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Green Guardians Rule Book

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Index

A

Abilities.............................................................................16

Agronomy (Knowledge).................................................15

Air (Resource)..............................................................5, 12

Animal (Resource).......................................................5, 12

Assign Waste....................................................................10

B

Biodegradation (Knowledge).......................................15

Biodiversity (Brakethrough)............................................16

Brakethrough cards........................................................16

Brakethroughs.................................................................16

Build..................................................................................9

Buildings (workshops and lab).................................5, 9

C

Clean...............................................................................11

Climatology (Resilience).................................................15

D

Deck building....................................................................6

Desert (Terrain tile)....................................................5, 12

Disaster cards..................................................................13

Disease Resistance (Brakethrough).............................16

E

Earth (Resource)..........................................................5, 12

Ecology (Knowledge).....................................................15

Explore..............................................................................8

External waste...........................................................10, 13

F

Food Security (Brakethrough).......................................16

Forest (Terrain tile)......................................................5, 12

G

Game Play..........................................................................8

Gather............................................................................8

Green Guardian................................................................5

H

Holistic Design (Knowledge)........................................15

Hydrology (Knowledge)................................................15

Hydropower (Brakethrough).........................................16

I

Icon Reference.................................................................17

Irrigation (Resilience).....................................................15

K

Knowledge.....................................................................15

L

Laboratory (Lab)..........................................................5, 9

Learn.................................................................................11

Levels of the Tree of Knowledge...................................15

Local waste................................................................10, 13

M

Mountain (Terrain tile)...............................................5, 12

Move...............................................................................9

O

Ocean (Terrain tile)....................................................5, 12

P

Parks & Recreation (Brakethrough)...............................16

Photosynthesis (Resilience).............................................15

Plains (Terrain tile)......................................................5, 12

Plant (Resource)..........................................................5, 12

Player Aid card................................................................17

Pollution......................................................................10, 13

Potable Reuse (Brakethrough)......................................16

PP (Prosperity Points).......................................................12

Prerequisites.....................................................................16

Produce...........................................................................9

Prosperity Points..........................................................4, 16

R

Recycling (Knowledge)..................................................15

Research..........................................................................9

Research token............................................................5, 9

Resilience..........................................................................15

Resource Allocation........................................................12

Resource cards...........................................................5, 12

S

Sanitation (Knowledge).................................................15

Scoring (Prosperity Points).............................................12

Stabilization (Resilience)................................................15

Solar Power (Brakethrough)..........................................16

Symbiosis (Knowledge).................................................15

T

Terrain tile....................................................................5, 12

Tourism (Knowledge)......................................................15

Toxicology (Knowledge)................................................15

Treatment (Knowledge)..................................................15

Tree of Knowledge.........................................................15

U

Upgrade workshop..........................................................9

W

Waste..........................................................................10, 13

Waste Collection (Resilience)......................................15

Water (Resource)........................................................5, 12

Wind Power (Brakethrough).........................................16

Winning...........................................................................4

Workshop......................................................................5, 9

18 19

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