Polygon 2
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! Warning ! Table of Contents<br />
Reading this whole document could cause an irversable urge to hire<br />
the author. Those not looking to hire additional staff should not read.<br />
Introduction..............................................3<br />
Getting Started.......................................................................................3<br />
College.....................................................................................................5<br />
After School............................................................................................6<br />
Why <strong>Polygon</strong>..........................................................................................7<br />
Games in my life.........................................8<br />
Gaming History......................................................................................8<br />
Profiles...................................................................................................12<br />
tools of the trade..................................13<br />
Equipment............................................................................................13<br />
Software................................................................................................15<br />
1 2
Introduction<br />
My name is Thomas Boyd; I am 23 years old with a degree<br />
in Mass Communications and minor in Leadership. I was<br />
born in Orlando and now live in Kissimmee, Fla. I have<br />
been a gamer since my parents bought me a Nintendo 64<br />
for my fifth birthday.<br />
Getting started<br />
I have been a content creator my entire life. I grew close<br />
to the advertising industry since my father was a creative<br />
director at various ad firms. I spent my childhood in a<br />
studio or on a set and learned from an early age the value of<br />
high quality content that is delivered quickly.<br />
In high school, I joined the nationally recognized<br />
yearbook at my school. During the four years I was on<br />
staff, the book received four Columbia Scholastic Press<br />
Associations Gold Crown awards and a National Scholastic<br />
Press Association Gold Crown. I worked as the photo<br />
editor for the book with more than 130 photos, several of<br />
which won a national award.<br />
I became the founder and the Webmaster for the<br />
school paper’s website. As a webmaster, I proofread content<br />
for AP style, formatted, and published online. I developed<br />
a myriad of skills, including AP Style, copy writing, and<br />
Adobe certification in Photoshop/InDesign.<br />
When I was selecting a college, I knew that a shift<br />
in journalism was coming. The world was going to become<br />
more and more focused on a “backpack journalist” or<br />
someone who can be sent to cover a story, shoot photos<br />
and video of it write a story and edit all three to be posted<br />
to the web quickly and accurately. That is when I found the<br />
University of South Florida St. Petersburg, which offered<br />
a proximity to the Tampa Bay Times. A majority of the<br />
professors in the Journalism and Media Studies department<br />
are either current or former editors of the paper, offering<br />
13 4
5<br />
old school fundamentals that are crucial to any journalist.<br />
College<br />
During my time at USFSP, I worked as the photo editor of<br />
the campus paper, the Crow’s Nest, and the president and<br />
founder of another campus media organization, known as<br />
USFSP Connect. With the new media, our website became<br />
comparable to popular milennial blogs Buzz Feed or Elite<br />
Daily catered to students of the campus. We create articles<br />
and videos in addition to covering campus events to shoot<br />
and share photos.<br />
I worked as the Creative Director of the Digital<br />
Media Team (DMT). The DMT is a team of the best<br />
photographers, videographers, graphic designers, writers,<br />
marketers and coders on the campus. We were the<br />
premier marketing force for the campus. The professional<br />
staff member that was overseeing the team departed,<br />
and during the absence period, I was promoted to the<br />
Interim Multimedia Coordinator for the university. This<br />
meant taking on more responsibilities, such as hiring new<br />
students, managing projects from administration and<br />
assisting with digital signage around the university.<br />
I also worked part time at the nonprofit<br />
organization, Eckerd Youth Alternatives. Eckerd is a<br />
national nonprofit focused in the child welfare system. At<br />
Eckerd, I produced content for social media, including<br />
videos, photos, and newsletters. Other responsibilities<br />
included where managing mass email and survey clients.<br />
after school<br />
Once I left school I began working part-time as a sports<br />
photographer for Walt Disney World at ESPN’s Wide<br />
World of sports. During that time I also started a Youtube<br />
channel. After a year I have garnered nearly 7k subscribers<br />
and a total view count of 1 million views.<br />
16
Why polygon<br />
Games in my life<br />
<strong>Polygon</strong> is one of the world’s premier video game news<br />
sites. A video game journalist at a place like <strong>Polygon</strong> has<br />
always been a dream job, like an astronaut to an eight year<br />
old; it’s a job that has always fascinated me since finding<br />
out its existence. At first you think “play video games all<br />
day? Sweet!” But as I have learned from my previous jobs<br />
creating content for websites is hard work and a challenge.<br />
It’s a challenge that I love. The other reason I wan to work<br />
for <strong>Polygon</strong> is the community around it. The community<br />
around <strong>Polygon</strong> is top notch. Being able to become apart of<br />
it would a massive honor. In addition <strong>Polygon</strong> is one of the<br />
few game publications that do longform content.<br />
Games have always played an important role in my life.<br />
They have been where I have made some of my best friends.<br />
Gaming History<br />
In order to be a game journalist you must have a storied<br />
past that encompasses a wide swath of games. These are<br />
the consoles I have owned and my favorite game on each of<br />
them in 140 characters or less.<br />
7<br />
1996<br />
Sega<br />
Game Gear<br />
The Lost<br />
World<br />
Jurassic<br />
Park<br />
A game that fuses a lifelong love of dinosaurs<br />
with side scrolling platforming. It was a perfect<br />
starter game with memorable boss battles.<br />
8
1997 Star fox There is something special about flying an<br />
nintendo<br />
Arwing and defeating Andross. So much so<br />
64<br />
that I go back to speed run the game four<br />
times a year.<br />
Sony<br />
PlayStation<br />
2<br />
2002 Jurassic<br />
park<br />
operation<br />
genisis<br />
Zoo Tycoon + Dinosaurs. It’s about as good<br />
of an idea as filling an island with genetically<br />
created monsters.<br />
1999<br />
Nintendo<br />
Gameboy<br />
Pokémon<br />
Yellow<br />
The first game I got for my Gameboy, it was<br />
the only game where you got all three of the<br />
starters… Oh, and Pikachu followed you<br />
around.<br />
2004<br />
Nintendo<br />
DS<br />
Advanced<br />
Wars<br />
Dual<br />
Strike<br />
A compelling turn based strategy game that<br />
taught me how fun it can be to not be the<br />
smartest one playing.<br />
Sony<br />
PlayStation<br />
2000 Gran<br />
Turismo<br />
2<br />
It was a game that jump-started my love of<br />
cars and racing. It taught me the importance of<br />
technique in racing if I want to win<br />
2007 Mass<br />
Microsoft<br />
Xbox<br />
360<br />
effect<br />
trilogy<br />
This trilogy showed me how powerful stories<br />
can be told in games. The adventure I had with<br />
my Commander Shepard will always stay with<br />
me.<br />
2001<br />
Nintendo<br />
Gameboy<br />
Advanced<br />
9<br />
Pokémon<br />
ruby<br />
I will always have the memory of getting this<br />
game with a GBA SP and going on a long<br />
train trip to New Orleans, playing through the<br />
night.<br />
2008<br />
Sony<br />
PSP<br />
Star<br />
Wars<br />
Battle<br />
front 2<br />
The game I spent uncountable hours playing<br />
on console, shrunk down to fit in my hand.<br />
How can I say no. I literally bought a PSP for<br />
it.<br />
10
2011<br />
Sony<br />
PlayStation<br />
3<br />
2013 Super<br />
Nintendo smash<br />
3ds bros.<br />
2013<br />
Microsoft<br />
Xbox<br />
One<br />
11<br />
2009 Super<br />
Nintendo<br />
Wi<br />
Mario<br />
Galaxy<br />
Last<br />
of<br />
us<br />
Battle<br />
field<br />
4<br />
The first galaxy felt like a return to form for the<br />
franchise. It felt like a modern Mario 64.<br />
From the opener to the very end you get<br />
sucked into the story of the last of us, it’s one<br />
that you never forget.<br />
I’m terrible at Super Smash Brothers; it is<br />
though the game that all my roommates play.<br />
So any game that can make me competitive<br />
will always be special.<br />
The first time the franchise had 64 players on<br />
console. It was the main reason I bought the<br />
Xbox on launch day.<br />
2014<br />
Nintendo<br />
Wii<br />
U<br />
2016<br />
sony<br />
playstaion<br />
4<br />
Mario<br />
kart<br />
8<br />
One of the most beautiful games on the Wii U.<br />
It also brought killer couch co-op to our home.<br />
uncharted A fitting end to Drakes tale. Naughty Dogs<br />
4 ability to get the best out of Sony’s hardware is<br />
astonishing.<br />
Profiles<br />
tommyboy601<br />
12
Tools of the trade<br />
Audio<br />
Loving games is great, but what about the software and<br />
tools I use on a daily basis. These are just some of the things<br />
that I used to do my job<br />
Equipment<br />
Cameras<br />
13<br />
I use a variety of cameras on a daily basis. These<br />
include Canon’s 5d MKII and XA25, Nikon’s D4s,<br />
Zoom’s Q8 and Go-pro’s Hero 4 Black. These three<br />
allow me to do everything from stills to full 4k video.<br />
Audio is the other half of video, with out solid audio<br />
your audience tunes out. To deliver audio I use a<br />
variety of pieces of equipment. I use a Zoom H5 to<br />
record audio while in the field in conjunction with<br />
wireless lavaliers or a shotgun microphone. While<br />
working back in a studio I use a mixer during an<br />
online talk show that I film.<br />
14
Lighting<br />
While the first screen I was put in front of was a Mac<br />
I am familiar with both Mac and Windows operating<br />
systems.<br />
Adobe<br />
Diffusers, lights and reflectors. I’m familiar with all the<br />
ways to bend light to make an interview subject or set<br />
pop.<br />
Software<br />
Equipment is only half of the picture. Being able to<br />
take what you record and create a product is what is<br />
really important.<br />
15<br />
Mac<br />
and<br />
PC<br />
I am Adobe certified in both InDesign and Photoshop.<br />
I also have a working knowledge of Premiere, After<br />
Effects, Speed Grade, and Illustrator.<br />
16
Other<br />
17<br />
18
Thomas Boyd<br />
407-325-5795<br />
@tommyboy601<br />
tomboyd@bellsouth.net<br />
www.thomas-boyd.com