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Drachenschreie - IDs für den addshout / player.teachword Befehl ...

Drachenschreie - IDs für den addshout / player.teachword Befehl ...

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<strong>Drachenschreie</strong> - <strong>IDs</strong> <strong>für</strong> <strong>den</strong> <strong>addshout</strong> / <strong>player</strong>.<strong>teachword</strong> <strong>Befehl</strong><br />

Man lernt die Worte nur, sie müssen immer noch mit einer Drachenseele freigeschaltet wer<strong>den</strong>!<br />

<strong>player</strong>.<strong>teachword</strong> 13E22 ; FUS = Force / Unrelenting Force<br />

<strong>player</strong>.<strong>teachword</strong> 13E23 ; RO = Balance / Unrelenting Force<br />

<strong>player</strong>.<strong>teachword</strong> 13E24 ; DAH (D4) = Push / Unrelenting Force<br />

<strong>player</strong>.<strong>teachword</strong> 602A3 ; IIZ (3Z) = Ice / Ice Form<br />

<strong>player</strong>.<strong>teachword</strong> 602A4 ; SLEN = Flesh / Ice Form<br />

<strong>player</strong>.<strong>teachword</strong> 602A5 ; NUS = Statue / Ice Form<br />

<strong>player</strong>.<strong>teachword</strong> 6029A ; STRUN = Storm / Storm Call<br />

<strong>player</strong>.<strong>teachword</strong> 6029B ; BAH (B4) = Wrath / Storm Call<br />

<strong>player</strong>.<strong>teachword</strong> 6029C ; QO = Lightning / Storm Call<br />

<strong>player</strong>.<strong>teachword</strong> 20E17 ; YOL = Fire / Fire Breath<br />

<strong>player</strong>.<strong>teachword</strong> 20E18 ; TOOR (T8R) = Inferno / Fire Breath<br />

<strong>player</strong>.<strong>teachword</strong> 20E19 ; KREIN (SHUL) = Sun / Fire Breath<br />

<strong>player</strong>.<strong>teachword</strong> 48ACA ; TIID = Time / Slow Time<br />

<strong>player</strong>.<strong>teachword</strong> 48ACB ; KLO = Sand / Slow Time<br />

<strong>player</strong>.<strong>teachword</strong> 48ACC ; UL = Eternity / Slow Time<br />

<strong>player</strong>.<strong>teachword</strong> 2F7BB ; WULD = Whirlwind / Whirlwind Sprint<br />

<strong>player</strong>.<strong>teachword</strong> 2F7BC ; NAH = Fury / Whirlwind Sprint<br />

<strong>player</strong>.<strong>teachword</strong> 2F7BD ; KEST = Tempest / Whirlwind Sprint<br />

<strong>player</strong>.<strong>teachword</strong> 60291 ; RAAN = Animal / Animal Allegiance<br />

<strong>player</strong>.<strong>teachword</strong> 60292 ; MIR = Allegiance / Animal Allegiance<br />

<strong>player</strong>.<strong>teachword</strong> 60293 ; TAH = Pack / Animal Allegiance<br />

<strong>player</strong>.<strong>teachword</strong> 3291D ; SU = Air / Elemental Fury<br />

<strong>player</strong>.<strong>teachword</strong> 3291E ; GRAH = Battle / Elemental Fury<br />

<strong>player</strong>.<strong>teachword</strong> 3291F ; DUN = Fury / Elemental Fury<br />

<strong>player</strong>.<strong>teachword</strong> 32917 ; FIN = Fade / Become Ethereal<br />

<strong>player</strong>.<strong>teachword</strong> 32918 ; ZI = Spirit / Become Ethereal<br />

<strong>player</strong>.<strong>teachword</strong> 32919 ; GRON = Bind / Become Ethereal<br />

<strong>player</strong>.<strong>teachword</strong> 5D16C ; Frost Breath<br />

<strong>player</strong>.<strong>teachword</strong> 5D16D ; Frost Breath<br />

<strong>player</strong>.<strong>teachword</strong> 5D16E ; Frost Breath<br />

<strong>player</strong>.<strong>teachword</strong> 602A0 ; ZUL = Voice / Throw Voice<br />

<strong>player</strong>.<strong>teachword</strong> 602A1 ; MEY = Foul / Throw Voice<br />

<strong>player</strong>.<strong>teachword</strong> 602A2 ; GUT = Far / Throw Voice<br />

<strong>player</strong>.<strong>teachword</strong> 5FB95 ; ZUN = Weapon / Disarm<br />

<strong>player</strong>.<strong>teachword</strong> 5FB96 ; HAAL = Hoof / Disarm<br />

<strong>player</strong>.<strong>teachword</strong> 5FB97 ; VIIK = Defeat / Disarm


<strong>player</strong>.<strong>teachword</strong> 3CD31 ; LOK = Sky / Clear Skies<br />

<strong>player</strong>.<strong>teachword</strong> 3CD32 ; VAH = Spring / Clear Skies<br />

<strong>player</strong>.<strong>teachword</strong> 3CD33 ; KOOR = Summer / Clear Skies<br />

<strong>player</strong>.<strong>teachword</strong> 51960 ; HUN = Hero / Call of Valor<br />

<strong>player</strong>.<strong>teachword</strong> 51961 ; KAAR = Champion / Call of Valor<br />

<strong>player</strong>.<strong>teachword</strong> 51962 ; ZOOL = Legend / Call of Valor<br />

<strong>player</strong>.<strong>teachword</strong> 44251 ; JOOR = Mortal / Dragonrend<br />

<strong>player</strong>.<strong>teachword</strong> 44252 ; ZAH = Finite / Dragonrend<br />

<strong>player</strong>.<strong>teachword</strong> 44253 ; FRUL = Temporary / Dragonrend<br />

<strong>player</strong>.<strong>teachword</strong> 60297 ; KRII = Kill / Marked for Death<br />

<strong>player</strong>.<strong>teachword</strong> 60298 ; LUN = Leech / Marked for Death<br />

<strong>player</strong>.<strong>teachword</strong> 60299 ; AUS = Suffer / Marked for Death<br />

<strong>player</strong>.<strong>teachword</strong> 60294 ; LAAS = Life / Aura Whisper<br />

<strong>player</strong>.<strong>teachword</strong> 60295 ; YA = Seek / Aura Whisper<br />

<strong>player</strong>.<strong>teachword</strong> 60296 ; NIR = Hunt / Aura Whisper<br />

<strong>player</strong>.<strong>teachword</strong> 46B89 ; OD = Snow / Call Dragon<br />

<strong>player</strong>.<strong>teachword</strong> 46B8A ; AH = Hunter / Call Dragon<br />

<strong>player</strong>.<strong>teachword</strong> 46B8B ; VIING = Wing / Call Dragon<br />

<strong>player</strong>.<strong>teachword</strong> 6029D ; KAAN = Kyne / Kyne's Peace<br />

<strong>player</strong>.<strong>teachword</strong> 6029E ; DREM = Peace / Kyne's Peace<br />

<strong>player</strong>.<strong>teachword</strong> 6029F ; OV = Trust / Kyne's Peace<br />

<strong>player</strong>.<strong>teachword</strong> 3291A ; FAAS = Fear / Dismaying Shout<br />

<strong>player</strong>.<strong>teachword</strong> 3291B ; RU = Run / Dismaying Shout<br />

<strong>player</strong>.<strong>teachword</strong> 3291C ; MAAR = Terror / Dismaying Shout

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