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Shells & Casings Basics

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<strong>BASICS</strong> <strong>v1</strong>.0.0<br />

Shells and Casings (SnC) is an open ended, hardcore RPG tank card game. 1 GM and 2-5 players.<br />

Choose a role.<br />

Driver (GM CONTROLLED)<br />

Gunner<br />

Loader<br />

Turret Gunner<br />

Commander<br />

Gunner sits 2 feet to the left of driver. every tank is different and is under GM's discretion. He eliminates<br />

enemy infantry and can roll for buffed search.<br />

Loader's position is under GM's discretion but default position for simplicity’s sake is 1 ft. behind the<br />

gunner. this role is extremely important being this person gives the tank the ability to shoot.<br />

Turret Gunner is in the center of the tank, 1 foot above the rest of the crew. This person rolls to aim<br />

(search) and can roll for search to detect enemy postitions. Shooting is easy as it is a 1 step process<br />

(announcing the fact that you are firing).<br />

Commander sits left of the Turret Gunner and has final decision for crew. Has buffed search roll and<br />

buffed command roll. 360 views of tank. Keeps calm while pointing out targets.<br />

GUNNER RULES:<br />

-Can shoot everything but that doesn’t mean he can damage all enemy objects.<br />

-caliber for machine gun is 30. but is under GMs discretion<br />

-roles d20 + 3 for search.


HOW TO SHOOT:<br />

Role to aim d20 then fire or Suppressive fire to delay enemy fire. If the gunner is suppressing a location,<br />

this infracts upon the aim ability on the enemy infantry -5, light vehicles and emplacements -3, all tanks<br />

-1.<br />

LOADER RULES:<br />

-ammo types and amount at default are 40 Armor Piercing and 20 High Explosive.<br />

-rolls for hearing-> roll dexterity d20 +5. if fails then gives gunner wrong shell.<br />

-loader extinguishes fires d20 +2<br />

-can draw from the ammo pile for special/exotic shells for when the tank is in danger but when the pile<br />

is exhausted, they are gone from the game until restart.<br />

TURRET GUNNER RULES:<br />

-Default bore is 76.2mm<br />

-Default Coaxial is 30 Cal<br />

-roles normal d20 - 2 for search<br />

HOW TO SHOOT:<br />

Role to aim d20 +3 then fire, same goes for coax.<br />

or<br />

Suppressive fire to delay enemy fire. If the gunner is suppressing a location, this infracts upon the aim<br />

ability on the enemy infantry -5, light vehicles and emplacements -3, all tanks -1.

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