The Indie Gamer #13
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scholarship for college, and
everything was going really
good for him.
Vinny is a smart kid but he's
not street smart and throughout
the course of the game Vinny is
mentored by his Uncle who is a
captain in the Fionacci Crime
Family.
Q.) How will the
mission/progression system
work and how can players
utilize it?
A.) The way that you approach
missions in the game is
completely up to the player. If
they want to run in guns
blazing and get into massive
shootouts or if they're more of
the sneak their way around, and
silently take out their enemies
then they can do that too.
Upon completing missions
you'll gain cash, and/or respect
depending on your actions with
that particular mission. Respect
will open up more missions,
dialog choices in conversations,
it'll also affect how NPC's react
when they see Vinny as well.
Q.) What does it mean to you to
be an independent developer?
A.) I think for us at SCE, being
an independent game developer
allows us to have the freedom to
create the games that not only
we would want to play but our
consumers would as well. It's
something we enjoy, we got into
game development to create the
games that we want to create,
and that consumers would want
to play, and we feel like being
independent allows us to do
that.