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BA2017_dick-caroline

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1<br />

APPLICATION TASK 2017 // Democracy Caroline Dick<br />

LIBRA - GAME CONCEPT<br />

“LIBRA” is a first person action adventure PC-game in which the player (target group from<br />

12) joins a rebellion and is determined to bring back democracy and justice.<br />

The story takes place in Elpida which once was the biggest democracy on earth.<br />

When scientists managed to invent a helmet offering the user the possibility to create his<br />

own reality people stopped participating in politics.<br />

This caused a widening gap between rich and poor and the government built up a dictatorial<br />

system.<br />

One day the protagonist receives a note from the head of a rebellion consisting of young<br />

people trying to topple the government.<br />

IMPORTANT NOTE:<br />

As I want to show not only the game concept itself but also my approach to solve the task<br />

I built up the presentation in a chronological order showing the process and development of<br />

the game.


2<br />

APPLICATION TASK 2017 // Democracy Caroline Dick<br />

CONCEPTUAL ARTWORKS - First ideas and sketches<br />

traditional environment sketch (scanned)<br />

First concept artwork of Elpida before its<br />

democratic system was destroyed by new<br />

technologies and the government.<br />

I tried to convey greek influences as can<br />

be seen at the columns and round arches.<br />

traditional character concept (scanned)<br />

Libra - Head of rebelling group<br />

Her parents died due to starvation<br />

when they got addicted to the new<br />

helmets. As Libra was only six years<br />

old she could not help them and grew<br />

up alone. The rebels see her as a<br />

symbol of free expression and political<br />

activity even though she was born<br />

dumb.


3<br />

APPLICATION TASK 2017 // Democracy Caroline Dick<br />

CONCEPTUAL ARTWORKS - First ideas and sketches<br />

traditional environment concept (scanned)<br />

Concept of Elpida‘s downtown in one of the poor sectors after the new technologie‘s development.<br />

traditional character concept (scanned)<br />

Concept of male and female protagonist the<br />

player gets to choose between at the beginning of<br />

the game as well as other features such as the<br />

player‘s backpack, the rebellion‘s badge and cloak.


4<br />

APPLICATION TASK 2017 // Democracy Caroline Dick<br />

CONCEPTUAL ARTWORKS - First ideas and sketches<br />

traditional sketch (scanned) - helmet concept<br />

First concept of the newly developed helmets offering the user to create his own reality with unlimited<br />

opportunities.<br />

Those who become addicted loose their sensitivity to differentiate between reality and imagination, some<br />

even die due to thirst or starvation.<br />

The helmets appeal to all senses maximizing the closeness to reality in the user‘s mind.


5<br />

APPLICATION TASK 2017 // Democracy Caroline Dick<br />

CONCEPTUAL ARTWORKS - Digital<br />

Character sheet - Libra (digital)


6<br />

APPLICATION TASK 2017 // Democracy Caroline Dick<br />

CONCEPTUAL ARTWORKS - Digital<br />

- Elpida Concept (past) -


7<br />

APPLICATION TASK 2017 // Democracy Caroline Dick<br />

CONCEPTUAL ARTWORKS - Digital<br />

- Elpida Downtown Concept -<br />

- Helmet Concept -


8<br />

APPLICATION TASK 2017 // Democracy Caroline Dick<br />

CONCEPTUAL ARTWORKS - Digital<br />

„Join the rebellion“ - Digital Artwork


9<br />

APPLICATION TASK 2017 // Democracy Caroline Dick<br />

LIBRA - GAME TRAILER<br />

All images used in the video are also available on my homepage:<br />

https://uncommoon.artstation.com/albums/81537


10<br />

APPLICATION TASK 2017 // Democracy Caroline Dick<br />

Resources<br />

ICONS: http://www.flaticon.com/packs/painting-tools-2 [designed by Freepik from Flaticon]<br />

VIDEO MUSIC: Oblivion by Dag Reinbott [TerraSound.de]<br />

FONTS: „Dalek“ by K-Type (used in video) www.dafont.com<br />

„Greek“ by Pedro M. Pastor (used in video) www.dafont.com<br />

All images and texts were created by myself.


11<br />

APPLICATION TASK 2017 // Democracy Caroline Dick<br />

WRITTEN ASSIGNMENT<br />

In his essay Étienne de La Boétie sharply criticizes the ruler’s use of games and enjoyment as an instrument<br />

for achieving obedience within the population by referring to the historical example of Lydia. He explains<br />

that the establishment of entertainment leads to a lack of political participation and blindness.<br />

Concerning the relation between games and democracy it can be said that in history entertainment has often<br />

been used to especially distract lower classes of society from poltical questions and problems, as can be seen<br />

e.g. in the ancient Rome and their gladiator fights.<br />

Nowadays games have to be seen in a more differentiated way as there are various types. Some are dealing<br />

with serious issues and try to make the player aware of it.<br />

[Source: Étienne de La Boétie (1530-1663): “The Politics of Obedience: The Discourse of Voluntary Servitude”]

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