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Break Away - Interview

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<strong>Break</strong> <strong>Away</strong>: Programming And Coding<br />

<strong>Interview</strong>s<br />

DESCRIPTION<br />

Programming interviews are like standard plays in professional sport - prepare<br />

accordingly. Don't let Programming <strong>Interview</strong> gotchas get you down!<br />

• Programming interviews differ from real programming jobs in several important<br />

aspects, so they merit being treated differently, just like set pieces in sport.<br />

• Just like teams prepare for their opponent's playbooks in professional sport, it makes<br />

sense for you to approach programming interviews anticipating the interviewer's<br />

playbook<br />

• This course has been drawn by a team that has conducted hundreds of technical<br />

interviews at Google and Flipkart<br />

What's Covered:<br />

• Pointers: Memory layout of pointers and variables, pointer arithmetic, arrays, pointers to<br />

pointers, pointers to structures, argument passing to functions, pointer reassignment and<br />

modification - complete with visuals to help you conceptualize how things work.<br />

• Strings: Strings, Character pointers, character arrays, null termination of strings, string.h<br />

function implementations with detailed explanations.<br />

• Linked lists: Visualization, traversal, creating or deleting nodes, sorted merge, reversing<br />

a linked list and many many problems and solutions, doubly linked lists.<br />

• Bit Manipulation: Work with bits and bit operations.<br />

• Sorting and searching algorithms: Visualize how common sorting and searching<br />

algorithms work and the speed and efficiency of those algorithms<br />

• Recursion: Master recursion with lots of practice! 8 common and uncommon recursive<br />

problems explained. Binary search, finding all subsets of a subset, finding all anagrams of<br />

a word, the infamous 8 Queens problem, executing dependent tasks, finding a path<br />

through a maze, implementing PaintFill, comparing two binary trees<br />

• Data Structures: Understand queues, stacks, heaps, binary trees and graphs in detail<br />

along with common operations and their complexity. Includes code for every data<br />

structure along with solved interview problems based on these data structures.<br />

• Step-by-step solutions to dozens of common programming problems: Palindromes, Game<br />

of Life, Sudoku Validator, <strong>Break</strong>ing a Document into Chunks, Run Length Encoding, Points<br />

within a distance are some of the problems solved and explained.<br />

Who is the target audience?<br />

• YEP! New engineering graduate students who are interviewing for software engineering<br />

jobs<br />

• YEP! Professionals from other fields with some programming knowledge looking to change<br />

to a software role<br />

• YEP! Software professionals with several years of experience who want to brush up on<br />

core concepts<br />

• NOPE! Other technology related professionals who are looking for a high level overview of<br />

pointer concepts.<br />

BASIC KNOWLEDGE


• This course requires some basic understanding of a programming language, preferably C.<br />

Some solutions are in Java, though Java is not a requirement<br />

WHAT YOU WILL LEARN<br />

• Know how to approach and prepare for coding interviews<br />

• Understand pointer concepts and memory management at a very deep and fundamental<br />

level<br />

• Tackle a wide variety of linked list problems and know how to get started when asked<br />

linked list questions as a part of interviews<br />

• Tackle a wide variety of general pointer and string problems and know how to answer<br />

questions on them during interviews<br />

• Tackle a wide variety of general programming problems which involve just plain logic, no<br />

standard algorithms or data structures, these help you get the details right!

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