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CONTENTS<br />

1: What is Blooms Taxonomy?<br />

1.1 Benjamin Bloom's profile<br />

1.2 The 3 Domains of Bloom's Taxonomy<br />

1.3 The two versions of Bloom's Taxonomy<br />

2: The Cognitive Domain<br />

2.1 Knowledge -LOTS to HOTS<br />

2.2 Key verbs and activities<br />

2.3 Bloom and Gardner: The Cognitive Domain, Multiple Intelligence and our classrooms<br />

3: The Psychomotor Domain<br />

3.1 The levels of Psychomotor Domain -Dave RH, Simpson E and Harrow A<br />

3.2 Skills -Basic to complex, verbs and activities<br />

3.3 Psychomotor Domain and Activity based Science Learning<br />

4: The Affective Domain<br />

4.1 The levels of the Affective Domain<br />

4.2 The Affective Domain and CBSE curriculum<br />

4.3 The Affective Domain and raising emotionally stable, empathetic young people<br />

5: Applications and Implications of Bloom's Taxonomy<br />

5.1 Multi-Disciplinary learning and Blooms Taxonomy<br />

5.2 Mastery Learning and Problem Based Learning<br />

5.3 Assessment and Evaluation based on Bloom's Taxonomy<br />

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1<br />

What is Bloom’s Taxonomy?<br />

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B<br />

loom's Taxonomy was created in 1956 under the leadership<br />

of educational psychologist, Dr Benjamin Bloom in order<br />

to promote higher forms of thinking in education, such as<br />

analyzing and evaluating concepts, processes, procedures,<br />

and principles, rather than just remembering facts (rote learning). It is<br />

most often used when designing educational, training, and learning<br />

processes.<br />

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Dr. Benjamin<br />

<strong>bloom</strong><br />

We need to be much clearer<br />

about what we do and do not<br />

know so that we don't<br />

continually confuse the two.<br />

If I could have one wish for<br />

education, it would be the<br />

systematic ordering of our basic<br />

knowledge in such a way that<br />

what is known and true can be<br />

acted on, while what is<br />

superstition, fad, and myth<br />

can be recognized as such and<br />

used only when there is nothing<br />

else to support us in our<br />

frustration and despair.<br />

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Benjamin Bloom's Profile 1.1<br />

B<br />

enjamin Samuel Bloom, one of the greatest<br />

minds to influence the field of education, was<br />

born on February 21, 1913. As a young man,<br />

he was already an avid reader and curious<br />

researcher. Bloom received both a bachelor's and master's<br />

degree from Pennsylvania State University in 1935. He went<br />

on to earn a doctorate's degree from the University of Chicago<br />

in 1942. Dr Bloom was honoured with becoming a Charles H.<br />

Swift Distinguished Professor at the University of Chicago.<br />

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The 3 Domains of Bloom's Taxonomy 1.2<br />

Bloom's <strong>taxonomy</strong> is a set of three hierarchical models used<br />

to classify educational learning objectives into levels of<br />

complexity and specificity. The three lists cover the learning<br />

objectives in cognitive, affective and sensory domains.<br />

Cognitive<br />

Affective<br />

: mental skills (knowledge)<br />

: growth in feelings or<br />

emotional areas (attitude or self)<br />

Psychomotor : manual or physical skills (skills)<br />

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ORIGINAL DOMAIN<br />

NEW DOMAIN<br />

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The two versions of<br />

Bloom's Taxonomy<br />

1.3<br />

Bloom's Revised Taxonomy<br />

Lorin Anderson, a for mer student of Bloom, a nd David Krathwohl<br />

revisited the cognitive domain in the mid-nineties and made some changes,<br />

with perhaps the three most prominent ones being :<br />

changing the names in the six categories from noun to verb forms<br />

rearranging them as shown in the chart<br />

creating a processes and levels of knowledge matrix.<br />

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2<br />

The Cognitive Domain<br />

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T he cognitive domain involves knowledge and the development of intellectual<br />

skills . This includes the recall or recognition of specific facts, procedural patterns,<br />

and concepts that serve in the development of intellectual abilities and skills. There<br />

are six major categories of cognitive an processes, starting from the simplest to the<br />

most complex<br />

Knowledge<br />

Comprehension<br />

Application<br />

Analysis<br />

Synthesis<br />

Evaluation<br />

The categories can be thought of as degrees of difficulties. That is, the first ones<br />

must normally be mastered before the next one can take place.<br />

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Knowledge<br />

LOTS to HOTS<br />

2.1<br />

B<br />

loom’s <strong>taxonomy</strong> categorizes thinking skills and objectives into<br />

lower order thinking skills and higher order thinking skills - or LOTS<br />

and HOTS<br />

Bloom describes each category as a gerund. They are arranged in increasing<br />

order, from lower order to higher order. You can not understand a concept if<br />

you do not first remember it, similarly you can not apply knowledge and<br />

concepts if you do not understand them. It is a continuum from Lower Order<br />

Thinking Skills (LOTS) to Higher Order Thinking Skills (HOTS).<br />

As educators we are promoting LOTS as well as HOTS - within our students<br />

through the use of a variety of teaching techniques.<br />

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Key Verbs and Activities 2.2<br />

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The Multiple Intelligences are:<br />

Verbal/Linguistic Intelligence<br />

- “word smart”<br />

Logical-mathematical Intelligence<br />

- “number/reasoning smart”<br />

Visual/Spatial Intelligence<br />

- “picture smart”<br />

Bodily/Kinesthetic Intelligence<br />

- “body smart”<br />

Musical/Rhythmic Intelligence<br />

- “music smart”<br />

Interpersonal Intelligence<br />

- “people smart”<br />

Intrapersonal Intelligence<br />

- “self smart”<br />

Naturalist Intelligence<br />

- “nature smart”<br />

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Bloom and Gardner: The Cognitive<br />

Domain, Multiple Intelligence and our<br />

classrooms.<br />

2.3<br />

Howard Gardner of Harvard has<br />

identified seven distinct intelligences.<br />

This theory has emerged from recent<br />

cognitive research and "documents<br />

the extent to which students possess<br />

different kinds of minds and therefore<br />

learn, remember, perform, and<br />

understand in different ways,"<br />

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3<br />

The Psychomotor Domain<br />

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T<br />

he Psychomotor Domain was ostensibly established to address skills development<br />

relating to manual tasks and physical movement, however it also concerns and<br />

covers modern day business and social skills such as communications and operation IT<br />

equipment, for example telephone and keyboard skills, or public speaking. Thus, 'motor'<br />

skills extend beyond the originally traditionally imagined manual and physical skills, so<br />

always consider using this domain, even if you think your environment is covered adequately<br />

by the Cognitive and Affective Domains. Whatever the training situation, it is likely that the<br />

Psychomotor Domain is significant. The Dave version of the Psychomotor Domain is<br />

featured most prominently here because it is the most relevant and helpful for work- and life<br />

-related development, although the Psychomotor Domains suggested by Simpson and<br />

Harrow are more relevant and helpful for certain types of adult training and development, as<br />

well as the teaching and development of young people and children, so do explore them all.<br />

Each has its uses and advantages<br />

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3.1<br />

The levels of Psychomotor Domain :<br />

Dave RH, Simpson E and Harrow A<br />

The 7 major categories of psychomotor skill are:<br />

1. Perception<br />

2. Set<br />

3. Guided Response<br />

4. Mechanism<br />

5. Complex Overt Response<br />

6. Adaption<br />

7. Origination.<br />

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3.2<br />

Skills -Basic to complex,<br />

verbs and activities<br />

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3.3<br />

Psychomotor Domain and<br />

Activity based Science Learning<br />

The psychomotor domain deals with the ability to manipulate physical objects in a science laboratory. This<br />

aspect is the most recent and has undergone several major revisions in the past few decades. A brief way to<br />

look at the psychomotor domain is the three steps below.<br />

1) Teacher demonstrates a laboratory method to a student.<br />

2) Student practices the method under supervision.<br />

3) Student becomes proficient in the method and no longer needs direct, intensive supervision.<br />

Presented here is the "Alternative View of Psychomotor Domain" from Trowbridge, page 97.<br />

<br />

<br />

<br />

<br />

<br />

<br />

Simple: a level below that of objectives--indicates that the student is ready to learn<br />

Imitation: student imitates the action demonstrated by the teacher<br />

Manipulation: student displays skill in following directions as demonstrated<br />

Precision: accuracy and exactness in performance are important<br />

Articulation: coordination of various acts to form an appropriate sequence<br />

Naturalization: student displays a high level of performance<br />

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4<br />

The Affective Domain<br />

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Skills in the affective domain describe the way people react emotionally and<br />

their ability to feel other living things' pain or joy. Affective objectives typically target<br />

the awareness and growth in attitudes, emotion, and feelings.<br />

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There are five levels in the affective domain moving through the lowest order processes<br />

to the highest:<br />

Receiving<br />

The lowest level; the student passively pays attention. Without this level no learning<br />

can occur. Receiving is about the student's memory and recognition as well.<br />

Responding<br />

The student actively participates in the learning process, not only attends to a stimulus;<br />

the student also reacts in some way.<br />

Valuing<br />

The student attaches a value to an object, phenomenon, or piece of information. The<br />

student associates a value or some values to the knowledge they acquired.<br />

Organizing<br />

The student can put together different values, information, and ideas and accommodate<br />

them within his/her own schema; comparing, relating and elaborating on what has been<br />

learned.<br />

Characterizing<br />

The student at this level tries to build abstract knowledge.<br />

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The levels of the Affective<br />

Domain<br />

4.1<br />

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The Affective Domain and CBSE<br />

curriculum<br />

4.2<br />

Affective Domain Parameters in CBSE curriculum:<br />

<br />

<br />

Discipline, Responsibility, Values and Leadership<br />

Emotional intelligence, i.e. ability to manage emotions, manage<br />

ones motivation, empathy and managing relationships.<br />

<br />

Stages of development, i.e. trust, autonomy, initiative, competence<br />

and identity<br />

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The Affective Domain and raising<br />

emotionally stable, empathetic young<br />

people<br />

4.3<br />

There are three primary areas of development in the<br />

affective domain that need to be addressed:<br />

1) Emotional understanding (including discernment of<br />

emotions in both self and others),<br />

2)Emotional behavior (including demonstrating<br />

empathy), and<br />

3)Emotional self-regulation and management (including<br />

warming oneself up or cooling oneself down).<br />

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5<br />

Applications and Implications<br />

of Bloom's Taxonomy<br />

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T his type of study allows the student<br />

to learn by making connections between<br />

ideas and concepts across different disciplinary<br />

boundaries. Students learning in this way are able<br />

to apply the knowledge gained in one discipline to another<br />

different discipline as a way to deepen the learning experience.<br />

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Multi-Disciplinary learning and<br />

Blooms Taxonomy<br />

5.1<br />

Categories were formulated for cognitive (thinking and<br />

problem-solving skills), affective (attitudes, value<br />

systems), and psychomotor domains.<br />

1. Positive interdependence.<br />

2. Individual accountability:<br />

3. Face-to-face interaction:<br />

4. Facilitation of interpersonal skill development:<br />

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Comparing and Contrasting the three approaches to Integration:<br />

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B<br />

loom’s Digital Taxonomy<br />

<br />

Blooms Taxonomy has also been closely linked with multiple intelligences,<br />

problem solving skills, creative and critical thinking, and more<br />

recently, technology integration.<br />

<br />

<br />

Are your students texting, blogging, posting, podcasting, communicating<br />

and collaborating in ways you don’t understand?<br />

Are YOU googling,s kyping WhatsApping, booking a cab on OLA, UB-<br />

ER, shopping on Jabong, Amazon, Flipkart ?????<br />

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5.2<br />

Mastery Learning and Problem Based<br />

Learning<br />

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MASTERY LEARNING<br />

Mastery learning (or as it was initially called, “learning for mastery” is an<br />

instructional strategy and educational philosophy, first formally proposed by<br />

Bloom in 1968. Mastery learning maintains that students must achieve a level<br />

of mastery (e.g., 90% on a knowledge test) in prerequisite knowledge before<br />

moving forward to learn subsequent information. If a student does not achieve<br />

mastery on the test, they are given additional support in learning and<br />

reviewing the information, then tested again. This cycle will continue until the<br />

learner accomplishes mastery, and may move on to the next stage.<br />

Mastery learning methods suggest that the focus of instruction should be the<br />

time required for different students to learn the same material and achieve the<br />

same level of mastery. This is very much in contrast with classic models of<br />

teaching, which focus more on differences in students' ability and where all<br />

students are given approximately the same amount of time to learn and the<br />

same set of instructions.<br />

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PROBLEM BASED LEARNING<br />

Problem-based learning (PBL) is a student centered pedagogy in which students<br />

learn about a subject through the experience of solving an open-ended<br />

problem. Students learn both thinking strategies and domain knowledge. The<br />

PBL format originated from the medical school of thought, and is now used in<br />

other schools of thought too. The goals of PBL are to help students develop<br />

flexible knowledge, effective problem solving skills, self-directed learning, effective<br />

collaboration skills and intrinsic motivation. Problem-based learning<br />

is a style of active learning.<br />

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Assessment and Evaluation<br />

based on Bloom's Taxonomy<br />

5.3<br />

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