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Saxion Brochure

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University<br />

of Applied<br />

Sciences<br />

Creative Media and<br />

Game Technologies (CMGT)<br />

(Formerly Art & Technology, Game Design &<br />

Production and Game Engineering)<br />

4-year Bachelor programme | Enschede<br />

Step up to <strong>Saxion</strong><br />

saxion.edu


Pushing the boundaries of reality A virtual<br />

reality game for the HTC Vive, an interactive video on YouTube, visual effects in movies,<br />

the augmented reality features in Pokémon GO: these have more in common than you might<br />

think. Firstly, they all push the boundaries of reality. Secondly, these products have all<br />

been created by teams that combine creativity and technology and who subsequently<br />

continue to expand the possibilities of technology. This is precisely the magical<br />

combination that the CMGT programme offers you.<br />

Interactive media or games? The choice is yours!<br />

As the name indicates, CMGT will teach you every<br />

thing you want to know about Creative Media and<br />

Game Technologies. This is an extremely broad field of<br />

study. Once you have completed the comprehensive<br />

orientation phase, it is up to you to choose the area in<br />

which you want to specialise. Do you have an extensive<br />

interest in interactive media or are you passionate<br />

about creating games? CMGT allows you to determine<br />

your own study path.<br />

The choice is yours!<br />

Years 1 and 2<br />

The initial set-up of CMGT is broad. We will focus on<br />

the three roles that you will encounter in a large part<br />

of the professional field:<br />

• Artist (the talented illusionist who creates the<br />

visual content)<br />

• Experience Designer (the creative and technical<br />

architect who develops the user experience)<br />

• Engineer (the structured realist who is responsible<br />

for the technical realisation)<br />

In the first year, you will be able to experiment with<br />

these roles and you will subsequently choose the role<br />

that suits you best. Depending on your preference,<br />

you will either move more in the direction of general<br />

interactive media or you will specialise specifically in<br />

games. During the first two years you will build a<br />

portfolio, which will showcase your skills and will<br />

prepare for your minor or internship.<br />

Years 3 and 4<br />

During the previous two years, you will have<br />

discovered what your favourite area of interest is in<br />

the creative sector. In your third and fourth years, you<br />

will apply your knowledge and put your skills into<br />

practice. In your third year, you will choose an<br />

internship and minor, either in the Netherlands or<br />

abroad. We have a large international network that<br />

will be at your disposal. In the fourth year, you will<br />

continue to further specialise yourself and prepare<br />

for graduation. Upon graduation you receive the title<br />

of Bachelor of Science.<br />

Subjects<br />

CMGT really is a team-based degree programme. You<br />

will frequently collaborate on projects with your<br />

fellow students. These projects are often practicebased.<br />

You will then be given an assignment that<br />

requires you to create interactive solutions or games<br />

for a specific client or target group. The curriculum<br />

will only be taught in English, which will fully prepare<br />

you for a job in the international arena.


Artist<br />

Artist<br />

Engineer<br />

Experience<br />

Designer<br />

Engineer<br />

Career prospects<br />

The professional field that awaits you is extremely<br />

broad and incredibly international. There are many wellknown<br />

companies where you can begin your career, but<br />

there are also smaller companies that offer exciting<br />

opportunities. With a CMGT qualification, there is also<br />

the potential to start your own business.<br />

Below are some examples of subjects, listed by job<br />

title. All students will be taught Experience Design,<br />

while students who specifically choose Experience<br />

Designer will also be taught a mix of Artist and<br />

Engineering subjects.<br />

Artist subjects (for Artists + Experience Designers)<br />

Content Creation, Concept Art, Animation, 2D, 3D Design,<br />

Video and Visual FX, Visual Storytelling<br />

Experience Designer subjects (for all CMGT students)<br />

Concept Design, Gamification, Serious Gaming,<br />

Marketing, Game Design, User Experience, Interaction<br />

Design<br />

Engineering subjects (for Engineers + Experience<br />

designers)<br />

Computer Programming, Game Engineering, Processing,<br />

Web Technology<br />

Engineer<br />

Experience<br />

Designer<br />

Experience<br />

Designer<br />

Roles<br />

Listed below are some of the possible career opportunities:<br />

• 2D/3D modeller and animator<br />

• Game developer<br />

• Concept artist<br />

• User experience designer<br />

• User interface designer<br />

• Game designer<br />

• Technical artist<br />

• VR/AR developer<br />

• Programmer<br />

• Level designer<br />

• Video and visual effects creator<br />

The short degree programme<br />

The CMGT short degree programme takes either one or<br />

two years. In order to gain a Bachelor of Science, you<br />

will need to have already followed a similar degree<br />

programme in your own country. It is important that the<br />

content and level of your degree is largely the same as<br />

that of CMGT. If you’re keen to discover whether you<br />

could be eligible for the short degree programme, go to<br />

www.saxion.edu, where you will find more information<br />

about the entry requirements and the content of the<br />

short degree programme.


Requirements<br />

First of all, you will need to meet the general entry<br />

requirements. Beyond this, there are additional<br />

requirements that apply to all students who wish to<br />

enrol in CMGT. This will involve an entrance assessment:<br />

You need to submit an interactive portfolio (website,<br />

weblog, Flickr album or something similar) to prove<br />

your previously acquired technical skills and the ability<br />

to design. By means of an interview (via Skype) it will be<br />

established if your communicative skills are sufficient<br />

for admission to the course. If possible, you can do the<br />

intake assessment at <strong>Saxion</strong>. The result is final and<br />

binding.<br />

More information:<br />

<strong>Saxion</strong> partners<br />

About <strong>Saxion</strong><br />

With locations in Apeldoorn, Deventer<br />

and Enschede and approximately<br />

26,000 students, <strong>Saxion</strong> is one of the<br />

largest University of Applied Sciences<br />

in The Netherlands. Over the past few<br />

years, the number of English-language<br />

programmes has grown considerably.<br />

<strong>Saxion</strong> currently has about 3,500<br />

fo reign students from all over the<br />

world: Germany, Finland, Spain, Russia,<br />

China and many other countries. The<br />

Creative Media and Game Technologies<br />

programme is based in Enschede,<br />

within walking distance of the railway<br />

station and the lively city centre.<br />

Enschede is the largest city in the east<br />

of The Netherlands and is situated<br />

close to the German border.<br />

More information<br />

If you would like more information about CMGT,<br />

please go to www.saxion.edu or contact Johannes<br />

de Boer: j.deboer@saxion.nl<br />

Would you like to apply? Start your application<br />

procedure on saxion.edu/application-form.<br />

<strong>Saxion</strong> Enschede<br />

P.O. Box 70.000<br />

7500 KB ENSCHEDE<br />

The Netherlands<br />

Telephone International office: +31 88-0193789<br />

E-mail: internationaloffice@saxion.nl<br />

Apeldoorn<br />

Deventer<br />

Enschede<br />

information<br />

saxion.edu

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