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<strong>Final</strong> <strong>Challenge</strong>: <strong>SUMOBOT</strong><br />

Teaching with Robots<br />

<strong>SUMOBOT</strong> <strong>rules</strong><br />

Two robots compete in a head-to-head match following the<br />

basic system of traditional human sumo matches. Robots<br />

are allowed no weapons, and are not allowed to flip each<br />

other. The sole purpose is a pushing match between the two<br />

robots starting to force the other starting out of the arena.<br />

area<br />

area<br />

1. The fight starts at the referee’s command and<br />

continuous until a robot earns two Yuhkoh points.<br />

2. The sumo ring shall be circular in shape, with a<br />

diameter of 100 cm. The starting lines consist of two<br />

painted parallel brown lines centered in the ring with<br />

15 cm long and 10 cm spacing between them. The<br />

border line is marked as a white circular ring 5 cm large.<br />

The ring area extends to the outside edge of this<br />

circular line.<br />

100 cm<br />

10 cm<br />

3. Maximum size: a robot must fit within a square tube of 20 cm. A robot may expand in size after a<br />

match begins, but must not physically separated into pieces. Parts that could break or damage the ring<br />

or the opposite robot are not allowed. A maximum of 2 motors for movement and 1 motor for an<br />

optional tool/weapon can be used.<br />

4. The operations of the robots must begin automatically no less than five seconds after being started by<br />

the user. Robots starting before the five second mark forfeit a Yuhkoh point.<br />

5. Every match involves 2 games (fights), 1 minute for each and 1 minute of inter-fights pause.<br />

6. One Yuhkoh point will be given when a robot legally forces the body of the opposing robot to touch<br />

the space outside the ring, which includes the white side of the ring itself. Or if the opposing robot has<br />

touched the space outside the ring on its own.<br />

7. When a robot has fallen over on the ring or in similar conditions, Yuhkoh will not be counted but the<br />

match continues and no one can back it up.<br />

8. The team who receives four Yuhkoh points wins the match. If no robot has 4 Yuhkoh points at the end<br />

of two games, the robot with the most points wins. If both robots have the same number of points<br />

after two games, the referee has to toss a coin to decide the formal. Only for the final round<br />

(selections of the first three places), the referee will be run another extra game before the final<br />

random decision.<br />

9. Upon the referee's instructions, the two teams approach the ring, and<br />

place a robot within their starting area of the ring behind the starting<br />

line. (A robot or a part of a robot may not be placed beyond the front<br />

edge of the starting line toward the opponent. Note that it is not<br />

required that a robot be placed directly behind the starting line; it may<br />

be offset to the side, as long as it is behind an imaginary line collinear<br />

with the starting line). When the referee announces the start of the<br />

round, the teams start their robots, and after a five second pause the<br />

robots may start operating. During these five seconds, players must clear<br />

out of the ring area.<br />

10. During the first two rounds, between every match all the teams have 10/15 minutes to improve their<br />

software strategies.<br />

5 cm<br />

15<br />

cm


Teaching with Robots<br />

<br />

<br />

<br />

<br />

<br />

<br />

T01-T12 : the 12 students' teams<br />

<strong>SUMOBOT</strong> challenge organization<br />

(2 platforms - 2 referees - 2 hours)<br />

PA – PB : the 2 running platforms (for parallel runs when possible)<br />

The challenge is organized as a knock-out tournament for the first two rounds, and a traditional<br />

tournament for the last round, where each round is composed by two separated set of match<br />

(home and away)<br />

Each match, composed by 2 games, requires 5 minutes:<br />

o 1 minute for the calling and preliminary setup and software upload<br />

o 1 minute for the first game<br />

o 1 minute for restoring<br />

o 1 minute for the second game<br />

o 1 minute for the registration of the match<br />

3 rounds,<br />

o 1 st round: the twelve teams against in pairs, (50 minutes):<br />

• match 1: T01-T02, T03-T04, T05-T06 on platform PA; T07-T08, T09-T10, T11-T12 on<br />

platform PB, for a total time of 15 minutes<br />

• technical pause of 10 minutes to fast adjustments<br />

• match 2: T07-T08, T09-T10, T11-T12 on platform PA; T01-T02, T03-T04, T05-T06 on<br />

platform PB, for a total time of 15 minutes<br />

• technical pause of 10 minutes to fast adjustments and preliminary ranking<br />

o 2 nd round: the six winners of the first round, (30 minutes)<br />

• match 1: W1-W2, W3-W4 on platform PA; W5-W6 on platform PB, for a total time<br />

of 10 minutes<br />

• technical pause of 5 minutes to fast adjustments<br />

• match 1: W5-W6 on platform PA; W1-W2, W3-W4 on platform PB, for a total time<br />

of 10 minutes<br />

• technical pause of 5 minutes to fast adjustments<br />

o 3 rd round: the three winners of the second round, all in the same platform (30 minutes)<br />

• match 1: W1-W2 on platform PA, for 5 minutes<br />

• match 1: W1-W3 on platform PA, for 5 minutes<br />

• match 1: W2-W3 on platform PA, for 5 minutes<br />

• match 2: W1-W2 on platform PA, for 5 minutes<br />

• match 2: W1-W3 on platform PA, for 5 minutes<br />

• match 2: W2-W3 on platform PA, for 5 minutes<br />

• in this round, three points are awarded to the team winning a match, no points to<br />

the losing team, one point for each if the match is drawn.<br />

example of compiled score-sheet<br />

competitors T01 T02 winner<br />

T01<br />

T02<br />

1 st<br />

match<br />

2 nd<br />

match<br />

1 st game 0 0<br />

2 nd game 2 0<br />

1 st game 2 1<br />

2 nd game 1 1<br />

5<br />

2<br />

T01<br />

T01 against T02 final result 5-2 (T01 is the winner)<br />

1 st match T01 vs T02 = 2-0 (T01 the partial winner)<br />

1 st game: T01 = 0 , T02=0 Yuhkoh points<br />

2 nd game: T01 = 2 , T02=0 Yuhkoh points<br />

2 nd match T01 vs T02 = 3-2 (T01 the partial winner)<br />

1 st game: T01 = 2 , T02=1 Yuhkoh points<br />

2 nd game: T01 = 1 , T02=1 Yuhkoh points


Teaching with Robots<br />

<strong>SUMOBOT</strong> – first round<br />

<strong>SUMOBOT</strong> – second round<br />

competitors T01 T02 winner<br />

T01<br />

T02<br />

1 st<br />

match<br />

2 nd<br />

match<br />

1 st game<br />

2 nd game<br />

1 st game<br />

2 nd game competitors winner<br />

competitors T03 T04 winner<br />

T03<br />

T04<br />

1 st<br />

match<br />

2 nd<br />

match<br />

1 st game<br />

2 nd game<br />

1 st game<br />

2 nd game<br />

1 st<br />

match<br />

2 nd<br />

match<br />

1 st game<br />

2 nd game<br />

1 st game<br />

2 nd game<br />

(A)<br />

competitors T05 T06 winner<br />

T05<br />

T06<br />

1 st<br />

match<br />

2 nd<br />

match<br />

1 st game<br />

2 nd game<br />

1 st game<br />

2 nd game competitors winner<br />

competitors T07 T08 winner<br />

T07<br />

T08<br />

1 st<br />

match<br />

2 nd<br />

match<br />

1 st game<br />

2 nd game<br />

1 st game<br />

2 nd game<br />

1 st<br />

match<br />

2 nd<br />

match<br />

1 st game<br />

2 nd game<br />

1 st game<br />

2 nd game<br />

(B)<br />

competitors T05 T06 winner<br />

T09<br />

T10<br />

1 st<br />

match<br />

2 nd<br />

match<br />

1 st game<br />

2 nd game<br />

1 st game<br />

2 nd game competitors winner<br />

competitors T05 T06 winner<br />

T11<br />

T12<br />

1 st<br />

match<br />

2 nd<br />

match<br />

1 st game<br />

2 nd game<br />

1 st game<br />

2 nd game<br />

1 st<br />

match<br />

2 nd<br />

match<br />

1 st game<br />

2 nd game<br />

1 st game<br />

2 nd game<br />

(C)


played<br />

won<br />

lost<br />

drawn<br />

scored<br />

Yuhkoh ptn<br />

conceded<br />

Yuhkoh ptn<br />

official<br />

points<br />

final<br />

ranking<br />

Teaching with Robots<br />

<strong>SUMOBOT</strong> – third round<br />

(A)<br />

(B)<br />

competitors (A) (B)<br />

1 st<br />

match<br />

2 nd<br />

match<br />

1 st game<br />

2 nd game<br />

1 st game<br />

2 nd game<br />

team<br />

tournament score of the third round<br />

competitors (A) (C)<br />

(A)<br />

(C)<br />

1 st<br />

match<br />

2 nd<br />

match<br />

1 st game<br />

2 nd game<br />

1 st game<br />

2 nd game<br />

(A)<br />

(B)<br />

(C)<br />

competitors (B) (C)<br />

1 st<br />

match<br />

2 nd<br />

match<br />

1 st game<br />

2 nd game<br />

1 st game<br />

2 nd game<br />

(B)<br />

(C)<br />

(A)<br />

(B)<br />

competitors (A) (B)<br />

1 st<br />

match<br />

2 nd<br />

match<br />

1 st game<br />

2 nd game<br />

1 st game<br />

2 nd game<br />

competitors (A) (C)<br />

(A)<br />

(C)<br />

1 st<br />

match<br />

2 nd<br />

match<br />

1 st game<br />

2 nd game<br />

1 st game<br />

2 nd game<br />

(B)<br />

(C)<br />

competitors (B) (C)<br />

1 st<br />

match<br />

2 nd<br />

match<br />

1 st game<br />

2 nd game<br />

1 st game<br />

2 nd game

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