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Up The Siege! - March 2024

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MAR <strong>2024</strong> | ISSUE 2<br />

RAINBOW SIX FANZINE


IN THIS ISSUE<br />

2<br />

3<br />

12<br />

13<br />

15<br />

17<br />

21<br />

22<br />

23<br />

27<br />

30<br />

Letter From the Editor<br />

Why We’re So Back<br />

Six Invitational <strong>2024</strong> Recapped<br />

Interviews with Felipox, Maria Bonino & Iain Chambers<br />

Stage 1 Calendar - All Leagues<br />

Provided by Sprabuni<br />

North American League Stage 1 Preview<br />

With Lynnx<br />

Europe League Stage 1 Preview<br />

With TomJSherlock<br />

Exclusive FNATIC Interview<br />

With Patrik Sattermon, Saethus & Tyrant<br />

Around <strong>The</strong> World Stage 1 Preview<br />

With Titan<br />

Esports Global <strong>Up</strong>dates<br />

How OCE, MENA, LATAM & ASIA are competing for Phase 2 Spots<br />

Coach Corner<br />

KangruKenny returns to discuss upcoming balance changes<br />

Operation Deadly Omen<br />

Learn about Deimos with Alyttleton<br />

Humans of <strong>Siege</strong><br />

Feature Xhosa<br />

1


LETTER FROM THE EDITOR<br />

WE ARE SO<br />

F*CKING BACK<br />

I don’t know how any event follows up the Six<br />

Invitational <strong>2024</strong>. Seriously.<br />

I’ve not watched the event back yet so I don’t know how<br />

it looked on the broadcast, but believe me when I say I<br />

think that is the loudest crowd I’ve ever seen or<br />

experienced in my life. I’m not talking just esports, I’m<br />

talking having witnessed multiple live sporting events<br />

spanning Football, Boxing, Rugby, NBA and many<br />

more. <strong>The</strong>re might have only been 10,000 fans in that<br />

arena but the passion and energy on show made it feel<br />

like there was 100,000.<br />

On a personal note I’m incredibly proud and honoured to<br />

have played a small part in the success of the<br />

tournament and broadcast. First of all running two<br />

streams concurrently in different languages is no mean<br />

feat, from an analyst desk point of view we had to be<br />

shit hot all over our timings for throws which we<br />

executed perfectly (in my opinion). It was also Fabians<br />

first time on the desk in front of a crowd, not that it<br />

phased him whatsoever.<br />

Turning now to <strong>Up</strong> <strong>The</strong> <strong>Siege</strong>! Response to Episode 1<br />

was absolutely incredible, over 10,000 people showed<br />

interest and support which gave me so much confidence<br />

that this passion project is viable and I’ve started making<br />

plans and commitments going forwards to secure future<br />

episodes. If anyone has any feedback or<br />

recommendations you’ll know that I am probably the<br />

most open person to any kind of feedback,<br />

recommendations or criticism so just hit me up on<br />

socials or email.<br />

Future episodes of <strong>Up</strong> <strong>The</strong> <strong>Siege</strong>! will be translated into<br />

multiple different languages to engage a worldwide<br />

<strong>Siege</strong> community. Alongside that we’re planning on<br />

releasing physical copies in time for the Manchester<br />

Major in May. When we do release physical copies we<br />

will do a bundle that includes all previous copies for<br />

those that would enjoy collecting them.<br />

Thanks again to everyone that supports us, you don’t<br />

know how much it means.<br />

Jack Fresh Allen<br />

Editor-in-Chief<br />

2


3


Maria - thank you so much for agreeing to do an interview. First of all what was it like for Brazil to host<br />

Six Invitational <strong>2024</strong>? How important was it to Brazilian fans & players?<br />

It was a dream coming true!<br />

It felt like a gift for us after all the hard work, from Brazilian teams that were so dominant to the staff and<br />

casting talent that always worked from 7am to 10pm on tournaments to make the best broadcast ever. That’s<br />

without forgetting the Brazilian R6 community which deserve a lot too, we are very passionate about the<br />

game.<br />

We are already in <strong>March</strong>, but something just keep us holding onto the SI, it’s like the feeling of not letting go<br />

even after it’s done.<br />

How much of a difference do you think the Brazilian crowd made to help W7M achieve victory? Can<br />

you translate some of the songs that they were singing?<br />

I can say that the crow was the real grand final’s MVP. W7M had almost a whole stadium screaming for them<br />

and that only made the players more confident to play their game.<br />

I even asked Nade if they would hear the crowd and if they would anxious about it, he answered saying that it<br />

didn’t have a negative impact, only positive. One of their songs that I remember is as follows:<br />

“1, 2, 3, 4, 5, 6, W7…W7…W7…”<br />

What was your favourite part about Six Invitational being held in Brazil?<br />

For me personally, the best part was that I had the chance to meet a lot of people that watch me on R6<br />

streams, I had no idea of how loved by the community I was until that moment.<br />

It’s also funny seeing people outside Brazil having the chance to come to a country like ours, with so many<br />

diversities in food, music, culture and weather (it is really hot hahaha)!<br />

You’ve been to so many <strong>Siege</strong> LAN events worldwide, do you think this was the best event <strong>Siege</strong> has<br />

ever had?<br />

Brazil is the best region for so many reasons, one of them it’s the passion we have for Rainbow Six <strong>Siege</strong>.<br />

Brazil held an event that is unforgettable, it’s not fair to even compare. It was, in fact, the best event <strong>Siege</strong> has<br />

ever had! I remember going to Six Invitational 2023 in Montreal and not hearing 50% of the crowd, at the<br />

Ibirapuera, after the teams, the crowd was the main attraction for sure.<br />

I do not see anything like SI<strong>2024</strong> happening again so soon, maybe in another game, but in R6 I don’t think so.<br />

If we want something to compete with SI <strong>2024</strong>, it must be a Major in Brazil.<br />

4


5


6


Felipox - first of all CONGRATULATIONS ON<br />

WINNING THE SIX SINVITATIONAL <strong>2024</strong>. This<br />

means that you won every official event in<br />

Rainbow Six this year to become the undisputed<br />

Champions. How does that feel?<br />

Thank you very much. It feels surreal to win every<br />

tournament this year, and to be honest I can’t<br />

describe how happy I am with that.<br />

It has always been my dream to win a S.I, but I never<br />

imagined it would be the way it was, dominating all<br />

year before it and then making a historical comeback<br />

in the last map.<br />

Just surreal.<br />

Lots of people said that W7M started a dynasty<br />

with the Six Invitational win. Do you think that<br />

you created a dynasty or is there more work to<br />

do?<br />

Yeah, I think it’s fair to say that we created a dynasty.<br />

Winning everything there is to win in a year is not<br />

something that is easy to do and it is something that<br />

hasn’t happened in a very long time in <strong>Siege</strong>. With<br />

that being said, we still have lots to do to consolidate<br />

ourselves as maybe the best team of all time.<br />

You obviously played in one of the greatest<br />

comebacks of all time.<br />

In fact W7M had to come back twice to get to the<br />

SI title. First the comeback against VP and then<br />

the comeback against FaZe in the final.<br />

What were the big reasons for the comeback?<br />

How was it even possible???<br />

To be honest, i don’t even know how that’s possible<br />

hahahahah, I think some things are just meant to be.<br />

Of course we did our part, we didn’t give up in any<br />

moment, always trying to find solutions even when it<br />

all seemed too difficult for us.<br />

7<br />

I think the trust we have in each other helps a lot in<br />

these moments too, it’s like we know we can do it.


It was well documented that the roster will now<br />

leave W7M after Six Invitational. How much did<br />

that have an impact on the team at SI? What<br />

happens for this team and roster after Six<br />

Invitational?<br />

In my opinion it didn’t really change much. Of course<br />

we wanted to win this event to come to a perfect end<br />

with W7M, but we didn’t let that affect us in a<br />

negative way.<br />

About the future, I can say that the roster is all going<br />

together to a new organisation, with the addition of<br />

Vittzz, an analyst that worked with us during this S.I<br />

and helped us a lot.<br />

What are the top 3 reasons you were so<br />

successful this year?<br />

1 - Work Ethic<br />

We are a team that works really hard, and more<br />

importantly, knows HOW to work. Not only that, but<br />

we never stopped even after winning events, we<br />

actually worked even harder in those periods.<br />

2 - Synergy<br />

Since day 1 our team has got along really well. We<br />

have a very good chemistry and really like playing<br />

with each other. Also, each of us are world class<br />

players on their respective roles and are always<br />

trying to learn and improve more.<br />

3 - Understanding of the Meta<br />

I think we really understood the Meta better than<br />

anyone else. We see a lot of teams copying strategy<br />

we created but they don’t understand what the<br />

purpose of the strategy is. In addition, we are one of<br />

the few teams that plays all 9 maps, and play them<br />

well. Of course we have maps that are worse than<br />

others, but we can play all 9 maps against any team<br />

in the world.<br />

8


Iain, Six Invitational in Brazil. VAMOS.<br />

How did the event stack up across all of the<br />

esports events you’ve ever worked? <strong>The</strong> fans, the<br />

noise, the atmosphere!<br />

I’ve been lucky enough to work events all over the<br />

globe. What’s cool is, fans all have their own unique<br />

approach to attending a live event. <strong>The</strong> vibe, energy<br />

and volume is different wherever you go. But THIS Six<br />

Invitational in front of THESE Brazilian fans felt like a<br />

once-in-a-lifetime experience.<br />

<strong>The</strong> passion, the noise, the atmosphere… it just<br />

screamed Brazil. Standing in the centre of the stage,<br />

hearing the roar of the crowd and feeling the ground<br />

rumble underneath my feet was a sensation I’ll never<br />

forget.<br />

<strong>The</strong>y showed up for the players in every way<br />

imaginable. To play <strong>Siege</strong> in front of those fans<br />

must’ve been magnificent for the pros.<br />

How much fun did you have at the event working alongside Leo Bianchi? Learning Portugese?<br />

I was anxious coming into this event because I’m so used to being a stage host on my own. For this one, we<br />

had two hosts speaking both English and Portuguese, so the fans in-house enjoyed a true experience at all<br />

times.<br />

I knew I would only meet my counterpart just two days before we went live, so it would leave us very little time<br />

to build a rapport. As soon as I met Leo Bianchi all my fears went straight out the window. A seasoned<br />

broadcasting professional with years of <strong>Siege</strong> experience and a charismatic beast of a man. He helped me<br />

learn Portuguese phrases and built a bridge for me to connect with the non English speaking fans in the arena.<br />

We had chemistry from the moment we first went live, bouncing off each other and creating moments for the<br />

crowd. I really hope I get to work with him again!<br />

What was your favourite part about Six Invitational being held in Brazil?<br />

Coming into the finals weekend in the arena we were all concerned about how the Brazilian teams were<br />

performing. Despite all of the dominance the BR region has shown in recent years - it wasn’t looking good. But<br />

there we were on Championship Sunday with an all Brazilian Grand Final.<br />

To see W7M end their sensational journey in front of the fans who wanted them to win the most was my<br />

favourite part of being in Sao Paulo. In football we talk about the fans being the 12th man, using their energy,<br />

chants and support to get their team over the line. That’s exactly what we saw from the fans in the Ginasio do<br />

Ibirapuera - they were W7M’s sixth man. It was unreal to witness live.<br />

How on earth does Manchester even follow this event up???<br />

Do not underestimate UK fans. We’re different. Manchester is almost sold out and these fans know what they<br />

need to do. We’ve wanted an R6 Major on UK soil since the beginning of time and we won’t take it for granted.<br />

<strong>The</strong> custom, clever, original chants. <strong>The</strong> volume will be<br />

there. <strong>The</strong> passion will be there! Yes we’re not as sexy<br />

as the Brazilians, but my word can we sink a pint.<br />

I’m buzzing for it!<br />

Anything else you’d like to say Iain?<br />

I just wanted to take this opportunity to thank the R6<br />

community for welcoming me into the family.<br />

From my debut at the Charlotte Major through to the<br />

events I work today, you’ve supported me as part of<br />

the team. I appreciate it very much and love nothing<br />

more than meeting you in person at shows worldwide!<br />

To Fresh, my Hull comrade - thanks for bringing <strong>Up</strong><br />

<strong>The</strong> <strong>Siege</strong>! to the fans and community. You’re a real<br />

asset to the scene both in front of the camera and<br />

behind the scenes.<br />

9<br />

IT’S ALL LOVE SIEGE FAM!


10


12


NAL Preview<br />

with Lynnx<br />

Spacestation<br />

My (potentially hot?) pick for the best team in NA.<br />

Iconic is a straight upgrade in the exact same role over Hotancold, and he has<br />

plenty of experience with Forrest’s in-game-leading and Callout’s coaching system.<br />

I had plenty of criticism towards SSG around Atlanta, but at Six Invitational they<br />

started moving towards a G2/W7M style of play that has me very excited.<br />

1st Place<br />

DarkZero<br />

Easy Top 2. Nafe/Beaulo both put up great performances at SI 24 and njr is one of<br />

the best players in NA (highest rated at SI 24 too).<br />

Before someone says they “aren’t with the meta”, please note that they almost<br />

placed 3rd after two roster changes.<br />

As long as they’re playing well, I don’t care how they’re doing it.<br />

Soniqs<br />

2nd Place<br />

I think losing CTZN might prove to be a blessing in disguise.<br />

Soniqs have replaced their two superstar lurkers (CTZN/Gryxr) with two aggressive<br />

players, Atom and Merc, the latter reuniting with his former IGL Geometrics.<br />

This new SQ roster is giving me old TSM vibes in the best way possible, we’ll just<br />

have to see how quickly they can adjust to this new mentality.<br />

3rd Place<br />

Beastcoast<br />

This roster is giving 2023 Wildcard vibes, even down to picking up a newly dropped<br />

SSG player.<br />

<strong>The</strong>y will find gaps, hit licks, and probably punch above their weight.<br />

I think their best hope is qualifying via the LCQ, but in a region that is rebuilding<br />

across the board, that’s a very real possibility.<br />

M80<br />

4th Place<br />

In the movie “Moneyball”, Jonah Hill’s character (Peter Brand) says “in baseball,<br />

your goal shouldn’t be to buy players, it should be to buy runs”. Well, M80 bought a<br />

lot of players this transfer window.<br />

Cameram4n could fix a real issue for 2023 M80 (lack of in-game leadership), but I<br />

see him and other players butting heads very quickly. I just hope Spoit gets a team<br />

he deserves.<br />

13<br />

5th Place


Oxygen<br />

60% of the 2022 XSET roster (Yoggah/Dias/GMZ) return under the OXG banner.<br />

Yoggah was the highest rated player in the NAL last stage.<br />

If Nuers is back in form, OXG can fight for the major off those two alone.<br />

With the return of old XSET, I’m curious if we’ll see a problem of (now) old M80: who<br />

is calling amongst a squad of quiet players?<br />

Wildcard<br />

6th Place<br />

<strong>The</strong> NA R6 equivalent of the 2022 Super Bowl halftime show.<br />

I want these guys to succeed (I am a big VertcL fan), but they’ve replaced an<br />

aggressive entry (Slothi) with a backline support (Bosco); someone needs to fill that<br />

space on a roster of (generally) slower, passive players.<br />

I think they might be a middle of the pack team.<br />

7th Place<br />

LOS<br />

NA gets its own REVEN.<br />

This LOS roster has some promising Brazilian T2 pickups and some veteran talent<br />

(Sexycake actually had a very good Stage 2).<br />

If a roster of Brazilian transplants makes a major from NA, we as a region have a lot<br />

of soul-searching to do.<br />

Luminosity<br />

8th Place<br />

In NA, we have always had at least two teams of young talent that lack the proper<br />

direction and development. LG, in my opinion, is now one of these two teams.<br />

I honestly rate most of these players very highly (super happy Wifi and Kixhro are<br />

getting T1 opportunities), but despite the skill I don’t see this roster putting up a<br />

massive fight.<br />

9th Place<br />

Spiff & Co.<br />

This is the second of those two “directionless” teams I mentioned earlier.<br />

It isn’t entirely their fault, many have real life commitments alongside competing, but<br />

despite some players with high-level experience (Spiff was on a Top 4 team at SI<br />

23).<br />

I doubt they will have much of an impact.<br />

10th Place<br />

14


Team BDS<br />

Europe Preview<br />

with TomJSherlock<br />

Quite simply the most exciting prospect in all of R6 Esports.<br />

A true definition of a super team, literally every single individual on that team is<br />

capable of unreal feats!<br />

Forget W7M it’s BDS Dynasty time - winning minimum 2 trophies this year.<br />

1st Place<br />

Have the fan favourites, loved by most of EU / <strong>The</strong> world, now been knocked off<br />

their perch!?<br />

This OG EU superteam has a new rival! <strong>The</strong>re is no doubt that this team will<br />

challenge at the top of EUL this season in my eyes!<br />

Let’s not forget we’d all let Doki shag our wife after all!<br />

G2 Esports<br />

Virtus Pro<br />

2nd Place<br />

We saw at SI VP have answered their critics about how they perform internationally<br />

and I see these lads continuing that impressive performance.<br />

One of the longest standing rosters who have continued to work on that map pool!<br />

Also Pasha is bringing that extra spice and bucket load of passion up the VP!<br />

3rd Place<br />

This Fnatic will see PRIME LEONGIDS cooking up a storm.<br />

<strong>The</strong> pickup of tyrant is fantastic can’t wait to see how he fits in with Jigsaw - I may<br />

be a bit of an old romantic but who doesn’t want to see Leon going mental on the<br />

stage in Manchester??<br />

I BELIEVE, I BELIEVE!<br />

FNATIC<br />

15<br />

4th Place


ENCE<br />

<strong>The</strong> new boys on the block.<br />

A fantastic story follows this predominantly French side, from the grassroots of T2<br />

siege to the bright lights of T1! Everyones favourite underdogs in the off season<br />

tournaments but now with the T1 Status will they crack under the pressure?<br />

I SAY NO<br />

5th Place<br />

SECRET<br />

HUGE pick up of the gunners of Jume and Adrian.<br />

I think there is a lot of work to with this team and hope the players get given the<br />

time to figure it out!<br />

Once the roles are comfortable I think they could challenge seriously for top 4, but<br />

think stage 1 will come to soon for them!<br />

WOLVES<br />

6th Place<br />

I think Wolves are like Marmite you either love them or hate them!<br />

When Mowwwgli and Deadshot are firing on all cylinders then THIS TEAM LOOK<br />

UNSTOPPABLE - but its about having that happen consistently.<br />

After losing to Team 86 in Malta the pressure in on for these French lads<br />

7th Place<br />

ITB<br />

I love what ITB are doing with the grassroots pickups recently of Creedz and Oscr<br />

previously Noa as well!<br />

I think Stage 1 will come too soon, I think with time Kenny will be building and<br />

creating a master piece - Stage 1 will be a perfect opportunity to ground these<br />

players into Tier 1 fully!<br />

WYLDE<br />

8th Place<br />

It’s been really had to pick a last place team because I love all the lads competing in<br />

EUL.Looking at last season Pacbull did miracles for Wylde and they’ve<br />

strengthened massively in experience but with a lot of changes coming in I think this<br />

team will need time to gel.<br />

Stage 2 could be their play ground, I could also be entirely wrong, don’t forget how<br />

strong Wylde are in BO1’s<br />

9th Place<br />

16


Ahead of the <strong>2024</strong> season, FNATIC exited Rainbow Six <strong>Siege</strong> in Japan after spending 4 years trying to make<br />

the Japanese dream possible.<br />

<strong>The</strong>y are however, not done within Rainbow Six <strong>Siege</strong> esports. Choosing to continue in the title but moving<br />

regions and coming a little bit closer to home! FNATIC have picked up the existing core that competed under<br />

KOI/Rogue in 2023 and added a couple of exciting players to it that will compete under the FNATIC brand for<br />

<strong>2024</strong>.<br />

<strong>The</strong> <strong>2024</strong> roster consists of Major winners LeonGids, Deapek, Jigsaw, Jeggz & Tyrant with Saethus as a long<br />

standing coach of this roster.<br />

Leon, Deapek and Saethus are all previous Major champions having won the Berlin Major with Rogue. Jigsaw<br />

is an international import signed to the team last year, hailing from Australia having previously attended Majors<br />

with Team Bliss. Jeggz & Tyrant are both new to this roster having joined after being released into free agency<br />

ahead of <strong>2024</strong>, however they bring a wealth of talent and excitement.<br />

<strong>Up</strong> <strong>The</strong> <strong>Siege</strong>! is proud to have exclusively interviewed FNATIC ahead of their <strong>2024</strong> campaign, having spoken<br />

to Patrik Sattermon - CGO, Tristan Savage (Saethus) - Coach, Luke Casey (Tyrant) - Player.<br />

Thanks for agreeing to the interview Patrik.<br />

What are the key reasons that FNATIC made the<br />

strategic decision to exit the Japanese Rainbow<br />

Six <strong>Siege</strong> market and move into Europe?<br />

<strong>The</strong> key reason is that we want to compete on the<br />

highest level of play and thought this was the best<br />

opportunity to pursue to achieve such - while also<br />

being better positioned to support the athletes hands<br />

on.<br />

We are tremendously thankful that we were given the<br />

opportunity a couple of seasons back to relocate our<br />

Oceanic Rainbow 6 investment to Japan, and<br />

participate in the APAC North and regional leagues.<br />

Unfortunately the results weren’t what we were<br />

expecting, and by having the latest market movements<br />

in mind it felt natural to bring the title investment closer<br />

to our HQ here in London.<br />

What attributes did you look for in a team to sign<br />

within EU <strong>Siege</strong>? What was it about this roster that<br />

stood out for you?<br />

I think we are very aligned with this group of talent when it comes to what we want to accomplish in and<br />

outside the servers.<br />

You can say that both the players and us as an org have had a tough season behind us, but both definitely<br />

share the hunger to get back to work and optimise the pre-season time to maximise the chances for us to<br />

return to not only the top of our region, but also international play.<br />

<strong>The</strong> fact that we were able to begin our team building effort with an existing ‘core’ of players and staff did<br />

contribute to our decision, and the timing of us choosing this path enabled us to do pre-season tryouts which<br />

is something that we as a management group appreciate a lot.<br />

From an organisational standpoint, what would you consider the short and long term goals of this<br />

roster to be?<br />

<strong>The</strong> immediate goal is to prepare our team in the best possible way for the new season, which currently takes<br />

its form by hosting them for a bootcamp here at our London HQ.<br />

As mentioned earlier, our ambition this year is to return to international play and when such has been<br />

achieved we can start calibrating our efforts around next SI which is an event we have missed dearly the last<br />

few years.<br />

17


Tristan, its been a while! What does it mean for you<br />

and the team to join FNATIC?<br />

An incredibly proud moment for me - something that a<br />

lot of time, effort, and care was put into in order to find<br />

the perfect match for both this organisation and team.I<br />

cannot express how excited every single member of<br />

this team is to be here, to raise our standards, and to<br />

really build a family within the team and organisation.<br />

You will see it in much of the promotional content, but<br />

we just feel collectively so lucky to be here.<br />

Circumstances matched up perfectly, and it is on us<br />

now to really push on. Thank you so much to FNATIC -<br />

lets make you guys proud!<br />

Obviously 2023 didn't live up to expectations for<br />

this roster. Can you describe the reasons why this<br />

happened and what solutions you've put in place<br />

to achieve success in <strong>2024</strong>?<br />

I could deflect responsibility and blame a dozen<br />

external factors for our difficulties last year, but<br />

ultimately we were nowhere near good enough despite<br />

how much work we put in.<br />

Losing both Spoit and Kanto at the same time was an enormous loss for us that we did not anticipate during<br />

our plans for the roster to start 2023, and set us back a fair bit at the start of the year. I think that we were<br />

constantly trying to claw our way back to a level that we were previously at, instead of conducting a complete<br />

reset of our ideas, strategy, etc etc etc that we have now done for this year.<br />

This is a fresh start for us, it is not Rogue, Ex Rogue, KOI, ex KOI etc - This is FNATIC, it is a brand new<br />

identity and we want to be better than we have ever been.<br />

At the time of interviewing, you'll be mid bootcamp ahead of EU League starting in <strong>March</strong>. How are<br />

things going and progressing?<br />

It feels very fresh (pun unintended) - and I think that is the best way to put it. <strong>The</strong>re was no real way to move<br />

this team forwards when we would still put loads of pressure or energy in to being “the ex Major winning<br />

team”.<br />

<strong>The</strong> real goal of this bootcamp isn’t even the practice itself, but using this as an opportunity for the guys to<br />

bond, to want to win for each other, to feel the human element. We had 3 bootcamps with the “old” roster that<br />

everybody loved, but nothing since, and if you know the way that we work, the human element and bonding is<br />

such an enormous part of our success. I want us to become a team that will really fight for each other and set<br />

standards for each other, and I think we are progressing ahead of schedule on that front.<br />

You've picked up two new players since we last saw you inside of EU League. Jeggz played various<br />

off season tournaments with you but Tyrant isn't one people were necessarily expecting, how did it<br />

come about and what do both of these players bring to your roster?<br />

Let's start with Tyrant as he is obviously a point of real excitement for a lot of both EU and UK fans. When we<br />

set to rebuild the roster all the way back in November, Tyrant was seen as a bit of a “dream” player in my<br />

view. He has an incredible amount of experience, I personally have competed against him in tournaments<br />

dating all the way back to 2016 on console, he was I believe the 4th highest rated player at SI 2023 (fact<br />

check me please!), and so on. It was after the Malta qualifier that we learned he would be available due to<br />

circumstances with both his last organisation & an unnamed team, so we immediately got him in for a trial for<br />

a few weeks and we haven’t looked back! He is a player that I don’t believe has reached his potential, or even<br />

explored a lot of avenues that can improve him, make him consistent, make him appreciate his level etc, and<br />

so as a coach that is incredibly exciting.<br />

Jeggz had a really solid rookie year in EUL and was more or less an immediate pick up for us. He is<br />

somebody that we had interest in pre-Stage 2 of 2023 due to his flexibility, personality, and ultimately his raw<br />

ability. I do not believe that he has been part of a team yet that works in the way that ours does, and we are<br />

seeing every single day his personality and confidence increasing as a result of that.<br />

Jeggz and Tyrant offer us very different profiles, and I think that is important, Jeggz can very much be seen as<br />

a “young gun” which we have shown we can work wonders with, and Tyrant provides us an utter wealth of<br />

international experience, that is the kind of mix that we were after. As much as we don’t like to dwell much on<br />

the past anymore, we have learned some incredibly valuable lessons in our time together, and I’d like to think<br />

we have put together something based on those lessons. <strong>The</strong>re is a tonne of experience, fresh ideas, different<br />

perspectives - even an Australian - so we are all having to raise our levels to prove to each other that we are<br />

good enough to be here and to win things, and I think that is amazing. We had this exact type of thing in the<br />

past when we had time to put rosters together and I think it is pushing us to where we want to be.<br />

18


19


First of all, congratulations! Tyrant, inside of professional play, we've only ever seen you under the your<br />

previous roster that qualified their way to EUL through Challenger League. How are you finding things in the<br />

new team and setup? How different is it to your last team & organisation?<br />

Being at FNATIC is very different from my last roster. When it comes to gameplay, I feel I’m more free and I am not<br />

stuck down in one role or position. This gives me the flexibility to help more of my teammates and flex up my playstyle.<br />

I have been watching these guys for a while and I knew they had a specific playstyle, but now I’m actually in the team<br />

it’s interesting to see such a clear and considered approach to play.<br />

What do you believe as a player you can bring to this team?<br />

One of my strengths is that I am a very flexible player. I can be that midground player, with my two entries and two<br />

supports around me and I think that’s really valuable.<br />

Something I really enjoy is that there is no fear with this team. <strong>The</strong>y’re not scared to die / lose a round, they’re willing to<br />

try things, experiment and it feels like a healthy environment to play in. I think my playstyle fits this roster well.I am here<br />

to complete what was already a very good roster.<br />

As one of EUL's top free agents this window, what appealed to you about FNATIC?<br />

I have watched my teammates that are ex-Rogue in EUL and even watched them play the Berlin Major they won. When<br />

they reached out, I had to hear what they were looking for in a player. <strong>The</strong>y were looking for a mid-ground, flex player<br />

and felt I was the perfect fit for the role. When I learned of the rest of the roster, they’re all incredibly good, mechanical<br />

players on an individual level and in a team it’s another level. I feel I could trust any one of the players to win a 1 vs 5<br />

round if they needed to.<br />

20


Keep an eye out for these<br />

teams Around the world with Titan<br />

Keyd Stars<br />

Six Karma<br />

Bliss<br />

BRAZIL<br />

Talon<br />

LATAM<br />

OCEANIA<br />

Scarz<br />

KOREA<br />

Falcons<br />

Shaheens<br />

JAPAN<br />

Elevate<br />

MENA<br />

S. ASIA SE. ASIA<br />

21


Esports Global updates<br />

<strong>2024</strong><br />

Rulebook<br />

<strong>2024</strong> see’s a few tweaks to the global rulebook. Most are small and minor changes with immaterial impact<br />

however there is 1 change in particular that has started a lot of conversation, particularly within APAC siege:<br />

During 2023. ASIA, OCE, MENA and LATAM only qualified to Phase 1 of the major as they were seen<br />

effectively as developing regions. For <strong>2024</strong> this has been changed so that the region with the best international<br />

performance at the last event gets a spot allocated into Phase 2 of a Major instead of Phase 1. This means<br />

that these 4 regions are now effectively in a separate and indirect sub competition.<br />

“OCE will be a Phase 1 spot team in Montreal no matter what,<br />

as the recipients of the Phase 2 spot in Manchester. That spot<br />

will be between Asia, MENA and LATAM.” @TatlFail<br />

Due to their fantastic performance at Six Invitational <strong>2024</strong>, Team Bliss earned this reward for the OCE region.<br />

<strong>The</strong>refore whichever team qualifies from OCE to the Manchester Major will qualify directly into Phase 2 of the<br />

major, skipping an entire phase.<br />

For the November <strong>2024</strong> Major in Montreal, the team that gets the Phase 2 spot will be determined from<br />

whoever performs the best from ASIA, MENA & LATAM (with OCE being excluded due to receiving the Phase<br />

2 advantage in May <strong>2024</strong> Major).<br />

This system is designed to reward developing regions and allow them to grow within the ecosystem but has<br />

benefits and also drawbacks.<br />

“Spots should be determined by performance metrics<br />

not pass the parcel between 4 regions… This makes<br />

no sense and has gotta change.” @Devmarta<br />

<strong>The</strong> main criticism has been that regardless of the OCE performance at the May Major <strong>2024</strong>, they will be<br />

ineligible to qualify directly to Phase 2 of November Major <strong>2024</strong>.<br />

As a very extreme example, OCE could win the May Major whilst ASIA, MENA and LATAM don’t win a single<br />

map, in this scenario OCE still wouldn’t get the Phase 2 spot for the November Major. Thus the “pass the<br />

parcel” effect can happen.<br />

<strong>The</strong> reality of the situation is that even though that unlikely scenario could play out, the net effect would still be<br />

a positive one for these minor regions. If you take OCE as an example, during 2023 they were restricted to<br />

playing each Major from the very start in Phase 1, now they will played one Major from Phase 2 and one Major<br />

from Phase 1. Even the worst case scenario is a net upgrade.<br />

It is worth noting also, that the Global direction could have gone down another route, for example instead of<br />

rewarding developing regions, they could have rewarded the winning region of each event with an extra Phase<br />

2 spot.<br />

As an example, Brazil having won Six Invitational <strong>2024</strong> could have been awarded an extra Phase 2 spot so<br />

that all Brazilian teams attending May Major <strong>2024</strong> would start from Phase 2. Thus rewarding all regions<br />

international performance.<br />

22


COACH<br />

CORNER<br />

Hi Kenny! Thanks for coming back on Coaches<br />

Corner! SI usually brings about quite big changes<br />

to operators and ultimately the META. So this is<br />

what we’ll explore today.<br />

Firstly then, there’s huge news regarding shields<br />

- how much will this shape up shield usage? Will<br />

we see shields being brought more, less or will it<br />

be situational?<br />

Before the rework a shield operator would be used to<br />

force map control safely with Montagne, or force map<br />

control aggressively with Blitz. <strong>The</strong> change to<br />

Montagne is a big buff to him, he can now sprint with<br />

his shield up (like old Blitz), but can also still fully<br />

extend to protect himself.<br />

Think of new Montagne as old Montagne and old<br />

Blitz combined. You can now force map control<br />

safely by being fully extended, or force map control<br />

aggressively by sprinting with shield up. At the flip of<br />

a switch Montagne can go from passively staring at<br />

you from a corner of the room, feeding information to<br />

his team, to instantly charging you down. This makes<br />

him strong in the hands of a player who understands<br />

how to play shields, even stronger than before.<br />

“THINK OF NEW MONTAGNE AS<br />

OLD MONTAGNE AND OLD BLITZ<br />

COMBINED”<br />

Yes you can no longer 1 hit melee, but you can shove<br />

people onto their backs (like an Oryx dash), and 2<br />

shoves will kill a player. This means that new<br />

Montagne is the perfect Frankenstein of old shields, he<br />

takes the best parts of both old Montagne and old Blitz,<br />

making him an extremely versatile operator.<br />

However, as a result of this I believe Blitz will heavily<br />

fall out of favour because his “unique” feature of being<br />

able to sprint with his shield up, has now been given to<br />

Montagne too.<br />

Blitz’ only unique feature is the flash, but in my opinion<br />

that’s less desirable than being able fully extend your<br />

shield to protect yourself.<br />

Montagne can do what Blitz does, but Blitz cannot do<br />

what Montagne does. Blitz can only force map control<br />

aggressively, but Montagne can be versatile by<br />

choosing when to force safely (shield extended) or<br />

force aggressively (sprinting and shoving).<br />

23<br />

<strong>The</strong>refore, Montagne will see a higher pickrate in the<br />

new Stage, but will still be situational as with any shield<br />

operator in an FPS game.


Secondly there are a lot of sight changes - what<br />

are the big impacts of losing the 1.5x scope and<br />

which operators were most affected from these<br />

changes - will this be material to which operators<br />

become meta?<br />

It’s no secret that the 1.5x scope was objectively the<br />

best scope. It excelled at close range and long<br />

range. However, now there is a choice to be made:<br />

do you go for the 1x and excel at close range but<br />

struggle at longer ranges, or do you go for the ACOG<br />

and excel at long range but struggle at close range.<br />

Defence obviously will be harder hit by these<br />

changes, as the majority of defenders now only have<br />

access to the 1x scope. Underpicked operators like<br />

Pulse, Thorn & Echo were given 1.5x scopes to help<br />

increase pickrates, however, now they only have<br />

access to the 1x. Warden also takes another big hit<br />

having his 1.5x scope removed after also being<br />

made a 1 speed a season or two ago. Defenders that<br />

gained the ACOG are mostly underpicked and<br />

undesirable because their primary gadgets are just<br />

bad (Doc, Rook, Castle, Tachanka) so now there’s at<br />

least a reason to pick them (even though I still don’t<br />

agree with balancing based on scopes).<br />

Aruni & Tubarao DMR’s make sense to have an<br />

ACOG because they’re DMR’s, but I’m on the fence<br />

to whether that is entirely balanced. Overall,<br />

operators on defence will be considered “meta” more<br />

so based on their gadgets now after the removal of<br />

the 1.5x, which heads the game in a good direction.<br />

Attackers obviously get buffed with a majority access<br />

to ACOG, but the choice is still there, as eventually<br />

attackers are going to need to push into the<br />

defenders which is where the ACOG loses its<br />

strength.<br />

I love the fact there is now a “decision” to be made,<br />

rather than there being one universally best sight in<br />

the 1.5x.<br />

Azami is the only operator from the power<br />

defenders being nerfed currently. Do you think<br />

that the current nerf is sufficient and will we see<br />

less Azami in play as a result?<br />

Does it change how Azami will be played also<br />

when available?<br />

Azami’s nerf is a weird one for me to get my head<br />

around. Yes, theoretically it is a nerf. However,<br />

practically I’m not too sure how big of a nerf it really<br />

is.<br />

Attackers already have limited reserve ammo, and<br />

they have to open up multiple barricades. Now, you<br />

can also destroy Kiba barriers with bullets - 999 HP<br />

worth.<br />

That’s roughly a one and a half magazines from most<br />

attacker guns after already using two or three<br />

magazines to open some barricades off of spawn.<br />

DMRs are however the best counter as a result of<br />

their high damage.<br />

On top of that, it’s very easy for the defender to just<br />

swing the attacker shooting an entire magazine into a<br />

Kiba (as by shooting, position is revealed).<br />

<strong>The</strong>refore, with both of those points combined I don’t<br />

think this nerf really does anything to Azami’s<br />

pickrate. When available, potentially defenders have<br />

to be smarter about the positioning of their Kiba<br />

barriers so that they don’t just get destroyed off of<br />

spawn.<br />

But for the most part, I don’t think how people will<br />

play Azami will change, she’ll still be used to<br />

reinforce power positions, block lines of sight and<br />

make unplayable positions, now playable.<br />

In my opinion, this nerf only makes Azami minorly<br />

less effective, and her Kibas are still better than 90%<br />

of other defender’s primary gadgets.<br />

24


Finally, Deimos is being added as the newest attacker. Have you seen Deimos be used in scrims? Will<br />

he become a meta operator? What are his key strengths and weaknesses.<br />

In <strong>Siege</strong>, information is power. Deimos is an information gathering operator, similar to Dokkaebi, but has a way<br />

higher skill gap than Dokk to utilise effectively. Deimos can be used to clear roams, target solo site players, or<br />

track a particular operator that you want to know the position of. His major downside comes from the fact that<br />

you reveal your own position to the defenders when tracking, which is where the high skill ceiling comes from,<br />

because if played incorrectly, you can get yourself killed by using the gadget.<br />

It’s tough to judge currently, but I believe that some teams just won’t play Deimos at all, and some teams will<br />

play Deimos when a particular situation arises, purely because the operator has a very high skill ceiling.<br />

He’s one of those operators that you can really tell when someone is good with it (think of Smoke/Monty etc),<br />

but others can just be okay. Good Deimos players/teams will be deadly and tough to play against, whereas<br />

normal Deimos players/teams won’t have much effect on the rounds.<br />

I’m excited to see this operator being brought into pro play though, I’m a massive fan of “interactive” gadgets<br />

rather than “set and forget” gadgets (think Pulse vs Melusi). Deimos is a highly interactive and versatile<br />

operator that has a lot of creativity and potential for teams to use.<br />

One of the big stories of Six Invitational was the “Defender sided meta” - do you think this will<br />

change? If so how?<br />

<strong>The</strong> meta shouldn’t shift away from defensive favoured too much. I can argue that defence losing a lot of 1.5x<br />

scopes and not gaining many ACOGs weakens them slightly, but the majority of power defenders are still<br />

untouched going into Stage 1. As I’ve spoken about, I don’t even think Azami’s nerf is really anything major to<br />

lessen her power.<br />

<strong>The</strong> biggest factor to the meta shifting in my opinion now though, are the ADS time changes. Slowing the<br />

game down yet again means that aggressive plays are discouraged more, which comes as a double edged<br />

sword for both attack and defence. On the one hand, defenders will probably retake/go for aggressive peeks<br />

less because they’ll be punished by the attackers holding angles. On the other hand, eventually attackers are<br />

the ones that have to push into the defenders, and when you’re the one pushing, you’re the one being<br />

punished by a slower ADS time. This may not be a factor at all in practice, but it certainly is a mechanical<br />

change that pro players will have to get used to and adjust their styles accordingly.<br />

I still do believe that we are in the best <strong>Siege</strong> meta right now, with coming tweaks to Solis & Fenrir and the<br />

removal of 1.5x scopes, we certainly are heading in a great direction for pro play.<br />

Anything else you’d like to add?<br />

<strong>Siege</strong> Esports is royally back!! Thanks to great marketing from Blast and community work like <strong>Up</strong> <strong>The</strong> <strong>Siege</strong><br />

from Fresh, interest is high. Let’s carry that hype into Stage 1 and support your favourite teams!<br />

25


Hey Andy thanks for agreeing to do the interview! With the release of Operation Deadly Omen, this<br />

releases Deimos into the game for the first time. Can you explain to the readers who Deimos is and<br />

what his abilities are in the game?<br />

Deimos is the bad guy that killed Harry. I’d love to give you some lore information but I really don’t follow it that<br />

closely, although I am going to change that soon and catch up!<br />

In terms of abilities, Deimos is the ultimate roam clearer. Once an enemy is marked or identified, Deimos can<br />

send out his Deathmark. <strong>The</strong>se small tiny drones which cannot be shot by defenders, quickly find out the<br />

location of Deimos’ chosen defending operator. <strong>The</strong> unlucky defender is then live pinged constantly, although<br />

only to Deimos. <strong>The</strong> defender still stands a chance as Deimos is also pinged for them too, although for the<br />

defender the ping is every second and not a live ping like it is for Deimos. Oh and by the way, he gets 3 of<br />

these!<br />

What are his key strengths and areas that he excels in?<br />

He is a tremendous roam clearer. Use a drone to identify and mark a roamer and off go the Deathmarks. He<br />

creates the ultimate 1v1 scenario and with a team around him he will be a roamer's worst nightmare.<br />

What are his weaknesses and counters?<br />

Despite what I’ve said above there are a handful of counters.<br />

Firstly, Mute. If you are standing in the range of a Mute jammer when the Deimos activates the Deathmark it<br />

will give an error message for Deimos and result in him losing one of his Deathmarks. If the Deathmark is<br />

already active and you enter the Mute jammer, it will kill the ping for Deimos for the duration that the defender<br />

is within range of the jammer.<br />

Tubarao is another counter and works almost exactly the same as Mute above. As long as you’re in the range<br />

of the Zoto canister you’re safe.<br />

<strong>The</strong> other hard counter is Vigil, which is great for Vigil enjoyers! Vigil has found himself slowly drifting away<br />

from the meta of late with the introduction of Solis and the Lesion changes. Vigil can counter the Deathmarks<br />

in two ways. Firstly if Vigil’s ERC-7 cloaking device is active when Deimos starts the Deathmark track, Deimos<br />

will lose a Deathmark. If the Deathmark is active and is pinging Vigil, activating the ERC-7 will hide the ping for<br />

as long as the ERC-7 remains active.<br />

27


Do you think that Deimos will be a viable operator?<br />

Absolutely, I played the test server extensively and<br />

have played the live build after Deadly Omen was<br />

released.<br />

On roam heavy maps like Villa, Lair and Labs he will<br />

arguably become the go to roam clearing operator of<br />

choice for attackers.<br />

What is a top tip you would give to players playing<br />

with Deimos to fully utilise him?<br />

Once a Deathmark has started tracking a defender,<br />

that process lasts around 12 seconds.<br />

Remember above where I said the defender can also<br />

see Deimos location, although the ping isn’t quite as<br />

active. Well, Deimos can actually stop the Deathmark<br />

tracking at any time once active. So you can identify<br />

the location of a defender, organise the cut offs and<br />

close in.<br />

Once the track has been cancelled by Deimos the<br />

defender will no longer get a ping for Deimos’ location<br />

meaning they’re in the dark where the push is coming<br />

from.<br />

If you’re playing in a stack, or even as a 2, start the<br />

track, get the location, organise the cut offs for the<br />

roamer and move in!<br />

Any other additional information you’d like to add?<br />

Now this will be included in an upcoming video you<br />

may find on various social media sites in the coming<br />

weeks. [<strong>Up</strong> <strong>The</strong> <strong>Siege</strong>: FOLLOW ALYTTLETON ON<br />

SOCIAL MEDIA]<br />

Many players are thinking the likes of Buck, Lion and<br />

Grim will synergise well with Deimos, which they<br />

absolutely will.<br />

However, the operator I am thinking that will synergise<br />

well is IQ. <strong>The</strong> reason being is Deimos needs to have<br />

defenders identified to be able to track them. If you<br />

can’t find the roamer with a drone you’re going to<br />

struggle to identify them. Take IQ to the roof of a map<br />

and start pinging every gadget you can see. ADS,<br />

Wamai magnets, Lesion mines etc etc. This will mean<br />

that player is now identified and can now be tracked by<br />

Deimos.<br />

Of course this will only work for defenders that have<br />

placeable utility that IQ can ping, the likes of Caviera<br />

will still need to identified by a drone.<br />

28


30


My name is Rowan “Xhosa” Steyn. I<br />

was born and raised in Pretoria, South<br />

Africa, and thanks to Tom Clancy’s<br />

Rainbow Six <strong>Siege</strong>, I am pursuing my<br />

dream of studying in America.<br />

My dad actually deserves a lot of the<br />

credit for getting me into <strong>Siege</strong> in the<br />

first place, after noticing how many R6-<br />

related YouTube videos I was watching,<br />

he encouraged me to download the<br />

game on our family computer.<br />

I started playing <strong>Siege</strong> casually in late<br />

2016, playing the game off-and-on and<br />

enjoying the novelty of destruction and<br />

close-quarter combat.<br />

I had a bit of a freak accident at cricket practice, resulting in a broken knuckle<br />

and an extended recovery, where I couldn’t play cricket. I was the stereotypical<br />

sporting kid, not paying much attention in school and almost exclusively focusing<br />

on becoming a professional cricketer, so losing the ability to play for such a long<br />

time in seconds was a complete eye-opener. <strong>The</strong> Afrikaans-speaking high school<br />

I attended at the time lost all its benefits once the injury happened since I went<br />

there primarily for the cricket program.<br />

I decided it would be best for me to transition to an English-speaking high school<br />

and place more priority on creating a life for myself outside of South Africa.<br />

Unfortunately, almost no English-speaking high schools were interested in<br />

accepting an academically average, Afrikaans-speaking student in the middle of<br />

the academic year. <strong>The</strong> only viable option was online schooling, and Rainbow<br />

Six <strong>Siege</strong> started to scratch the competitive itch I was having due to not playing<br />

school cricket anymore.<br />

I was beginning to dive into the competitive side of R6, and with the introduction<br />

of dedicated South African servers in late 2019, It felt like whole a new game<br />

playing on sub-170 ping. <strong>The</strong> competitive scene in South Africa, albeit small, was<br />

a golden opportunity for me. It was brimming with passionate and talented<br />

players, and I was even blessed enough to experience notable success before<br />

and during COVID-19.<br />

31


<strong>The</strong> final South African organization I played for, VYBN Esports, was owned by a<br />

South African studying in America on a cycling scholarship. He and his brother<br />

took me under their wing and helped me get into contact with the staff of the<br />

University of Akron’s Esports program. This felt like the perfect opportunity<br />

because not only did this provide me with the means to study in America, but it<br />

also gave me the opportunity to team up with very talented players who have<br />

grown into some of my best friends.<br />

And that brings us to the present day,<br />

where I’m playing a great game with<br />

even better people, all while pursuing<br />

my education and braving these brutal<br />

Ohio winters.<br />

I’ve traded my cricket bat for a mouse<br />

and keyboard, and couldn’t be<br />

happier!<br />

I can’t quantify what <strong>Siege</strong> means to<br />

me. Without <strong>Siege</strong>, I wouldn’t have met<br />

some of my lifelong friends, I wouldn’t<br />

be as driven academically and my<br />

general life prospects wouldn’t be as<br />

optimistic.<br />

Of course, there are ups and downs, but without <strong>Siege</strong>, I wouldn’t be who I am<br />

today. It’s surreal to think how much a video game has influenced my life for the<br />

better, and I will forever be grateful for all of the opportunities created by <strong>Siege</strong>.<br />

<strong>The</strong> difference between video games in South Africa compared to video games<br />

in America is very interesting. I started playing <strong>Siege</strong> on an Intel workstation and<br />

even that is far better than what those around me had access to. Some people<br />

didn’t have the disposable income to afford luxuries such as a personal computer<br />

or a stable internet connection. South Africa is also quite traditional in how we go<br />

about things. Children are expected to entertain themselves with things such as<br />

sports because the previous generations did the same. It’s quite uncommon for<br />

someone from my background to have such supportive and open-minded<br />

parents.<br />

South Africa’s struggling infrastructure also makes it almost impossible to get ten<br />

people into a lobby. For as long as I can remember, we’ve had something called<br />

Loadshedding which is a series of rolling blackouts to try and alleviate the<br />

pressures on our failing power grid. <strong>The</strong> schedule will differ daily, with each area<br />

having different schedules, and the amount of time we’ll spend without electricity<br />

depends on how overloaded the power grid is. <strong>The</strong>re are periods when we will be<br />

without electricity for more than half the day for multiple concurrent days. <strong>The</strong><br />

barriers and limitations associated with gaming in South Africa are humbling and<br />

remind me of how fortunate I am, and to remain grateful for everything that has<br />

and continues to happen because of R6.<br />

32

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