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A Moving Target—The Evolution of Human-Computer Interaction

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PREAMBLE: HISTORY IN A TIME OF RAPID OBSOLESCENCE 3<br />

Why Study the History <strong>of</strong> <strong>Human</strong>-<strong>Computer</strong> <strong>Interaction</strong>?<br />

Definitions: HCI, CHI, HF&E, IT, IS, LIS 4<br />

Terminology: Moore’s Law and Inflation<br />

HUMAN-TOOL INTERACTION AND INFORMATION PROCESSING<br />

AT THE DAWN OF COMPUTING<br />

Origins <strong>of</strong> <strong>Human</strong> Factors<br />

Origins <strong>of</strong> the Focus on Information 5<br />

Paul Otlet and the Mundaneum 6<br />

Vannevar Bush and Micr<strong>of</strong>ilm Machines<br />

1945–1955: MANAGING VACUUM TUBES 7<br />

Three Roles in Early Computing<br />

Grace Hopper: Liberating <strong>Computer</strong> Users 8<br />

1955–1965: TRANSISTORS, NEW VISTAS<br />

Supporting Operators: First Formal HCI Studies<br />

Visions and Demonstrations 9<br />

J.C.R. Licklider at BBN and ARPA<br />

John McCarthy, Christopher Strachey, Wesley Clark<br />

Ivan Sutherland and <strong>Computer</strong> Graphics<br />

Douglas Engelbart: Augmenting <strong>Human</strong> Intellect<br />

Ted Nelson’s Vision <strong>of</strong> Interconnectedness 10<br />

From Documentalism to Information Science<br />

Conclusion: Visions, Demos, and Widespread Use<br />

1965–1980: HCI PRIOR TO PERSONAL COMPUTING 11<br />

HF&E Embraces <strong>Computer</strong> Operation<br />

IS Addresses the Management <strong>of</strong> Computing 12<br />

Programming: Subject <strong>of</strong> Study, Source <strong>of</strong> Change<br />

<strong>Computer</strong> Science: A New Discipline<br />

<strong>Computer</strong> Graphics: Realism and <strong>Interaction</strong> 13<br />

Artificial Intelligence: Winter Follows Summer<br />

Library Schools Embrace Information Science 15<br />

1980–1985: DISCRETIONARY USE COMES INTO FOCUS 16<br />

Discretion in <strong>Computer</strong> Use<br />

Minicomputers and Office Automation 17<br />

The Formation <strong>of</strong> ACM SIGCHI 18<br />

CHI and <strong>Human</strong> Factors Diverge 19<br />

Workstations and Another AI Summer 20<br />

2<br />

1985–1995: GRAPHICAL USER INTERFACES SUCCEED 21<br />

CHI Embraces <strong>Computer</strong> Science<br />

HF&E Maintains a Nondiscretionary Use Focus 22<br />

IS Extends Its Range<br />

Collaboration Support: OIS Gives Way to CSCW 23<br />

Participatory Design and Ethnography 24<br />

LIS: An Unfinished Transformation 25<br />

1995–2010: THE INTERNET ERA ARRIVES 26<br />

The Formation <strong>of</strong> AIS SIGHCI<br />

Digital Libraries and the <strong>Evolution</strong> <strong>of</strong> LIS<br />

HF&E Embraces Cognitive Approaches 27<br />

CHI Evolves and Embraces Design<br />

LOOKING BACK: CULTURES AND BRIDGES 28<br />

Discretion as a Major Differentiator 29<br />

Disciplinary, Generational, and Regional Cultures<br />

LOOKING FORWARD: TRAJECTORIES 30<br />

The Optional Becomes Conventional 31<br />

Ubiquitous Computing, Invisible HCI?<br />

<strong>Human</strong> Factors and Ergonomics<br />

Information Systems<br />

<strong>Computer</strong>-<strong>Human</strong> <strong>Interaction</strong><br />

Information 32<br />

CONCLUSION: THE NEXT GENERATION 33<br />

APPENDIX: PERSONAL OBSERVATIONS 34<br />

1970: A Change in Plans<br />

1973: Three Pr<strong>of</strong>essions<br />

1975: A Cadre <strong>of</strong> Discretionary Hand-on Users<br />

1983: Chilly Reception for a Paper on Discretion in Use<br />

1984: Encountering IS, <strong>Human</strong> Factors, and Design<br />

1985: The GUI Shock<br />

1986: Beyond “The User”: Groups and Organizations<br />

1989: Development Contexts: A Major Differentiator<br />

1990: Just Words: Terminology Can Matter<br />

2005: Considering HCI History<br />

2012: Reflections on Bridging Efforts<br />

2012: Predictions<br />

ACKNOWLEDGMENT 36<br />

REFERENCES

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