24.03.2021 Views

Green Guardians Rule Book

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

Tree of Knowledge

The Tree of Knowledge is where you mark your

progress toward learning Breakthroughs that provide

special abilities and Prosperity Points. There are

three levels on the Tree of Knowledge: Resilience,

Knowledge, and Breakthroughs, where Resilience

and Knowledge are prerequisites to Breakthroughs.

LEARN RESILIENCE

Cost: 3 resources of that Resilience type

(ie. learn stabilization = 3 x earth).

Benefit: you may invest 1 resource to overcome a

disaster of that same type.

(ie. Rid 1 earth disaster = 1 x earth).

LEARN KNOWLEDGE

Cost: 3 resources of a kind or 3 different resources,

or 1 Research, provided all prerequisites have been

researched.

Benefit: Knowledge is a prerequisite for other

Knowledge and Breakthroughs. The more Knowledge

required, the more Prosperity Points the Breakthrough

is worth.

LEARN BRAKETHROUGH

Cost: 3 resources of a kind or 3 different resources,

or 1 Research, provided all prerequisites have been

researched.

Benefit: Breakthroughs provide Prosperity Points

based on the amount of Knowledge/Resilience

required. Breakthroughs give you special abilities

(see Brakethroughs and Abilities, pg. 16).

Once a research token is applied to the Tree of

Knowledge, you cannot undo or move the Research

token once played. Resilience and Knowledge can

be learned by more than one Guardian. BUT

Breakthroughs can only be learned by one Guardian,

after they have learned all of its prerequisite

Resilience and Knowledge. Breakthroughs earn you

special abilities and Prosperity Points as described on

the respective card.

Example, learn Potable Reuse:

Potable Reuse gives you 4PP. Hence, there are

4 prerequisites.

To gain the Brakethrough "Potable Reuse" you have to

buy all the prerequisite Knowledge and Resilience, as

well as the Brakethrough itself:

• Waste Collection cost: 3 x Animal

• Irrigation cost: 3 x Water

• Treatment cost: 1 Research, or 3 x same resource,

or 3 different resources.

• Biodegradation cost: 1 Research, or 3 x same

resource, or 3 different resources.

• Potable Reuse: 1 Research, or 3 x same resource,

or 3 different Resources.

WIND

POWER

HOLISTIC

DESIGN

RECYCLING

WASTE

COLLECTION

POTABLE

REUSE

TREATMENT

BIO

DIVERSITY

ECOLOGY

BIO

DEGRADATION

IRRIGATION

SANITATION

FOOD

SECURITY

AGRONOMY

TOXYCOLOGY

PHOTO

SYNTHESIS

SYMBIOSIS

CLIMATOLOGY

PARKS &

RECREATION

HYDROLOGY

STABILIZATION

ANIMAL WATER PLANT AIR EARTH

LEVELS OF THE TREE OF KNOWLEDGE

SOLAR

POWER

• Resilience: each Resilience can be learned by all Guardians.

DISEASE

RESISTANCE

• Knowledge: each Knowledge can be learned by all Guardians.

• Breakthrough: each Breakthrough can only be learned by 1 Guardian.

TOURISM

HYDRO

POWER

14 15

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!