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Rapid <strong>Ideation</strong> & Solution Finding


<strong>Ideation</strong> is not an event.<br />

<strong>Ideation</strong> is a process.<br />

PLAN<br />

INITIATE<br />

SYNTHESISE<br />

ASK<br />

THINK<br />

Rapid <strong>Ideation</strong> & Solution Finding


Plan.<br />

PLAN<br />

INITIATE<br />

SYNTHESISE<br />

ASK<br />

THINK<br />

Rapid <strong>Ideation</strong> & Solution Finding


It all begins with the user.<br />

Rapid <strong>Ideation</strong> & Solution Finding


Getting started.<br />

Identify a challenge:<br />

ex: You can’t eat ice-cream everywhere you want to.<br />

Don’t assume the answer in the question:<br />

ex: How might we create a dripless ice-cream cone?<br />

Be open for discovery, be specific enough for direction:<br />

ex: How might we redesign ice-cream to be more portable?<br />

Rapid <strong>Ideation</strong> & Solution Finding


Writing the challenge statement.<br />

Formulate “How might we…” questions.<br />

-framed with optimi<strong>sm</strong> and without judgement<br />

-is written in plain english<br />

-is not too broad or specific<br />

Rapid <strong>Ideation</strong> & Solution Finding


What is empathy?<br />

empathy<br />

/ˈɛmpəθi/<br />

noun<br />

the ability to understand and share the feelings of another.<br />

Design Thinking | Creating User-centric Products


Empathic Approach<br />

without judgment<br />

with a beginner’s eyes<br />

with curiosity<br />

optimistically<br />

respectfully<br />

Design Thinking | Creating User-centric Products


Why Empathic Design?<br />

The better we empathise with people, the<br />

easier we can create value for them - and<br />

success for organisations.<br />

Design Thinking | Creating User-centric Products


POV Components<br />

User:<br />

Teenager<br />

Need:<br />

To eat healthy food<br />

Insight:<br />

Certain nutrients are necessary for physical and<br />

cognitive health and development<br />

Design Thinking | Creating User-centric Products


POV Components<br />

User:<br />

Year 9 girl at a new school<br />

Need:<br />

To feel socially accepted while eating healthy food<br />

Insight:<br />

In her crew, a social risk is more dangerous than a<br />

health risk.<br />

Design Thinking | Creating User-centric Products


POV Components<br />

User:<br />

Year 9 girl at a new school<br />

Need:<br />

To feel socially accepted while eating healthy food<br />

Insight:<br />

In her crew, a social risk is more dangerous than a<br />

health risk.<br />

specific user<br />

deep need that’s<br />

hers not ours<br />

a surprising finding,<br />

rooted in empathy work<br />

Design Thinking | Creating User-centric Products


Frame your Problem Statement.<br />

As a<br />

customer/user<br />

I need a<br />

solution<br />

in order to<br />

solve a problem<br />

Design Thinking | Creating User-centric Products


Ask.<br />

PLAN<br />

INITIATE<br />

SYNTHESISE<br />

ASK<br />

THINK<br />

Rapid <strong>Ideation</strong> & Solution Finding


Introduce a strong innovation question to<br />

guide ideation.<br />

A good question will be simple, challenge the status quo,<br />

and be slightly counter-intuitive.<br />

Suggestive – “How might we…?”<br />

Devil’s Advocate – “What if money were no option?”<br />

Contrary – “What if it wasn’t open source?”<br />

Reversal – “What if the passengers served the air attendants?<br />

Time – “Imagine 20 years in the future/past…”<br />

Provocation – Photo/artifact/quote/statistic<br />

Rapid <strong>Ideation</strong> & Solution Finding


Initiate.<br />

PLAN<br />

INITIATE<br />

SYNTHESISE<br />

ASK<br />

THINK<br />

Rapid <strong>Ideation</strong> & Solution Finding


Start by reviewing ground rules for the<br />

brainstorm.<br />

In general, these are some good guidelines for an<br />

effective brainstorm:<br />

• Defer judgement<br />

• Encourage wild ideas<br />

• Build on the ideas of others<br />

• One conversation at a time<br />

• Be visual<br />

• Stay focused on the topic<br />

• Go for quantity<br />

• If you’re using post its, one per idea<br />

Rapid <strong>Ideation</strong> & Solution Finding


Think.<br />

PLAN<br />

INITIATE<br />

SYNTHESISE<br />

ASK<br />

THINK<br />

Rapid <strong>Ideation</strong> & Solution Finding


Part 1.<br />

Divergent thinking.<br />

This is the rapid creation of random, unorganized, wild, freeflowing,<br />

novel ideas in a short period of time. This method<br />

helps people to think outside the usual constraints. This type<br />

of thinking encourages people to get comfortable with ideas<br />

that may not be immediately valuable, but could provide the<br />

key ingredient for driving innovation.<br />

Rapid <strong>Ideation</strong> & Solution Finding


Part 2:<br />

Convergent thinking.<br />

This is a selective critique and combination of ideas in order to<br />

develop strong concepts.<br />

• intelligently refine ideas by strengthening them<br />

• combination forces new thinking and creativity around how<br />

new solutions can be made and differentiated<br />

• create clusters of complementary ideas and add more<br />

texture and detail by using affinity clustering<br />

Rapid <strong>Ideation</strong> & Solution Finding


Synthesise.<br />

PLAN<br />

INITIATE<br />

SYNTHESISE<br />

ASK<br />

THINK<br />

Rapid <strong>Ideation</strong> & Solution Finding


Bring it all together.<br />

Pick 3 of the strongest clusters and refine by imagining the<br />

scenario of usage and the social, emotional attributes your<br />

target user would experience or need to accomplish<br />

Draw a 3-6 storyboards for each solution and annotate with<br />

user detail<br />

MAKE IT BUILDABLE!<br />

Rapid <strong>Ideation</strong> & Solution Finding

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