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The Cosmic Game

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<strong>Cosmic</strong> <strong>Game</strong> © Douglass A. White, 2012 v151207 189<br />

that point on the spiral shifts into a particle format. We want to determine when the<br />

wave converts into a particle. That is the critical quantum definition of space and time,<br />

because the process consists of light spiraling. <strong>The</strong> light must go at the constant speed of<br />

light, which means that the wavelength in space at which the particle forms will also<br />

automatically define the basic quantum unit of time. We can then translate the quantum<br />

units into whatever local units we find convenient, such as meters and seconds.<br />

Paradoxically, because the spiral is a dynamic process, it can not stop. <strong>The</strong>re must be a<br />

continuous flow. This is how the discrete and the continuous aspects of reality merge<br />

into one. <strong>The</strong> continuous flow must form a cycle that consists of the "photon" wave<br />

spiraling into a highly concentrated particle, and then passing through a phase transition<br />

in which it apparently reverses and begins to spiral outward again, returning from particle<br />

mode to the condition of a wave propagating through space.<br />

<strong>The</strong> two hands of NEW encode how this happens. If you just look at the boat, you see<br />

the two hands as two separate particles and you may miss the fact that they are connected<br />

through the arms to the single body of NEW. This is the principle of particles and<br />

antiparticles. Every particle must have a partner antiparticle that is its reciprocal and<br />

that completes its cycle of energy flow. In his book Starwalkers (p. 127) William Henry<br />

compares the reed boats such as we see in the picture of the Solar Boat upheld by NEW<br />

in the graphic to hyperspatial wormholes that join black and white holes.<br />

white hole<br />

black hole<br />

Ra's Boat as an Hyperspatial Wormhole<br />

<strong>The</strong> problem we face is how to determine what that Osiris particle is. We know that it<br />

must be stable, because Osiris achieves enlightenment and immortality. We also know<br />

that it must have charge, because we generate all our experiences via the photonic<br />

(electromagnetic) interaction. That tells us right away that the particle must be the<br />

electron. All our experiences consist of absorbing photons with electrons. Physical<br />

experiences involve electrons bound to atoms in our physical bodies. Psychic and<br />

spiritual experiences may involve an ability to detect interactions among free electrons<br />

via some form of quantum tunneling. But for now we will simply stick to the physical<br />

human body, develop our hypothesis, and then see how much evidence we can detect in<br />

what we have available from ancient Egyptian civilization that might support our<br />

hypothesis.<br />

We have a problem in modern science, because there is as yet no widely accepted model<br />

for the structure of the electron even though we already know a great deal about its<br />

behavior. <strong>The</strong>re are also many properties and behaviors of the electron that are not well

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