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world. It’s the first time a game has been created in which the<br />

player’s actions influence living organisms in real time. It’s easy<br />

to see how these games can be used for educational purposes,<br />

Riedel-Kruse said, especially in the classroom to get students<br />

excited about biology.<br />

“Many computer experts discovered their love for computers<br />

when playing games,” he said. “Biotic games could have the same<br />

inspiring effect for biology and biotechnology.”<br />

Riedel-Kruse said he also is optimistic that these games will<br />

inspire the public to contribute to biomedical research, because<br />

games can be used by small armies of players or researchers who<br />

run experiments and gather data as they play.<br />

“Ideally we would like to structure a game so that many<br />

people will play, and each person feels like they are making a<br />

valuable contribution,” he said. “The more people thinking about<br />

a common problem with different backgrounds, the more likely<br />

we are able to solve that problem.”<br />

Nancy Van Prooyen (nancy.vanprooyen@ucsf.edu)<br />

is a postdoctoral fellow at the University of<br />

California, San Francisco.<br />

examples of scientific<br />

crowdsourcing for fun<br />

Other scientists have designed Internet-based video<br />

games to utilize the collective power of many people<br />

working on one problem. In the gaming world, this is<br />

referred to as crowdsourcing or citizen science, in which<br />

a task is delegated to a group of individuals with one<br />

common goal.<br />

Vijay Pande at Stanford University created a proteinfolding<br />

game (folding@home) that is run on the world’s<br />

largest supercomputer to generate new ideas about<br />

how proteins fold.<br />

In addition, EteRNA, a ribonucleic acid folding game,<br />

allows the public to create new RNA molecular structures.<br />

The players are scored based on known chemical<br />

properties of the RNA structure. The highest-scoring<br />

RNA molecules are tested in the laboratory. EteRNA<br />

was developed as a collaboration between the Carnegie<br />

Mellon University and the Bio-X.Game Center, an interdisciplinary<br />

research center at Stanford University.

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