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SawbonesThis skill lets you restore lost hit points to a character, this can only be done in amedical facility, surgery can never be performed in the field. Each surgeon gains asurgery deck of 52 cards, at each level you can specify cards to remove from yourdeck, allowing you to specialize in surgery to specific body areas and increase theodds of your patients surviving surgery. At lv1 you remove 15 cards, at lv2 anadditional 10 cards and at lv3 an additional 5 cards. Once the cards have beennominated for removal they are fixed for the life of the character. See the page (x)for the specific rules regarding surgery.Shootin’ LongarmsThe skill to use rifles and shotguns, all Longarms need two hands in order to use. Italso allows you to repair any mundane longarm that has been affected by the call“Jam” with 60 seconds of role-played action that can not be done in combat.Equipment – Rifle or shotgun! ! ! ! Lv1! –! Reduces aiming time to 7 seconds! ! ! ! Lv2 ! – ! Reduces aiming time to 4 secondsShootin’ PistolThe skill to use a pistol in your main hand only, any use of a pistol in your off handdoes not benefit from this skill. It also allows you to repair any mundane pistol thathas been affected by the call “Jam” with 60 seconds of role-played action that cannot be done in combat.Equipment - Pistol! ! ! Lv1! – ! Reduces aiming time with a pistol to 7 seconds! ! ! Lv2 ! – ! Reduces aiming time with a pistol to 4 seconds! ! ! Lv3 ! – ! Reduces aiming time with a pistol to 1 second.SpiritThis is the skill to use Spirit magic See the page (x) for the specific rules regardingSpirit magic.

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