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Mortal Myths for Machine Minds

Documentation of honours project development

Documentation of honours project development

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This was my first rudimentary attempt at<br />

making an interactive table. The surface<br />

is a diffuse plastic used <strong>for</strong> creating<br />

soft lighting <strong>for</strong> photography. It catches<br />

the projection well, however it is not<br />

transparent enough <strong>for</strong> a camera to see<br />

markers through. The scale is also too<br />

small; the camera cannot see the full<br />

range of projection at this distance, and<br />

the height is not optimised <strong>for</strong> viewers to<br />

interact with objects on the surface. This<br />

exercise helped me get a feel <strong>for</strong> how<br />

all of these parameters will affect the<br />

final table design. A bit of trial and error<br />

should help me find a good surface, and<br />

by measuring of the ranges of both the<br />

projector and the camera I should be<br />

able to define the scale precisely.<br />

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