasedby an airborne <strong>Jar</strong> Tracker isn’t fun.A knock on the skull sends VanRiceberger to cuckoo land and back.

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