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Art Of Electrons Robbie Johnson

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Contents

rons Synopsis PG 2

acter Concepts PG 4

onment concepts PG 18

tional Notes/ Development Sketches PG 22

t PG 26

board/ Animatic PG 37

uction And development

reation Process PG 48

ating PG 49

acter Colouring PG 50

ground creation PG 51

tional Elements & Lip syncing PG 52

g PG 53

king With the Cast PG 54

king on the Music PG 55

deas PG 56

r PG 57

uction Schedule PG 58

lusion & Thoughts on the Project PG 63


2

Electrons Synopsis

explores the miniature world of

life inside our electrical appliances.

They are a society that thrives from their

sole purpose to provide and transport

power at a constant rate.

Electrons transfer the power within

themselves into orbs which is then given

to our appliances through plug sockets,

engines, etc.


ne Synopsis

day we meet two electrons waiting in

very large queue. Bored from waiting

e of the electrons teases the electron

iting in front of him causing the now

noyed electron to turn around pushing

er the electron behind her causing him

d all the electrons behind him to drop

ir orbs. This causes a power cut in our

rld. Panic ensues amongst the

ctrons, can they resolve this power cut?


4

Zap

tempered character, these

characteristics causes him

to be one of the main

characters in Electrons.

Zap's anger towards

Spark poking him causes

him to break both his and

Sparks orbs and in the

end everyone else.

Zap just wants to get

what he needs too done

and is voiced by Ryan

Harvey.


Zap


6

Spark

but mischivious character

leading her to be one of

the main characters in

Electrons.

Whilst bored waiting in

the queue she decides to

tease and poke Zap,

causing him to get angry

at t her and causing her to

fall and smash her orb.

Spark is usually quite

bright and innocent in her

behaviour and she is

voiced by Chloe Johnson.


Spark


8

Staff 1

as s a member of staff

managing the queue

in the extension lead.

The Staff Electrons are

Electrons who cannot

produce power any

more, so instead they

try too keep things

flowing smoothly.

Staff 1 is calm,

collected and tries to

remain professional

with his work. He is

voiced by Finlay

Dalziel.


Staff 1


10

Staff 2

1, , Staff Electron 2 work

maintain the queue

within the extension

lead.

Also like his college, he

cannot create power any

more, but unlike his

colleague he is a bit

more direct with getting

on with things .

He is good at controlling

a situation. he is played

by Simon Sylvester.


1

Staff 2


12

Volt

packs quite a lot of

energy within him. This

makes him very useful

within the Electrons

world.

He appears tough and

confident, but when the

black out happens he is

the first one too panic.

Volt is both helpful and

a hindrance due to his

ego during the black

out and is played by

Reece Brown.


3

Volt


14

Solaria

care free character and

is s made of green

energy (Solar power,

wind power, etc).

Solaria's creation from

external sources has

resulted in her being

very wiggly, but having

two extra arms which

can come in handy.

Solaria is a popular

character within the

Electron world and is

played by Victoria

Dowling.


5

Solaria


16

Hydro

character who is

created from hydro

power/ electricity.

Hydro's form is

unique, he has no

arms, but can morph

his body into different

shapes and has small

bubbles that raise up

and pop above him.

Hydro is also quite

strong being able to

even pull volt. He is

also played by Matt

Doherty.


7

Hydro


18

Living Room

of f the first locations we

see in Electrons. This

version of the living

room has a large TV,

window and a cabinet.

But the biggest

difference in this version

of f the living room is the

old man, who has since

been changed to an old

lady.

This location is

commonly used too

show how the Electrons

world effects our world,

such as the when the

black out happens.


9

Extension Lead

is our first location

in the Electrons world.

enviorment was

ired by creating of a

ure of curcuit board

ponets and the astetic

aiting in a queue for

e where large

ed objects populate

surrounding area.

goal for this location

to creat an

ronment that would

out of the ordinary

he viewer but normal

he Electrons.


20

The E.B.G Emergancy Power Back up

Room

Generator, is quite

different from what you

may aspect.

The purpose of the E.B.G

is s too help the Electrons

power up their new orbs

and fix the black out. This

enviorment was created

from trying too find a way

to impliment physical/

man power into the story

whilst also taking the idea

of f a generator being filled

wires and machine parts

and flipping it on it's head

into something very

different.


1

B.G Power Room

ect was to try and

rove my illustaration

s. . So the E.B.G got a

nt piece of concept

re I experiment with

pective, depth and

les.

is concept the camera

aced on the of the

er levels of the E.B.G

looking down into the

er of the room.

e final film a shot like

could be used for the

e when Staff Electron

ows his whistle.


22

Additional Information/

Development sketches


3

Additional Information/

Development sketches


24

Additional Information/

Development sketches


5

Additional Information/

Development sketches


26

Writing the Script and the Thought

Process Behind it

the script. In my previous projects there has only ever been a few lines and actions

happening on screen, so the script was usually pretty straight forward to work on

with the help of feedback from others.

But since this project was much bigger and there is a lot more talking is in film

compared too my previous projects, it was a challenging balancing act of dialogue

and actions on screen and condensing it down into a small enough amount, where it

would be suitable to create.

In total there was 11 drafts of script created, the first script being 12 pages long and

the final script being just under 6 pages long. The following pages include the entire

script.


7

OME LIVING ROOM

Script

e an elderly woman watching TV sitting on a sofa chair.

en see behind the TV an extension lead connected to the wall. There is one socket that has a plug in it for the TV.

en zoom into one of the empty plug socket holes.

LUG SOCKET

entering the plug socket hole, there's a micro world with a large winding purple carpet forming queue across the

board floor. The queue is filled with Electrons leading to a stage underneath a large plug coming from the ceiling.

d the queue, are large versions of electrical components such as wires, alit up power signs as well as a digital

In the queue are different glowing electrons holding glass orbs. Along with a couple of staff electrons that are not

g, but maintaining the queue. Near the stage, is one of the staff Electrons helping a green Solaria electron onto

age.

STAFF ELECTRON 1:

Next, Right this way madam, Watch your step.

ing on the stage is another Staff Electron waiting for Solaria. As Solaria stands underneath the plug the staff

n asks her.

STAFF ELECTRON 2:

Have you done this before, you know what to do?

SOLARIA:

Yeah, 30th time today actually. The Staff Electron smiles in acknowledgment to Solaria.


28

Script

Solaria holding her glass orb presses the sides of it and transfers her energy into the orb, the glow around the

Electron begins to dwindle. Once done Solaria throws the orb upwards towards the plug. The plug absorbs the orb

and the staff Electron passes Solaria a new empty glass orb.

STAFF ELECTRON 2:

Thank you, if you can make your way down those steps, they will take you back to the main frame.

STAFF ELECTRON 1:

Next up please, oh watch your step. Further back in the queue we see a yellow electron looking very bored as he

waits in the queue.

ZAP:

(Sighs)

Zap leans to the side of the queue looking at the Electrons in front of him and then looks towards the giant digital

clock as it slowly turns to the time of 20:03:10. Zap closes his eyes a tilts slightly backwards with his arms dropping

to his sides as he grumbles to himself.

ZAP:

(More impatient sigh) come on, I've been waiting here for 8 seconds.

Waiting behind Zap is a pink Electron, who also looks bored. We see the pink Electron looking at Zap with an

expression on her face as if she is planning something.

SPARK: Hmmmm

Spark's face lights up as she comes up with an idea.


9

pokes Zap.

Script

SPARK:

Boop

napping out of his trance of boredom, confused by what just happened, before shrugging it off. Spark then

the other side of Zap.

SPARK:

Boop

ce again looks around confused, as he does so Spark pokes him again.

SPARK:

Boop

keeps poking Zap repeatedly, speeding up as the poking gets faster, making Zap more annoyed until he

around to face Spark swinging his arms towards her.

ZAP:

WILL YOU CUT THAT OUT!

swings his arms, Spark stumbles backward and falls into the Electron behind her whilst dropping her power

hattering on the floor.


30

As the glass shatters Zap stumbles in shock, avoiding the glass shards, this causes him to bump into the Electron in

front of him in the queue.

Script

ZAP:

Ahh, Ugh!

The two watch as each line of Electrons fall into each other like dominoes.

ZAP:

Uhhhh

Zap turns to the Electrons falling behind him, the staff Electron helps Volt at the front of the queue up the stairs.

STAFF ELECTRON 1:

Watch your step-

As the Volt Electron takes a step up the stairs the domino toppling Electrons cause Volt to fall over.

Zap and Spark look at each other, their faces in shock.

VOLT:

Oww!

ZAP & SPARK:

Uh Oh...


1

UTSIDE OF HOUSE

hts inside the house through the window go out.

OME LIVING ROOM

ld lady looks up at the dark light.

ADY:

Script

ld Lady then slumps back into her chair looking relaxed.

ADY:

t'll be alright.

LUG SOCKET

hile, in the dark plug socket, Electrons are running around everywhere in a panic not knowing what to do.

RONS:

HHHHHHH!

see the Electrons panicking, we see one of the staff Electrons trying to calm everyone down to no avail.


32

Script

The Staff Electron is pushed out of the way by Volt.

VOLT:

WE'VE NEVER HAD A BLACKOUT BEFORE! WHAT DO WE DO!

Amongst all the chaos we see Zap and Spark making their way through the crowd, looking for a way out. The two

end up walking towards one of the plug socket's exit tunnels with a sign above it saying "EBG". The two look

confused.

ZAP:

What's the EBG?

Suddenly the two Staff Electrons appear behind Zap & Spark.

STAFF ELECTRON'S:

The Emergency Backup Generator!

STAFF ELECTRON 2:

That'll fix the blackout.

Zap and Spark turn around to the crowd of panicking Electrons and try to get their attention.

ZAP:

Hey!, You guys! Everyone pleas-


3

Script

d Spark's yelling is engulfed by a loud yell from one of the Staff Electron's talking into a speaker.

STAFF ELECTRON 2:

QUIIIIIET!

om goes silent as the panicking Electrons stop in their tracks and face Zap and the others. Zap Steps

ds them.

ZAP:

Okay everybody listen up! We have a plan... I think.

ELECTRON 1:

d we do. Everyone we need to make our way to the EBG! There we can replace your power orbs, power

up and fix this blackout.

STAFF ELECTRON 2:

Any questions?

owd of electrons nod their heads, except for one electron in the back raising his hand.

taff Electron cuts off the question dismissing it.

DISTANT ELECTRON:

Uh, yeah! What's an EBG-!


34

Spark And Zap turn around running into the EBG tunnel, with the other Electrons running behind them as the two

staff Electrons guide the crowd into the tunnel.

EXT: OUTSIDE CABLES

ZAP:

Cmon guys!

STAFF ELECTRON 1:

Okay, this way everybody let's get a move on!

STAFF ELECTRON 2:

This way! Let's Go! Let's Go!

We see cables running from under the house and into the ground. We follow this cable as it leads to a generator.

INT: EMERGENCY BACKUP GENERATOR

Script

The Electrons arrive at the EBG, which looks like a gym. Lots of exercise bikes fill the large room as multiple floors

of bikes can be seen with wall ladders between the floors. There are mirrors on the walls of the room and wooden

floors. All the bikes have baskets hooked onto the front with cables running across the floor into the walls of the

room. As they run into the room, there are two tubed dispensers dropping new power orbs. We see Zap and Spark

run towards each of the dispensers, grabbing a new orb and making their way to bikes as the other Electrons

follow suit.

SPARK:

Quick grab a new orb!


5

Script

om quickly fills as electrons enter and get onto the bikes. They put their orbs into the baskets. One of the

hows off his muscles to some lady Electrons, he is then grabbed by the arm by a Hydro Electron, pulling him

VOLT:

(Grunt) Haha, WHOA!

O:

on! We don't have time for this!

taff Electrons enter the room, one wearing a cap and a whistle. Standing in the middle of the room he blows

istle, causing all the Electrons to begin cycling frantically. As they cycle the orbs begin to glow. Zap's orb is

st 5 to glow and be powered, followed by Spark, and so on. The light then goes out, the room glows in

nt colours from the glowing orbs of each Electron.

STAFF ELECTRON 2:

Alright, that should do it! Quick let's head back!

lectrons jump off, grab their orbs and leave the EBG.

LUG SOCKET

ctrons go back to their original positions.

STAFF ELECTRON 1:

Quick throw your orb!


ELECTRONS:

36

(Cheering)

Script

INT: HOME LIVING ROOM INT

The old lady is asleep in her chair, as the lights turn back on waking her up from her slumber. OLD

LADY:

Zzzzz... AH! Wha...Zzzzz

INT: PLUG SOCKET

Zap and Spark are back in the queue, staring awkwardly at each other.

ZAP:

hehe....hehe.

SPARK:

hehe...yeah. No hard feelings right?

Spark pats Zap on the back, causing him to drop and shatter his orb. Zap in retaliation slaps Spark's orb out of her

hand. The two looks at each other annoyed.

CREDITS/ END


17

Storyboard/ StoryBoard/ Animatic


38

StoryBoard/ Animatic


9

StoryBoard/ Animatic


40

StoryBoard/ Animatic


1

StoryBoard/ Animatic


42

StoryBoard/ Animatic


3

StoryBoard/ Animatic


44

StoryBoard/ Animatic


5

StoryBoard/ Animatic


46

StoryBoard/ Animatic


The StoryBoard/ making of Animatic

Electrons

2 7 that I had set Feedback

myself up for beginning of the

ducon for Electrons. I did receive some

dback from my tutors explaining that they would

to the see the characters appear more bouncy

expressive which I used as one of my key goals

the project moving forward as I started

ducon.


48

The Creation making of process

Electrons

2D animaon using the soware Toon Boom Harmony and edited with soware,

such as Premier Pro and aer Effects. Whilst developing the project, the creaon

process was put into 6 stages, these were the following:

Animang

Character colouring

Background creaon

Background colouring

Addional features and lip syncing

Addional animaon

I felt this six-step process would be the most effecve whilst creang Electrons.

The six steps will be expanded on in more detail on the following pages.


9

The making Animating

of Electrons

ted with simple shapes this proved useful and difficult. This is

ause I had an easy to idenfy shape for most of the characters but

ng the squash and stretch proved difficulty in some shots such as

n ZAP hops on the bike. Figuring out how the character portrays

on of his body, whilst needing to squash and stretch in mid-air

re landing on the bike was a parcularly difficult process.


50

The Character making Colouring of Electrons

bucket tool and drawing within the colour layer. This

proved useful and would take a while as somemes

depending on character movements or number of

characters on the screen. The process would include

things such as re colouring a characters arm movement

for each new frame or squash and stretch for each new

frame.


1

The Background making of Creation

Electrons

effecve with the context of the Electrons world. The

ironments vary from locaon to locaon each with their

n problems to solve such as learning how to draw depth

elevaon for the E.B.G. I would then proceed to colour

backgrounds using the colour layers and even borrowed

ments from mulple Shots and incorporang them into

ers.


52

Additional The making Elements of Electrons

& Lip Syncing

the shots which mostly included glows and colouring to each of

orbs in various parts of the film. Next, I would lip sync the dialogue

to the footage. As no character had a specific jaw line the

character could all use the same mouth and by creang key mouth

posions in another document, I could place each mouth in the

frame they needed to be in and then in between them. Lastly, I

added some addional animaon which included things such as

blinking lights and details to background elements such as the

capacitors.


3

The making Editing

of Electrons

final shots, I would place them in Premier Pro. I would place

shots within the meline and sync the dialogue and foley.

ever, two shots were edited in Aer Effects, these shots were

whenever Grandma was on screen. The reason for this was

ause I used Aer Effects to manipulate the shape and size of

adverts for the television. The foley proved to be quite the

ling act, as a lot of the sound effects (as well as the dialogue)

to be layered on top of each other within mulple audio

ks.


54

The Working making With of Electrons The Cast

both for the main character roles and minor roles.

I learned early on that acng out a scenes and portraying characters to

the voice actors would help them understand what was happening in

the scene and the tone of voice I wanted them to try and achieve.

This also involved a lot of travel including going as far as Leeds on

several occasions, as I would make sure to be there in person for each

cast member and work around their metables. In the end I am

thankful to every person who accepted in taking part of this project.


5

The Working making on of the Electrons

Music

fortunate enough to work with Jack Steggles.

was living at the boom of the country during the making of Electrons, so it

a useful skill to acquire when learning how to effecvely communicate

out being in person.

ther we discussed what type of sounds and style of music should be played

rious points in the film and would try to create it. I would convey an

on or scenario and we would work together and expand our ideas from

e.


56

The making Cut Ideas

of Electrons

cut mostly due to me constraints and quesoning if they were necessary. One

such example is that originally the characters were going to glow to show the

power emanang from them. However, in the end this idea had to be scrapped

due to the risk of the screen being too filled with glows and character colours

mixing too much. In the end this was only applied when they Electrons put

power into their orbs.


7

The making Cut Ideas

of Electrons

it was delivered. The line "I've heard of these black outs! Once the powers

it never comes back!" was originally going to be spoken by the character

This was changed to background audio as the pacing/ming of shot proved

long when placed with everything else.


58

StoryBoard/ Animatic


9

The Production making of Schedule

Electrons


60

The Production making of Schedule

Electrons


1

The Production making of Schedule

Electrons


62

The Production making of Schedule

Electrons


3

Conclusion/ The making Final of Electrons

Thoughts

refining past skills as I had hoped to achieve from the start of the project as

as being able to idenfy areas I would like to improve upon in the future.

l that I have improved my knowledge of creang depth within images,

oving my techniques for walk cycles and lip syncing as well as understanding

n to let go of ideas and concepts on a project for a beer outcome. Of

se, teamwork and communicaon skills were improved thanks to everyone

lved with the project. I would try to make more me to beer the details

in the backgrounds as well as revise the script a couple more mes as I feel a

le of lines did not quite work.

rall, I feel happy with this project as well as coming away from it with new

refined skills and once again thank you to everyone involved whether you

a musician, voice actor or tutor.



Thank you For Reading



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