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portfolio Aqilah(1003)

Dear Mr. / Mrs. Re: Application for the Graphics Designer Job Position I am writing in response to the advertisement published in the Jakel dated on August 2016 regarding the graphics designer job position. I write to apply for your Graphic Designer position that I found posted on your website. I would make a great fit for this great opportunity and have included my resume addressing the position requirements. I am a student in Polytechnic Tuanku Syed Sirajuddin on 3 years. I have an experience of designing logos, catalogs and I have on hand experience with several software like Adobe Illustrator, Adobe Photoshop, Adobe In- Design and Adobe Dreamweaver. A passion for graphic arts and artistry is essential to success in this type of field. I have attached my resume for detailed experience. I welcome the opportunity to meet you in person for discussing my qualification further. . Please accept this letter and enclosed resume as an introduction to my skills and background. For a more detailed presentation of my offerings, feel free to contact me at your earliest convenience to schedule a conference. Thank you in advance for your consideration and I look forward to our conversation. Thank you for your time and consideration. Yours sincerely, Noor Aqilah

Dear Mr. / Mrs.
Re: Application for the Graphics Designer Job Position
I am writing in response to the advertisement published in the Jakel dated on August 2016 regarding the graphics designer job position. I write to apply for your Graphic Designer position that I found posted on your website. I would make a great fit for this great opportunity and have included my resume addressing the position requirements.

I am a student in Polytechnic Tuanku Syed Sirajuddin on 3 years. I have an experience of designing logos, catalogs and I have on hand experience with several software like Adobe Illustrator, Adobe Photoshop, Adobe In- Design and Adobe Dreamweaver. A passion for graphic arts and artistry is essential to success in this type of field.

I have attached my resume for detailed experience. I welcome the opportunity to meet you in person for discussing my qualification further. . Please accept this letter and enclosed resume as an introduction to my skills and background. For a more detailed presentation of my offerings, feel free to contact me at your earliest convenience to schedule a conference. Thank you in advance for your consideration and I look forward to our conversation.

Thank you for your time and consideration.

Yours sincerely,
Noor Aqilah

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MY<br />

PORTFOLIO<br />

NOOR AQILAH<br />

BINTI SULAIMAN


1


RESUME<br />

2


Hello I’m<br />

Noor <strong>Aqilah</strong><br />

PROFILE<br />

OBJECTIVE<br />

NAME: NOOR AQILAH BINTI SULAIMAN<br />

DATE OF BIRTH: 06.02.1996<br />

PROGRAM: DIPLOMA IN DIGITAL ARTS<br />

ADRESS: NO 2189 LORONG 71 TAMAN RIA<br />

08000 SUNGAI PETANI, KEDAH.<br />

I’m looking forard to apply my knowledge<br />

and skills that I’ve gained for the<br />

benefit of your company and<br />

flfill customer satisfaction.<br />

SKILLS<br />

ABOUT ME<br />

Graphic Desig is my passion.<br />

I enjoy making the various<br />

of desig and stles.<br />

CURICULUM ACTIVITIES<br />

2014 - 2016 Askar Wataniah<br />

REFERENCE<br />

Puan Nor Azlina Binti Md Nor<br />

Lectrer Of Desig And<br />

Visual Communication Deparent<br />

019- 470 7930<br />

3<br />

ACADEMIC BACKGROUND<br />

IPT - Politeknik Tuanku Syed Sirajuddin, Perlis<br />

(Diploma In Digital Ars CGPA - 2.99)<br />

Secondar - SMK Bandar Sungai Petani (SPM)


ARTWORK<br />

4


FUNDAMENTAL OF DRAWING<br />

Introduces students to the basic drawing by<br />

using various techniques and mediums in<br />

drawing. Experiences will be gained from<br />

exploring and viewing the physical environment<br />

and development of the drawn image.<br />

5


Fundamental Of Drawing<br />

- Draw human-<br />

Fundamental Of Drawing<br />

- Draw Things-<br />

Fundamental Of Drawing<br />

- DRAW VEGETABLES -<br />

Fundamental Of Drawing<br />

- DRAW FRUIT -<br />

6


FUNDAMENTAL OF DIGITAL PHOTOGRAPHY<br />

Offers a basic photography with creative<br />

techniques. It includes the learning process<br />

on handling and operating camera.<br />

This course also covers the history and<br />

the development of photography from<br />

conventional to digital technology.<br />

All basic aspects in photography are covered<br />

including technical and compositional<br />

know-how skills.<br />

7


photography<br />

- captured picture-<br />

-Depth of field-<br />

-black & white theme-<br />

-Thinking out of the<br />

box -<br />

8


FINAL<br />

-<br />

FUNDAMENTAL OF ART & DESIGN<br />

Introduces the basic elements and principles<br />

of art and design. The elements and principles<br />

used in visual communications and design<br />

determine the styles and trends that form<br />

the essences of all aspects in design<br />

application. These introduce students<br />

to a wide range of artistic and<br />

design techniques.<br />

7 6<br />

9


Sketches of Painted Poles<br />

Coloring Of Painted Poles<br />

Sketches of Painted Poles<br />

Final Product “JRKV”<br />

ROJECT photography<br />

ptured picture-<br />

4 8<br />

10


DIGITAL ILLUSTRATOR<br />

Digital Illustration covers the techniques<br />

of digital rasterand vector illustration.<br />

This course also provides the skills and<br />

techniques in digital approach. The evolution<br />

of communication using digital illustration<br />

and the trends in current market are<br />

explored for further<br />

understanding.<br />

11


sun<br />

character<br />

children’s book<br />

poster of<br />

children”s book<br />

13


DIGITAL IMAGING<br />

Digital imaging or digital image acquisition<br />

is the creation of photographic images<br />

such as of a physical scene or of the<br />

interior structure of an object.<br />

The term is often assumed to imply or include<br />

the processing, compression, storage,<br />

printing, and display of such images.<br />

14


difference of dpi images<br />

matchstick<br />

15<br />

final project of<br />

poster (effect)


FUNDAMENTALS OF TYPOGRAPHY<br />

Introduces typefaces in visual communication.<br />

The study focuses on the principles, anatomy<br />

and manipulating creatively the typefaces for<br />

visual communication purpose. The evolution<br />

of ancient writing to printed-typefaces and the<br />

art of calligraphy are explored for further<br />

understanding to be applied for graphic<br />

design items.<br />

16


infographic<br />

mock up<br />

product of packing<br />

final project “manok pansoh ” magazine<br />

17


PRINCIPLE OF ANIMATION<br />

Introduces the concepts of animations.<br />

Students are introduced to basic principles<br />

of animation such as Squash and Stretch,<br />

Timing and Weight, Anticipation,<br />

Slow-In-Slow-Outand Arcs.<br />

Students will explore visual communication<br />

skills, e.g. constructing visual "path of action<br />

" for visualizing natural movement on paper.<br />

18


ouncing ball<br />

rollercoaster<br />

exaggeration (baby crying)<br />

final project<br />

(character walking)<br />

19


2D ANIMATION<br />

Emphasizes on techniques of preparing<br />

a short digital based two-dimensional<br />

animation using popular animation software.<br />

This course allows students to create stories<br />

which stress on the concepts of<br />

storyboarding in visual storytelling<br />

form.<br />

20


SEM 5<br />

2D ANIMATION<br />

21


INTERACTIVE MEDIA<br />

Emphasizes on interactivity techniques<br />

and composition. Besides providing a<br />

comprehensive explanation of the meaning<br />

and the content of multimedia, students also<br />

have the opportunity to learn methods of<br />

organizing content and designing interfaces.<br />

The products of interactive CD-ROM for<br />

variety purposes content are to be created<br />

as the students’ final project.<br />

22


23


EDITING & COMPOSITING<br />

Course exposes students to skills in both<br />

linear and non linear editing technologies.<br />

Students are given the opportunity to experiment<br />

withvarious techniques and methods throughout<br />

the course.Students are also encouraged to<br />

explore their own creativityduring the practices<br />

of editing and compositing of graphics, audio<br />

materials, visual and audio special effects<br />

into the final outputs of video presentations.<br />

24


Final Cover CD<br />

25


WEB DESIGN<br />

Web Design exposes students to the<br />

applications and processes used for developing<br />

web page.The manipulation of image, content<br />

and latest web design trend will be emphasized.<br />

Used interfacedesign principle and structuring<br />

information method are introduced for<br />

better understanding andpreparation<br />

to the web design process.<br />

26


WEB DESIGN<br />

Final Project Cover Design<br />

- collage theme -<br />

Content Of Web Design<br />

Research Of Collage Image<br />

Storyboard<br />

27


Home<br />

Background Of The Company<br />

Health Product<br />

Beauty Product<br />

Cosmetic Product<br />

Jamu Product<br />

Price List<br />

28<br />

Contact Us


3D ANIMATION<br />

Provides basic studies of three dimensional<br />

animations with character attributes. Studies of<br />

character construction and skeleton with<br />

kinematics coordination are especially<br />

emphasized. The application of animation<br />

principles are practised for final<br />

animation production.<br />

29


Scene Of Punch A Remote<br />

Scene Of Top View<br />

Scene Of Walking<br />

Scene Of Walking<br />

Scene Of Back Side<br />

Final CD Cover<br />

30


VISUAL MERCHANDISING<br />

Is designed to expose students to practise<br />

producing actual visual displays using the<br />

effective strategies in visual merchandising.<br />

It providesthe basic framework in which<br />

merchandisers can plan andconstruct visual<br />

displays that will enhance the selling of<br />

the merchandise and ideas.<br />

31


SUBJECT VISUAL MERCHANDISING<br />

Button Badge<br />

Flower Cards<br />

Sticker<br />

Cover CD/DVD<br />

Cover CD/DVD<br />

Production Logo<br />

Paper Bag<br />

Bussiness Card<br />

32


Clothes Production<br />

Poster<br />

Brief<br />

Bunting<br />

33


DIGITAL ARTS PROJECT<br />

Is a major project that the students have<br />

to create and develop during their final<br />

semester. A cumulative knowledge of<br />

theories and practical experiences gained<br />

throughout the course, are to be applied in<br />

constructing the project. Students are given<br />

opportunities to choose and gain further<br />

experience of a specific interest within<br />

the course; where a comprehensive research<br />

and critique sessions in the<br />

digital-based-project’s.<br />

34


SUBJECT DIGITAL ARTS<br />

Scene Of Comic<br />

35


Scene Of Pak Cik Yahya, Cikgu Ayu and Akmal<br />

Final Portfolio<br />

36

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