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! Warning ! Table of Contents<br />

Reading this whole document could cause an irversable urge to hire<br />

the author. Those not looking to hire additional staff should not read.<br />

Introduction..............................................3<br />

Getting Started.......................................................................................3<br />

College.....................................................................................................5<br />

After School............................................................................................6<br />

Why <strong>Polygon</strong>..........................................................................................7<br />

Games in my life.........................................8<br />

Gaming History......................................................................................8<br />

Profiles...................................................................................................12<br />

tools of the trade..................................13<br />

Equipment............................................................................................13<br />

Software................................................................................................15<br />

1 2


Introduction<br />

My name is Thomas Boyd; I am 23 years old with a degree<br />

in Mass Communications and minor in Leadership. I was<br />

born in Orlando and now live in Kissimmee, Fla. I have<br />

been a gamer since my parents bought me a Nintendo 64<br />

for my fifth birthday.<br />

Getting started<br />

I have been a content creator my entire life. I grew close<br />

to the advertising industry since my father was a creative<br />

director at various ad firms. I spent my childhood in a<br />

studio or on a set and learned from an early age the value of<br />

high quality content that is delivered quickly.<br />

In high school, I joined the nationally recognized<br />

yearbook at my school. During the four years I was on<br />

staff, the book received four Columbia Scholastic Press<br />

Associations Gold Crown awards and a National Scholastic<br />

Press Association Gold Crown. I worked as the photo<br />

editor for the book with more than 130 photos, several of<br />

which won a national award.<br />

I became the founder and the Webmaster for the<br />

school paper’s website. As a webmaster, I proofread content<br />

for AP style, formatted, and published online. I developed<br />

a myriad of skills, including AP Style, copy writing, and<br />

Adobe certification in Photoshop/InDesign.<br />

When I was selecting a college, I knew that a shift<br />

in journalism was coming. The world was going to become<br />

more and more focused on a “backpack journalist” or<br />

someone who can be sent to cover a story, shoot photos<br />

and video of it write a story and edit all three to be posted<br />

to the web quickly and accurately. That is when I found the<br />

University of South Florida St. Petersburg, which offered<br />

a proximity to the Tampa Bay Times. A majority of the<br />

professors in the Journalism and Media Studies department<br />

are either current or former editors of the paper, offering<br />

13 4


5<br />

old school fundamentals that are crucial to any journalist.<br />

College<br />

During my time at USFSP, I worked as the photo editor of<br />

the campus paper, the Crow’s Nest, and the president and<br />

founder of another campus media organization, known as<br />

USFSP Connect. With the new media, our website became<br />

comparable to popular milennial blogs Buzz Feed or Elite<br />

Daily catered to students of the campus. We create articles<br />

and videos in addition to covering campus events to shoot<br />

and share photos.<br />

I worked as the Creative Director of the Digital<br />

Media Team (DMT). The DMT is a team of the best<br />

photographers, videographers, graphic designers, writers,<br />

marketers and coders on the campus. We were the<br />

premier marketing force for the campus. The professional<br />

staff member that was overseeing the team departed,<br />

and during the absence period, I was promoted to the<br />

Interim Multimedia Coordinator for the university. This<br />

meant taking on more responsibilities, such as hiring new<br />

students, managing projects from administration and<br />

assisting with digital signage around the university.<br />

I also worked part time at the nonprofit<br />

organization, Eckerd Youth Alternatives. Eckerd is a<br />

national nonprofit focused in the child welfare system. At<br />

Eckerd, I produced content for social media, including<br />

videos, photos, and newsletters. Other responsibilities<br />

included where managing mass email and survey clients.<br />

after school<br />

Once I left school I began working part-time as a sports<br />

photographer for Walt Disney World at ESPN’s Wide<br />

World of sports. During that time I also started a Youtube<br />

channel. After a year I have garnered nearly 7k subscribers<br />

and a total view count of 1 million views.<br />

16


Why polygon<br />

Games in my life<br />

<strong>Polygon</strong> is one of the world’s premier video game news<br />

sites. A video game journalist at a place like <strong>Polygon</strong> has<br />

always been a dream job, like an astronaut to an eight year<br />

old; it’s a job that has always fascinated me since finding<br />

out its existence. At first you think “play video games all<br />

day? Sweet!” But as I have learned from my previous jobs<br />

creating content for websites is hard work and a challenge.<br />

It’s a challenge that I love. The other reason I wan to work<br />

for <strong>Polygon</strong> is the community around it. The community<br />

around <strong>Polygon</strong> is top notch. Being able to become apart of<br />

it would a massive honor. In addition <strong>Polygon</strong> is one of the<br />

few game publications that do longform content.<br />

Games have always played an important role in my life.<br />

They have been where I have made some of my best friends.<br />

Gaming History<br />

In order to be a game journalist you must have a storied<br />

past that encompasses a wide swath of games. These are<br />

the consoles I have owned and my favorite game on each of<br />

them in 140 characters or less.<br />

7<br />

1996<br />

Sega<br />

Game Gear<br />

The Lost<br />

World<br />

Jurassic<br />

Park<br />

A game that fuses a lifelong love of dinosaurs<br />

with side scrolling platforming. It was a perfect<br />

starter game with memorable boss battles.<br />

8


1997 Star fox There is something special about flying an<br />

nintendo<br />

Arwing and defeating Andross. So much so<br />

64<br />

that I go back to speed run the game four<br />

times a year.<br />

Sony<br />

PlayStation<br />

2<br />

2002 Jurassic<br />

park<br />

operation<br />

genisis<br />

Zoo Tycoon + Dinosaurs. It’s about as good<br />

of an idea as filling an island with genetically<br />

created monsters.<br />

1999<br />

Nintendo<br />

Gameboy<br />

Pokémon<br />

Yellow<br />

The first game I got for my Gameboy, it was<br />

the only game where you got all three of the<br />

starters… Oh, and Pikachu followed you<br />

around.<br />

2004<br />

Nintendo<br />

DS<br />

Advanced<br />

Wars<br />

Dual<br />

Strike<br />

A compelling turn based strategy game that<br />

taught me how fun it can be to not be the<br />

smartest one playing.<br />

Sony<br />

PlayStation<br />

2000 Gran<br />

Turismo<br />

2<br />

It was a game that jump-started my love of<br />

cars and racing. It taught me the importance of<br />

technique in racing if I want to win<br />

2007 Mass<br />

Microsoft<br />

Xbox<br />

360<br />

effect<br />

trilogy<br />

This trilogy showed me how powerful stories<br />

can be told in games. The adventure I had with<br />

my Commander Shepard will always stay with<br />

me.<br />

2001<br />

Nintendo<br />

Gameboy<br />

Advanced<br />

9<br />

Pokémon<br />

ruby<br />

I will always have the memory of getting this<br />

game with a GBA SP and going on a long<br />

train trip to New Orleans, playing through the<br />

night.<br />

2008<br />

Sony<br />

PSP<br />

Star<br />

Wars<br />

Battle<br />

front 2<br />

The game I spent uncountable hours playing<br />

on console, shrunk down to fit in my hand.<br />

How can I say no. I literally bought a PSP for<br />

it.<br />

10


2011<br />

Sony<br />

PlayStation<br />

3<br />

2013 Super<br />

Nintendo smash<br />

3ds bros.<br />

2013<br />

Microsoft<br />

Xbox<br />

One<br />

11<br />

2009 Super<br />

Nintendo<br />

Wi<br />

Mario<br />

Galaxy<br />

Last<br />

of<br />

us<br />

Battle<br />

field<br />

4<br />

The first galaxy felt like a return to form for the<br />

franchise. It felt like a modern Mario 64.<br />

From the opener to the very end you get<br />

sucked into the story of the last of us, it’s one<br />

that you never forget.<br />

I’m terrible at Super Smash Brothers; it is<br />

though the game that all my roommates play.<br />

So any game that can make me competitive<br />

will always be special.<br />

The first time the franchise had 64 players on<br />

console. It was the main reason I bought the<br />

Xbox on launch day.<br />

2014<br />

Nintendo<br />

Wii<br />

U<br />

2016<br />

sony<br />

playstaion<br />

4<br />

Mario<br />

kart<br />

8<br />

One of the most beautiful games on the Wii U.<br />

It also brought killer couch co-op to our home.<br />

uncharted A fitting end to Drakes tale. Naughty Dogs<br />

4 ability to get the best out of Sony’s hardware is<br />

astonishing.<br />

Profiles<br />

tommyboy601<br />

12


Tools of the trade<br />

Audio<br />

Loving games is great, but what about the software and<br />

tools I use on a daily basis. These are just some of the things<br />

that I used to do my job<br />

Equipment<br />

Cameras<br />

13<br />

I use a variety of cameras on a daily basis. These<br />

include Canon’s 5d MKII and XA25, Nikon’s D4s,<br />

Zoom’s Q8 and Go-pro’s Hero 4 Black. These three<br />

allow me to do everything from stills to full 4k video.<br />

Audio is the other half of video, with out solid audio<br />

your audience tunes out. To deliver audio I use a<br />

variety of pieces of equipment. I use a Zoom H5 to<br />

record audio while in the field in conjunction with<br />

wireless lavaliers or a shotgun microphone. While<br />

working back in a studio I use a mixer during an<br />

online talk show that I film.<br />

14


Lighting<br />

While the first screen I was put in front of was a Mac<br />

I am familiar with both Mac and Windows operating<br />

systems.<br />

Adobe<br />

Diffusers, lights and reflectors. I’m familiar with all the<br />

ways to bend light to make an interview subject or set<br />

pop.<br />

Software<br />

Equipment is only half of the picture. Being able to<br />

take what you record and create a product is what is<br />

really important.<br />

15<br />

Mac<br />

and<br />

PC<br />

I am Adobe certified in both InDesign and Photoshop.<br />

I also have a working knowledge of Premiere, After<br />

Effects, Speed Grade, and Illustrator.<br />

16


Other<br />

17<br />

18


Thomas Boyd<br />

407-325-5795<br />

@tommyboy601<br />

tomboyd@bellsouth.net<br />

www.thomas-boyd.com

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