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Мария Упорова

Портфолио для приёма на работу в бюро RBTA, 2019

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MARIA UPOROVA<br />

PORTFOLIO 2019<br />

1


CV<br />

Contents<br />

EXPERIENCE<br />

2017 / KB Strelka<br />

https://strelka-kb.com/en<br />

Intern Architect<br />

Maria Uporova<br />

21.05.1996<br />

Barcelona, Spain<br />

contact:<br />

+34 662 299 878<br />

maria.uporova@iaac.net<br />

BACHELOR<br />

Architecture and urban Design<br />

2017 - 2018 / AB Cxema<br />

http://cxe.ma/<br />

Intern Architect<br />

04-29<br />

EDUCATION<br />

2018 - 2019 / Institute for Advanced Architecture of Catalonia<br />

Master in City and Technology<br />

2019 / The Green Dip workshop<br />

Collaborative work between IAAC’s MaCT and<br />

The Why Factory, led by Winy Maas, MVRDV.<br />

http://www.iaacblog.com/programs/72180/<br />

2019 / The Eyes of the City workshop<br />

The response to an open call for<br />

contributions to the 2019 Shenzhen Biennale, led by Carlo Ratti.<br />

http://www.iaacblog.com/programs/face-i-t/<br />

2013 - 2018 / Moscow Architectural Institute<br />

Bachelor of Architecture<br />

SKILLS<br />

Adobe Suite (Photoshop, Indesign, Illustrator, After Effects)<br />

Vectorworks<br />

Sketchup<br />

AutoCAD<br />

Rhinoceros<br />

QGIS<br />

PROFESSIONAL<br />

Interior and Urban Design<br />

30-39<br />

MASTER<br />

City and Technology<br />

40-63<br />

LANGUAGES<br />

2 Russian, English, Spanish<br />

3


1. Art Factory ................................................. 06-25<br />

Diploma project. 2018<br />

Students: Maria Uporova<br />

Faculty: Alexey Shutikov, Elena Vasileva, Anna Kopeina<br />

2. Lab City ...................................................... 26-29<br />

Masterplan. 2016<br />

Students: Natalia Loginova, Maria Uporova<br />

Faculty: Alexey Shutikov, Elena Vasileva, Anna Kopeina<br />

4 5


01<br />

Art Factory<br />

The aim of the project is to transform an area in<br />

the centre of Moscow into the city’s principal<br />

creative, digital and design hub by uniting<br />

existent separated creative territories and<br />

designing its core, including a cultural centre, a<br />

student campus and a residential building.<br />

Art Factory transforms existing streets and the<br />

river embankment to provide high quality<br />

pedestrian focused environment, improves the<br />

infrastructure of Moscow ranging from main<br />

streets and cross-block connectors to public<br />

squares.<br />

The gradient of the private character of the<br />

spaces, the change in experiences<br />

(from public to privately - isolated), variations in<br />

intensity and the level of private access – are the<br />

determining factors for the context creation.<br />

6 7


Cluster Unification diagram<br />

Razumovsky Manor<br />

Commercial creativity:<br />

Gogol-Centre<br />

Drama Colledge<br />

The new image of former<br />

industrial zones<br />

Industrial zones in Moscow<br />

cover almost 17 percent of<br />

the city’s total territory. Many<br />

AT Museum<br />

of them were not used for<br />

decades, with their buildings<br />

falling into disrepair, rusting<br />

Art<br />

away and becoming covered<br />

Factory<br />

with waste. The city decided to<br />

Arma<br />

turn these zones into new<br />

attractions for local residents.<br />

Crystal<br />

The site of the project includes<br />

The Contemporary Art Centre<br />

Winzavod<br />

“Winzavod”, the Design<br />

Centre “ArtPlay” and “Arma”<br />

Business quarter, the first<br />

Industrial zones that have<br />

received a new lease of life:<br />

ArtPlay<br />

their territories have been<br />

Improved, old buildings are<br />

giving way to office<br />

developments, exhibition halls<br />

and areas for artistic creativity.<br />

These places are extremely<br />

attractive, however they are<br />

not connected ,so the<br />

intention of the project is to<br />

provide pedestrian - focused<br />

environment and to unite<br />

these creative islands into the<br />

8unique Cluster Art Factory.<br />

9


The Yauza Embankment view<br />

residential complex<br />

cultural centre<br />

general 10 Masterplan<br />

11


Art Passage<br />

The Art Factory cluster starts<br />

from the cultural centre which<br />

connects the area with a train<br />

station.<br />

It is a multi-functional transit<br />

space, a covered boulevard<br />

that spreads along the<br />

windows of shops, cafes and<br />

recreation areas.<br />

The design area was divided<br />

into a modular grid, the size of<br />

a single module is 10 x10 m.<br />

The proposal includes 7<br />

independent, however united<br />

into a single space sectors.<br />

The location of these sectors<br />

directly interacts with the<br />

infrastructure of the district.<br />

The Art Passage is penetrated<br />

by a pedestrian thread and<br />

it creates internal public<br />

squares and terraces.<br />

In addition, the designed<br />

space is covered by glass roof<br />

that unites the whole space<br />

into the continuous Creative<br />

Centre.<br />

12 13


The Art Passage consists<br />

of an office area, educational<br />

centre, co-working spaces,<br />

library, exhibition space,<br />

museum, info point and cafe<br />

Ground floor plan<br />

First floor plan<br />

Office area Education Co-working Library Museum<br />

1. Lobby<br />

2. Cafe<br />

4. Bathrooms<br />

5. Administration<br />

6. Technical zone<br />

7. Storage<br />

1. Lobby<br />

2. Wardrobe<br />

3. Book Shop<br />

4. Cafe<br />

5. Exhibition area<br />

6. Technical zone<br />

1. Lobby<br />

2. Recreation<br />

3. Administration<br />

4. Classroom<br />

5. Laser cutting<br />

6. Co-working<br />

1. Lobby<br />

2. Children area<br />

3. Shop<br />

4. Cafe<br />

5. Terrace<br />

6. Storage<br />

1. Lobby<br />

2. Cafe<br />

3. Shop<br />

4. Administration<br />

5. Exhibition<br />

6. Storage<br />

Info Point<br />

Cafe<br />

1. Lobby<br />

2. Recreation<br />

3. Administration<br />

4. Public space<br />

5. Kitchen<br />

7. Loading bay<br />

1. Lobby<br />

2. Cafe<br />

3. Shop<br />

4. Administration<br />

5. Exhibition<br />

6. Storage<br />

Ground floor plan<br />

Section 1 -1<br />

14 15


library<br />

play centre<br />

museum<br />

16 17


Art House<br />

The pedestrian boulevard<br />

leads to the residential<br />

complex for artists, designers<br />

and architects.<br />

The main feature of the house<br />

is that on the 7th and 8th floor<br />

the complex is penetrated by<br />

public space, the “Covered<br />

Street” which has an atrium<br />

system that provides a<br />

multi-illuminated space inside<br />

creating spacious workshop<br />

studios .<br />

“The covered street” includes<br />

art galleries and an exhibition<br />

space. Some small studio –<br />

apartments are located on<br />

the public floor, for those who<br />

want to fully immerse into the<br />

creative atmosphere.<br />

The courtyard - hill is designed<br />

on the ground floor ,it covers<br />

a guest parking that includes<br />

80 parking places.<br />

The children’s creative<br />

oriented centre is also located<br />

on the territory of the complex.<br />

18 19


Apartments<br />

24300 20900 35500<br />

Residential complex is a<br />

significant part of the proposal<br />

that makes the art district solid<br />

and multifunctional.<br />

The housing follows the<br />

proposal, it is creative<br />

community oriented. However<br />

different social groups where<br />

taken into consideration , it<br />

contributed to the design of<br />

different apartments that vary<br />

from 18 m2 to 230 m2. It is<br />

supposed that small studios<br />

will be rent for a short<br />

period of time by young<br />

people, while big apartments<br />

will become a permanent<br />

home for families.<br />

In addition, there are<br />

common spaces inside the<br />

building that help citizens to<br />

socialize.<br />

24300 8100<br />

24300<br />

1.entrance hall 4.workspace<br />

2.kitchen 5.bedroom<br />

3.living room 6.bathroom<br />

4600 3400<br />

48000 10800 21600<br />

20 21


“Covered Street”, co-working space in the Residential Complex, fragment.<br />

22 23


24 25


02<br />

Lab City<br />

The proposal is to create a neighbourhood for<br />

Moscow Physico-Technical Institute. This place aims<br />

to become one of the largest educational centres in<br />

the world, it is significantly important for Moscow city,<br />

however 70 % of the territory is currently occupied<br />

by industrial buildings, the design Intervention is to<br />

renovate the territory designing an additional<br />

infrastructure for students and scientists of the<br />

Meteorological Observatory which is also located<br />

on the area. The main axis of the designed district - a<br />

pedestrian boulevard, which includes various public<br />

spaces and connects the park and residential<br />

quarters with the train station.<br />

The aspiration of this development is to attract not<br />

only researches and students to work here but also<br />

the visitors to enjoy and participate in the social life<br />

of the City Lab neighbourhood.<br />

26 27


Residential area<br />

Theatre<br />

Apartments<br />

The Central Park<br />

Business Centre<br />

Student Campus<br />

Scientists Labs<br />

28 29


3. Interior Design .......................................... 32-35<br />

AB cxema. 2018<br />

Team: Andrey Sviridov, Natalia Orehova, Maria Uporova<br />

Status: under construction<br />

4. Kaluga Embankment ................................ 36-45<br />

KB Strelka. 2017<br />

Internship<br />

Team: Andrey Sviridov, Natalia Orehova, Oleg Sazonov, Dana Smagina, Alexey Lashkov,<br />

Maria Uporova, Polina Skorina<br />

Status: under consideration by the government<br />

30<br />

31


03 02<br />

Apartment as a City<br />

Apartment for a young couple we designed within<br />

the average budget. The project consists of three<br />

spatial elements, each of them has its own<br />

function and character.<br />

There is a living room in the centre with a circle on<br />

the ceiling, which symbolizes the sky.<br />

The functional corridor-street is located at the<br />

back of the apartment that connects the square<br />

with the third element - the bedroom house.<br />

The bathroom is hidden behind the plywood<br />

cabinet block . Light enters through the window<br />

made of frosted glass.<br />

The bedroom is organized on a low podium,<br />

there is an additional storage under it.<br />

The window sill in this configuration serves as<br />

a working surface where the plants and books<br />

could be also put.<br />

32 33


Area: 70 m2<br />

Clear height: 3 m<br />

Number of rooms: 2<br />

Status: under construction<br />

Year: 2017-2018<br />

34 35


04<br />

Kaluga Embankment<br />

In our project, we analyzed the territory of the entire<br />

reservoir ring: Yachenskaya Embankment, a beach, a<br />

rowing base, a motocross platform, a pond and a winter<br />

hill.<br />

We believe that the embankment should be a pilot<br />

project that will launch a chain of transformations of the<br />

entire territory around the ring.<br />

In 2018, Yachenskaya Embankment will be turned into a<br />

unique urban dominant and will become a new symbol<br />

of the city, the Cradle of Cosmonautics.<br />

“Embankment of attraction” is a place that unites<br />

people. The landscape park will be filled with<br />

atmospheric spaces that resemble cosmic landscapes.<br />

The effect is achieved through the use of colours,<br />

textures, a variety of light and reflections in the spaces of<br />

“emptiness”. In the centre of the reservoir a glowing<br />

hemisphere buoy will be installed. In the evening, it will<br />

create the illusion of dissolution of the water<br />

surface in the cosmic sky.<br />

36 37


general masterplan<br />

buoy “Luna”<br />

area 1<br />

wake-board station<br />

skate park<br />

area 2<br />

the main square<br />

playground<br />

boat station<br />

cafe<br />

area 3<br />

fishermen pier<br />

picnic terraces<br />

38 39


6. Les Rondes ................................................ 48-53<br />

Students: Raeshma Janardhanan Nair, Luna Nagatomo, Polina Skorina,<br />

Maria Uporova, and Luyang Zhang<br />

Faculty: Sebastiano Scachetti and Francesca Arcuri<br />

7. PlayLand ................................................... 54-59<br />

Students: Maria Uporova and Polina Skorina<br />

Faculty: Vicente Guallart, Mathilde Marengo<br />

8. Internet of Buildings. Westearn .............. 60-69<br />

Students: Sarine Bekarian, Mahsa Nikoufar, Maria Uporova<br />

Faculty: Areti Markopoulou<br />

40<br />

41


05<br />

Connecting the Urban<br />

Fabric. Les Rondes<br />

The ring road was built as a part of a project leading up<br />

to the Barcelona Olympics in 1992. Its main<br />

purpose was to connect the four Olympic sites in the city.<br />

When the ring road was built, it benefited citizens and<br />

tourists in many ways. However, after 26 years, the ring<br />

road has become a major cause of pollution, noise<br />

and traffic,reducing the quality of life of citizens.<br />

Given this current state, this project aims to reduce the<br />

number of vehicles on the ring road and transform the<br />

space to improve connectivity of neighborhood and<br />

cities at a human scale.<br />

We propose to introduce a new collective<br />

transportation system to provide alternative<br />

modalities of transportation. The aim is to improve the<br />

connection between the neighboring counties and<br />

Barcelona, and within different parts of the city with high<br />

speed buses and last mile automated shuttles.<br />

42 43


mobility analysis<br />

metro and railways<br />

dansity of public transportation<br />

5%<br />

16,500<br />

3%<br />

9,660<br />

40%<br />

128,100<br />

41%<br />

130,650<br />

11%<br />

36,120<br />

the origin and the volume of the vehicles<br />

the comparison of the highways with the public transportation accessibility<br />

high speed buses<br />

last mile automated shuttle<br />

a new collective transportation system to provide alternative modalities of transportation<br />

introduction of the transit hub to allow smooth connection between high speed buses and other modalities of transportation<br />

44 45


Transit Hub, proposal high density of buildings transportation infrastructure<br />

empty spaces<br />

green spaces<br />

46 medium density of buildings water<br />

47


06<br />

PlayLand<br />

The chosen area is located in Barcelona, in The<br />

Superblock 2.0. Playland is an attempt to create a<br />

Self – Sufficient Neighbourhood focusing on<br />

the public space for different users. The goal of the<br />

project is to create a modern, comfortable space<br />

as well as to “to teach” citizens through the game,<br />

to involve people in the Green Energy production<br />

process .We believe in gamification as a powerful<br />

tool to engage citizens with their public space, and<br />

with each other.<br />

The existing empty space of the area has been used<br />

as a one “platform”. The concept is to interpret this<br />

platform as a flat. The Flat consists of rooms that<br />

vary in sizes, levels and types of<br />

activities. A big variety of tools is installed in every<br />

room that are able to produce green energy<br />

trough the interaction with people.<br />

The produced Green Energy flows into the<br />

storage, which is located in the old building and<br />

after that it is supplied to the surrounding buildings.<br />

48 49


People interaction + smart pavement + tools = GREEN ENERGY<br />

users<br />

energy tools<br />

smart pavement<br />

smart grid<br />

50 51


Schedule. Public spaces.<br />

The public spaces of PlayLand<br />

are activated in different time<br />

during the day.<br />

In the morning the most<br />

popular space is a garden. it<br />

is located in front of the cafe<br />

which is designed in the old<br />

building used not only as an<br />

energy storage. The rest of the<br />

space is as a part of a game<br />

because it allows people to<br />

cook by themselves the<br />

vegetables grown in the<br />

garden as well as to share<br />

some other food.<br />

In the evening citizens have a chance to watch a movie using the amphitheatre which has been<br />

designed in front of the screen that has been installed on the old building wall.<br />

Approximately from 3 o’clock in the afternoon when children come back from kindergartens<br />

and schools the funniest place – playground is becoming alive. Jumping on trampolines and<br />

having fun, children are also involved in the Green Energy production process.<br />

52 Video of the Project: https://www.youtube.com/watch?v=bGNf-NxgjDk<br />

53


07<br />

Internet of Buildings.<br />

Wastearn<br />

The MaCT researchers explored the future of<br />

Barcelona by defining new methodologies<br />

of designing buildings in the digital era, as<br />

well as visualizing on an interactive physical<br />

model the inherent benefits that emerge by<br />

defining “why” and “how” built-structures<br />

would communicate between each other.<br />

Our research has been focused on creating<br />

Networks of Buildings that create solutions<br />

for issues related to waste recycling, local<br />

drone delivery systems, pollution filtration,<br />

reprogramming of offices into housing, as<br />

well as the increasing of urban<br />

microclimates’ comfort levels.<br />

54 55


WASTEARN<br />

Wastearn proposes a new waste management solution<br />

for the city of Barcelona, more specifically in the district of Sant<br />

Marti, to maximize the gain of value from the waste and to<br />

minimize the negative impacts caused by its management.<br />

How can this system work?<br />

The proposal is to have an automated<br />

structure in the voids of the buildings where the kitchens are<br />

allocated, an anaerobic digester on the roof for biogas<br />

production, small scale recycling and smart bins in the kitchens.<br />

Once a bin is full, a height sensor will turn on to alert the<br />

structure to pick it up. The vertical rail collects the organic waste<br />

bin and takes in up to the roof to empty it in the digester. This<br />

technology is necessary to be placed on the roof since it needs<br />

heat from the sunlight to produce biogas. Other types of waste<br />

bins are taken in the underground for recycling since the<br />

underground spaces will be freed up.<br />

video of the system: http://www.iaacblog.com/wp-content/uploads/2019/04/Untitled2.mp4?_=1<br />

To understand the flow of waste in the district, we studied the different typologies of<br />

residential buildings. There are a total of 5 typologies categorized based on the availability of<br />

roof space, underground space and scale.<br />

IMPACTS<br />

By redefining the role of buildings, the recycling system in the district as well as developing a new<br />

network between them, for waste management, Wastearn’s impact of the urban ecosystem can<br />

be seen in three aspects: economic, social and environmental.<br />

56 57


From linear to circular approach<br />

The reason why this process is not very sustainable is that the cities are<br />

recycling their waste the same way, in a linear process, for the past 50 years.<br />

The resources are manufactured, transported in the city for consumption, and<br />

then waste is sent to landfills and power plants outside the city. Not only the<br />

process is harmful to the environment but also the value of waste gets lost.<br />

Changing this process into a circular metabolic system within the city is a<br />

solution to decrease the negative impacts in the environment of the cities, but<br />

the proposal for Wastearn is to apply this circular metabolism in the district<br />

scale. More specifically, within each building.<br />

Currently, the waste is being moved hundreds of kilometers to landfills and even<br />

to other continents.Our proposal is to keep the waste into the district<br />

scale and recycle within the building, starting from the kitchen.<br />

World Continent Country Metropolitan City District Superblock Block Building Kitchen<br />

58 59


urban furniture<br />

From Waste to Value<br />

3D printing<br />

In Wastearn, the circular recycling system<br />

will be divided into different steps in 3 scales:<br />

kitchen, building, district.<br />

Waste produced in our households will start by<br />

being sorted in smart bins and then shredded.<br />

These waste go through the processes of<br />

recycling in the building scale (we need space<br />

to recycle and we assume that in the future<br />

there will be less cars and most of the<br />

underground spaces will be emptied). We get<br />

two outcomes from this recycling process, one<br />

biogas production from organic waste and<br />

raw material from the rest of the waste. The<br />

raw material will be used to produce urban<br />

furniture in the district and biogas to produce<br />

energy. The material produced can be<br />

recycled again.<br />

4<br />

heating<br />

3<br />

pigmentation<br />

5<br />

biogas<br />

BUILDING<br />

DISTRICT<br />

KITCHEN<br />

2<br />

1<br />

energy<br />

washing<br />

sorting<br />

60 61


The interactive physical 3D printed model has been exhibited at BBConstrumat’19<br />

62 63


64<br />

maria.uporova@iaac.net

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