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Clans and Bloodlines of the Kindred (Modern & Dark Ages) v2

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Of course it’s uncomfortable until you get used to doing it. Come closer. I’ll show you how to do it right.<br />

No one sane, sensible, or with a choice chooses to live<br />

alone in <strong>the</strong> wilds <strong>and</strong> on <strong>the</strong> roads between cities, towns,<br />

<strong>and</strong> communities. Even rugged farmers <strong>and</strong> woodsmen still<br />

live as close to o<strong>the</strong>r people as <strong>the</strong>ir purpose allows. For <strong>the</strong><br />

v<strong>amp</strong>ire, what is folly in humanity is death for <strong>the</strong> Damned.<br />

So why do <strong>the</strong> Gangrel live at <strong>the</strong> crossroads, under<br />

<strong>the</strong> harbors, <strong>and</strong> in <strong>the</strong> mountains? They are driven to it.<br />

They may be driven out by frightened peasants, ignorant<br />

authority figures, jealous husb<strong>and</strong>s, or wicked clergy.<br />

They may have left on <strong>the</strong>ir own, pulled by adventure,<br />

curiosity, or considerable misanthropy. But no matter<br />

<strong>the</strong> trigger, <strong>the</strong> Gangrel left because <strong>the</strong>y could not<br />

fit anywhere civilized. Outsiders like this were strange<br />

<strong>and</strong> special as humans, but as<br />

v<strong>amp</strong>ires, <strong>the</strong>y thrive.<br />

As humans living<br />

outside <strong>of</strong> normal<br />

society, <strong>the</strong>ir lots<br />

were difficult but<br />

<strong>the</strong>y survived against<br />

<strong>the</strong> odds, <strong>and</strong> so it is<br />

no different for <strong>the</strong><br />

Gangrel as a v<strong>amp</strong>ire.<br />

She may have<br />

been Embraced<br />

with no ceremony,<br />

little romance, <strong>and</strong><br />

no explanation, but no<br />

matter. She survives<br />

<strong>and</strong> endures in ways no<br />

o<strong>the</strong>r v<strong>amp</strong>ire could.<br />

She was hard <strong>and</strong><br />

right <strong>and</strong> different in<br />

<strong>the</strong> ways she lived <strong>and</strong><br />

loved before death. In that way,<br />

<strong>the</strong> transition to <strong>the</strong> Becoming is considerably more<br />

seamless. A Gangrel does not mourn her humanity; people<br />

never had much room for her anyway.<br />

That is not to say that Gangrel eschew all human<br />

contact. While many prefer solitude or <strong>the</strong> company <strong>of</strong><br />

loyal <strong>and</strong> predictable animals, <strong>the</strong>y crave humans <strong>and</strong> <strong>the</strong>ir<br />

blood like any o<strong>the</strong>r v<strong>amp</strong>ire does. And like any o<strong>the</strong>r<br />

THE CLANS OF CAINE<br />

v<strong>amp</strong>ire, <strong>the</strong>y’re drawn to o<strong>the</strong>r predators in <strong>the</strong> complicated<br />

push <strong>and</strong> pull <strong>of</strong> <strong>the</strong> Beast. The main difference is<br />

that <strong>the</strong> Gangrel flaunts societal expectation, interacting<br />

with o<strong>the</strong>rs on her terms. She talks only to who she wants<br />

to, lives where she feels like it, <strong>and</strong> beds who she desires<br />

to bed with little regard to propriety or <strong>the</strong> law.<br />

Sobriquet: Outlaws, Wolf’s-Heads<br />

Appearance: Whatever is expected <strong>and</strong><br />

appropriate in local human society, <strong>the</strong> Gangrel<br />

ignores it or only pays enough attention to<br />

mock it. She may wear <strong>the</strong> armor <strong>of</strong> warriors<br />

<strong>and</strong> lawmen she’s slain while protecting her<br />

freedom. He may wear <strong>the</strong> gowns <strong>of</strong> a lady <strong>and</strong><br />

live as one, if it suits him. The Gangrel is<br />

mutable <strong>and</strong> can live as<br />

he likes.<br />

Overall, his<br />

dress, like his life, is<br />

rugged <strong>and</strong> practical,<br />

but just like his life,<br />

it is how he chooses.<br />

Some Gangrel may<br />

be very particular<br />

about <strong>the</strong> image<br />

<strong>the</strong>y present, treating<br />

<strong>the</strong>ir look like<br />

he might treat his<br />

herd: with considerable<br />

consideration<br />

<strong>and</strong> territoriality.<br />

Haven <strong>and</strong><br />

Prey: A Gangrel<br />

sleeps anywhere she<br />

damn well wants to.<br />

That’s not to say all Outlaws<br />

live in <strong>the</strong> dirt <strong>and</strong> under <strong>the</strong> water.<br />

Havening in <strong>the</strong> l<strong>and</strong> is costly, so most Gangrel have a real<br />

haven somewhere on <strong>the</strong> outskirts or outside <strong>of</strong> civilization.<br />

Lone hunting shacks, watchman’s posts, outlaw c<strong>amp</strong>s,<br />

<strong>and</strong> fur trader outposts all function well for Outlaws. For<br />

<strong>the</strong> nomadic Gangrel, moving with a herd like travelers,<br />

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