Up The Siege! - March 2024
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MAR <strong>2024</strong> | ISSUE 2<br />
RAINBOW SIX FANZINE
IN THIS ISSUE<br />
2<br />
3<br />
12<br />
13<br />
15<br />
17<br />
21<br />
22<br />
23<br />
27<br />
30<br />
Letter From the Editor<br />
Why We’re So Back<br />
Six Invitational <strong>2024</strong> Recapped<br />
Interviews with Felipox, Maria Bonino & Iain Chambers<br />
Stage 1 Calendar - All Leagues<br />
Provided by Sprabuni<br />
North American League Stage 1 Preview<br />
With Lynnx<br />
Europe League Stage 1 Preview<br />
With TomJSherlock<br />
Exclusive FNATIC Interview<br />
With Patrik Sattermon, Saethus & Tyrant<br />
Around <strong>The</strong> World Stage 1 Preview<br />
With Titan<br />
Esports Global <strong>Up</strong>dates<br />
How OCE, MENA, LATAM & ASIA are competing for Phase 2 Spots<br />
Coach Corner<br />
KangruKenny returns to discuss upcoming balance changes<br />
Operation Deadly Omen<br />
Learn about Deimos with Alyttleton<br />
Humans of <strong>Siege</strong><br />
Feature Xhosa<br />
1
LETTER FROM THE EDITOR<br />
WE ARE SO<br />
F*CKING BACK<br />
I don’t know how any event follows up the Six<br />
Invitational <strong>2024</strong>. Seriously.<br />
I’ve not watched the event back yet so I don’t know how<br />
it looked on the broadcast, but believe me when I say I<br />
think that is the loudest crowd I’ve ever seen or<br />
experienced in my life. I’m not talking just esports, I’m<br />
talking having witnessed multiple live sporting events<br />
spanning Football, Boxing, Rugby, NBA and many<br />
more. <strong>The</strong>re might have only been 10,000 fans in that<br />
arena but the passion and energy on show made it feel<br />
like there was 100,000.<br />
On a personal note I’m incredibly proud and honoured to<br />
have played a small part in the success of the<br />
tournament and broadcast. First of all running two<br />
streams concurrently in different languages is no mean<br />
feat, from an analyst desk point of view we had to be<br />
shit hot all over our timings for throws which we<br />
executed perfectly (in my opinion). It was also Fabians<br />
first time on the desk in front of a crowd, not that it<br />
phased him whatsoever.<br />
Turning now to <strong>Up</strong> <strong>The</strong> <strong>Siege</strong>! Response to Episode 1<br />
was absolutely incredible, over 10,000 people showed<br />
interest and support which gave me so much confidence<br />
that this passion project is viable and I’ve started making<br />
plans and commitments going forwards to secure future<br />
episodes. If anyone has any feedback or<br />
recommendations you’ll know that I am probably the<br />
most open person to any kind of feedback,<br />
recommendations or criticism so just hit me up on<br />
socials or email.<br />
Future episodes of <strong>Up</strong> <strong>The</strong> <strong>Siege</strong>! will be translated into<br />
multiple different languages to engage a worldwide<br />
<strong>Siege</strong> community. Alongside that we’re planning on<br />
releasing physical copies in time for the Manchester<br />
Major in May. When we do release physical copies we<br />
will do a bundle that includes all previous copies for<br />
those that would enjoy collecting them.<br />
Thanks again to everyone that supports us, you don’t<br />
know how much it means.<br />
Jack Fresh Allen<br />
Editor-in-Chief<br />
2
3
Maria - thank you so much for agreeing to do an interview. First of all what was it like for Brazil to host<br />
Six Invitational <strong>2024</strong>? How important was it to Brazilian fans & players?<br />
It was a dream coming true!<br />
It felt like a gift for us after all the hard work, from Brazilian teams that were so dominant to the staff and<br />
casting talent that always worked from 7am to 10pm on tournaments to make the best broadcast ever. That’s<br />
without forgetting the Brazilian R6 community which deserve a lot too, we are very passionate about the<br />
game.<br />
We are already in <strong>March</strong>, but something just keep us holding onto the SI, it’s like the feeling of not letting go<br />
even after it’s done.<br />
How much of a difference do you think the Brazilian crowd made to help W7M achieve victory? Can<br />
you translate some of the songs that they were singing?<br />
I can say that the crow was the real grand final’s MVP. W7M had almost a whole stadium screaming for them<br />
and that only made the players more confident to play their game.<br />
I even asked Nade if they would hear the crowd and if they would anxious about it, he answered saying that it<br />
didn’t have a negative impact, only positive. One of their songs that I remember is as follows:<br />
“1, 2, 3, 4, 5, 6, W7…W7…W7…”<br />
What was your favourite part about Six Invitational being held in Brazil?<br />
For me personally, the best part was that I had the chance to meet a lot of people that watch me on R6<br />
streams, I had no idea of how loved by the community I was until that moment.<br />
It’s also funny seeing people outside Brazil having the chance to come to a country like ours, with so many<br />
diversities in food, music, culture and weather (it is really hot hahaha)!<br />
You’ve been to so many <strong>Siege</strong> LAN events worldwide, do you think this was the best event <strong>Siege</strong> has<br />
ever had?<br />
Brazil is the best region for so many reasons, one of them it’s the passion we have for Rainbow Six <strong>Siege</strong>.<br />
Brazil held an event that is unforgettable, it’s not fair to even compare. It was, in fact, the best event <strong>Siege</strong> has<br />
ever had! I remember going to Six Invitational 2023 in Montreal and not hearing 50% of the crowd, at the<br />
Ibirapuera, after the teams, the crowd was the main attraction for sure.<br />
I do not see anything like SI<strong>2024</strong> happening again so soon, maybe in another game, but in R6 I don’t think so.<br />
If we want something to compete with SI <strong>2024</strong>, it must be a Major in Brazil.<br />
4
5
6
Felipox - first of all CONGRATULATIONS ON<br />
WINNING THE SIX SINVITATIONAL <strong>2024</strong>. This<br />
means that you won every official event in<br />
Rainbow Six this year to become the undisputed<br />
Champions. How does that feel?<br />
Thank you very much. It feels surreal to win every<br />
tournament this year, and to be honest I can’t<br />
describe how happy I am with that.<br />
It has always been my dream to win a S.I, but I never<br />
imagined it would be the way it was, dominating all<br />
year before it and then making a historical comeback<br />
in the last map.<br />
Just surreal.<br />
Lots of people said that W7M started a dynasty<br />
with the Six Invitational win. Do you think that<br />
you created a dynasty or is there more work to<br />
do?<br />
Yeah, I think it’s fair to say that we created a dynasty.<br />
Winning everything there is to win in a year is not<br />
something that is easy to do and it is something that<br />
hasn’t happened in a very long time in <strong>Siege</strong>. With<br />
that being said, we still have lots to do to consolidate<br />
ourselves as maybe the best team of all time.<br />
You obviously played in one of the greatest<br />
comebacks of all time.<br />
In fact W7M had to come back twice to get to the<br />
SI title. First the comeback against VP and then<br />
the comeback against FaZe in the final.<br />
What were the big reasons for the comeback?<br />
How was it even possible???<br />
To be honest, i don’t even know how that’s possible<br />
hahahahah, I think some things are just meant to be.<br />
Of course we did our part, we didn’t give up in any<br />
moment, always trying to find solutions even when it<br />
all seemed too difficult for us.<br />
7<br />
I think the trust we have in each other helps a lot in<br />
these moments too, it’s like we know we can do it.
It was well documented that the roster will now<br />
leave W7M after Six Invitational. How much did<br />
that have an impact on the team at SI? What<br />
happens for this team and roster after Six<br />
Invitational?<br />
In my opinion it didn’t really change much. Of course<br />
we wanted to win this event to come to a perfect end<br />
with W7M, but we didn’t let that affect us in a<br />
negative way.<br />
About the future, I can say that the roster is all going<br />
together to a new organisation, with the addition of<br />
Vittzz, an analyst that worked with us during this S.I<br />
and helped us a lot.<br />
What are the top 3 reasons you were so<br />
successful this year?<br />
1 - Work Ethic<br />
We are a team that works really hard, and more<br />
importantly, knows HOW to work. Not only that, but<br />
we never stopped even after winning events, we<br />
actually worked even harder in those periods.<br />
2 - Synergy<br />
Since day 1 our team has got along really well. We<br />
have a very good chemistry and really like playing<br />
with each other. Also, each of us are world class<br />
players on their respective roles and are always<br />
trying to learn and improve more.<br />
3 - Understanding of the Meta<br />
I think we really understood the Meta better than<br />
anyone else. We see a lot of teams copying strategy<br />
we created but they don’t understand what the<br />
purpose of the strategy is. In addition, we are one of<br />
the few teams that plays all 9 maps, and play them<br />
well. Of course we have maps that are worse than<br />
others, but we can play all 9 maps against any team<br />
in the world.<br />
8
Iain, Six Invitational in Brazil. VAMOS.<br />
How did the event stack up across all of the<br />
esports events you’ve ever worked? <strong>The</strong> fans, the<br />
noise, the atmosphere!<br />
I’ve been lucky enough to work events all over the<br />
globe. What’s cool is, fans all have their own unique<br />
approach to attending a live event. <strong>The</strong> vibe, energy<br />
and volume is different wherever you go. But THIS Six<br />
Invitational in front of THESE Brazilian fans felt like a<br />
once-in-a-lifetime experience.<br />
<strong>The</strong> passion, the noise, the atmosphere… it just<br />
screamed Brazil. Standing in the centre of the stage,<br />
hearing the roar of the crowd and feeling the ground<br />
rumble underneath my feet was a sensation I’ll never<br />
forget.<br />
<strong>The</strong>y showed up for the players in every way<br />
imaginable. To play <strong>Siege</strong> in front of those fans<br />
must’ve been magnificent for the pros.<br />
How much fun did you have at the event working alongside Leo Bianchi? Learning Portugese?<br />
I was anxious coming into this event because I’m so used to being a stage host on my own. For this one, we<br />
had two hosts speaking both English and Portuguese, so the fans in-house enjoyed a true experience at all<br />
times.<br />
I knew I would only meet my counterpart just two days before we went live, so it would leave us very little time<br />
to build a rapport. As soon as I met Leo Bianchi all my fears went straight out the window. A seasoned<br />
broadcasting professional with years of <strong>Siege</strong> experience and a charismatic beast of a man. He helped me<br />
learn Portuguese phrases and built a bridge for me to connect with the non English speaking fans in the arena.<br />
We had chemistry from the moment we first went live, bouncing off each other and creating moments for the<br />
crowd. I really hope I get to work with him again!<br />
What was your favourite part about Six Invitational being held in Brazil?<br />
Coming into the finals weekend in the arena we were all concerned about how the Brazilian teams were<br />
performing. Despite all of the dominance the BR region has shown in recent years - it wasn’t looking good. But<br />
there we were on Championship Sunday with an all Brazilian Grand Final.<br />
To see W7M end their sensational journey in front of the fans who wanted them to win the most was my<br />
favourite part of being in Sao Paulo. In football we talk about the fans being the 12th man, using their energy,<br />
chants and support to get their team over the line. That’s exactly what we saw from the fans in the Ginasio do<br />
Ibirapuera - they were W7M’s sixth man. It was unreal to witness live.<br />
How on earth does Manchester even follow this event up???<br />
Do not underestimate UK fans. We’re different. Manchester is almost sold out and these fans know what they<br />
need to do. We’ve wanted an R6 Major on UK soil since the beginning of time and we won’t take it for granted.<br />
<strong>The</strong> custom, clever, original chants. <strong>The</strong> volume will be<br />
there. <strong>The</strong> passion will be there! Yes we’re not as sexy<br />
as the Brazilians, but my word can we sink a pint.<br />
I’m buzzing for it!<br />
Anything else you’d like to say Iain?<br />
I just wanted to take this opportunity to thank the R6<br />
community for welcoming me into the family.<br />
From my debut at the Charlotte Major through to the<br />
events I work today, you’ve supported me as part of<br />
the team. I appreciate it very much and love nothing<br />
more than meeting you in person at shows worldwide!<br />
To Fresh, my Hull comrade - thanks for bringing <strong>Up</strong><br />
<strong>The</strong> <strong>Siege</strong>! to the fans and community. You’re a real<br />
asset to the scene both in front of the camera and<br />
behind the scenes.<br />
9<br />
IT’S ALL LOVE SIEGE FAM!
10
12
NAL Preview<br />
with Lynnx<br />
Spacestation<br />
My (potentially hot?) pick for the best team in NA.<br />
Iconic is a straight upgrade in the exact same role over Hotancold, and he has<br />
plenty of experience with Forrest’s in-game-leading and Callout’s coaching system.<br />
I had plenty of criticism towards SSG around Atlanta, but at Six Invitational they<br />
started moving towards a G2/W7M style of play that has me very excited.<br />
1st Place<br />
DarkZero<br />
Easy Top 2. Nafe/Beaulo both put up great performances at SI 24 and njr is one of<br />
the best players in NA (highest rated at SI 24 too).<br />
Before someone says they “aren’t with the meta”, please note that they almost<br />
placed 3rd after two roster changes.<br />
As long as they’re playing well, I don’t care how they’re doing it.<br />
Soniqs<br />
2nd Place<br />
I think losing CTZN might prove to be a blessing in disguise.<br />
Soniqs have replaced their two superstar lurkers (CTZN/Gryxr) with two aggressive<br />
players, Atom and Merc, the latter reuniting with his former IGL Geometrics.<br />
This new SQ roster is giving me old TSM vibes in the best way possible, we’ll just<br />
have to see how quickly they can adjust to this new mentality.<br />
3rd Place<br />
Beastcoast<br />
This roster is giving 2023 Wildcard vibes, even down to picking up a newly dropped<br />
SSG player.<br />
<strong>The</strong>y will find gaps, hit licks, and probably punch above their weight.<br />
I think their best hope is qualifying via the LCQ, but in a region that is rebuilding<br />
across the board, that’s a very real possibility.<br />
M80<br />
4th Place<br />
In the movie “Moneyball”, Jonah Hill’s character (Peter Brand) says “in baseball,<br />
your goal shouldn’t be to buy players, it should be to buy runs”. Well, M80 bought a<br />
lot of players this transfer window.<br />
Cameram4n could fix a real issue for 2023 M80 (lack of in-game leadership), but I<br />
see him and other players butting heads very quickly. I just hope Spoit gets a team<br />
he deserves.<br />
13<br />
5th Place
Oxygen<br />
60% of the 2022 XSET roster (Yoggah/Dias/GMZ) return under the OXG banner.<br />
Yoggah was the highest rated player in the NAL last stage.<br />
If Nuers is back in form, OXG can fight for the major off those two alone.<br />
With the return of old XSET, I’m curious if we’ll see a problem of (now) old M80: who<br />
is calling amongst a squad of quiet players?<br />
Wildcard<br />
6th Place<br />
<strong>The</strong> NA R6 equivalent of the 2022 Super Bowl halftime show.<br />
I want these guys to succeed (I am a big VertcL fan), but they’ve replaced an<br />
aggressive entry (Slothi) with a backline support (Bosco); someone needs to fill that<br />
space on a roster of (generally) slower, passive players.<br />
I think they might be a middle of the pack team.<br />
7th Place<br />
LOS<br />
NA gets its own REVEN.<br />
This LOS roster has some promising Brazilian T2 pickups and some veteran talent<br />
(Sexycake actually had a very good Stage 2).<br />
If a roster of Brazilian transplants makes a major from NA, we as a region have a lot<br />
of soul-searching to do.<br />
Luminosity<br />
8th Place<br />
In NA, we have always had at least two teams of young talent that lack the proper<br />
direction and development. LG, in my opinion, is now one of these two teams.<br />
I honestly rate most of these players very highly (super happy Wifi and Kixhro are<br />
getting T1 opportunities), but despite the skill I don’t see this roster putting up a<br />
massive fight.<br />
9th Place<br />
Spiff & Co.<br />
This is the second of those two “directionless” teams I mentioned earlier.<br />
It isn’t entirely their fault, many have real life commitments alongside competing, but<br />
despite some players with high-level experience (Spiff was on a Top 4 team at SI<br />
23).<br />
I doubt they will have much of an impact.<br />
10th Place<br />
14
Team BDS<br />
Europe Preview<br />
with TomJSherlock<br />
Quite simply the most exciting prospect in all of R6 Esports.<br />
A true definition of a super team, literally every single individual on that team is<br />
capable of unreal feats!<br />
Forget W7M it’s BDS Dynasty time - winning minimum 2 trophies this year.<br />
1st Place<br />
Have the fan favourites, loved by most of EU / <strong>The</strong> world, now been knocked off<br />
their perch!?<br />
This OG EU superteam has a new rival! <strong>The</strong>re is no doubt that this team will<br />
challenge at the top of EUL this season in my eyes!<br />
Let’s not forget we’d all let Doki shag our wife after all!<br />
G2 Esports<br />
Virtus Pro<br />
2nd Place<br />
We saw at SI VP have answered their critics about how they perform internationally<br />
and I see these lads continuing that impressive performance.<br />
One of the longest standing rosters who have continued to work on that map pool!<br />
Also Pasha is bringing that extra spice and bucket load of passion up the VP!<br />
3rd Place<br />
This Fnatic will see PRIME LEONGIDS cooking up a storm.<br />
<strong>The</strong> pickup of tyrant is fantastic can’t wait to see how he fits in with Jigsaw - I may<br />
be a bit of an old romantic but who doesn’t want to see Leon going mental on the<br />
stage in Manchester??<br />
I BELIEVE, I BELIEVE!<br />
FNATIC<br />
15<br />
4th Place
ENCE<br />
<strong>The</strong> new boys on the block.<br />
A fantastic story follows this predominantly French side, from the grassroots of T2<br />
siege to the bright lights of T1! Everyones favourite underdogs in the off season<br />
tournaments but now with the T1 Status will they crack under the pressure?<br />
I SAY NO<br />
5th Place<br />
SECRET<br />
HUGE pick up of the gunners of Jume and Adrian.<br />
I think there is a lot of work to with this team and hope the players get given the<br />
time to figure it out!<br />
Once the roles are comfortable I think they could challenge seriously for top 4, but<br />
think stage 1 will come to soon for them!<br />
WOLVES<br />
6th Place<br />
I think Wolves are like Marmite you either love them or hate them!<br />
When Mowwwgli and Deadshot are firing on all cylinders then THIS TEAM LOOK<br />
UNSTOPPABLE - but its about having that happen consistently.<br />
After losing to Team 86 in Malta the pressure in on for these French lads<br />
7th Place<br />
ITB<br />
I love what ITB are doing with the grassroots pickups recently of Creedz and Oscr<br />
previously Noa as well!<br />
I think Stage 1 will come too soon, I think with time Kenny will be building and<br />
creating a master piece - Stage 1 will be a perfect opportunity to ground these<br />
players into Tier 1 fully!<br />
WYLDE<br />
8th Place<br />
It’s been really had to pick a last place team because I love all the lads competing in<br />
EUL.Looking at last season Pacbull did miracles for Wylde and they’ve<br />
strengthened massively in experience but with a lot of changes coming in I think this<br />
team will need time to gel.<br />
Stage 2 could be their play ground, I could also be entirely wrong, don’t forget how<br />
strong Wylde are in BO1’s<br />
9th Place<br />
16
Ahead of the <strong>2024</strong> season, FNATIC exited Rainbow Six <strong>Siege</strong> in Japan after spending 4 years trying to make<br />
the Japanese dream possible.<br />
<strong>The</strong>y are however, not done within Rainbow Six <strong>Siege</strong> esports. Choosing to continue in the title but moving<br />
regions and coming a little bit closer to home! FNATIC have picked up the existing core that competed under<br />
KOI/Rogue in 2023 and added a couple of exciting players to it that will compete under the FNATIC brand for<br />
<strong>2024</strong>.<br />
<strong>The</strong> <strong>2024</strong> roster consists of Major winners LeonGids, Deapek, Jigsaw, Jeggz & Tyrant with Saethus as a long<br />
standing coach of this roster.<br />
Leon, Deapek and Saethus are all previous Major champions having won the Berlin Major with Rogue. Jigsaw<br />
is an international import signed to the team last year, hailing from Australia having previously attended Majors<br />
with Team Bliss. Jeggz & Tyrant are both new to this roster having joined after being released into free agency<br />
ahead of <strong>2024</strong>, however they bring a wealth of talent and excitement.<br />
<strong>Up</strong> <strong>The</strong> <strong>Siege</strong>! is proud to have exclusively interviewed FNATIC ahead of their <strong>2024</strong> campaign, having spoken<br />
to Patrik Sattermon - CGO, Tristan Savage (Saethus) - Coach, Luke Casey (Tyrant) - Player.<br />
Thanks for agreeing to the interview Patrik.<br />
What are the key reasons that FNATIC made the<br />
strategic decision to exit the Japanese Rainbow<br />
Six <strong>Siege</strong> market and move into Europe?<br />
<strong>The</strong> key reason is that we want to compete on the<br />
highest level of play and thought this was the best<br />
opportunity to pursue to achieve such - while also<br />
being better positioned to support the athletes hands<br />
on.<br />
We are tremendously thankful that we were given the<br />
opportunity a couple of seasons back to relocate our<br />
Oceanic Rainbow 6 investment to Japan, and<br />
participate in the APAC North and regional leagues.<br />
Unfortunately the results weren’t what we were<br />
expecting, and by having the latest market movements<br />
in mind it felt natural to bring the title investment closer<br />
to our HQ here in London.<br />
What attributes did you look for in a team to sign<br />
within EU <strong>Siege</strong>? What was it about this roster that<br />
stood out for you?<br />
I think we are very aligned with this group of talent when it comes to what we want to accomplish in and<br />
outside the servers.<br />
You can say that both the players and us as an org have had a tough season behind us, but both definitely<br />
share the hunger to get back to work and optimise the pre-season time to maximise the chances for us to<br />
return to not only the top of our region, but also international play.<br />
<strong>The</strong> fact that we were able to begin our team building effort with an existing ‘core’ of players and staff did<br />
contribute to our decision, and the timing of us choosing this path enabled us to do pre-season tryouts which<br />
is something that we as a management group appreciate a lot.<br />
From an organisational standpoint, what would you consider the short and long term goals of this<br />
roster to be?<br />
<strong>The</strong> immediate goal is to prepare our team in the best possible way for the new season, which currently takes<br />
its form by hosting them for a bootcamp here at our London HQ.<br />
As mentioned earlier, our ambition this year is to return to international play and when such has been<br />
achieved we can start calibrating our efforts around next SI which is an event we have missed dearly the last<br />
few years.<br />
17
Tristan, its been a while! What does it mean for you<br />
and the team to join FNATIC?<br />
An incredibly proud moment for me - something that a<br />
lot of time, effort, and care was put into in order to find<br />
the perfect match for both this organisation and team.I<br />
cannot express how excited every single member of<br />
this team is to be here, to raise our standards, and to<br />
really build a family within the team and organisation.<br />
You will see it in much of the promotional content, but<br />
we just feel collectively so lucky to be here.<br />
Circumstances matched up perfectly, and it is on us<br />
now to really push on. Thank you so much to FNATIC -<br />
lets make you guys proud!<br />
Obviously 2023 didn't live up to expectations for<br />
this roster. Can you describe the reasons why this<br />
happened and what solutions you've put in place<br />
to achieve success in <strong>2024</strong>?<br />
I could deflect responsibility and blame a dozen<br />
external factors for our difficulties last year, but<br />
ultimately we were nowhere near good enough despite<br />
how much work we put in.<br />
Losing both Spoit and Kanto at the same time was an enormous loss for us that we did not anticipate during<br />
our plans for the roster to start 2023, and set us back a fair bit at the start of the year. I think that we were<br />
constantly trying to claw our way back to a level that we were previously at, instead of conducting a complete<br />
reset of our ideas, strategy, etc etc etc that we have now done for this year.<br />
This is a fresh start for us, it is not Rogue, Ex Rogue, KOI, ex KOI etc - This is FNATIC, it is a brand new<br />
identity and we want to be better than we have ever been.<br />
At the time of interviewing, you'll be mid bootcamp ahead of EU League starting in <strong>March</strong>. How are<br />
things going and progressing?<br />
It feels very fresh (pun unintended) - and I think that is the best way to put it. <strong>The</strong>re was no real way to move<br />
this team forwards when we would still put loads of pressure or energy in to being “the ex Major winning<br />
team”.<br />
<strong>The</strong> real goal of this bootcamp isn’t even the practice itself, but using this as an opportunity for the guys to<br />
bond, to want to win for each other, to feel the human element. We had 3 bootcamps with the “old” roster that<br />
everybody loved, but nothing since, and if you know the way that we work, the human element and bonding is<br />
such an enormous part of our success. I want us to become a team that will really fight for each other and set<br />
standards for each other, and I think we are progressing ahead of schedule on that front.<br />
You've picked up two new players since we last saw you inside of EU League. Jeggz played various<br />
off season tournaments with you but Tyrant isn't one people were necessarily expecting, how did it<br />
come about and what do both of these players bring to your roster?<br />
Let's start with Tyrant as he is obviously a point of real excitement for a lot of both EU and UK fans. When we<br />
set to rebuild the roster all the way back in November, Tyrant was seen as a bit of a “dream” player in my<br />
view. He has an incredible amount of experience, I personally have competed against him in tournaments<br />
dating all the way back to 2016 on console, he was I believe the 4th highest rated player at SI 2023 (fact<br />
check me please!), and so on. It was after the Malta qualifier that we learned he would be available due to<br />
circumstances with both his last organisation & an unnamed team, so we immediately got him in for a trial for<br />
a few weeks and we haven’t looked back! He is a player that I don’t believe has reached his potential, or even<br />
explored a lot of avenues that can improve him, make him consistent, make him appreciate his level etc, and<br />
so as a coach that is incredibly exciting.<br />
Jeggz had a really solid rookie year in EUL and was more or less an immediate pick up for us. He is<br />
somebody that we had interest in pre-Stage 2 of 2023 due to his flexibility, personality, and ultimately his raw<br />
ability. I do not believe that he has been part of a team yet that works in the way that ours does, and we are<br />
seeing every single day his personality and confidence increasing as a result of that.<br />
Jeggz and Tyrant offer us very different profiles, and I think that is important, Jeggz can very much be seen as<br />
a “young gun” which we have shown we can work wonders with, and Tyrant provides us an utter wealth of<br />
international experience, that is the kind of mix that we were after. As much as we don’t like to dwell much on<br />
the past anymore, we have learned some incredibly valuable lessons in our time together, and I’d like to think<br />
we have put together something based on those lessons. <strong>The</strong>re is a tonne of experience, fresh ideas, different<br />
perspectives - even an Australian - so we are all having to raise our levels to prove to each other that we are<br />
good enough to be here and to win things, and I think that is amazing. We had this exact type of thing in the<br />
past when we had time to put rosters together and I think it is pushing us to where we want to be.<br />
18
19
First of all, congratulations! Tyrant, inside of professional play, we've only ever seen you under the your<br />
previous roster that qualified their way to EUL through Challenger League. How are you finding things in the<br />
new team and setup? How different is it to your last team & organisation?<br />
Being at FNATIC is very different from my last roster. When it comes to gameplay, I feel I’m more free and I am not<br />
stuck down in one role or position. This gives me the flexibility to help more of my teammates and flex up my playstyle.<br />
I have been watching these guys for a while and I knew they had a specific playstyle, but now I’m actually in the team<br />
it’s interesting to see such a clear and considered approach to play.<br />
What do you believe as a player you can bring to this team?<br />
One of my strengths is that I am a very flexible player. I can be that midground player, with my two entries and two<br />
supports around me and I think that’s really valuable.<br />
Something I really enjoy is that there is no fear with this team. <strong>The</strong>y’re not scared to die / lose a round, they’re willing to<br />
try things, experiment and it feels like a healthy environment to play in. I think my playstyle fits this roster well.I am here<br />
to complete what was already a very good roster.<br />
As one of EUL's top free agents this window, what appealed to you about FNATIC?<br />
I have watched my teammates that are ex-Rogue in EUL and even watched them play the Berlin Major they won. When<br />
they reached out, I had to hear what they were looking for in a player. <strong>The</strong>y were looking for a mid-ground, flex player<br />
and felt I was the perfect fit for the role. When I learned of the rest of the roster, they’re all incredibly good, mechanical<br />
players on an individual level and in a team it’s another level. I feel I could trust any one of the players to win a 1 vs 5<br />
round if they needed to.<br />
20
Keep an eye out for these<br />
teams Around the world with Titan<br />
Keyd Stars<br />
Six Karma<br />
Bliss<br />
BRAZIL<br />
Talon<br />
LATAM<br />
OCEANIA<br />
Scarz<br />
KOREA<br />
Falcons<br />
Shaheens<br />
JAPAN<br />
Elevate<br />
MENA<br />
S. ASIA SE. ASIA<br />
21
Esports Global updates<br />
<strong>2024</strong><br />
Rulebook<br />
<strong>2024</strong> see’s a few tweaks to the global rulebook. Most are small and minor changes with immaterial impact<br />
however there is 1 change in particular that has started a lot of conversation, particularly within APAC siege:<br />
During 2023. ASIA, OCE, MENA and LATAM only qualified to Phase 1 of the major as they were seen<br />
effectively as developing regions. For <strong>2024</strong> this has been changed so that the region with the best international<br />
performance at the last event gets a spot allocated into Phase 2 of a Major instead of Phase 1. This means<br />
that these 4 regions are now effectively in a separate and indirect sub competition.<br />
“OCE will be a Phase 1 spot team in Montreal no matter what,<br />
as the recipients of the Phase 2 spot in Manchester. That spot<br />
will be between Asia, MENA and LATAM.” @TatlFail<br />
Due to their fantastic performance at Six Invitational <strong>2024</strong>, Team Bliss earned this reward for the OCE region.<br />
<strong>The</strong>refore whichever team qualifies from OCE to the Manchester Major will qualify directly into Phase 2 of the<br />
major, skipping an entire phase.<br />
For the November <strong>2024</strong> Major in Montreal, the team that gets the Phase 2 spot will be determined from<br />
whoever performs the best from ASIA, MENA & LATAM (with OCE being excluded due to receiving the Phase<br />
2 advantage in May <strong>2024</strong> Major).<br />
This system is designed to reward developing regions and allow them to grow within the ecosystem but has<br />
benefits and also drawbacks.<br />
“Spots should be determined by performance metrics<br />
not pass the parcel between 4 regions… This makes<br />
no sense and has gotta change.” @Devmarta<br />
<strong>The</strong> main criticism has been that regardless of the OCE performance at the May Major <strong>2024</strong>, they will be<br />
ineligible to qualify directly to Phase 2 of November Major <strong>2024</strong>.<br />
As a very extreme example, OCE could win the May Major whilst ASIA, MENA and LATAM don’t win a single<br />
map, in this scenario OCE still wouldn’t get the Phase 2 spot for the November Major. Thus the “pass the<br />
parcel” effect can happen.<br />
<strong>The</strong> reality of the situation is that even though that unlikely scenario could play out, the net effect would still be<br />
a positive one for these minor regions. If you take OCE as an example, during 2023 they were restricted to<br />
playing each Major from the very start in Phase 1, now they will played one Major from Phase 2 and one Major<br />
from Phase 1. Even the worst case scenario is a net upgrade.<br />
It is worth noting also, that the Global direction could have gone down another route, for example instead of<br />
rewarding developing regions, they could have rewarded the winning region of each event with an extra Phase<br />
2 spot.<br />
As an example, Brazil having won Six Invitational <strong>2024</strong> could have been awarded an extra Phase 2 spot so<br />
that all Brazilian teams attending May Major <strong>2024</strong> would start from Phase 2. Thus rewarding all regions<br />
international performance.<br />
22
COACH<br />
CORNER<br />
Hi Kenny! Thanks for coming back on Coaches<br />
Corner! SI usually brings about quite big changes<br />
to operators and ultimately the META. So this is<br />
what we’ll explore today.<br />
Firstly then, there’s huge news regarding shields<br />
- how much will this shape up shield usage? Will<br />
we see shields being brought more, less or will it<br />
be situational?<br />
Before the rework a shield operator would be used to<br />
force map control safely with Montagne, or force map<br />
control aggressively with Blitz. <strong>The</strong> change to<br />
Montagne is a big buff to him, he can now sprint with<br />
his shield up (like old Blitz), but can also still fully<br />
extend to protect himself.<br />
Think of new Montagne as old Montagne and old<br />
Blitz combined. You can now force map control<br />
safely by being fully extended, or force map control<br />
aggressively by sprinting with shield up. At the flip of<br />
a switch Montagne can go from passively staring at<br />
you from a corner of the room, feeding information to<br />
his team, to instantly charging you down. This makes<br />
him strong in the hands of a player who understands<br />
how to play shields, even stronger than before.<br />
“THINK OF NEW MONTAGNE AS<br />
OLD MONTAGNE AND OLD BLITZ<br />
COMBINED”<br />
Yes you can no longer 1 hit melee, but you can shove<br />
people onto their backs (like an Oryx dash), and 2<br />
shoves will kill a player. This means that new<br />
Montagne is the perfect Frankenstein of old shields, he<br />
takes the best parts of both old Montagne and old Blitz,<br />
making him an extremely versatile operator.<br />
However, as a result of this I believe Blitz will heavily<br />
fall out of favour because his “unique” feature of being<br />
able to sprint with his shield up, has now been given to<br />
Montagne too.<br />
Blitz’ only unique feature is the flash, but in my opinion<br />
that’s less desirable than being able fully extend your<br />
shield to protect yourself.<br />
Montagne can do what Blitz does, but Blitz cannot do<br />
what Montagne does. Blitz can only force map control<br />
aggressively, but Montagne can be versatile by<br />
choosing when to force safely (shield extended) or<br />
force aggressively (sprinting and shoving).<br />
23<br />
<strong>The</strong>refore, Montagne will see a higher pickrate in the<br />
new Stage, but will still be situational as with any shield<br />
operator in an FPS game.
Secondly there are a lot of sight changes - what<br />
are the big impacts of losing the 1.5x scope and<br />
which operators were most affected from these<br />
changes - will this be material to which operators<br />
become meta?<br />
It’s no secret that the 1.5x scope was objectively the<br />
best scope. It excelled at close range and long<br />
range. However, now there is a choice to be made:<br />
do you go for the 1x and excel at close range but<br />
struggle at longer ranges, or do you go for the ACOG<br />
and excel at long range but struggle at close range.<br />
Defence obviously will be harder hit by these<br />
changes, as the majority of defenders now only have<br />
access to the 1x scope. Underpicked operators like<br />
Pulse, Thorn & Echo were given 1.5x scopes to help<br />
increase pickrates, however, now they only have<br />
access to the 1x. Warden also takes another big hit<br />
having his 1.5x scope removed after also being<br />
made a 1 speed a season or two ago. Defenders that<br />
gained the ACOG are mostly underpicked and<br />
undesirable because their primary gadgets are just<br />
bad (Doc, Rook, Castle, Tachanka) so now there’s at<br />
least a reason to pick them (even though I still don’t<br />
agree with balancing based on scopes).<br />
Aruni & Tubarao DMR’s make sense to have an<br />
ACOG because they’re DMR’s, but I’m on the fence<br />
to whether that is entirely balanced. Overall,<br />
operators on defence will be considered “meta” more<br />
so based on their gadgets now after the removal of<br />
the 1.5x, which heads the game in a good direction.<br />
Attackers obviously get buffed with a majority access<br />
to ACOG, but the choice is still there, as eventually<br />
attackers are going to need to push into the<br />
defenders which is where the ACOG loses its<br />
strength.<br />
I love the fact there is now a “decision” to be made,<br />
rather than there being one universally best sight in<br />
the 1.5x.<br />
Azami is the only operator from the power<br />
defenders being nerfed currently. Do you think<br />
that the current nerf is sufficient and will we see<br />
less Azami in play as a result?<br />
Does it change how Azami will be played also<br />
when available?<br />
Azami’s nerf is a weird one for me to get my head<br />
around. Yes, theoretically it is a nerf. However,<br />
practically I’m not too sure how big of a nerf it really<br />
is.<br />
Attackers already have limited reserve ammo, and<br />
they have to open up multiple barricades. Now, you<br />
can also destroy Kiba barriers with bullets - 999 HP<br />
worth.<br />
That’s roughly a one and a half magazines from most<br />
attacker guns after already using two or three<br />
magazines to open some barricades off of spawn.<br />
DMRs are however the best counter as a result of<br />
their high damage.<br />
On top of that, it’s very easy for the defender to just<br />
swing the attacker shooting an entire magazine into a<br />
Kiba (as by shooting, position is revealed).<br />
<strong>The</strong>refore, with both of those points combined I don’t<br />
think this nerf really does anything to Azami’s<br />
pickrate. When available, potentially defenders have<br />
to be smarter about the positioning of their Kiba<br />
barriers so that they don’t just get destroyed off of<br />
spawn.<br />
But for the most part, I don’t think how people will<br />
play Azami will change, she’ll still be used to<br />
reinforce power positions, block lines of sight and<br />
make unplayable positions, now playable.<br />
In my opinion, this nerf only makes Azami minorly<br />
less effective, and her Kibas are still better than 90%<br />
of other defender’s primary gadgets.<br />
24
Finally, Deimos is being added as the newest attacker. Have you seen Deimos be used in scrims? Will<br />
he become a meta operator? What are his key strengths and weaknesses.<br />
In <strong>Siege</strong>, information is power. Deimos is an information gathering operator, similar to Dokkaebi, but has a way<br />
higher skill gap than Dokk to utilise effectively. Deimos can be used to clear roams, target solo site players, or<br />
track a particular operator that you want to know the position of. His major downside comes from the fact that<br />
you reveal your own position to the defenders when tracking, which is where the high skill ceiling comes from,<br />
because if played incorrectly, you can get yourself killed by using the gadget.<br />
It’s tough to judge currently, but I believe that some teams just won’t play Deimos at all, and some teams will<br />
play Deimos when a particular situation arises, purely because the operator has a very high skill ceiling.<br />
He’s one of those operators that you can really tell when someone is good with it (think of Smoke/Monty etc),<br />
but others can just be okay. Good Deimos players/teams will be deadly and tough to play against, whereas<br />
normal Deimos players/teams won’t have much effect on the rounds.<br />
I’m excited to see this operator being brought into pro play though, I’m a massive fan of “interactive” gadgets<br />
rather than “set and forget” gadgets (think Pulse vs Melusi). Deimos is a highly interactive and versatile<br />
operator that has a lot of creativity and potential for teams to use.<br />
One of the big stories of Six Invitational was the “Defender sided meta” - do you think this will<br />
change? If so how?<br />
<strong>The</strong> meta shouldn’t shift away from defensive favoured too much. I can argue that defence losing a lot of 1.5x<br />
scopes and not gaining many ACOGs weakens them slightly, but the majority of power defenders are still<br />
untouched going into Stage 1. As I’ve spoken about, I don’t even think Azami’s nerf is really anything major to<br />
lessen her power.<br />
<strong>The</strong> biggest factor to the meta shifting in my opinion now though, are the ADS time changes. Slowing the<br />
game down yet again means that aggressive plays are discouraged more, which comes as a double edged<br />
sword for both attack and defence. On the one hand, defenders will probably retake/go for aggressive peeks<br />
less because they’ll be punished by the attackers holding angles. On the other hand, eventually attackers are<br />
the ones that have to push into the defenders, and when you’re the one pushing, you’re the one being<br />
punished by a slower ADS time. This may not be a factor at all in practice, but it certainly is a mechanical<br />
change that pro players will have to get used to and adjust their styles accordingly.<br />
I still do believe that we are in the best <strong>Siege</strong> meta right now, with coming tweaks to Solis & Fenrir and the<br />
removal of 1.5x scopes, we certainly are heading in a great direction for pro play.<br />
Anything else you’d like to add?<br />
<strong>Siege</strong> Esports is royally back!! Thanks to great marketing from Blast and community work like <strong>Up</strong> <strong>The</strong> <strong>Siege</strong><br />
from Fresh, interest is high. Let’s carry that hype into Stage 1 and support your favourite teams!<br />
25
Hey Andy thanks for agreeing to do the interview! With the release of Operation Deadly Omen, this<br />
releases Deimos into the game for the first time. Can you explain to the readers who Deimos is and<br />
what his abilities are in the game?<br />
Deimos is the bad guy that killed Harry. I’d love to give you some lore information but I really don’t follow it that<br />
closely, although I am going to change that soon and catch up!<br />
In terms of abilities, Deimos is the ultimate roam clearer. Once an enemy is marked or identified, Deimos can<br />
send out his Deathmark. <strong>The</strong>se small tiny drones which cannot be shot by defenders, quickly find out the<br />
location of Deimos’ chosen defending operator. <strong>The</strong> unlucky defender is then live pinged constantly, although<br />
only to Deimos. <strong>The</strong> defender still stands a chance as Deimos is also pinged for them too, although for the<br />
defender the ping is every second and not a live ping like it is for Deimos. Oh and by the way, he gets 3 of<br />
these!<br />
What are his key strengths and areas that he excels in?<br />
He is a tremendous roam clearer. Use a drone to identify and mark a roamer and off go the Deathmarks. He<br />
creates the ultimate 1v1 scenario and with a team around him he will be a roamer's worst nightmare.<br />
What are his weaknesses and counters?<br />
Despite what I’ve said above there are a handful of counters.<br />
Firstly, Mute. If you are standing in the range of a Mute jammer when the Deimos activates the Deathmark it<br />
will give an error message for Deimos and result in him losing one of his Deathmarks. If the Deathmark is<br />
already active and you enter the Mute jammer, it will kill the ping for Deimos for the duration that the defender<br />
is within range of the jammer.<br />
Tubarao is another counter and works almost exactly the same as Mute above. As long as you’re in the range<br />
of the Zoto canister you’re safe.<br />
<strong>The</strong> other hard counter is Vigil, which is great for Vigil enjoyers! Vigil has found himself slowly drifting away<br />
from the meta of late with the introduction of Solis and the Lesion changes. Vigil can counter the Deathmarks<br />
in two ways. Firstly if Vigil’s ERC-7 cloaking device is active when Deimos starts the Deathmark track, Deimos<br />
will lose a Deathmark. If the Deathmark is active and is pinging Vigil, activating the ERC-7 will hide the ping for<br />
as long as the ERC-7 remains active.<br />
27
Do you think that Deimos will be a viable operator?<br />
Absolutely, I played the test server extensively and<br />
have played the live build after Deadly Omen was<br />
released.<br />
On roam heavy maps like Villa, Lair and Labs he will<br />
arguably become the go to roam clearing operator of<br />
choice for attackers.<br />
What is a top tip you would give to players playing<br />
with Deimos to fully utilise him?<br />
Once a Deathmark has started tracking a defender,<br />
that process lasts around 12 seconds.<br />
Remember above where I said the defender can also<br />
see Deimos location, although the ping isn’t quite as<br />
active. Well, Deimos can actually stop the Deathmark<br />
tracking at any time once active. So you can identify<br />
the location of a defender, organise the cut offs and<br />
close in.<br />
Once the track has been cancelled by Deimos the<br />
defender will no longer get a ping for Deimos’ location<br />
meaning they’re in the dark where the push is coming<br />
from.<br />
If you’re playing in a stack, or even as a 2, start the<br />
track, get the location, organise the cut offs for the<br />
roamer and move in!<br />
Any other additional information you’d like to add?<br />
Now this will be included in an upcoming video you<br />
may find on various social media sites in the coming<br />
weeks. [<strong>Up</strong> <strong>The</strong> <strong>Siege</strong>: FOLLOW ALYTTLETON ON<br />
SOCIAL MEDIA]<br />
Many players are thinking the likes of Buck, Lion and<br />
Grim will synergise well with Deimos, which they<br />
absolutely will.<br />
However, the operator I am thinking that will synergise<br />
well is IQ. <strong>The</strong> reason being is Deimos needs to have<br />
defenders identified to be able to track them. If you<br />
can’t find the roamer with a drone you’re going to<br />
struggle to identify them. Take IQ to the roof of a map<br />
and start pinging every gadget you can see. ADS,<br />
Wamai magnets, Lesion mines etc etc. This will mean<br />
that player is now identified and can now be tracked by<br />
Deimos.<br />
Of course this will only work for defenders that have<br />
placeable utility that IQ can ping, the likes of Caviera<br />
will still need to identified by a drone.<br />
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30
My name is Rowan “Xhosa” Steyn. I<br />
was born and raised in Pretoria, South<br />
Africa, and thanks to Tom Clancy’s<br />
Rainbow Six <strong>Siege</strong>, I am pursuing my<br />
dream of studying in America.<br />
My dad actually deserves a lot of the<br />
credit for getting me into <strong>Siege</strong> in the<br />
first place, after noticing how many R6-<br />
related YouTube videos I was watching,<br />
he encouraged me to download the<br />
game on our family computer.<br />
I started playing <strong>Siege</strong> casually in late<br />
2016, playing the game off-and-on and<br />
enjoying the novelty of destruction and<br />
close-quarter combat.<br />
I had a bit of a freak accident at cricket practice, resulting in a broken knuckle<br />
and an extended recovery, where I couldn’t play cricket. I was the stereotypical<br />
sporting kid, not paying much attention in school and almost exclusively focusing<br />
on becoming a professional cricketer, so losing the ability to play for such a long<br />
time in seconds was a complete eye-opener. <strong>The</strong> Afrikaans-speaking high school<br />
I attended at the time lost all its benefits once the injury happened since I went<br />
there primarily for the cricket program.<br />
I decided it would be best for me to transition to an English-speaking high school<br />
and place more priority on creating a life for myself outside of South Africa.<br />
Unfortunately, almost no English-speaking high schools were interested in<br />
accepting an academically average, Afrikaans-speaking student in the middle of<br />
the academic year. <strong>The</strong> only viable option was online schooling, and Rainbow<br />
Six <strong>Siege</strong> started to scratch the competitive itch I was having due to not playing<br />
school cricket anymore.<br />
I was beginning to dive into the competitive side of R6, and with the introduction<br />
of dedicated South African servers in late 2019, It felt like whole a new game<br />
playing on sub-170 ping. <strong>The</strong> competitive scene in South Africa, albeit small, was<br />
a golden opportunity for me. It was brimming with passionate and talented<br />
players, and I was even blessed enough to experience notable success before<br />
and during COVID-19.<br />
31
<strong>The</strong> final South African organization I played for, VYBN Esports, was owned by a<br />
South African studying in America on a cycling scholarship. He and his brother<br />
took me under their wing and helped me get into contact with the staff of the<br />
University of Akron’s Esports program. This felt like the perfect opportunity<br />
because not only did this provide me with the means to study in America, but it<br />
also gave me the opportunity to team up with very talented players who have<br />
grown into some of my best friends.<br />
And that brings us to the present day,<br />
where I’m playing a great game with<br />
even better people, all while pursuing<br />
my education and braving these brutal<br />
Ohio winters.<br />
I’ve traded my cricket bat for a mouse<br />
and keyboard, and couldn’t be<br />
happier!<br />
I can’t quantify what <strong>Siege</strong> means to<br />
me. Without <strong>Siege</strong>, I wouldn’t have met<br />
some of my lifelong friends, I wouldn’t<br />
be as driven academically and my<br />
general life prospects wouldn’t be as<br />
optimistic.<br />
Of course, there are ups and downs, but without <strong>Siege</strong>, I wouldn’t be who I am<br />
today. It’s surreal to think how much a video game has influenced my life for the<br />
better, and I will forever be grateful for all of the opportunities created by <strong>Siege</strong>.<br />
<strong>The</strong> difference between video games in South Africa compared to video games<br />
in America is very interesting. I started playing <strong>Siege</strong> on an Intel workstation and<br />
even that is far better than what those around me had access to. Some people<br />
didn’t have the disposable income to afford luxuries such as a personal computer<br />
or a stable internet connection. South Africa is also quite traditional in how we go<br />
about things. Children are expected to entertain themselves with things such as<br />
sports because the previous generations did the same. It’s quite uncommon for<br />
someone from my background to have such supportive and open-minded<br />
parents.<br />
South Africa’s struggling infrastructure also makes it almost impossible to get ten<br />
people into a lobby. For as long as I can remember, we’ve had something called<br />
Loadshedding which is a series of rolling blackouts to try and alleviate the<br />
pressures on our failing power grid. <strong>The</strong> schedule will differ daily, with each area<br />
having different schedules, and the amount of time we’ll spend without electricity<br />
depends on how overloaded the power grid is. <strong>The</strong>re are periods when we will be<br />
without electricity for more than half the day for multiple concurrent days. <strong>The</strong><br />
barriers and limitations associated with gaming in South Africa are humbling and<br />
remind me of how fortunate I am, and to remain grateful for everything that has<br />
and continues to happen because of R6.<br />
32