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Warthog!
Bhorh (pronounced Boar) who, after being
ked by a pig monster, discovers a magic sword
turns him into the ancient skeletal hero
hog, granting him the power to temporarily
form into his opponents who are defeated by
word.
story follows Bhorh as adventures ensue, leading
o the corners of Abeyant to discover the
ing of this magical sword, all whilst meeting
friends and adversaries along the way to finding
lace in the world.
h is a brave and charismatic youth who always tries to
s best, even if things don't turn out that way.
h's life changes after gaining a magic sword that lets
ransform into the mythical hero... Warthog! allowing
o transform and use the powers of the foes he
ts.
hog is an ancient hero from a time
passed but not much is known
t him outside of his tales, even his
is a mystery! but now his spirit
es within this sword and he only
fests himself when wielded by
h.
is a simple lad in a simple town
ives to be just like his brother in
ueens guard. He's a very friendly
n but he can also be very head
g about what people think about
making him liable to getting in
le leading him to to situation
e he meets Bhorh.
ode 1
story begins with a young boy named Bhorh, an adventurous and curious lad who lives in
nd of Abeyant, a fantasy land where the Middle Ages meet modern convenience. Bhorh
s his local hay station and encounters a pig-man monster general wielding a magic
d and after defeating the general the boy takes the sword for himself
ode 2
h obtains sword and starts having fun with new powers (juvenile use of powers) and
es trouble in his home town. Whilst fixing the trouble he caused Bhorh tries to use the
r of the sword to fix things, but the sword seems to be broken, leading Bhorh to go out
ind a blacksmith to repair it. Hybris discovers that the general was defeated and lost the
d to a boy, the general reveals the location of the boy’s home.
ode 3
is journey to go find the blacksmith, Bhorh encounters a young lad called Rollo who
s help and after helping him he offers to join and help Bhorh with his problem and
s him towards the nearest village so that he may find the blacksmith
ode 4
no clue for finding the sword maker, Bhorh and Rollo journey to the nearest village to
nswers but nobody knows anything except a strange old man who points Bhorh in the
tion of a dangerous, forest nearby where Bhorh and his companion journey into. They
y make it through the entrance before a strange figure saves them.
It is revealed that the strange figure who saved them is a large, bear-like man who takes them to
his hut, back at the hut the man reveals that he is indeed the blacksmith, and he explains the
sword, the legend, how its incomplete and how Hybris wishes to use it to rule the world. After
learning this Bhorh realises his home will have been targeted and rushes back to realise he was
too late, he finds his family tidying up their shop and realises he needs to stop Hybris, the only
way being to find the pools before Hybris does, Rollo decides to go along too
Episode 6
Bhorh and Rollo set off to find the first pool in the north of Abeyant coming across the capitol of
the country where the city is hosting a festival for the Queen Rhani. As Bhorh and Rollo are enjoy
the festival they come across floats dedicated to the festival that they accidentally break and
must fix before they go out into the parade. The boys get caught as they are attempting to fix
the floats and are brought to the Queen herself who, amused by their story and endeared by
their attempt to fix things, lets them go and enjoy the rest of the day. As Bhorh and Rollo
attempt to leave the city the disguised Queen stops them at the gate informing them that she
knows about the sword they carry, that they should be careful about their presence in the future
and that they’ll have the Queen on their side to stop Hybris.
Episode 7
The gang nears the first pool and runs into Hybris for the first time, they fight. Cliff-hanger
ending as the fight escalates
Episode 8
The fight continues, Hybris appears to gain the upper-hand but just before she wins, Bhorh
manages to power up the sword and is brought into a realm outside of time where the spirit of
the sword speaks to him about his destiny and who he could become if he stays on the right path
but should he let the power of the sword consume him then he will be corrupted. After being sent
back to the real world he gains a new power and drives Hybris back to her lair and makes plans
to gather at the next pool.
A Bird security camera scans back and fourth, keeping an
eye out for any trouble.
A man in his 30's pulls up in a horse and cart. He pulls up
to a station, jumps out of his wagon and grabs a bit of
piping attached to a water pump and places it in the horses
mouth.
Water can be heard pouring into the horses mouth. On the
water pump there is a a tiny watermill that turns a counter
over as water passes through.
A woman walks out of the haystation and climbs into her
cart, she turns a small wooden dial, lighting 2 lanterns
hanging off the front of the cart and leaves.
BHORH leaves the station enjoying the snacks and drink he
has bought inside. He is about to take a bite of a pea pod
as he spots a two people arguing.
Bhorh drops everything and hides behind a water pump, he
peeks around a corner out of curiosity and spots a big
monster threatening an OLD MAN with a sword. It is a large
sword with a skull and crossbones on the cross-guard.
You're a real piece of work you
know, do you know how long my wife
is going to nag at me for being
late?
The monster is a scarred pig-man wearing armour, carrying
two holstered daggers in addition to the sword.
PIG-MONSTER
Well the quicker youse give me
your coin-purse, the quicker youse
can get going.
OLD MAN
Alright, alright... give me a
second, you'll regret this when
the town crier hears and everyone
knows, you won't be able to go
anywhere.
The Pig-monster flaunts the sword around and flurries it
with pride, gloating about what he's going to get for
retrieving it.
The boss sure is going to be happy
when I get back, I might get a
promotion and everyone will have
to answer to me as the bosses
right-hand man! might as well
treat myself on a job well done,
eh? Hehehe. *snort*
Bhorh sees how distracted the Pig-monster is and comes up
with a plan to stop him. He sneaks his way over from behind
and before any of them notice him he wraps his arm around
the Pig-monsters neck and wrestles him to the ground.
GAHH!
PIG-MONSTER
BHORH
Yeah that's what I thought! Leave
the guy alone you bully!
PIG-MONSTER
You... Little... Brat! Get...
Off... Me!
on the tip of his helmet. Time stops as a black void grows
from the sword, transporting them to a mind realm.
INT. MIND REALM
Drips and steps echo throughout the void as Bhorh comes to
his senses. He steps towards the Old man, frozen in place
and colour-less.
BHORH
What the...
He pokes the old man in the face but there's no response
Bhorh rubs his head and scans the room, he is confused
about what happened, where he is, and is dazed from being
hit. An ancient stone plinth stands behind him wrapped in
ivy with a basin of water on-top.
Bhorh peers in and see's his reflection, as water runs from
the vines and drips into the basin his reflection distorts
and warps, a pale and boney figure with fiery eyes reveals
itself within his own reflection.
An ominous voice calls from within the basin
Bhorh... There are many ways to
look at the world and many ways to
look at yourself, not everything
is as it seems... and only by
learning to see yourself the way
the world does, and the world the
way your enemies do can you unlock
the power within...
A skeletal hand emerges out of the water with an offering
gesture.
VOICE
are you ready to protect Abeyant
and the meek who inhabit these
lands?
Bhorh grabs the hand and is slowly pulled into the water.
A white light flashes across the screen as Bhorh's face and
the skeletal face appear across from each other, the two
faces move towards the center and overlap. Bhorh's eyes
turn into flames.
in hand.
Bhorh's body is surrounded by a light that shapes and molds
his body into the skeletal figure, donned in just his
armour, Bhorh's eye sockets ignite as he poses with the
leaving a large plume of smoke where Bhorh was stood.
EXT. HAYSTATION
Boom! A large cloudy explosion sends the Pig-monster flying
out with a trail of smoke and he crashes straight into a
cart with legs dangling out.
The Old man runs away screaming and quickly jumps into a
bin to hide, dropping coins on the floor.
OLD MAN
You kids are crazy, why can't you
keep it quiet like the rest of us!
he closes the lid on his head and locks it but realises he
left coins behind and opens the lid to quickly grab them
but topples the bin over.
The smoke settles, unveiling a boney foot, then an arm and
then a skull wearing a pointy leather and gold helmet with
horns.
q
A large gust of wind blows the smoke away as the skeleton
figure steps forward dressed in almost the same clothes as
Bhorh and carrying the sword the Pig-monster had, he has
now become the ancient hero WARTHOG.
the trouble he'll face if he comes back to the boss without
the sword, he'll definitely be punished for losing it and
god only knows what they'll do if they find out it was to a
child as well.
PIG-MONSTER
Oh man, oh man....
Pig-monster climbs out of the wagon and draws his daggers
as a shimmer washes over, he disappears. Warthog looks
around in a frenzy, a pain pierces his forehead as a vision
appears, its in first person showing a monster pulling 2
daggers out of its sheaths and teleporting above someone
from behind, plunging from the air into the persons back.
Before the daggers pierce the person the vision ends and
without hesitation Warthog readies his sword and spins 180
degrees, swinging at the same time. A weight pushes back
against the sword, the pig monster is falling in
slow-motion in the air with a look of absolute glee that
shatters into despair, his attack is countered by Warthog,
the speed of the counter sends the Pig-monster flying into
the gravelly mud, leaving him unconscious.
Is it over yet? I want to go home,
my wife made a special tea and the
jousting started 5 minutes ago.
A wisp of smoke surrounds Warthog as he transforms back
into Bhorh, he is amazed and shocked at the new found power
he has with the sword.
BHORH
That... was... Awesome!, did you
see the way I kicked that guys
butt! I mean I have no idea how I
did it and I was sure that I was a
goner when he hit me but I went in
this weird place and I..
The Old man looks visibly annoyed at Bhorh, deflating his
posture and letting out a dismissive sigh.
OLD MAN
Yeah, yeah, whatever, If I was 5
years younger I would have had him
on the floor in seconds and
without any woo-hoo magic either
now move before I miss the
jousting.
by one from a hole.
BHORH
You're welcome then, I guess
Bhorh notices the coins, takes a couple and excitedly runs
back into the haystation to get more snacks.
END
I The wish show to make will mostly a show be that a comedy/action pushes the structure show with of pre-teen drama focusing shows forward the direction by introducing of the show
mythology and relationships and psychology between the in a characters, manner that linking is suitable each major and engaging plot point not to only a satisfying for the target and
audience natural conclusion. but also the parents watching it too.
The layout of the show will have a tandem narrative with the first being the short term episode
by episode narrative and also a long term narrative that spans over the whole season.
The show would then go on to 2nd and 3rd seasons before coming to an end at season 4.
this kind of show there will be many opportunities to make merchandise based off
ing ranging from toys based off...
racters
s within the show
- Swords
- Shields
- Staffs
- Other props
es
tumes
ks
yards
ets
ks
ches
thes
- Shirts
- Pants
- Coats
- Pyjamas
s with mini-figures etc.