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Full_Curriculum
Full_Curriculum
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OVERVIEW<br />
Computer Science for K - 5<br />
How Do The Foos Help Me Teach Computer Science?<br />
Each Foo is like an animated little computer. Students program them to solve<br />
problems, gain new abilities and explore Fooville. As the student progresses through<br />
the game, the programs required get more complex. Programming helps solve all<br />
kinds of problems in the lives of the Foos, just how the skills learned from<br />
programming can help solve problems in real life!<br />
“The Foos" combines both structured and open-ended experiences to scaffold<br />
learning. In addition to our structured levels that teach students how to play “The<br />
Foos,” we have several “Toy Box” areas where students can let their imaginations run<br />
free by programing various Foos to interact with each other. As students unlock more<br />
Foos and abilities in the structured levels, their options for play in the Toy Box areas<br />
expand too.<br />
Most importantly, Foos are really, really fun to play with! This means students get<br />
deeply engaged with sophisticated concepts and look forward to learning more and<br />
testing their knowledge of the game and of programming. Computer Science quickly<br />
becomes a favorite subject!<br />
What Are Some Common Misconceptions About<br />
Computer Science?<br />
• Computers are smart! - Computers are actually dumb and require specific<br />
instructions to work. They just work very quickly.<br />
• Computer Science is only programming - CS is actually multidisciplinary that<br />
teaches math, problem solving, and logic.<br />
• Computer Science is just for boys - Ada Lovelace is considered to be the first<br />
computer programmer. The first all electronic computer was programmed by 6<br />
women.<br />
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