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Getting Started with Open Source Development

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110 <strong>Getting</strong> started <strong>with</strong> open source development<br />

It is the responsibility of the documentation writer to ensure that every person can<br />

use the software in hand.<br />

4. Translators are needed because OSS communities are worldwide communities.<br />

Though every member must have some English skills, having documentation in<br />

their own language will help.<br />

5. Two guidelines can be:<br />

6. E<br />

7. B<br />

8. C<br />

9. A<br />

10. C<br />

- Search before you ask.<br />

- Do not engage in acts of verbal aggression.<br />

Chapter 6<br />

1. Before starting an open source software development project, a person must<br />

evaluate following two key points:<br />

A. What is the fundamental idea or requirement of your software? Do you feel<br />

many people would have same kind of requirements?<br />

B. Is there any software already available in the market for the same purpose? If<br />

yes, where does your product stand out i.e. why would people use it?<br />

2. Following are the basic steps for setting up the infrastructure of the project:<br />

A. Fix a definite mission or goal for your project.<br />

B. Plan a roadmap or strategy to accomplish your objective.<br />

C. Find people.<br />

D. Understand the basic needs of your project and community.<br />

E. Arrange for necessary funds.<br />

3. Once you get a few members for your community, encourage all of them to<br />

publicize your community. This makes the awareness effort multiplied by the<br />

number of members.<br />

4. Users always prefer licenses which are well known in the industry (e.g. BSD, GPL,<br />

etc.). An unfamiliar license, even if it is very short, simple, and straight forward may<br />

discourage some users from choosing your software and contribute in the project.<br />

So, it is always recommended to select an unchanged version of a well known,

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