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School Games County Finals Handbook 2018-2019

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<strong>County</strong> Final Dates <strong>2018</strong> – <strong>2019</strong><br />

AUTUMN TERM<br />

SPORT AGE GROUP DATE START TIME END TIME VENUE<br />

Table Tennis Yrs 9-11 boys & girls 16 th Nov 9:30 12:30 Lincroft<br />

Yr 7/8 boys & girls 13:45 16:00<br />

Dodgeball Yr 5/6 mixed 28 th Nov 9:30 12:00 Bunyan Centre<br />

Yr 7/8 mixed 9:30 12:00<br />

U16 boys 12:30 15:00<br />

U19 boys 12:30 15:00<br />

U19 girls 12:30 15:00<br />

Table Tennis Yr 5/6 boys & girls 30 th Nov 15:45 17:30 Lincroft<br />

SPRING TERM<br />

Basketball Yr 9 girls 14 th Jan 9:30 12:30 Bunyan Centre<br />

Yr 9 boys 13:00 16:00<br />

Yr 7 girls 15 th Jan 9:30 15:30 Bunyan Centre<br />

Yr 8 Boys 16 th Jan 9:30 15:30 Bunyan Centre<br />

Yr8 girls 17 th Jan 9:30 15:30 TBC<br />

Yr 7 boys 18 th Jan 9:30 15:30 Cranfield<br />

Yr 10/11 girls 21 st Jan 15:30 17:30 Bunyan Centre<br />

Yr 10/11 boys 23 rd Jan 15:30 17:30 Bunyan Centre<br />

SHA Yr7/8 boys & girls 25 th Jan 9:30 12:00 Bunyan Centre<br />

Yr 3/4 mixed 12:30 16:00<br />

Yr 5/6 mixed 12:30 16:00<br />

Badminton Yr7/8 boys & girls 8 th Feb 9:30 12:00 Bunyan Centre<br />

Yr9 boys & girls 13:30 16:30<br />

Yr10/11 boys & girls 13:30 16:30<br />

Handball Yr7/8 boys 27 th Feb 12:30 15:00 Bunyan Centre<br />

Yr 9/10 boys 15:30 17:30<br />

Gymnastics Year 1&2 mixed 12 th Mar 13:00 15:30 Harlequin Gym<br />

Year 3&4 mixed<br />

Club<br />

Boccia Open mixed 27 th Mar 10:30 13:00 Inspire<br />

SUMMER TERM<br />

Football Yr 5/6 girls 21 st May 9:30 12:30 TBC<br />

Yr 7/8 girls 13:00 16:00<br />

Kwik Cricket Yr 5/6 boys & girls 19 th June 10:00 15:00 Dunstable<br />

Yr 3/4 mixed<br />

Cricket Club<br />

Tennis Yr 5/6 mixed 5 th July 9:30 14:30 Bedford <strong>School</strong><br />

Yr 7/8 boys & girls<br />

Cricket hardball Yr 8 boys 8 th July 10:00 14:30 TBC<br />

Yr 7 boys 9 th July 10:00 14:30 TBC<br />

QuadKids Yr 3/4 mixed<br />

Yr 5/6 mixed 11 th July 10:00 15:00 BIAS<br />

Tri Golf<br />

Yr 5/6 mixed


Rounders<br />

Cycling<br />

Kurling<br />

Kwik Cricket<br />

Tennis<br />

Yr 6 mixed<br />

Yr 7 girls<br />

Yr 8 girls<br />

Yr 6 mixed<br />

Yr 6 SEND mixed<br />

Open mixed<br />

Yr 7/8 mixed<br />

Yr 3/4 mixed<br />

Yr 9?10 boys & girls<br />

11 th July 10:00 15:00 BIAS<br />

<strong>County</strong> <strong>Finals</strong> – Open Entry Competitions<br />

SPRING TERM<br />

SPORT AGE GROUP DATE START TIME END TIME VENUE<br />

Handball Yr 9&10 girls 28 th January 16:00 18:00 Bunyan<br />

Yr 7&8 girls<br />

29 th January<br />

Centre<br />

Table Cricket KS 2&3 mixed 27 th March 10:30 13:30 Inspire<br />

Inclusive<br />

KS2&3 mixed 5 th July 10:00 14:00 Bedford<br />

Tennis<br />

<strong>School</strong><br />

Softball Yr 9&10 mixed 11 th July 10:00 15:00 BIAS<br />

Inclusive<br />

Athletics<br />

Inclusive<br />

Rowing<br />

Secondary mixed 11 th July 10:00 14:15 BIAS<br />

KS 3 mixed 11 th July 10:00 14:15 BIAS<br />

KS4&5 mixed<br />

Yr 8 Boys & girls<br />

Cheerleading Yr 3&4 pom & stunt 11 th July 10:00 15:00 UoB<br />

Yr 5,6,7,8 pom & stunt<br />

Yr 9,10,11,12 pom & stunt


Beds and Luton <strong>School</strong> <strong>Games</strong><br />

Code of Conduct<br />

Participants<br />

Each participant should:<br />

<br />

<br />

<br />

<br />

<br />

<br />

<br />

<br />

Show respect to players, officials, event staff, volunteers and spectators<br />

Support the spirit and ethos of the <strong>School</strong> <strong>Games</strong> competitions through the values<br />

Co-operate fully at all times with other staff and participants involved in the event.<br />

Participate fully in all activities during the event.<br />

Encourage others to be the best they can be and celebrate the achievements of<br />

others<br />

Not leave the group without permission.<br />

If in doubt on any matter, consult with your <strong>School</strong>s' Staff member.<br />

Abide by the Fair Play charter.<br />

Staff and Volunteers<br />

Rights:<br />

Staff and volunteers at the Beds and Luton <strong>School</strong> <strong>Games</strong> must respect the rights of children<br />

and young people, promoting their welfare and their needs in relation to their participation<br />

in their chosen sport.<br />

Relationship:<br />

Staff should promote relationships with participants that are based on openness, honesty,<br />

trust and respect. They must not engage in behaviour with a participant that is abusive or<br />

inappropriate. They must respond to any concerns about a child's welfare and work in<br />

partnership with their organisation, in the child's best interests.<br />

Responsibilities:<br />

Staff must demonstrate professional behaviour at all times to promote a positive role model<br />

for the children and young people they are working with. Staff must ensure that the children<br />

and young people are provided with a safe environment, which minimises risk to them.<br />

Equality:<br />

All staff must demonstrate commitment to respecting differences between both staff and<br />

participants in terms of their gender, race, ethnicity, disability, culture, and religious belief<br />

system.<br />

Any school (staff, parents or participants) who do not abide by the Code of Conduct and<br />

Fair Play Charter will in the 1 st instance have 3 points deducted AND if they persist with<br />

un-sportsmanship behaviour will be disqualified from the competition


Fair Play Charter<br />

As a participant within the Beds & Luton <strong>School</strong> <strong>Games</strong> I will:<br />

<br />

<br />

<br />

<br />

<br />

Enjoy the experience and have fun!<br />

Play to the best of my ability<br />

Act fairly and honestly at all times<br />

Accept and respect all decisions made by officials<br />

Praise and encourage others<br />

As a Team Manager within the Beds & Luton <strong>School</strong> <strong>Games</strong> I will:<br />

<br />

<br />

<br />

<br />

Ensure that the safety, welfare and enjoyment of young people is my priority<br />

Teach players to play by the rules and to value their performances, not the results<br />

Promote fair play<br />

Show respect for the opponents, and for the officials and their decisions<br />

As a parent, guardian or spectator within the Beds & Luton <strong>School</strong> <strong>Games</strong> I will:<br />

<br />

<br />

<br />

<br />

Remember the main aim is for the participants to enjoy the experience and have<br />

fun!<br />

Encourage fair play by supporting all players with suitable and appropriate<br />

communication (verbal and non verbal)<br />

Respect the officials and the decisions they make<br />

Acknowledge effort and good performance<br />

As an official, volunteer or leader within the Beds & Luton <strong>School</strong> <strong>Games</strong> I will:<br />

<br />

<br />

<br />

<br />

<br />

<br />

Promote and encourage fair play<br />

Ensure that the rules are fairly and consistently enforced<br />

Treat all participants the same<br />

Be confident in all of my decisions<br />

Always consider the health, safety and welfare of the players, staff and spectators<br />

Be polite, acting responsibly and appropriately at all times


Safeguarding Information<br />

Team Managers and school staff are responsible for their team members at all times during<br />

the Bedfordshire & Luton <strong>School</strong> <strong>Games</strong> events – including supervision, health and safety,<br />

welfare, behaviour and conduct.<br />

There must be one designated ‘Team Manager’ for each individual sports team<br />

For the Summer <strong>School</strong> <strong>Games</strong> Team managers are to wear an ID badge distributed at<br />

registration<br />

Prior to events<br />

<strong>School</strong> Team Managers are required to collect ALL relevant personal information for ALL their<br />

team’s participants prior to the event, including additional staff members. This will initially<br />

be directed by your own individual school trip policy. Team Managers MUST have the<br />

following information with them on the day of the event:<br />

‣ Individual emergency contact details for parents – including mobile phone contacts.<br />

‣ Information about the specific care needs of any disabled participant<br />

‣ Information about any medical condition/allergies their child may have. Consent has<br />

also been requested for any treatment to be administered (such as anaesthetics) to<br />

the participant in the event of any illness/accident.<br />

‣ Photographic and video consent for their team members. Photo and videos will be<br />

taken at the Bedfordshire & Luton <strong>School</strong> <strong>Games</strong>. Any Child not able to be<br />

photographed must be notified to the organisers at the registration desk. They will<br />

be given a wristband which MUST BE WORN throughout the day.<br />

As a team manager you will<br />

<br />

<br />

<br />

<br />

<br />

<br />

<br />

Remember that children participate for FUN<br />

Applaud effort as well as success<br />

Respect the official’s decision even if you don’t agree with them<br />

Appreciate good play or effort from whatever team or school it comes from<br />

Encourage the children to respect the opposition and officials<br />

Never engage in, or tolerate offensive, insulting or abusive language or behaviour<br />

Ensure the parents of your students abide by the spectator code of conduct<br />

FIRST AID – schools must bring with them a first aid kit to cover minor accidents – if an<br />

accident occurs that requires further treatment please speak to the event manager.<br />

Should there be any safeguarding concerns please follow the procedures<br />

– notify the Specific Sport Organiser who will contact the Event Manager<br />

Or call to speak to the designated Welfare Officer<br />

Graham Simpson 07977 433153


<strong>School</strong> <strong>Games</strong> Value and<br />

Team Colour<br />

Partnership <strong>School</strong> <strong>Games</strong> Value Team Colour<br />

Luton 1 Teamwork Navy<br />

Luton 2 Teamwork Royal Blue<br />

Dunstable and Houghton Regis Honesty Orange<br />

Leighton & Linslade Passion Purple<br />

Redborne Determination Red<br />

East Beds Self-Belief Lime Green<br />

Bedford & Kempston Respect Bright Pink<br />

North Beds Respect Light Pink<br />

Passion Giving it 100%, putting your heart and soul into whatever you are doing and never<br />

giving up. Care about what you do and the people around you, and approach each opportunity with<br />

enthusiasm and positivity.<br />

Self-Belief You’ve got to believe to achieve. Have the self-belief and confidence to succeed and<br />

reach your personal best.<br />

Honesty With others and with yourself. Have the courage to do the right thing. Be truthful<br />

and promote fairness in every situation.<br />

Respect for the referee, for the opposition, for your team mates, for yourself and for The<br />

Game. Accepting victory and defeat with grace, treating others politely and with understanding.<br />

Respect every day, in everything you do and for everyone around you.<br />

Teamwork Treat everyone equally, support each other and work together to have fun and<br />

achieve. Celebrate each other’s success. Be a good friend and a positive team player in school, sport<br />

and life.<br />

Determination Keep going no matter what. Determination is about the journey you go on to push<br />

yourself and achieve your dreams. Have the mental strength and the self-discipline to overcome<br />

obstacles, commit to your goals and keep working every day to become the very best you can be.<br />

Don’t hold back!


Beds and Luton <strong>School</strong> <strong>Games</strong> Team<br />

Gill Morrow<br />

<strong>County</strong> <strong>Finals</strong> Event Manager<br />

schoolgames@teambedsandluton.co.uk<br />

Paul Blunt<br />

Vicki Dockerill<br />

Kelly Rolfe<br />

Stewart Seymour<br />

TBC<br />

TBC<br />

SGO East Beds<br />

Paul.blunt@renhold.beds.sch.uk<br />

SGO Luton<br />

vdockerill@denbighhigh.co.uk<br />

SGO Bedford & North Beds<br />

Kelly.rolfe@mybiddenham.com<br />

SGO Leighton Linslade<br />

seymours@vandyke.cbeds.co.uk<br />

SGO Dunstable & Houghton Regis<br />

SGO Redborne


General Rules and Format for Competitions<br />

<br />

<br />

<br />

<br />

For all <strong>School</strong> <strong>Games</strong> competitions students may not play in 2 age groups in one<br />

sport (eg they cannot play in the year 7 rounders team and the year 8 rounders team)<br />

OR in both genders in a sport<br />

Once you have qualified through to the county finals you will receive a confirmation<br />

email 2 weeks before the event. Information can also be found on the CSP website<br />

(www.teambedsandluton.co.uk/level-3-school-games-county-fina) where you will find<br />

a reminder of all of the following information<br />

o Confirmation letter with times and venue<br />

o Rules and format<br />

o Risk Assessment<br />

o Safeguarding Information<br />

o Team sheet – please bring this with you on the day to hand in as part of the<br />

registration process on arrival<br />

Where a Level 2 qualifying competition takes place less than 2 weeks before the<br />

county final your SGO will provide you with all the details<br />

Please confirm you attendance for the county finals at least 48 hours before the day<br />

We will try to use young leaders where possible to officiate at the competitions –<br />

however it may not always be possible and teachers may be asked to officiate


DATE<br />

Team Sheet<br />

SPORT<br />

Name of <strong>School</strong>: ______________________________________________<br />

Name of Team Manager:________________________________________<br />

Name<br />

Year Group<br />

1<br />

2<br />

3<br />

4<br />

5<br />

6<br />

7<br />

8<br />

*Please indicate the number of children who are on the SEND register ______________<br />

*Please indicate the number of children who are BAME__________________________<br />

I have read and made my pupils aware of the code of conduct for the day<br />

Signed:______________________________________________________<br />

I give permission for my pupils to have their photo and / or video taken during the event<br />

and for it to be used on the team Beds&Luton website and twitter account.<br />

Signed: ________________________________________________________________<br />

THIS SHEET IS TO BE HANDED IN COMPLETED ON ARRIVAL ON DATE


ATHLETICS (INCLUSIVE)<br />

Squad Information<br />

Teams consist of 8 children all of whom are on the SEND register<br />

Year groups<br />

Secondary (year 7 -11)<br />

Gender<br />

Mixed<br />

COMPETITION FORMAT<br />

The Inclusive Athletics competition format allows each team to rotate around a set of 5<br />

standard Sportshall Field events with each athlete completing each event. There are<br />

appropriate adaptations provided for each of England Athletics 4 specified Disability Groups.<br />

- Chest Push<br />

- Soft Javelin<br />

- Speed Bounce<br />

- Standing Long Jump<br />

- Hi-Stepper<br />

There will be a team relay to finish.


ATHLETICS (QUADKIDS)<br />

Squad Information<br />

Teams consist of 8 children (4 boys & 4 girls)<br />

Year groups<br />

Year 3&4 and Year 5&6<br />

Gender<br />

Mixed<br />

COMPETITION FORMAT<br />

QuadKids is a team based competition where each child completes four events.<br />

The four events for Years 3&4 teams are as follows:<br />

<br />

<br />

<br />

<br />

50m sprint<br />

400m run<br />

Standing long jump<br />

Mini vortex howler throw (run ups are allowed)<br />

The four events for Years 5&6 teams are as follows:<br />

<br />

<br />

<br />

<br />

75m sprint<br />

600m run<br />

Standing long jump<br />

Mini vortex howler throw (run ups are allowed)<br />

Teams for all age groups are to consist of 4 boys and 4 girls. They will compete as a team<br />

with the scores over the four events added together to give the team score.<br />

SCORING<br />

Each athlete competes in all 4 events. The time or distance for each event is measured against<br />

a standard points scoring table and the better the performance the higher the points scored.<br />

The points from each event are added together to give the aggregate points or QuadKids<br />

score for that athlete. If an athlete misses an event or in the case of a race does not finish<br />

they score zero points.<br />

If an athlete completes an event but records a time or distance below the lower end of the<br />

points scale, they receive the minimum 10 point score for that event. If an athlete records a<br />

time or distance above the upper end of the points scale, they will be given the maximum 100<br />

points.


ATHLETICS (SPORTSHALL)<br />

Squad Information Year 3&4<br />

Teams will ideally have 15 boys and 15 girls, but a minimum of 9 boys and 9 girls is essential<br />

Gender<br />

Mixed<br />

COMPETITION FORMAT<br />

Each athlete may compete in a maximum of two track and two field events.<br />

Track Events:<br />

1 + 1 Lap Relay - Each team requiring two boys and two girls<br />

2 + 2 Lap Relay - Each team requiring two boys and two girls<br />

1 + 1 Lap Hurdles Relay - Each team requiring two boys and two girls<br />

Obstacle Relay - Each team requiring four boys and four girls<br />

Over / Under Relay - Each team requiring four boys and four girls<br />

4 x 1 Lap Relay - Each team requiring four boys and four girls<br />

Field Events:<br />

Chest Push - Each team requiring three boys and three girls<br />

Soft Javelin - Each team requiring three boys and three girls<br />

Speed Bounce - Each team requiring three boys and three girls<br />

Standing Long Jump - Each team requiring three boys and three girls<br />

Five Strides - Each team requiring three boys and three girls<br />

Vertical Jump - Each team requiring three boys and three girls<br />

Squad Information Year 5&6<br />

Teams will ideally have 15 boys and 15 girls, but a minimum of 9 boys and 9 girls is essential.<br />

Gender<br />

Mixed<br />

COMPETITION FORMAT<br />

Each athlete may compete in a maximum of two track and two field events.<br />

Track Events:<br />

1 + 1 Lap Relay - Each team requiring two boys and two girls<br />

2 + 2 Lap Relay - Each team requiring two boys and two girls<br />

6 Lap Paarlauf - Each team requiring two boys and two girls<br />

Obstacle Relay - Each team requiring four boys and four girls<br />

Over / Under Relay - Each team requiring four boys and four girls<br />

4 x 1 Lap Relay - Each team requiring four boys and four girls


Field Events:<br />

Chest Push - Each team requiring three boys and three girls<br />

Soft Javelin - Each team requiring three boys and three girls<br />

Speed Bounce - Each team requiring three boys and three girls<br />

Standing Long Jump - Each team requiring three boys and three girls<br />

Standing Triple Jump - Each team requiring three boys and three girls<br />

Vertical Jump - Each team requiring three boys and three girls<br />

Squad Information Year 7&8<br />

Teams should consist of a minimum of 5 athletes and a maximum of 8<br />

Gender<br />

Girls and Boys<br />

COMPETITION FORMAT<br />

Each athlete may compete in a maximum of three track* and two field events.<br />

(*NB track includes relays)<br />

Track Events:<br />

2 Lap Individual Race - Each team requiring two athletes<br />

4 Lap Individual Race - Each team requiring two athletes<br />

8 Lap Paarlauf - Each team requiring two athletes<br />

6 Lap Individual Race - Each team requiring one athlete<br />

Obstacle Relay - Each team requiring four athletes<br />

4 x 2 Lap Relay - Each team requiring four athletes<br />

Field Events:<br />

Shot - Each team requiring two athletes<br />

Speed Bounce - Each team requiring two athletes<br />

Standing Long Jump - Each team requiring two athletes<br />

Standing Triple Jump - Each team requiring two athletes<br />

Vertical Jump - Each team requiring two athletes<br />

A full detailed description and explanation of the events can be found in the Aviva Sportshall<br />

handbook or by visiting www.sportshall.org.<br />

SCORING<br />

Each athlete will be allowed two attempts at each field event and track events will be run<br />

once. The best throw, jump and track time will be scored as the winner.<br />

Competitions are scored based on points awarded for places in each event. Points may vary<br />

depending on SSP competitions but a general scoring card will be 30pts – 1 st , 28pts – 2 nd ,<br />

26pts – 3 rd , 24pts – 4 th , 22pts – 5 th , 20pts – 6 th etc.<br />

In the Years 3&4 and 5&6 competitions, schools will compete together as one team. In the<br />

Year 7 and Year 8 competitions, there will be separate competitions for year groups and<br />

genders.


BADMINTON<br />

Squad Information<br />

Minimum of 4, maximum of 5<br />

Year groups<br />

Year 7/8, Year 9, Year 10/11<br />

Gender<br />

Girls and Boys<br />

Equipment (schools need to bring to the competition)<br />

Badminton rackets and practice shuttlecocks<br />

Team sheets<br />

COMPETITION FORMAT<br />

Teams consist of five players (single sex) with any four taking part in each match. The fifth<br />

player can be used in any match and not just as a reserve in case of injury. Each of the players<br />

needs to be seeded 1 – 4. These seeds will determine the games and order of playing.<br />

Match Structure – Each match between schools will consist of five games: 2 x singles and<br />

3 x doubles games as shown below, with each player playing two games;<br />

Game 1 - Singles (Ranked 1 player)<br />

Game 2 - Doubles (Ranked 3 & 4 players)<br />

Game 3 - Singles (Ranked 2 player)<br />

Game 4 - Doubles (Ranked 1 & 3 players)<br />

Game 5 - Double (Ranked 2 & 4 players)<br />

At the end of the match both team managers must confirm and sign the score sheet before<br />

submitting this to the results table.<br />

SCORING<br />

Each game will be scored to a maximum of 21 points. There is no extended scoring – games<br />

do not have to be won by 2 clear points. (a game can be won 21-20)<br />

The winning team will be the team with the most matches won, if a draw the winner will be<br />

the team with the most games won.


BASKETBALL<br />

Squad Information<br />

Maximum of 10 in a squad (5 in a team)<br />

Year groups<br />

Year 7, Year 8, Year 9, Year 10/11<br />

Gender<br />

Boys and Girls<br />

Equipment (schools need to bring to the competition)<br />

Basketballs and bibs<br />

COMPETITION FORMAT<br />

Teams will be single sex and made up of up to ten players, of which only five are permitted<br />

on court at one time.<br />

<strong>Games</strong> shall consist of 2 halves against a running clock (time dependent on number of teams<br />

and facility available). If two courts are being used, a single running clock may simultaneously<br />

coordinate both courts to start and finish at the same time.<br />

Timeouts will be 1 min in duration where the running clock is stopped. Referee to utilise<br />

discretion and allow player to complete free throws if central timeout is called during the foul<br />

shot process. Otherwise each team is permitted to have one time out of one minute per half<br />

although this may be removed if time does not allow.<br />

<strong>Games</strong> will be started with a jump ball in the centre circle and time begins when the ball has<br />

been tipped by a jumping player. Possession arrow to be noted by referee and table official<br />

to determine subsequent possessions i.e. beginning of 2 nd half and possible overtime. Second<br />

half will commence with a side line ball on the half way line.<br />

After a basket, the opponents will be given the ball to make a throw in from any point behind<br />

the baseline.<br />

Once a team gains possession of the basketball they have 24 seconds to attempt a shot.<br />

Subsequently, if they fail to do so possession will be awarded to the opposition.<br />

Within the 24 second shot clock a team must advance the ball over the halfway line within 8<br />

seconds.<br />

On a side line or end line situation, once handed the ball by the referee a team has 5 seconds<br />

to inbound the ball.<br />

Players may be substituted at any time on a dead ball.<br />

The three second rule applies; Offensive players are not permitted to spend more than 3<br />

seconds in the ‘key’ at any one time. Players get another 3 seconds every time they re-enter<br />

the lane after exiting or when a shot is attempted.


Half court man to man defences only at Year 7. Zone defence is not permitted in any U13 or<br />

U14 games. Any defence style is allowed at the U16 age group.<br />

If any violation is committed, the non offending team will gain possession of the ball and re<br />

start the game from a throw-in from the side line.<br />

Violations include:<br />

<br />

<br />

<br />

<br />

<br />

Deliberately kicking the ball or striking it with a fist<br />

Knocking the ball out of court<br />

‘Over and back’ halfway line violation.<br />

Dribbling with two hands on the ball at once or letting the ball come to rest then<br />

continuing to dribble (Double Dribble).<br />

Running with the ball (Travelling).<br />

A personal foul involves personal contact with an opponent, if this occurs in the act of<br />

shooting, two free throws are allowed - otherwise it is sideline ball to the opposing team.<br />

Each team is allowed 5 team fouls in each period, i.e. a penalty will apply on the 6 th team foul.<br />

Once a player has 5 personal fouls he/she takes no further part in the game.<br />

If the score is tied at the end of regulation time a free throw ‘shootout’ will decide the result<br />

of the game<br />

Year 10&11 boys games will be played with a size 7 ball, year 10&11 girls, Year 9 and Year 8<br />

boys games will be played with a size 6 basketball and Year 7 (boys & girls) and year 8 and<br />

year 9 girls games need to be played with a size 5 ball.<br />

SCORING<br />

A basket scored from the field, outside of the arc is 3 points and everything scored inside the<br />

arc is 2 points.<br />

Any baskets scored from a free throw after a foul are 1 point each.<br />

CLOTHING<br />

All players need to wear numbered shirts and numbers need to be visible to the referees to<br />

call fouls.


BOCCIA<br />

Squad Information<br />

Maximum of 5 in a squad (3 in a team). All team members must be on the SEND register.<br />

Year groups<br />

Open<br />

Gender<br />

Mixed<br />

COMPETITION FORMAT<br />

The game will be played in teams of three, although schools may bring squads of five, which<br />

can be rotated between games.<br />

<br />

<br />

<br />

<br />

<br />

<br />

<br />

<br />

<br />

<br />

<br />

The side playing red throws the first jack. The captain chooses the player on their<br />

side to play the jack. The jack must cross the ‘V’ line to be in play.<br />

The player who propels the jack ball also plays their team’s first coloured ball. A player<br />

from the opposing side then propels their first coloured ball.<br />

The side furthest from the jack must play until they either manage to get closer to the<br />

jack, or run out of balls. The side with remaining balls then propels them.<br />

The end is completed when all balls from both sides have been played (all 13 balls).<br />

If the ball rolls out of bounds, that ball is no longer included in that end.<br />

The blue side starts the second end.<br />

Balls can be propelled in any manner providing the player has direct contact on<br />

releasing the ball – players can throw, roll or kick the ball or send it down a ramp.<br />

Pupils can be seated or standing to propel the balls as long as they are behind the<br />

delivery line.<br />

Eventually each player throws two balls corresponding to their team colour, red or<br />

blue.<br />

The number of ends played is determined by the amount of time available.<br />

After all ends have been completed, the winning side is the team with the higher<br />

accumulative score from all ends.<br />

SCORING<br />

<br />

<br />

An end is scored by awarding one point for every ball of the same colour closer to the<br />

jack than the nearest opposing coloured ball.<br />

After both ends have been completed, the winning side is the team with the higher<br />

accumulative score from all ends.


CHEERLEADING<br />

Squad Information<br />

No limit on squad size<br />

Year groups<br />

Year 1 – Year 13<br />

Gender<br />

Mixed<br />

COMPETITION FORMAT<br />

There will be two competitions – a pom dance and a stunt competition.<br />

Pom Dance Competition<br />

The competition will be a Pom Dance Competition and each team will be required to perform:<br />

<br />

<br />

A chant or cheer before the routine<br />

Followed by dance routine to music of your choice (this may encompass a variety of<br />

styles from Jazz, Funk, Pop, Hip-hop etc) - all squads must provide their own CD with<br />

backup, which must be clearly labelled.<br />

Compulsory Elements<br />

<br />

<br />

<br />

1 cheer or 1 chant and a dance routine with Cheer Arm Motions.<br />

Poms must be used by participants at some point during the routine (optional for<br />

males).<br />

Stunts, Pyramids, Tumbling and Acrobatics are prohibited.<br />

Acrobatics<br />

PROHIBITED: Forward or back rolls, handstands, cartwheels. Any move where the weight of<br />

the performer is on their hands and the hips rotate/come up straight over the head without<br />

the support of one or both feet.<br />

ALLOWED: Side rolls, back bends, modified hand-stand (hips are momentarily less than<br />

vertical with the shoulders), break dance moves such as "the worm", neck stand (candle).<br />

Stunting<br />

PROHIBITED: Any move where the body weight is supported by another person, without the<br />

performers foot/feet touching the ground. (i.e. Thigh stand, all lifts, leap frog etc).<br />

ALLOWED: Pulling the Cheerleader up from a sitting/crouching position on the ground.<br />

Assisted jumps, leaning on another Cheerleader with at least one foot on the ground.<br />

There is no limit on the number of participants and teams can be boys, girls or mixed teams.<br />

<strong>School</strong> entries however are limited and will be allocated on a first come, first served basis.


Stunt Competition<br />

This competition is open to schools that have experience of performing stunts in their<br />

cheerleading routines.<br />

Mats will be provided for schools to perform their routines. Clean indoor trainers may be<br />

worn on the mats.<br />

SCORING<br />

Pom Dance Competition<br />

The team performance will be marked out of 80 points (up to 10 in each category) and will<br />

be awarded in the following areas:<br />

<br />

<br />

<br />

<br />

<br />

<br />

<br />

<br />

Cheer/Chant/Sideline<br />

Arm motions<br />

Choreography<br />

Jumps<br />

Transitions<br />

Timing and Synchronisation<br />

Execution<br />

Entertainment Value<br />

Stunt Competition<br />

Scoring will be out of 100 points, (up to 10 in each category) and will be awarded in the<br />

following areas:<br />

<br />

<br />

<br />

<br />

<br />

<br />

<br />

<br />

<br />

<br />

<br />

<br />

Cheer/Chant/Sideline<br />

Stunts<br />

Pyramids<br />

Jumps<br />

Tumbling<br />

Dance<br />

Arm Motions<br />

Formations<br />

Expression<br />

Transitions, speed<br />

Timing & Synchronisation<br />

Difficulty<br />

CLOTHING<br />

<strong>School</strong>s do not have to wear specific uniform although teams are encouraged to all dress the<br />

same, whether this is in PE kit or similar sporting attire. Any shoes worn must be clean indoor<br />

trainers.


CRICKET<br />

Squad Information<br />

Maximum squad size of 10 (8 in a team)<br />

Year groups<br />

Year 3&4<br />

Gender<br />

Mixed (4 boys and 4 girls in a team)<br />

Squad Information<br />

Maximum squad size of 10 (8 in a team)<br />

Year groups<br />

Year 5&6<br />

Gender<br />

Boys and Girls<br />

Squad Information<br />

Maximum squad size of 10 (8 in a team)<br />

Year groups<br />

Year 7&8<br />

Gender<br />

Mixed (4 boys and 4 girls in a team) (2 SEND students in the team)<br />

COMPETITION FORMAT<br />

Kwik Cricket (Years 3&4) - Teams will consist of 8 players who will all be actively involved<br />

in the game although squads of 10 can be brought to competitions. The 8 players must be 4<br />

boys and 4 girls as set by the ECB.<br />

Each player will bat one at a time and will face 6 bowls from the same bowler.<br />

Batting:<br />

<br />

<br />

<br />

<br />

Teams will start the competition with 100 runs which they can add to with runs or<br />

have runs deducted if players are out.<br />

2 runs will be deducted every time a player is out (bowled, caught or hit wicket).<br />

Players do not swap; they face all 6 bowls before they change over.<br />

A player will score a run by hitting the ball and sliding their bat between two cones set<br />

up 5 metres away from the stumps and returning to their wicket. To score two runs,<br />

a player must run to the other set of cones sliding their bat between them.


Players can run as many times as they wish after each shot.<br />

A player can run whether they hit the ball or not.<br />

Once a player has faced 6 bowls they swap with another player in their team and join<br />

the back of the queue.<br />

After the 6 th ball the fielding team needs to get the ball back to the bowler who lifts<br />

the ball above their head standing in the bowler’s box. Once the bowler has done this<br />

no more runs can be scored.<br />

If a player is half way through a run when the bowler lifts the ball that run will not be<br />

counted, only completed runs will score on the last ball.<br />

The number of balls bowled may vary depending on local rules and also time allocated<br />

for the competition. Some events may limit bowls to a maximum of 4 per bowler.<br />

Fielding / Bowling:<br />

<br />

<br />

<br />

<br />

<br />

<br />

<br />

<br />

<br />

<br />

<br />

<br />

Each player on the fielding team must bowl one over consisting of 6 balls.<br />

Players must bowl to players of the same gender.<br />

A marker cone square about 10 metres away from the stumps will be the bowlers area.<br />

Underarm bowls only and these can be as fast or as slow as the bowler wishes.<br />

Wicket keepers must be at least 2 metres behind the stumps.<br />

All fielders must return the ball to the bowler as soon as they can; the bowler is the<br />

only player allowed to stump the batter out.<br />

Fielders can catch out batters.<br />

The bowlers can bowl their next ball as soon as they have the ball in their hand - they<br />

do not have to wait for the batter to return from their runs.<br />

A no-ball and 2 runs will be awarded to the batting team if the bowlers bowl bounces<br />

more than twice or if a ball goes above the batsman’s waist height.<br />

A batter cannot be dismissed from a no ball.<br />

A no-ball will be an award of two runs to the batting team plus any additional runs but<br />

no extra balls will be bowled at the end of the over except in the last over of the<br />

innings.<br />

A ball passing outside of the batting crease and not struck by the batter shall be called<br />

wide<br />

The wide shall count as two runs plus any additional runs but no extra balls will be<br />

bowled at the end of the over except in the last over of the innings.<br />

Kwik Cricket (Years 5&6 and Years 7&8) - Teams will consist of 8 players who will all be<br />

actively involved in the game although squads of 10 can be brought to competitions. There<br />

will both a boys and girls competition for Years 5&6.<br />

Years 7&8 is mixed competition and teams will consist of 4 boys and 4 girls with a minimum<br />

of 2 SEND students. Any boys taking part in this competition cannot take part in the year 7<br />

and year 8 cricket hardball competition<br />

The boundaries will be 20 yards from the wicket where space is permitted and wickets 16<br />

yards apart.<br />

Batting:<br />

<br />

<br />

<br />

<br />

Each player is to be paired up and each pair will face 2 overs consisting of 6 bowls an<br />

over. A new pair come into bat after the second, fourth and sixth overs.<br />

Each team start with 200 runs.<br />

Each time a batter is out the team will be deducted 5 runs off of their score and the<br />

other player of the pair faces the next ball.<br />

Players can be bowled, caught, run out, stumped and hit wicket to be out. There is no<br />

LBW rule unless the umpire feels the player deliberately blocks the ball with a leg or<br />

foot.


Runs can be scored the normal way including byes which will be awarded with 2 runs<br />

per bye. Wide balls and no-balls are scored as byes and no extra ball will be bowled<br />

at the end of the over unless it is the final over. Any runs scored from a no-ball are<br />

additional to the byes.<br />

At the end of the two overs the pair of batters retire and a new pair of players come<br />

into bat.<br />

Fielding / Bowling:<br />

<br />

<br />

<br />

Each fielder must bowl one over which must be over-arm.<br />

All bowling will take place from one end only.<br />

Fielders do not need to rotate round fielding positions and no fielder is allowed within<br />

5 metres of the batters apart from the wicket keeper.<br />

For all kwik cricket competitions, full rules can be found at<br />

www.ecb.co.uk/development/kids/kwik-cricket/.<br />

Hardball Cricket (Year 7 & Year 8) – Teams consist of 11 players including a wicket keeper<br />

and nominated captain who are responsible for batting order and fielding positions.<br />

Matches will consist of one innings per team.<br />

Batting:<br />

<br />

<br />

<br />

<br />

Normal cricket scoring shots apply, including boundary 4’s and 6’s.<br />

A batter has to retire once they reach 25 runs, but their final scoring shot applies in<br />

full i.e. hitting a boundary 4 when on 24 gives a player a score of 28 retired.<br />

A retired player may resume when only one batter remains.<br />

There is no limit to the number of balls faced by one batsman.<br />

Fielding / Bowling:<br />

The team will bowl a maximum of 15 overs per innings / minimum of 8 overs depending<br />

on time and light available.<br />

At least 6 of the 11 fielders must bowl at least one over.<br />

No fielder in the competition shall be allowed to field closer than 11 yards (10<br />

metres) from the middle stump at the strikers end, except behind the wicket on the<br />

off side, until the batsman has played the ball. These distances apply even if the<br />

fielder is wearing a helmet.<br />

No bowler shall bowl more than 20% of the total number of overs in any innings.<br />

ECB Fast Bowling Guidelines shall apply in all matches.<br />

No bowler is permitted to bowl more than 3 over’s throughout the match.<br />

The wicket keeper is also not permitted to bowl an over.<br />

Batters can be bowled, caught, stumped, hit wicket and run out as normal cricket<br />

rules.<br />

Wides:<br />

<br />

<br />

If the ball passes either side of the wicket sufficiently wide to make it virtually<br />

impossible for the striker to play a normal cricket stroke from his/her normal stance<br />

the umpire should call and signal.<br />

The penalty for a wide shall be 2 runs plus any further runs accruing from the delivery.<br />

The ball shall not be re-bowled, except in the final over of each innings.


No Ball:<br />

<br />

<br />

The penalty for a no-ball shall be 2 runs plus any runs accruing from the delivery.<br />

The ball shall not be re-bowled, except in the final over of each innings.<br />

SCORING<br />

In each version of the game, the team with the most runs following the completion of both<br />

innings is the winner. In the event of the scores being level, the team to have lost fewer<br />

wickets will be the winner.


CYCLING<br />

Squad Information<br />

6 in a team<br />

Year group<br />

Year 6<br />

Gender<br />

3 Boys and 3 Girls<br />

Equipment (schools need to bring to the competition)<br />

Cycle helmets if possible<br />

There will be an inclusive competition and mainstream competition<br />

PROGRAMME – 2 hours of racing including prize presentation<br />

1. Sprints – approx. 80 metres length<br />

3 girls waves then 3 boys waves.<br />

Fastest at the front. Finishers come back to start to hand over bikes.<br />

Each wave races once and riders gain points according to finish position<br />

Points for each school added towards overall team score.<br />

Skills required: starting, riding at speed in a straight line in close proximity to other<br />

riders, possibly changing gear, braking and exiting course to slow down and stop safely.<br />

2. Endurance – over a 3-minute entry level MTB course<br />

Heats – Half the girls race, then remaining girls race.<br />

Then, half the boys race then the remaining boys race.<br />

Top 6 in each heat go to final, remainder to minor final.<br />

Minor Final points for every rider –TOP TWO MOVE UP INTO FINAL<br />

Major Final points for every rider<br />

Points for each school added towards Team score.<br />

At the starts each team lines up in their lane with highest ranked rider at the front.<br />

Skills required: starting, riding at speed in a straight line in close proximity to other riders,<br />

changing gear, possibly brief climbing and descending, overtaking riders, cornering, braking<br />

and exiting course to stop safely.


DANCE<br />

Squad Information<br />

No limit on squad size<br />

Year group<br />

Years 3-6<br />

Gender<br />

Mixed<br />

Competition Format<br />

The competition will be open to pupils in years 3 to 6.<br />

Teams will be required to perform a pre-planned dance routine. Please note, staff are<br />

permitted to prompt their team during the routine.<br />

The theme for the competition is Street Dance and teams can perform to any music that fits<br />

in with this theme. Music must be suitable for the age group. Profanities and referrals of a<br />

sexual, violent or racial nature are not allowed.<br />

The routine should last between 2 to 3 minutes. All schools must bring their own music on<br />

CD (clearly marked with the name of the school).<br />

Teams should consist of a maximum of 12 performers and teams can be boys, girls or mixed<br />

teams.<br />

Scoring<br />

All team performances will be marked out of 50 points (up to 10 in each category) will be<br />

awarded in the following areas:<br />

<br />

<br />

<br />

<br />

<br />

Choreography<br />

Timing & Synchronisation<br />

Transition/Flow of routine<br />

Execution<br />

Energy/Effort/Entertainment Value<br />

Clothing<br />

<strong>School</strong>s do not have to wear specific uniforms although schools are encouraged to wear outfits<br />

or dress the same, whether this is in PE kit or similar sporting attire. Props can also be used<br />

to enhance the dances.


DODGEBALL<br />

Squad Information<br />

Maximum of 8 in a squad (6 in a team)<br />

Year groups<br />

Year 5/6, Year 7/8, U16 boys, U19 boys, U19 girls<br />

Gender<br />

5/6 & 7/8 mixed<br />

Equipment (schools need to bring to the competition)<br />

Dodgeballs<br />

COMPETITION FORMAT<br />

Dodgeball has teams of six although schools can have squads up to eight. A minimum of 2<br />

girls must be on court at the start of each game.<br />

Matches to consist of 5 x 2 minute games (may vary depending on time available at local<br />

rounds).<br />

<br />

<br />

<br />

The game starts with a signal from the referee. There are three dodge balls in the<br />

central “Dead Zone” and three members of each team have to race from opposing<br />

sides to pick them up first.<br />

The balls are then passed to the back of the court before throwing commences.<br />

A player is out if:<br />

o<br />

o<br />

o<br />

o<br />

o<br />

o<br />

They get hit by the ball (without it bouncing) on the body (inc. clothes), but not<br />

the head.<br />

An opposing player catches a thrown ball<br />

They step into the “Dead Zone”<br />

If they touch a boundary line or anything beyond it<br />

A player tries to block a thrown ball with a ball in possession but that ball is<br />

knocked out of their hands<br />

If the referee says so (no form of arguing is allowed)<br />

<br />

<br />

<br />

<br />

<br />

<br />

<br />

Players can use a ball in possession to block a thrown ball.<br />

A player can return to the game if a team mate catches an opponent’s throw. Players<br />

return in the order they were knocked out.<br />

If a player is out and gets brought back on, they have to enter from the back of the<br />

court, if not they are still out.<br />

If someone gets hit but then the ball is caught by a different team member before it<br />

hits any other surface the person who gets hit stays in and the thrower stays in.<br />

A game is won by knocking out all the opposition players or by having more players<br />

left at the end of the game.<br />

The ball return line is halfway up each half.<br />

Substitutions are allowed between games only.


SCORING<br />

The only scoring is to count the number of players left at the end of each game. This<br />

determines the winner. The team with the highest number of games at the end of 5 games<br />

wins the match.


FOOTBALL<br />

Squad Information<br />

Maximum of 10 in a squad (7 in a team)<br />

Year groups<br />

Year 5/6 and Year 7/8<br />

Gender<br />

Girls<br />

Equipment (schools need to bring to the competition)<br />

Footballs and a set of bibs<br />

COMPETITION FORMAT<br />

Girls – Year 5&6 / 7&8 - Teams must consist of 7 players on the pitch at one time including<br />

a goal keeper.<br />

<br />

<br />

<br />

<br />

<br />

<br />

<br />

<br />

<br />

<br />

<br />

<br />

At the start of the game one team kicks off from the centre circle to begin the game.<br />

After half time the other team then kicks off to start the second half. Kickoff is also<br />

taken from the centre after a goal has been scored.<br />

Goal keepers have an area where they are able to handle the ball although any<br />

handling of a ball outside of their area will result in a free kick to the opposition.<br />

Players are not restricted to where they can go on the pitch.<br />

Pass back rules apply and if a keeper picks up a pass from their own player a free kick<br />

will be awarded from where they picked up the ball or on the edge of the area if inside<br />

the area.<br />

If a goal keeper saves the ball they can kick the ball out of their hands, goal kicks are<br />

from the edge of the keeper’s area.<br />

The football is allowed to travel above head height.<br />

Throw-ins from the touch line are to be over head throws.<br />

There are no off sides against attacking players.<br />

Corners will apply if a defending team kicks the ball over the goal line.<br />

Free kicks will be awarded for fouls, hand balls, obstructions and sliding tackles.<br />

Free kicks are all direct and should be at least five yards away.<br />

Substitutions can be made by a team at any stage of the game with the permission<br />

from the referee.


All games played to standard football rules. Rules can be found in the ESFA handbook or<br />

further information can be found at - http://www.esfa.co.uk.<br />

CLOTHING<br />

Each player must be in their school’s football kit and appropriate footwear depending on the<br />

surface. No studded boots or blades may be worn on astro-turf.<br />

Shin pads must be worn and goal keepers must wear padded shirts, shorts and gloves if<br />

available to them. If there is a colour clash, the second named team must wear bibs.


GOLF<br />

Squad Information<br />

Teams of 10 (2 SEND in the team)<br />

Year groups<br />

Year 5/6<br />

Gender<br />

5 Boys and 5 Girls<br />

COMPETITION FORMAT<br />

Tri Golf (Year 5&6) - Each team will consist of 10 students – 5 boys and 5 girls. Two<br />

members of the team must be SEND.<br />

Teams will be required to complete up to 8 golf skills based stations. The skill stations focus<br />

on putting and chipping skills. Stations may include:<br />

Bullseye – Chip the ball in the air aiming at the centre of the target. Balls should not be<br />

collected until all balls have been hit and a command has been given.<br />

Dominoes – Eight cones of different colours are laid out in a straight line away from the player.<br />

Players try to roll the ball with the putter to hit the cone nearest to them, if the player hits the<br />

cone they collect it. The team continues until all cones are hit.


Drive for Show, Putt for Dough – Chip the ball over the river and score by putting the ball into<br />

the hoop.<br />

Finders Keepers – Putt the ball towards the cones, the first cone the ball hits, the player<br />

collects with the ball and returns it to the team. If all cones are hit within the time limit scatter<br />

again and continue.<br />

Grand National – Chip the ball in the air over the ‘fences’ made from cones in turn to score<br />

points.


Tunnel Ball – Putt the ball down the tunnel towards the hoop without hitting any cones.<br />

Choose which tee you would like to play from – blue, yellow or white. The furthest tees will<br />

reward you with more points.<br />

Zone Ball – Try and roll the ball as straight as you can towards the yellow cone. The closer<br />

you get to it, the more points you will receive.<br />

Down the Middle – Players start from the white cones and try to strike the ball in between the<br />

lines of green cones (fairway) and over blue cones (river) in turn


SCORING<br />

Pupils / <strong>School</strong>s accumulate points as they travel around different stations and the school with<br />

the highest accumulated points after all stations are completed is deemed the winner.


GYMNASTICS<br />

Squad Information<br />

Teams of 6<br />

Year groups<br />

Year 1/2 and Year 3/4<br />

Gender<br />

Mixed (teams must have at least 1 boy and 1 girl)<br />

COMPETITION FORMAT<br />

British Gymnastics suggest that all teams are made up of school gymnasts although any<br />

gymnasts taking part in the local competitions cannot attend a community club for more than<br />

2 hours per week.<br />

The routine stage of the competition will follow the below moves. Each team has to include<br />

all of the compulsory moves and 4 of the optional moves.<br />

Year 1 & 2 Event:<br />

Body Management / Floor Exercise<br />

<br />

<br />

<br />

<br />

Teams (all 6 pupils) will perform a joint floor routine to a piece of music of their<br />

choice that is between 1min-1.5mins long (music may contain vocals).<br />

The routine will comprise of 4 compulsory elements and 6 optional elements all<br />

taken from Key Steps, Step 1, Body Management & Floor Exercise.<br />

The elements should be performed in combination with linking movements.<br />

Every pupil within the team performs each of the same 10 elements. Each element<br />

that the pupils perform may be shown either, at the same time, in cannon, one half<br />

of the team and then the other etc, throughout the routine.<br />

<br />

A matted area approximately 6m x 6m will be used.<br />

Compulsory Body Management / Floor Elements (4 elements):<br />

Stretch Jump and Landing (Step 1-Floor exercise No.20-22)<br />

One foot Stand hold for 3seconds (Step 1-Floor exercise No.18-19)<br />

Rocking on back x 3 to Stand (Step 1-Floor exercise No.12-14)<br />

Straddle Sit hold for 3 seconds (Step 1-Body Management No.4)<br />

Optional Body Management / Floor Elements (6 elements):<br />

Group A (choose 2 from this group)<br />

Side to Side Rebound Jumps x 10 (Step 1-Body Management No.1)


Broad Jump (Step 1-Body Management No.9)<br />

Step Turn (Step 1-Floor exercise No.15-17)<br />

Group B (choose 2 from this group)<br />

Tucked Dish hold for 3 seconds (Step 1-Body Management No.2)<br />

Back Support hold for 3 seconds (Step 1-Body Management No.3)<br />

Arch hold for 3 seconds (Step 1-Body Management No.5)<br />

Front Support hold for 3 seconds (Step 1-Body Management No.<br />

Group C (choose 2 from this group)<br />

Vault<br />

Right Splits, Box Splits or Left Splits hold for 3 seconds<br />

(Step 1-Body Management No.7)<br />

Shoulder Flexibility hold for 3 seconds (Step 1-Body Management No.8)<br />

¾ Forward Roll (Step 1-Floor exercise No.1-5)<br />

Teddy Bear Roll (Step 1-Floor exercise No.6-8)<br />

<br />

<br />

All pupils will individually perform a vault taken from Key Steps, Step 1 (Vault B<br />

recommended). Pupils will only be allowed one attempt at Vault B.<br />

o Two or three step approach, squat onto bench. Walk along bench and<br />

with feet together at end of bench perform a straight jump off. (Step 1<br />

– Vault ‘B’)<br />

For the Vault a bench with a mat at the end will be used.<br />

ALL MOVES ARE SHOWN ON THE FOLLOWING DIAGRAMS AND BOTH THE DIAGRAMS AND<br />

COACHING POINTS ARE AVAILABLE IN THE KEYS STEPS GYMNASTICS RESOURCE PACK.<br />

Year 3 & 4 Event:<br />

Body Management / Floor Exercise<br />

<br />

<br />

<br />

<br />

<br />

<br />

3 pupils from the team will perform individual body management exercises (no<br />

music) as shown in Key Steps, Step Two, Body Management.<br />

The remaining 3 pupils from the team will perform individual floor exercises (no<br />

music) as shown in Key Steps, Step Two, Floor Exercise.<br />

It is the team manager’s decision which pupils perform which of the two events<br />

(floor exercise and body management).<br />

A matted area approximately 1m x 6m will be used for both exercises.<br />

Pupils may be judged one at a time or may be asked to perform side by side the<br />

other two team members, however they will not be judged on their togetherness.<br />

The routines need to be learnt and must be performed in the correct order with<br />

no prompting.<br />

Compulsory Body Management Elements (to be performed in order):<br />

Single bounce skips with rope x 5<br />

Dish with one leg out at a time


Towards half lever<br />

Towards japana<br />

Arch<br />

Front support lower to floor<br />

Splits x 3<br />

Shoulder flexibility<br />

Broad ju<br />

Compulsory Floor Elements (to be performed in order):<br />

<br />

<br />

<br />

<br />

<br />

<br />

<br />

<br />

<br />

<br />

<br />

Starting position & step forward<br />

Forward Roll<br />

Three travelling steps<br />

Arabesque<br />

½ Jump Turn<br />

Backward roll onto knees<br />

Front support & press up<br />

Turn through side support<br />

Shoulder stand, roll to stand<br />

Pivot and Cartwheel<br />

Ending position<br />

Vault<br />

<br />

All 6 pupils from the team will individually perform vault taken from Key Steps, Step<br />

2. There will be the option to compete Vault ‘A’ or Vault ‘B’. Pupils will perform 2<br />

attempts at their choice of vault with their best score to counting towards the team<br />

total.<br />

o A few short running steps to take off springboard and jump to squat on<br />

box placed lengthways. Stand, walk to end of apparatus and perform<br />

straight or tucked jump to land on floor mats. (Step 2 – Vault ‘A’)<br />

o A few short running steps to take off of floor and jump to squat on a<br />

movement table placed length ways. Stand, walk to end of apparatus<br />

and perform straight or tucked jump to land on floor mats. N.B. Do not<br />

use springboard to vault over movement table. (Step 2 – Vault ‘B’)<br />

<br />

For Vault ‘A’ approximately a 6m run-up to a 3 layer box placed lengthways with a<br />

spring board one end and a mat at the other end will be used.<br />

<br />

For Vault ‘B’ approximately a 6m run-up to medium height movement table placed<br />

lengthways with a mat one end will be used.<br />

ALL MOVES ARE SHOWN ON THE FOLLOWING DIAGRAMS AND BOTH THE DIAGRAMS AND<br />

COACHING POINTS ARE AVAILABLE IN THE KEYS STEPS GYMNASTICS RESOURCE PACK.<br />

CLOTHING & EQUIPMENT<br />

Suitable clothing is advised for this competition. Shorts and t shirts are ideal and all the events<br />

will take place with bare feet. Leotards can be worn if participants wish to.


SCORING<br />

Year 1 & 2 Event:<br />

<br />

Each team will receive a score out of a possible 60 points for their Body<br />

Management/ Floor Exercise. 10 points per 6-performance areas; the areas are as<br />

follows:<br />

o<br />

o<br />

o<br />

o<br />

o<br />

o<br />

Performance of Skills<br />

Use of Music<br />

Variation of Group Formations & Levels<br />

Team Synchronisation<br />

Use of Connecting Dance Movements<br />

Overall Presentation of Routine (stretch & ascetics)<br />

<br />

<br />

<br />

Each of the 6 team members will receive a score out of a possible 10 points for<br />

their vault, where two vaults are competed the best score will count.. All 6 scores<br />

will be added to the team total. A maximum of 60 points can be achieved by the<br />

team on this apparatus.<br />

Vaulting is judged in 4 phases: flight on, contact with the apparatus, flight off and<br />

landing.<br />

Each team will be awarded with a score out of a possible 120 points.<br />

Year 3 & 4 Event:<br />

<br />

<br />

<br />

<br />

<br />

<br />

Each of the 3 team members performing the Body Management routine will receive<br />

a score out of a possible 10 points.<br />

Each of the 3 team members performing the Floor Exercise routine will receive a<br />

score out of a possible 10 points.<br />

Pupils are judged as individuals so the team will receive a mark out of a possible<br />

30 points based on each performer being judged out of 10 points. This score is<br />

based on the performance of their skills e.g. ability to perform the skill, stretch<br />

before & after skills, straight legs & pointed toes, height in jumps, how long they<br />

hold the skill for etc.<br />

Each of the 6 team members will receive a score out of a possible 10 points for<br />

their vault, where two vaults are competed the best score will count.. All 6 scores<br />

will be added to the team total. A maximum of 60 points can be achieved by the<br />

team on this apparatus.<br />

Vaulting is judged in 4 phases: flight on, contact with the apparatus, flight off and<br />

landing.<br />

All the teams’ results from the three events will be added together and each team<br />

will be awarded a score out of a possible 120 points.


HANDBALL<br />

Squad Information<br />

Maximum of 14 in a squad (7 in a team)<br />

Year groups<br />

Year 7/8 and Year 9/10<br />

Gender<br />

Boys and Girls<br />

Equipment (schools need to bring to the competition)<br />

Handballs and bibs<br />

COMPETITION FORMAT – U13 Boys & Girls, U15 Boys & Girls<br />

Teams consist of 7 players (six outfield plus one GK). Squads can consist of up to 14<br />

players.<br />

<br />

<br />

<br />

<br />

Players are interchangeable at any time during the game.<br />

Only the GK is allowed in the ‘D’<br />

Once a goal is scored, play restarts with the conceding team from the centre line<br />

Contact is allowed<br />

Ball sizes: U13 girls – Size 0/1. U13 boys – Size 1. U15 girls – Size 1. U15 boys –<br />

Size 2.<br />

<br />

Team must defend in a minimum of 2 lines i.e - Teams are not allowed defend with all<br />

players standing around the 6m line.<br />

<br />

<br />

<br />

<br />

<br />

Matches should be 10 minutes, straight through with a 5 minute break between<br />

matches.<br />

Where more than one court are running; matches should be started at the same time<br />

but timed separately.<br />

One referee is required on court that will also be responsible for scoring – This can be<br />

a teacher/leader or qualified handball referee<br />

3 points will be awarded for a win, 1 point for a draw and 0 point for a loss.<br />

In the event of a tie, winners should be decided on goal difference, goals scored and<br />

then on the result of matches between tied teams


Basic Rules:<br />

Attacking players<br />

Allowed Not Allowed Consequence<br />

Throw and catch the ball<br />

using hands and arms<br />

Block or kick the ball<br />

using the feet<br />

Free throw to the<br />

defending team<br />

Pass the ball to a team<br />

mate<br />

Hold the ball for more<br />

than 3 seconds<br />

Free throw to the<br />

defending team<br />

Bounce the ball with<br />

one hand and catch it<br />

again<br />

Take a maximum of 3 steps<br />

before having to dribble or pass<br />

Bounce the ball, catch<br />

it and bounce it again<br />

Take more than 3<br />

steps with the ball<br />

Free throw to the<br />

defending team<br />

Free throw to the<br />

defending team<br />

Move outside of the<br />

goal areas<br />

Enter the goal areas<br />

Goalkeeper throw<br />

Break through the<br />

defence<br />

Charge the opponent<br />

or run into a defender<br />

Free throw to the<br />

defending team<br />

Pass the ball in order to<br />

create a scoring chance<br />

Keep possession of the ball<br />

without creating a scoring<br />

chance<br />

Free throw to the<br />

defending team<br />

Defenders<br />

Use hands and arms to<br />

block the ball<br />

Pull or hit the ball out of the<br />

hands of the attacking player<br />

Free throw to the<br />

attacking team<br />

Make frontal body contact<br />

with the attacking player<br />

Hold the attacking player’s body/<br />

shirt. Push, run or jump into them<br />

Free throw/progressive<br />

punishment<br />

Stay outside the goal<br />

area<br />

Use the goal area as a<br />

defensive position<br />

7m throw<br />

Stay at least 3m from attacking<br />

player at a restart throw<br />

Interfere with an attacking<br />

player during a restart thrown<br />

Free throw/progressive<br />

punishment<br />

Goalkeepers<br />

Touch the ball with any part of<br />

the body inside the goal area<br />

Take the ball into the goal area<br />

from outside the 6m line<br />

Free throw to the<br />

attacking team<br />

Leave the goal without the ball<br />

and play as an outfield player<br />

Leave the goal area with the<br />

ball<br />

Free throw to the<br />

attacking team


Minimum playing area/markings<br />

Minimum 30m<br />

6m<br />

7m<br />

9m<br />

Minimum<br />

16m<br />

<br />

Minimum 30m x 16m court with markings as above<br />

<br />

3m x 2m goal at each end: suggest igoals or samba goals<br />

<br />

Court can be temporarily marked using throw down markers or tape


KURLING<br />

Squad Information<br />

Maximum of 5 in a squad (4 in a team). All team members must be on the SEND register.<br />

Year groups<br />

Open<br />

Gender<br />

Mixed<br />

COMPETITION FORMAT<br />

The game will be played in teams of four (all of which should be SEND) with an optional 5 th<br />

substitute<br />

<br />

<br />

<br />

<br />

<br />

<br />

<br />

Kurling is played on a badminton sized court with each player delivering stones<br />

corresponding to their team colour (red or blue) towards a target at the opposite end<br />

of the court<br />

The distance between the delivery line and the target can be adapted to suit the space<br />

available.<br />

Teams take it in turns to deliver the first stone of an end and then alternate between<br />

colours. An end is completed when all eight stones have been played.<br />

Stones can be propelled using any part of the body or using a pusher, providing that<br />

the player is behind the delivery line on releasing the stone.<br />

Pupils can be seated or standing to propel the stone as long as they are behind the<br />

delivery line.<br />

The number of ends played is determined by the amount of time available.<br />

After all ends have been completed, the winning side is the team with the higher<br />

accumulative score from all ends.<br />

SCORING<br />

<br />

<br />

Points are scored by awarding one point for every stone of the same colour which is<br />

on the target & closer to the centre than the nearest opposing coloured stone.<br />

At the completion of four/six ends, the points on each end are added together and the<br />

team with the highest total score wins.


ROUNDERS<br />

Squad Information<br />

Maximum of 12 in a squad (9 in a team)<br />

Year groups<br />

Year 6, Year 7, Year 8<br />

Gender<br />

Mixed (yr 6 – minimum of 1 boy and maximum of 5 boys per team)<br />

Girls (yr 7 & 8)<br />

Equipment (schools need to bring to the competition)<br />

Rounders bats and balls (Year 6 – approved softball and Year 7&8 – approved hardball)<br />

COMPETITION FORMAT<br />

Teams consist of 9 players on the field at once although squads of up to 12 are allowed.<br />

The aim of rounders is to hit the ball as far as possible using the rounders bat and then run<br />

around all four posts to score a rounder without getting out.<br />

Batters<br />

<br />

<br />

<br />

<br />

<br />

<br />

<br />

<br />

<br />

<br />

<br />

Wait in the backward area well away from fourth post.<br />

If out, wait in the backward area well away from first post.<br />

You will have one good ball bowled to you.<br />

You can take or run on a no ball, but once you reach first post you cannot return.<br />

You cannot be caught or stumped out at 1 st post on a no ball<br />

If a batter stops at a post, they must keep contact with that post, with hand or bat. If<br />

not, the fielding side can stump the following post to put them out.<br />

You can run on to a post even if it has been previously stumped (you do not score if<br />

the post immediately ahead has been stumped). e.g. If 3 rd is stumped when the batter<br />

is between 1 st and 2 nd , then the ball is misfielded going back to the bowler, the batter<br />

may continue onwards to 3 rd .<br />

You cannot have two batters at a post. The umpire will ask the first one to run on<br />

when the second one makes contact.<br />

At a post, batters do not have to move on for every ball bowled.<br />

A batter can move on as soon as the ball leaves the bowlers hand, this includes no<br />

balls.<br />

A batter must touch fourth post on getting home.<br />

A batter is out when:<br />

<br />

<br />

<br />

<br />

<br />

Caught (without ball bouncing).<br />

Foot over front/back line of batting square before missing or hitting a good ball.<br />

Running inside post (unless obstructed).<br />

The post a batter is running to is stumped (you cannot stump posts more than one<br />

ahead of the runner).<br />

A batter loses contact with post during bowler’s action when the bowler has possession<br />

in their square.


One batter overtakes another.<br />

A batter obstructs a fielder (you have right of way on track only).<br />

Bowlers<br />

<br />

When the bowler has the ball in the bowling square any batters on a post cannot move<br />

on (if you are between posts you can carry on to the next).<br />

A no-ball will be called if:<br />

<br />

<br />

<br />

<br />

<br />

Not smooth underarm action.<br />

Ball is above head or below knee.<br />

Ball bounces on route to batter.<br />

Is wide or straight at body.<br />

The bowler’s foot is outside the square during the bowling action.<br />

COMPETITION TIMINGS<br />

<strong>Games</strong> can consist of up to 27 good balls.<br />

SCORING<br />

1 rounder is scored if:<br />

<br />

<br />

<br />

Ball hit and fourth post reached and touched before next ball is bowled.<br />

Ball hit and fourth post reached on a no ball (you can’t be caught out).<br />

Backward hit if fourth post reached (batters must stay at first post whilst ball is in the<br />

backward area).<br />

½ rounder is scored if:<br />

<br />

<br />

<br />

<br />

Fourth post reached without hitting the ball.<br />

If the ball hit and second post reached and touched before next ball is bowled (if run<br />

is continued and the batter is out before reaching fourth post, the score doesn’t count).<br />

A fielder obstructs the batter.<br />

Two consecutive no-balls to the same batter.<br />

www.roundersengland.co.uk


ROWING<br />

Squad Information<br />

4 in a team<br />

Year groups<br />

Year 7, Year 8, Year 9,<br />

Gender<br />

Boys and Girls<br />

COMPETITION FORMAT<br />

Each rower will compete in an individual and a team relay event. Each rower will compete the<br />

following individual times in line with their year group.<br />

INDIVIDUAL FORMAT<br />

<strong>School</strong> year Time National Boys Gold<br />

Medal target<br />

National Girls Gold<br />

Medal target<br />

7 2 mins 510m 490m<br />

8 3 mins 810m 750m<br />

9 4 mins 1,125m 1,020m<br />

10 5 mins 1,430m 1,275m<br />

11 6 mins 1,720m 1,540m<br />

12 & 13 2,000m 7 mins 7mins 45 secs<br />

Results will be recorded on Row Log – www.rowlog.org allowing all competitors the chance<br />

to see how they rank nationally.<br />

DISTANCE / TARGET X 100 = % RESULTS<br />

TEAM RELAY FORMAT<br />

Teams of 4 will race over 8 minutes on one rowing machine. All team members must row at<br />

least once on the machine for at least 500 meters, but can change over as often as they like.<br />

No outside help is allowed for the teams racing.<br />

Teams must be made up of the same gender.<br />

For example: Year 7 boys = 4 boys from year 7 racing for 8 minutes.<br />

Points will be given for individual races and the team event and an overall school prize will be<br />

awarded.


SOFTBALL<br />

Squad Information<br />

Maximum of 12 in a squad (9 in a team)<br />

Year groups<br />

Year 7, Year 8, Year 9, Year 10/11<br />

Gender<br />

6 Boys and 6 Girls per squad<br />

COMPETITION FORMAT<br />

This competition is for year 9 and 10 pupils and the team must be mixed, with at least 4<br />

males and 4 females on a team. Teams should consist of 9 players with a maximum of 12<br />

players in a squad.<br />

Basic Rules:<br />

<br />

<br />

<br />

<br />

<br />

<br />

There are 9 players on a softball team.<br />

The playing field is divided into the infield and outfield<br />

The lines between the bases are 60’ apart and when joined they form a diamond<br />

inside the baseline is known as the infield<br />

Outside the baseline but inside the playing field is called the outfield.<br />

Any ball going outside the 1st or 3rd base line is a foul ball (runners cannot advance<br />

and the batter gets another try unless the ball was caught in the air, which translates<br />

to an out).<br />

Bowlers:<br />

<br />

<br />

<br />

The ball must be thrown underhand.<br />

Both hands must be on the ball at the start of the pitch.<br />

Ball must be thrown between knee and shoulder height of the batter if not this is<br />

called as a ball (4 balls in a row the batter gets a free walk)<br />

The batter is out if and when:<br />

<br />

<br />

<br />

three strikes have been called<br />

a fly ball is caught<br />

the batter does not stand in the batter’s box<br />

Base running:<br />

<br />

<br />

<br />

Runners must touch each base<br />

Runners cannot run off a base, they must be on base until the ball as left the<br />

Bowler’s hand<br />

One base runner cannot pass another base runner that is ahead of them.


TABLE TENNIS<br />

Squad Information<br />

Teams of 4<br />

Year groups<br />

Year 5/6, Year 7/8, Years 9/10/11<br />

Gender<br />

Boys and Girls<br />

COMPETITION FORMAT<br />

Teams consist of four players (single sex) who need to be seeded 1 – 4. These seeds will<br />

determine the games and order of playing.<br />

Match Structure – Each match between schools will consist of eight single games.<br />

Team A v Team B<br />

1 st Match Player 1 v Player 2<br />

2 nd Match Player 2 v Player 1<br />

3 rd Match Player 3 v Player 4<br />

4 th Match Player 4 v Player 3<br />

5 th Match Player 1 v Player 1<br />

6 th Match Player 3 v Player 2<br />

7 th Match Player 2 v Player 3<br />

8 th Match Player 4 v Player 4<br />

Best of 3 games to 11 points<br />

Players have to win by 2 clear points<br />

Alternate serves every 2 points, unless both players have scored 10 points, in which case<br />

service changes every point<br />

Toss a coin to decide who serves first, or to start play at either end of the table<br />

The player serving first in a game receives first in the next game<br />

After serving for two points the serve swaps to the receiving player for two serves. A good<br />

serve is when a player rests the ball in the palm of their hand, throws the ball up and hits the<br />

ball on its way down. The ball then hits the server’s side of the table first then hits the<br />

opponents side of the table on the diagonal service box. The ball must be served behind the<br />

back of the table and can bounce anywhere on the receivers side of the table.<br />

Servers have to stand behind the end of the table when serving; serves cannot be from the<br />

side of the table. A good return is when the receiver hits the ball back over the net without<br />

the ball hitting their side of the table and hits anywhere on the opponent’s side of the table.<br />

White lines are in.


A let is called and the point played again if the serve hits the net after hitting the server’s side<br />

of the table first and continues to hit their opponent’s side of the table.<br />

A point is won/lost when a player misses the ball, the ball bounces twice or the ball does not<br />

land on the table or does not clear the net


TENNIS<br />

Squad Information<br />

4 in a team<br />

Year groups<br />

Year 3/4, Year 5/6, Year 7/8, Year 9/10<br />

Gender<br />

Boys and Girls<br />

Equipment (schools need to bring to the competition)<br />

Tennis Rackets and balls<br />

COMPETITION FORMAT<br />

Players with an LTA rating of 8.2 or below are not entitled to compete in these competitions.<br />

Year 3&4 Tennis Red Structure – Teams are mixed are will consist of 2 boys and 2 girls.<br />

Each match will consist of four singles games with each player playing their equivalent ranked<br />

player from the other school.<br />

Game 1 - Singles (Boy Ranked 1)<br />

Game 2 - Singles (Boy Ranked 2)<br />

Game 3 - Singles (Girl Ranked 1)<br />

Game 4 - Singles (Girl Ranked 2)<br />

<br />

<br />

<br />

<br />

<br />

<br />

<br />

The first serve is decided by a “toss”. The nominated player serves the first point, it<br />

then alternates every two points.<br />

The serve can be hit overarm or underarm and should be hit diagonally, landing in the<br />

diagonally opposite service box<br />

When serving, players should stand behind the baseline and the ball must not be<br />

bounced before being hit<br />

Players do not change ends.<br />

Mini tennis nets are used.<br />

Racquets of 43-58cm are recommended with mini red balls being used.<br />

<strong>Games</strong> will be timed and players will play until a whistle is blown. If players are playing<br />

a point when time is up, players must continue to play that point.


Mini tennis red uses simple numbered scoring (1-0, 2-0, 2-1 etc) rather than traditional<br />

tennis scoring<br />

The winning team will be the team which has won the most matches and will receive<br />

3 points. In the event of a tie, each team will receive 1 point.<br />

Year 5&6 Tennis Orange Structure – Teams are mixed are will consist of 2 boys and 2<br />

girls.<br />

Each match will consist of six games: four singles and two doubles games as shown below,<br />

with each player playing twice.<br />

Game 1 - Singles (Boy Ranked 1)<br />

Game 2 - Singles (Boy Ranked 2)<br />

Game 3 - Singles (Girls Ranked 1)<br />

Game 4 - Singles (Girls Ranked 2)<br />

Game 5 - Boys Doubles<br />

Game 6 - Girls Doubles<br />

<br />

Year 5&6 will play with Tennis Orange balls on a slightly smaller tennis court with the<br />

nets lowered.<br />

<br />

<br />

The first serve is decided by a “toss” at the start of the match. The nominated person<br />

serves for the 1 st point, it then alternates every 2 points.<br />

When serving, players should stand behind the baseline and the ball must not be<br />

bounced before being hit<br />

<br />

The serve can be hit overarm or underarm and should be hit diagonally, landing in the<br />

diagonally opposite service box<br />

<br />

<br />

<br />

<strong>Games</strong> will be timed and players will play until a whistle is blown. If players are playing<br />

a point when time is up, players must continue to play that point.<br />

Mini tennis orange uses simple numbered scoring (1-0, 2-0, 2-1 etc) rather than<br />

traditional tennis scoring<br />

The winning team will be the team which has won the most matches and will receive<br />

3 points. In the event of a tie, each team will receive 1 point.


Year 7&8 Tennis Green Structure - Teams will be single sex with players ranked 1-4.<br />

Each match will consist of six games: four singles and two doubles games as shown below,<br />

with each player playing twice.<br />

Game 1 - Singles (Boy Ranked 1)<br />

Game 2 - Singles (Boy Ranked 2)<br />

Game 3 - Singles (Boy Ranked 3)<br />

Game 4 - Singles (Boy Ranked 4)<br />

Game 5 - Doubles (Boys Ranked 1/3)<br />

Game 6 - Doubles (Boys Ranked 2/4)<br />

*This example is for boys, but the girls will play the same format.<br />

<br />

<br />

<br />

<br />

<br />

<br />

<br />

Green tennis balls will be used.<br />

The first serve is decided by a “toss”.<br />

All serving must be over arm.<br />

Full court is used – lines are per singles and doubles standard matches<br />

<strong>Games</strong> will be timed and players will play until a whistle or time is up. If players are<br />

playing a point when time is up, players must continue to play that point.<br />

Tie break scoring will be used<br />

The winning team will be the team which has won the most matches and will receive<br />

3 points. In the event of a tie, each team will receive 1 point.<br />

Year 9&10 – the format will be the same as Year 7&8 although standard tennis balls will be<br />

used.


RISK ASSESMENT FOR BEDS AND LUTON LEVEL 3 SCHOOL GAMES<br />

<strong>2018</strong>-<strong>2019</strong><br />

PEOPLE<br />

ISSUES SAFE / LOW RISK UNSAFE /<br />

SIGNIFICANT RISK<br />

PUPILS (P),<br />

STAFF (S),<br />

OTHERS (V)<br />

AFFECTED<br />

PRECAUTIONS ALREADY TAKEN<br />

ADDITIONAL PRECAUTIONS /<br />

PROCEDURES NEEDED TO MAKE<br />

SAFE<br />

CHECKED BY:<br />

1.Participants:<br />

• Instructions clear re group/team sizes<br />

matching ability, size, age, demand of<br />

activity ?<br />

• additional supervision required?<br />

<br />

<br />

P<br />

P,S<br />

All schools have received<br />

information regarding the event<br />

All schools to provide the correct<br />

pupil : staff ratio. The LOC will also<br />

be providing staffing at each<br />

event<br />

•control/discipline/behaviour issues<br />

during event outlined and<br />

communicated?<br />

<br />

P,S<br />

Prior to event all schools to<br />

receive a code of conduct for<br />

the event<br />

• Clear directions communicated to<br />

schools to ensure:<br />

• clothing appropriate for activity and<br />

conditions<br />

• jewellery and other personal effects<br />

removed<br />

• safety equipment/personal<br />

protection adequate<br />

• students/performers know routines<br />

and procedures relevant to event<br />

• relevant medical conditions made<br />

known to event staff/officials?<br />

<br />

<br />

<br />

<br />

<br />

<br />

P<br />

P<br />

All schools to receive a letter prior<br />

to the event highlighting what is<br />

expected in terms of clothing,<br />

jewellery, equipment and<br />

programme for the day.<br />

<strong>School</strong>s to ensure that they inform<br />

the event leader in writing any<br />

pre-existing medical conditions.<br />

This will be put in event folder


• Disability Act requirements<br />

implemented re access and<br />

involvement in sport for those with<br />

cognitive, visual, hearing or motor<br />

impairment?<br />

<br />

P,S,V<br />

n/a<br />

2.Staffing<br />

• event staff identifiable to others?<br />

<br />

S<br />

All event staff will be in labelled<br />

blue polo shirts<br />

• event staff trained in whatever<br />

aspects thought necessary and<br />

briefing planned for day? (e.g.<br />

emergency evacuation)<br />

<br />

S<br />

All event staff will be briefed prior<br />

to the event starting and will have<br />

an event folder with safety<br />

information for reference<br />

• efficiency and effectiveness of event<br />

staff checked?<br />

<br />

S<br />

<strong>School</strong> <strong>Games</strong> Makes have all<br />

been chosen and trained prior to<br />

the event and all other volunteers<br />

have been briefed prior to the<br />

event<br />

• competence, CRB checks and<br />

qualifications(if required) of officials<br />

checked?<br />

<br />

S<br />

All officials have been trained<br />

prior to the event and either CRB<br />

/ DBS checked or have<br />

completed a self declaration<br />

form<br />

• all staff, including school staff and<br />

young leaders, know limits of<br />

role/responsibility?<br />

<br />

S<br />

This is displayed on the code of<br />

conduct<br />

• Measures taken to communicate<br />

and ensure effective involvement of<br />

school staff?<br />

<br />

<br />

S<br />

S<br />

Information provided to schools<br />

prior to the event and briefing at<br />

the start of the competition


• control and discipline adequate by<br />

all staff involved?<br />

• effective communication planned<br />

between event and school staff?<br />

• insurance cover where needed?<br />

<br />

<br />

S<br />

P,S,V<br />

All staff have been given and<br />

made aware of the code of<br />

conduct expected of them<br />

Event staff to introduce<br />

themselves and give briefing prior<br />

to competition starting<br />

Event is covered by Active<br />

Luton’s public liability insurance<br />

CONTEXT<br />

1. Venue<br />

• appropriate for the event and<br />

groups involved – parking, access,<br />

age-related activity areas, spectators,<br />

marshalling, supervision, security of<br />

boundaries, equipment etc?<br />

P,S,V Parking: - sufficient parking is<br />

available at venues<br />

Spectators: - this varies from event<br />

to event – details will be I the<br />

information letter that goes out to<br />

schools<br />

All children are to be informed<br />

that they must not leave the<br />

venue and all schools have been<br />

informed that they are<br />

responsible for the safety of their<br />

children<br />

All schools have the responsibility<br />

to supervise the whereabouts of<br />

their own children. During the<br />

activity event staff will ensure that<br />

all activity is taking place in a safe<br />

manner<br />

Equipment:- All equipment is to<br />

be checked by event staff to<br />

ensure safety prior to the start of<br />

competition<br />

Venue risk assessment states that<br />

all areas are fit for purpose and<br />

event staff to complete


• safe for the purpose it is being used –<br />

secure footing, protected lighting, runoff<br />

areas, equipment in good<br />

condition etc?<br />

• risk assessments seen/discussed and<br />

issues identified that are relevant to<br />

the event and the groups involved ?<br />

• first aid cover/fire<br />

regulations/emergency procedures<br />

and provision discussed and<br />

checked?<br />

<br />

<br />

<br />

S<br />

S<br />

assessment of area prior to start<br />

of competition<br />

Risk assessments seen by all event<br />

leaders prior to the day and<br />

discussed in team meeting<br />

Venue has provided information<br />

regarding what to do in case of<br />

fire or emergency. This is in each<br />

event folder. First Aid is covered<br />

by teachers. Event leaders to<br />

ensure that they are fully aware<br />

of procedures prior to the day<br />

and to brief school staff and<br />

pupils on the day in case of fire /<br />

emergency<br />

• contingency arrangements if<br />

outdoor venue/inclement weather?<br />

<br />

S<br />

N/A<br />

• registration point/s clear, signed and<br />

do not create bottlenecks?<br />

<br />

S<br />

This will be at the entrance to the<br />

venue<br />

• limits of pupil/staff movement within<br />

the venue identified and<br />

communicated particularly for any<br />

participants with disabilities?<br />

<br />

S,P<br />

At the start of each event pupils<br />

and staff will be briefed as to<br />

where they are allowed to go<br />

and school staff must ensure their<br />

pupils adhere to this.<br />

• school staff communication with<br />

event staff considered?<br />

<br />

S<br />

All event staff will be in blue<br />

labelled polo shirts to ensure that<br />

they are easily identified for<br />

school staff<br />

• re-hydration provision?<br />

<br />

P,S,V<br />

All involved are asked to bring a<br />

packed lunch and drink with


them. Venue has access to water<br />

to refill bottles.<br />

• temperature/weather conditions<br />

considered and information and<br />

advice given ?<br />

<br />

P,S,V<br />

All schools have been informed<br />

that pupils must bring appropriate<br />

clothing for the event.<br />

2. Equipment<br />

• to be used for purpose designed?<br />

• suitable for the activity/ age group/<br />

ability?<br />

• any quality/quantity/<br />

accessibility/storage/handling/retrieval<br />

issues set out and communicated to<br />

performers via the schools<br />

information?<br />

• checked before use by staff<br />

/deliverers and performers?<br />

• Strictly no improvisation?<br />

• safety/rescue equipment present?<br />

3.Transport<br />

• responsibility for organising<br />

transport clearly identified?<br />

<br />

<br />

<br />

<br />

<br />

<br />

<br />

S<br />

S<br />

Event briefing to all involved will<br />

ask that equipment is treated with<br />

respect.<br />

Equipment will be checked prior<br />

to start of activity and safety<br />

reminders on use of equipment<br />

will be given as necessary by<br />

event staff<br />

All schools are responsible for<br />

transporting children to and from<br />

the event.<br />

ORGANISATION<br />

1. Purpose/demand of the event<br />

• purpose/demands appropriate to<br />

the groups involved?<br />

<br />

P,S<br />

All activities have been planned<br />

to ensure that pupils can cope<br />

with what is expected of them<br />

• age/ability/gender requirements<br />

discussed with NGBs and LOC,<br />

communicated to the schools?<br />

<br />

P,S<br />

NGB formats have been followed<br />

where appropriate and<br />

frameworks agreed. All schools


2. Approvals<br />

• local authority/ LOC partners/<br />

<strong>School</strong>s approved?<br />

• venue approval following RA?<br />

• parents/carers (via the schools)?<br />

<br />

<br />

<br />

P,S<br />

are aware of competition<br />

formats.<br />

All competition planned has<br />

been approved and agreed by<br />

the LOC<br />

Normal Operating Procedures<br />

have been seen for the venue<br />

Each school is responsible for<br />

attaining approval from parents<br />

to bring their pupils to the event<br />

3. Activity programme<br />

• programme matched to age/ability<br />

range as agreed through LOC and<br />

schools?<br />

<br />

P,S<br />

Programme has been designed<br />

to meet a range of ages and<br />

abilities and has been agreed by<br />

the LOC and schools<br />

• schedule provides appropriate<br />

activity and recovery periods?<br />

<br />

P,S<br />

Each events schedule has been<br />

planned to ensure that it is<br />

appropriate for the activity<br />

involved<br />

• roles and responsibilities of all staff<br />

including school staff clearly set out<br />

and communicated?<br />

<br />

S<br />

All staff involved have a copy of<br />

the code of conduct and are<br />

made aware of this prior to<br />

competition starting<br />

• Responsibility for supervision/<br />

management of groups not active<br />

at particular times agreed?<br />

<br />

P,S<br />

<strong>School</strong> staff are aware that they<br />

are responsible for the supervision<br />

and safety of their pupils when<br />

not participating<br />

• contingency plan thought through –<br />

“what ifs” considered/covered?<br />

<br />

S<br />

Event leaders are experienced<br />

enough to make changes to the<br />

programme in the event that a<br />

team does not turn up<br />

If a venue is not fit for purpose (i.e<br />

a flood or fire the day before) we


would have to contact local<br />

schools in the area to try and<br />

secure sportshall space<br />

• emergency action procedures<br />

planned and communicated?<br />

• insurance provision researched and<br />

any additional insurance sought?<br />

<br />

<br />

S<br />

S<br />

Venue has an emergency action<br />

plan. This information is in each<br />

event folder and has been<br />

communicated to event leaders.<br />

All school staff and participants<br />

will be briefed as to what to do in<br />

the case of an emergency at the<br />

start of the day<br />

Insurance at the event is covered<br />

by Active Luton’s Public Liability<br />

Insurance<br />

4. Arrival at venue<br />

• supervision of parking arranged?<br />

<br />

<br />

P,S,V<br />

<strong>School</strong>s are responsible for<br />

parking and escorting their<br />

children through the carpark<br />

• clear directions , and signage to<br />

registration/changing/ facility?<br />

P,S,V<br />

Signs will be up to show direction<br />

when needed<br />

<br />

• “no-go” areas identified?<br />

5. Post-event evaluation<br />

• safety issues addressed effectively?<br />

• legal requirements met?<br />

• venue considered suitable?<br />

quality, quantity and appropriateness<br />

of equipment to age group<br />

acceptable?<br />

P,S,V<br />

This will done via a briefing at the<br />

start of the event


• activity demands were matched to<br />

group abilities?<br />

• schedule and flow/duration of event<br />

satisfactory?<br />

• supervision/management of<br />

participants by event staff and school<br />

staff?<br />

• Effectiveness of emergency<br />

procedures?<br />

• effectiveness of risk assessment?<br />

Administration?<br />

• Communication?<br />

• first aid provision/emergency action?<br />

• effectiveness of contingency<br />

planning?<br />

• Any incidents and near misses?<br />

• any shared use issues?<br />

• insurance cover?<br />

• transport – if part of event<br />

responsibility?

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