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Jordan Abeles 3D Animator/Artist - Jordan Abeles :: Animator/3D Artist

Jordan Abeles 3D Animator/Artist - Jordan Abeles :: Animator/3D Artist

Jordan Abeles 3D Animator/Artist - Jordan Abeles :: Animator/3D Artist

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<strong>Jordan</strong> <strong>Abeles</strong> <strong>3D</strong> <strong>Animator</strong>/<strong>Artist</strong>415.246.2470 writetojordan@gmail.comSTATEMENT OF QUALIFICATIONSAfter more than a decade of work as a CG generalist, I have shifted my focus to a specialty in Animation.I have spent the past several months working with the Dreamworks iAnimate program in order to furtherrefine my techniques and understanding of motion and performance. My years in the industry have givenme a strong frame of reference to the realities of production, as well as much respect for opportunities totake my craftsmanship to the next level. I believe that my previous production experience, stronger workethic, communication, and problem solving skills will help me serve the focus of my leads andsupervisors. Thank you in advance for your consideration.COMPUTER SKILLS<strong>3D</strong> Studio Max, Maya, Face FX, Morpheme, PhotoShop, FaceGen, Customizer, Shake, DigitalFusion, After Effects, Vegas, Sound ForgeEXPERIENCESLEDGEHAMMER GAMES / ACTIVISION BLIZZARD (2011 - Present) – Working with one of the videogame industry's elite teams, I have been brought on as an animator to help create the latest installment ofone of the biggest entertainment properties in the world. While at Sledgehammer, I have worked closelywith designers, programmers, and the animation lead to produce uncompromising game animation.CINEMATICO (2010) – Working as a freelance <strong>3D</strong> generalist, I have worked with Cinematico on severalprojects including the cinematics for the Shrek Forever After video game. Responsibilities includedmodeling, texturing, basic rigging, vfx with an emphasis on character animation (hand-keyed and mocap).PAGE 44 STUDIOS (2007-2009) – Over 2 years of experience as Senior <strong>Animator</strong>. Duties included beingsolely responsible for all lip sync and facial animation for two Disney titles. This included creating multiplepipelines, hand-keying lip sync and facial animation for 40+ songs, script editing and integration ofanimation into our engine for multiple rigs. Additionally, I led an R&D team focusing on integratingMorpheme into our next-gen pipeline. Other duties included skinning, character art, environment art, andMoCap actor.PIRATE GAMES (2005 – 2006) – Over 1 year of experience as Lead <strong>Artist</strong> for San Francisco basedgame company. I coordinated an internationally-based group of artists for multiple projects. Dutiesincluded supervising and contributing to every facet of the Art and Animation Department's responsibilitiesas well as creating technical pipelines, style guidelines, and R&D.EFFECT DESIGN (2004) – 1 year of experience working individually and with other artists to createpermanent exhibits for the Experience Music Project's Science Fiction Museum in Seattle. I was involvedin every aspect of production, including engineering solutions to present and project imagery on varioussurfaces.CURV STUDIOS (1998 – Present) - Over 13 years of experience as Lead <strong>Animator</strong>/<strong>3D</strong> <strong>Artist</strong> working onprojects that ranged from feature films, IMAX, video games, broadcast, and more. While at CURV I havebeen involved in all aspects of the <strong>3D</strong>/CGI process, with an emphasis on modeling and animation.Other related experience2 years of professional, on-set experience as production assistant, cameraman and extras'coordinator for feature film and video.12 years of acting and directing experience for stage, film, and video.


<strong>Jordan</strong> <strong>Abeles</strong> <strong>3D</strong> <strong>Animator</strong>/<strong>Artist</strong>415.246.2470 writetojordan@gmail.comCreditsFilmDrag Me To Hell – Modeling - CURV Studios / Universal Pictures - Feature FilmDecibel – Animation / Modeling - CURV Studios – TrailerLewis & Clark: Great Journey West - <strong>3D</strong> <strong>Animator</strong>/<strong>Artist</strong> - CURV Studios – IMAXHawking & Crick - Character Animation - CURV Studios – IMAXSpirits of Silicon Valley - Modeling / Texturing - Xaos - 70mm OmnimaxGamesCall of Duty : Modern Warfare 3 Sledgehammer Games / Activision BlizzardCharacter <strong>Animator</strong>Shrek Forever After (cinematics) Cinematico / ActivisionCharacter <strong>Animator</strong> / GeneralistHannah Montana : Rock Out the Show (PSP) Page44 / Disney InteractiveSenior <strong>Animator</strong> / All Lipsync and Facial Animation / MoCap talentHigh School Musical 3 : Senior Year (XBOX 360/ Wii/ PS2 / PC) Page44 / Disney InteractiveSenior <strong>Animator</strong> / All Lipsync and Facial AnimationTony Hawk Project 9 (Wii / PS2) Page44/ ActivisionCharacter Art / Character Skinning / Environment ArtX-Men Legends (opening cinematic) Cinematico / ActivisionCharacter Animation / Environment Art / FXAlter Echo (opening cinematic) CURV Studios / Kleiser Walzak<strong>3D</strong> <strong>Artist</strong>Bruce Lee - Quest of the Dragon (XBOX) CURV Studios / Ronin / Universal InteractiveLead <strong>Animator</strong>Simcity 4 (PC) CURV Studios / Maxis / Electronic ArtsLead <strong>Artist</strong>Alice (opening cinematic) Xaos / Electronic ArtsModelingYeti Sports – Arctic Adventures (PS2) Pirate Games / JoWoodLead <strong>Animator</strong>Cat In The Hat (Online) Design Reactor / Universal PicturesModeling / Texturing / Animation


<strong>Jordan</strong> <strong>Abeles</strong> <strong>3D</strong> <strong>Animator</strong>/<strong>Artist</strong>415.246.2470 writetojordan@gmail.comAdditional CreditsMuseum ExhibitsCities of Tomorrow- <strong>3D</strong> <strong>Animator</strong>/<strong>Artist</strong> Effect Design / EMP Sci-Fi MuseumSpace Dock - <strong>3D</strong> <strong>Animator</strong>/<strong>Artist</strong> Effect Design / EMP Sci-Fi MuseumAmazing Places - <strong>3D</strong>/2D <strong>Animator</strong>/<strong>Artist</strong> Effect Design / EMP Sci-Fi MuseumBroadcastClorox Ready Mop Spot - <strong>3D</strong> <strong>Animator</strong>/<strong>Artist</strong> Flipside EditorialAmerica’s Most Haunted Places - <strong>3D</strong> <strong>Animator</strong>/<strong>Artist</strong> CURV Studios / Travel ChannelOut of this World - <strong>3D</strong> <strong>Animator</strong>/<strong>Artist</strong> CURV Studios / Travel ChannelMystery of the U2 - <strong>3D</strong> <strong>Animator</strong>/<strong>Artist</strong> CURV Studios / The History ChannelEscape from Alcatraz - <strong>3D</strong> <strong>Animator</strong>/<strong>Artist</strong> CURV Studios / The History ChannelCity Cops - <strong>3D</strong> <strong>Artist</strong> CURV Studios / The Learning ChannelPromotionalShambala teaser - <strong>3D</strong> <strong>Animator</strong>/<strong>Artist</strong> CURV StudiosSurvivor Suburbia teaser - <strong>3D</strong> <strong>Animator</strong>/<strong>Artist</strong> CURV StudiosStrange Attractors - Particle animator/shader/compositor CURV StudiosDomino’s Audition teaser - <strong>3D</strong> <strong>Animator</strong>/<strong>Artist</strong>/MoCap talent CURV StudiosThe Round teaser - <strong>3D</strong> <strong>Animator</strong>/<strong>Artist</strong> CURV StudiosIndustrialMy portfolio includes a broad range of industrial and corporate clients in industries such as Architecture,Medical, Legal, Military, and Communications. I have animated more than 50 pieces, from elegantconceptual design, to full corporate re-branding.


<strong>Jordan</strong> <strong>Abeles</strong> <strong>3D</strong> <strong>Animator</strong>/<strong>Artist</strong>415.246.2470 writetojordan@gmail.comReferencesAri Rubenstein (owner – CURV Studios)Senior CompositorBlue Sky Studiosar@curvstudios.comBurke Drane(previously co-owner – Pirate Games Ltd.)Founder / Executive ProducerFree Range Gamesmonkeyking@gmail.comGeoff PuckettPresidentEffectDesign, Inc.gp@effectsf.comAdrien LangloisSenior ProducerPage 44 Studioslangloisa@page44.comAndy YellandManaging DirectorPirate Games LtdPirateGames@yelland.orgDave SkuratowiczDirectorDesign Reactordave@designreactor.com

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