Overview Friday Saturday Sunday Monday Participant Schedules
A16_PP_20160104_1up
A16_PP_20160104_1up
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18 FRIDAY <br />
Mondschein, Maître d’Armes Historique and his students from<br />
Worcester Historical Swordsmanship present an exhibition of<br />
authentic gaslamp martial arts, followed by a hands-on class on<br />
how to fend off ruffians! Worcester Historical Swordsmanship<br />
7:00pm<br />
27 Introduction to Arisia Alcott (3W)<br />
Is this your first time at Arisia? Maybe your first time at a con?<br />
Welcome! Our experienced panelists will give you tips on how to<br />
get the most out of the con, on general con survival, and information<br />
on what to do and see that is special about Arisia. There<br />
will be lots of time for questions, as everyone’s Arisia experience<br />
is unique, and we want to make sure to cover the things most<br />
important to you! Kris “Nchanter” Snyder (m), Venetia Charles,<br />
Christopher Davis, James Meickle, Barbara A Woodward<br />
28 Fantastic Four: What the FF is Going On? Bulfinch (3W)<br />
Once touted as “The World’s Greatest Comics Magazine”, Marvel’s<br />
Fantastic Four was the first family of comics for decades. But<br />
going into 2016 we see the family broken apart with no core title<br />
of their own and a movie franchise stuck in the dumps. Can this<br />
iconic Silver Age family be saved? Or would time apart do them<br />
some good? Bob Chipman (m), Kevin Cafferty, Glenn Hauman,<br />
Dan Toland<br />
29 Games and Representation Douglas (3W)<br />
With games visiting worlds beyond imagination, why do gamers<br />
who aren’t white, male, straight, and cis still struggle to<br />
find a place in gaming communities? What can we do to make<br />
our games and places more inclusive? Pablo Miguel Alberto<br />
Vazquez (m), Heather Albano, Adria Kyne, Summer Plum, Victor<br />
Raymond, Liz Salazar<br />
30 Genre Fiction in Translation Faneuil (3W)<br />
Cixin Liu’s The Three-Body Problem, translated by Ken Liu, won<br />
the Hugo for Best Novel. Clarkesworld’s recent foray into translating<br />
Chinese SF has brought some well deserved attention to<br />
the vibrant body of stories in that country. Haikasoru has made<br />
a name for itself translating works from Japanese, and Tor.com<br />
has recently published SF stories translated from Spanish. What<br />
possibilities do we see in translation of other cultures’ SF? How<br />
might this change the landscape of the genre? Crystal Huff (m),<br />
John Chu, Morgan Crooks, Ken Liu, Sarah Weintraub<br />
31 Strange Horizons Reading Hale (3W)<br />
r Come listen to various staff members of Strange Horizons, the<br />
weekly speculative fiction magazine, read from their own original<br />
works. MJ Cunniff, Lila Garrott, A.J. Odasso, Sonya Taaffe<br />
32 The Ephemeral City Burroughs (3E)<br />
Festivals like Burning Man, Pennsic, and Rainbow Gatherings<br />
are huge annual events that bring together thousands of people<br />
for a short period, creating entire cities with their own economy<br />
and politics. What is the draw of a temporary society? What<br />
experiences do these gatherings bring to the participants? How<br />
do they challenge “mundane” society? And what are they really<br />
like? Daniel Marsh (m), Melina M. Gunnett, Rachel Kory, Dr.<br />
James Prego, Drew Van Zandt<br />
33 Pathfinder Society: Sewer Dragons of Absalom (4hr 30min)<br />
Harbor I (3E)<br />
g Absalom is Golarion’s busiest and most populous city, but one of<br />
its largest populations goes largely unnoticed. You must venture<br />
into the sewers beneath the City at the Center of the World to<br />
stop the meddling dragons within from disrupting a vital Pathfinder<br />
Society operation. Ray Diaz<br />
34 Pathfinder Society: Silent Tide (4hr 30min) Harbor I (3E)<br />
g When strange reports of misty undead spread through Absalom,<br />
you and your fellow Pathfinders are dispatched to the halfdrowned<br />
district of Puddles. Notoriously rough, the drooling<br />
addicts, flesh panderers, and quick-handed knifers of Puddles are<br />
the least of your worries. The night’s tide brings with it an ancient<br />
armada of some long-forgotten war and you are the only thing<br />
between their mist-shrouded ghost fleet and Absalom’s utter<br />
oblivion. Daniel Hennessey<br />
x Art i Music g Game s Combat k FastTrack r Reading