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<strong>industrial</strong> <strong>design</strong> <strong>engineering</strong>, <strong>royal</strong> <strong>college</strong> <strong>of</strong> <strong>art</strong> <strong>david</strong> <strong>sweeney</strong> 2007<br />

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<strong>industrial</strong> <strong>design</strong> <strong>engineering</strong>, <strong>royal</strong> <strong>college</strong> <strong>of</strong> <strong>art</strong> <strong>david</strong> <strong>sweeney</strong> 2007<br />

A quale is a pure experience that cannot be reduced to description. It is the 'what it is like'<br />

character <strong>of</strong> mental states. Derived from the Latin, meaning "what sort" or "what kind", Qualia<br />

are the way it feels to have mental states such as pain, seeing red, smelling a rose, etc.<br />

"To experience a quale is to know one experiences a quale, and to know all there is to know<br />

about that quale." (Dennet)<br />

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<strong>industrial</strong> <strong>design</strong> <strong>engineering</strong>, <strong>royal</strong> <strong>college</strong> <strong>of</strong> <strong>art</strong> <strong>david</strong> <strong>sweeney</strong> 2007<br />

Quale is small, intellegent device that sits quietly within our<br />

environments. It subtly and subconsciously directs our attention to and from important,<br />

constantly updating information. It learns our habits and routines through observation. It<br />

provides direction through times <strong>of</strong> stress and <strong>of</strong>fers inspiration during more relaxed times.<br />

It does this by paying attention to our behaviour and to our external influences.<br />

This product harnesses the ability <strong>of</strong> smell to evoke and to constantly update our perceptive<br />

states. Presently, we infuse our environments with a static smell to make us feel, well<br />

whatever it says on the tin, but if our environment's smellscape is in constant flux, our perceptive<br />

states could also be more dynamic too.<br />

Quale is a device and system that gives meaning to each <strong>of</strong> the individual smells that<br />

make up our environment. The selection <strong>of</strong> smells that is contained within the device is replaceable<br />

and is varied. Its physical form encourages haptic interaction.<br />

Quale is an innovative form <strong>of</strong> multimedia equipment.<br />

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<strong>industrial</strong> <strong>design</strong> <strong>engineering</strong>, <strong>royal</strong> <strong>college</strong> <strong>of</strong> <strong>art</strong> <strong>david</strong> <strong>sweeney</strong> 2007<br />

Brief<br />

The brief <strong>of</strong> this project was chosen to address the fact that smell is generally misunderstood<br />

and its potential within the product <strong>design</strong> field is underrepresented. It is accepted<br />

that western cultures have a difficulty expressing themselves through smell, and also a difficulty<br />

describing smells through language 1 . These are inherited cultural issues that can<br />

be overcome. I was very interested in working in an area where the topic is so widely misunderstood<br />

yet still affects in such a pr<strong>of</strong>ound and stealthy manner.<br />

From the outset I aimed to employ smell’s ability to:<br />

• trigger individual memories,<br />

• shift our perceptive states,<br />

• evoke moods that are rich and emotionally variable.<br />

…and to do this all in an ambient fashion.<br />

Whatever the implementation <strong>of</strong> the product, it would provide powerful olfactory cues so<br />

that memories could be triggered or moods and perceptions could be altered in positive<br />

directions.<br />

The device should not just exist as a tool to disperse odour for its aesthetic value, it should<br />

append further meaning to these smells. This will hopefully challenge those who believe<br />

that smell only holds an inherent hedonic value with which we perceive. With very few exceptions,<br />

there is no such thing as a universally good or bad smell.<br />

I wanted this product to be ultimately perceived in the same light as a television or an<br />

audio system could be. By this I mean that these devices are infinitely configurable, they<br />

transmit information to us and can steer our moods and perceptions, each in their own<br />

characteristic fashion. For this project I intended to <strong>design</strong> a strong character into the device<br />

and for the experience <strong>of</strong> interacting with it.<br />

Summery <strong>of</strong> Theory<br />

The object that I am suggesting is in essence an odour-associative learning tool. Associative<br />

learning is the process by which one event or item comes to be linked to another<br />

through experience. It is a Pavlovian process and can explain both how odours can elicit<br />

emotion and influence thinking and behaviour.<br />

Our brains operate by the process <strong>of</strong> association, it is a pivotal cognitive process by which<br />

our brains accesses memories and formulates meaning. Objects, events and the sensorial<br />

stimuli that perceive them become linked to the emotions that were present at the time <strong>of</strong><br />

perception. This explains how these objects, etc. obtain their hedonic values. When we<br />

1 The theory and all other quotes and references not stated within this report can be found in my dissertation<br />

on the subject “The Smell <strong>of</strong> Good Design (RCA 2007)”.<br />

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<strong>industrial</strong> <strong>design</strong> <strong>engineering</strong>, <strong>royal</strong> <strong>college</strong> <strong>of</strong> <strong>art</strong> <strong>david</strong> <strong>sweeney</strong> 2007<br />

subsequently experience these sensorial stimuli, the related emotions, and therefore the<br />

memories <strong>of</strong> the event, are evoked. Lots <strong>of</strong> things evoke memories, any <strong>of</strong> the senses,<br />

emotions, other thoughts or other memories. Of all the senses however, olfaction is the<br />

most evocative, and these memories that are evoked are considered to be <strong>of</strong> a more emotional<br />

nature. This is due to the fact that the olfactory bulb (receptor) terminates deep<br />

within the Limbic system, which is known to be the seat <strong>of</strong> emotional processing.<br />

Everybody has a hunch that smells have a special relationship with memory, a momentary<br />

reintroduction with an ex-girlfriend’s perfume alters the train <strong>of</strong> thought and affects on the<br />

emotions, the smell <strong>of</strong> Play-doh, etc. Pr<strong>of</strong>. Rachel Herz has presented other substantiation<br />

<strong>of</strong> the smell-evoked memory phenomenon; she claims that there is clear evidence that improvement<br />

<strong>of</strong> memory resulted from the presence <strong>of</strong> an ambient odour occurring in both<br />

the learning and recall stages. She summarises her hypothesis that odour hedonic perception<br />

and odour related behaviour results from a learned association between an odour and<br />

an emotional context in which the odour was first encountered. She imp<strong>art</strong>s evidence for<br />

possible odour associative learning and describes its simple mechanism as follows:<br />

1. The emotion paired with the odour imbues it with meaning.<br />

2. The odour can subsequently recall the emotion.<br />

This recalled emotion could then initiate a stream <strong>of</strong> connected memories, which were<br />

created at the time <strong>of</strong> first exposure <strong>of</strong> the smell.<br />

Why this is important can be understood if we realise that every odour that we have ever<br />

smelt has previously been associated with the emotion that was present during the first<br />

encounter with the smell, maybe not definitively, but it will have ultimately effected future<br />

perception in some way. Herz, in order to carry out her experiments to observe whether a<br />

smell can prompt recall <strong>of</strong> memory, needed to employ a novel smell as the target odour.<br />

The test required that no emotion had previously been attached to the smell in the past;<br />

this was to ensure that the learning experience during the test would have been the unique<br />

association <strong>of</strong> the scent, i.e. a smell with only one association, and that association was<br />

controlled to occur within the test environment.<br />

A novel smell is a clean slate for associating emotions to.<br />

While a number <strong>of</strong> companies have produced aroma generators <strong>design</strong>ed to enhance<br />

computer games or TV shows, they have failed commercially because they have been<br />

very limited in the range <strong>of</strong> smells they can produce.<br />

Before I explain the direction I am proposing to take, I just want to run over a few points<br />

regarding the sensation <strong>of</strong> smell:<br />

Firstly, to state the most important, empirical fact in olfaction:<br />

“No two molecules differing in structure have ever been found to smell identical”<br />

Luca Turin, 2006<br />

What does this mean? To create the sensation <strong>of</strong> yellow (experience the quale that is yellow),<br />

I can shine a yellow lamp OR I can shine both a green and a red lamp. Green and<br />

Red can be considered to be primary colours. This doesn’t apply to smells. Good approximations<br />

are possible, but there are over 350 different types <strong>of</strong> receptors in the nose (compared<br />

to just four in the retina). The old lock and key theories <strong>of</strong> smell perception could infer<br />

that this limits the number <strong>of</strong> possible primary odours to 350. Only recently, the vibration<br />

theory <strong>of</strong> smell perception has been accepted as the probable mechanism for the<br />

sensation <strong>of</strong> odour, and this shatters the concept <strong>of</strong> primary smells. So, unless you want to<br />

create a smell that is a mixture <strong>of</strong> just the smells in your primary scent collection, you can<br />

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<strong>industrial</strong> <strong>design</strong> <strong>engineering</strong>, <strong>royal</strong> <strong>college</strong> <strong>of</strong> <strong>art</strong> <strong>david</strong> <strong>sweeney</strong> 2007<br />

never hope to truly recreate other exact smells. Hence, the resulting poor performance <strong>of</strong><br />

the above devices. When you want to give an impression <strong>of</strong> a murky crypt, or <strong>of</strong> burnt rubber<br />

for a computer game, these systems can provide that impression....<br />

But if you want to evoke the memory <strong>of</strong> the occasion when you recorded that smell, you<br />

need to be more exact. Remember that a smell bypass cognitive processing here, there is<br />

no fooling your subconscious.<br />

I believe that it is for this reason that so many <strong>of</strong> the following prior <strong>art</strong> in this field has been<br />

so far unsuccessful and why so many <strong>of</strong> the commercial home fragrance devices are perceived<br />

as low quality. Attempting to replicate the smell <strong>of</strong> the autumn forest from synthetics<br />

is equivalent to attempting to recreate strawberry flavour in our food. There will always be<br />

some p<strong>art</strong> <strong>of</strong> us that is not fooled, and therefore the emotional experiences <strong>of</strong> both will not<br />

be equivalent.<br />

Prior Art<br />

Here we have the iSmell from DigiScent, one <strong>of</strong> the first<br />

efforts to create specific smells from a selection <strong>of</strong> primary<br />

essential oils, mixed and then wafted your way by means<br />

<strong>of</strong> a fan. This USB device takes its input from a PC, via<br />

Smell XML protocol.<br />

The Aroma Geur is a similar device as the iSmell soon to be<br />

introduced by NTT Communications - the corporate business<br />

arm <strong>of</strong> Tokyo-based Nippon Telegraph & Telephone Corp and<br />

Tokyo FM Broadcasting - it comes loaded with six oil-based<br />

perfume compounds.<br />

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<strong>industrial</strong> <strong>design</strong> <strong>engineering</strong>, <strong>royal</strong> <strong>college</strong> <strong>of</strong> <strong>art</strong> <strong>david</strong> <strong>sweeney</strong> 2007<br />

A team from the University <strong>of</strong> Glasgow have created<br />

s<strong>of</strong>tware and hardware to let computer users attach distinctive<br />

smells to a batch <strong>of</strong> images. The system, dubbed<br />

Olfoto, then lets users sort through their image collection<br />

simply by following their noses. Brewster and colleagues<br />

tested volunteers' ability to search through their own<br />

digital photos by smell. Each user first attached smells to<br />

different images, and then tried searching for a p<strong>art</strong>icular<br />

snapshot by selecting its odour. The researchers looked<br />

at how well the p<strong>art</strong>icipants could sniff out their images<br />

compared with sorting by conventional text tags.<br />

Although sorting by smell was far slower, the results<br />

were still encouraging.<br />

The project Scentient Beings by Jenny Tillotson implants<br />

smell technology into multi-sensorial clothing and turns<br />

the living dress into a sensitive Sm<strong>art</strong> Second Skin. Just<br />

like the scent <strong>of</strong> the skin changes with emotion, the<br />

Sm<strong>art</strong> Second Skin fabric interacts with human emotions<br />

whereby the aroma dimension is an integral p<strong>art</strong> <strong>of</strong> the<br />

wearers wellness sensory experience. The interactive<br />

fabric emits a selection <strong>of</strong> scents depending on your<br />

mood. Aromatic messages are actively 'pulsed' electronically<br />

through a cabling system. Much <strong>of</strong> the research<br />

includes work with human pheromones, she is<br />

working on sensors in garments that could be programmed<br />

to detect someone whose pheromone pr<strong>of</strong>ile<br />

is <strong>of</strong> interest to you and send them a sample <strong>of</strong> your own<br />

pheromones.<br />

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<strong>industrial</strong> <strong>design</strong> <strong>engineering</strong>, <strong>royal</strong> <strong>college</strong> <strong>of</strong> <strong>art</strong> <strong>david</strong> <strong>sweeney</strong> 2007<br />

Just recently, a Japanese team created a device capable<br />

<strong>of</strong> analysing an ambient smell, and replaying a<br />

representation <strong>of</strong> it. Simply point the gadget at<br />

freshly baked bread, for example, and it will analyse<br />

its odour and reproduce it for you using a host <strong>of</strong><br />

non-toxic chemicals. It will use 15 chemical-sensing<br />

microchips, or electronic noses, to pick up a broad<br />

range <strong>of</strong> aromas. These are then used to create a<br />

digital recipe from a set <strong>of</strong> 96 chemicals that can be<br />

chosen according to the purpose <strong>of</strong> each individual<br />

gadget. When you want to replay a smell, drops from<br />

the relevant vials are mixed, heated and vaporised.<br />

Even with 96 primary odours, close reproductions<br />

have being proving difficult. And the device is presently<br />

desktop sized.<br />

Researchers at the University <strong>of</strong> Southern California in<br />

LA have patented a project that would allow US Army<br />

<strong>of</strong>ficers to use coded smells to give orders.These can<br />

be delivered silently, in the dark and when loud noise is<br />

drowning out speech. Furthermore, says the patent,<br />

the immediate reaction to a smell is emotional, rather<br />

than rational, so an odour trigger may encourage people<br />

to carry out orders without question. A collar would<br />

hang round a soldier’s neck. The collar has a dozen<br />

c<strong>art</strong>ridges, each containing a wick soaked in smelly<br />

liquid, a valve and a small propeller fan. Remote radio<br />

signals open selected valves and kick fans into life.<br />

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<strong>industrial</strong> <strong>design</strong> <strong>engineering</strong>, <strong>royal</strong> <strong>college</strong> <strong>of</strong> <strong>art</strong> <strong>david</strong> <strong>sweeney</strong> 2007<br />

The Smell Projector.<br />

Pulses puffs <strong>of</strong> scent towards<br />

the noses <strong>of</strong> relevant users.<br />

Could be used in a control<br />

room situation.<br />

Smell Emitting Clothing and Jewelry.<br />

The Aroma Keyring. A Bluetooth enabled<br />

key ring, can produce a novel fragrance on<br />

demand or when it enters an enabled zone.<br />

Can be compared to concept <strong>of</strong><br />

dynamically changing perfume dispensing<br />

device.<br />

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<strong>industrial</strong> <strong>design</strong> <strong>engineering</strong>, <strong>royal</strong> <strong>college</strong> <strong>of</strong> <strong>art</strong> <strong>david</strong> <strong>sweeney</strong> 2007<br />

Exploratory Concepts<br />

a selection <strong>of</strong> the many smell diffusers on the market<br />

At the early stages <strong>of</strong> the project, there were many different directions that this Odour Associative<br />

Learning Tool could <strong>of</strong> taken, from the simple scratch and sniff card that helps<br />

students focus on various topics during exams to the more complex solution that I have<br />

ultimately taken.<br />

These are presented in chronological order <strong>of</strong> exploration.<br />

The Odour Tagging Camera.<br />

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<strong>industrial</strong> <strong>design</strong> <strong>engineering</strong>, <strong>royal</strong> <strong>college</strong> <strong>of</strong> <strong>art</strong> <strong>david</strong> <strong>sweeney</strong> 2007<br />

Initially I developed a proposal for a Smell-Induced Memory Device.<br />

The mechanism for this can be simply put: an odour is associated with the emotion that is<br />

present during the first exposure to the scent. When that smell is subsequently experienced,<br />

the emotion, and hence the connected memories, are involuntarily evoked.<br />

What if we could create a device that could capture the ambient odour, analyse it, store its<br />

character digitally, and generate the scent on demand by mixing together the necessary<br />

primary odours.<br />

In essence, we would have a memory recorder.<br />

There has been some attempt by others to achieve this but most involve the inherent inaccuracies<br />

mentioned above (theory summery). Their devices are usually very large too.<br />

My following solution requires a small device (with no limit to the miniaturisation <strong>of</strong> the device,<br />

see later) and no inaccuracy in the recreation <strong>of</strong> the odour.<br />

- This is a device that provides a novel smell ambiently or on demand, mixed from a<br />

selection <strong>of</strong> novel smells.<br />

- The exact formula is random but unique to a single event and is stored for future<br />

reference.<br />

-The device can be called upon to reproduce the same smell.<br />

Not an approximation, but the same smell.<br />

The problem has been reduced from device that requires a very accurate mass spectrometry<br />

component and at least a hundred primary odours that poorly recreate an odour,<br />

to a device where there is no need for odour analysis and only a handful <strong>of</strong> primary odours<br />

required to EXACTLY recreate an odour.<br />

Where do you st<strong>art</strong> looking for novel smells? I have been in contact with Dr Rachel Herz a<br />

pr<strong>of</strong>essor at Brown University as she has experience sourcing and creating novel odours<br />

for use in her Odour Associative Learning experiments. It’s a trial and error process but<br />

there are techniques for finding the most suitable smells.<br />

The following set <strong>of</strong> images is a selection <strong>of</strong> possible physical manifestations <strong>of</strong> the memory<br />

device.<br />

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<strong>industrial</strong> <strong>design</strong> <strong>engineering</strong>, <strong>royal</strong> <strong>college</strong> <strong>of</strong> <strong>art</strong> <strong>david</strong> <strong>sweeney</strong> 2007<br />

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<strong>industrial</strong> <strong>design</strong> <strong>engineering</strong>, <strong>royal</strong> <strong>college</strong> <strong>of</strong> <strong>art</strong> <strong>david</strong> <strong>sweeney</strong> 2007<br />

I was aware that such devices tread dangerously upon the fine line between gimmicks and<br />

truly beneficial products. I attempted to integrate the basis <strong>of</strong> this concept into my final <strong>design</strong><br />

without resorting to this contrived method <strong>of</strong> interaction.<br />

I then explored the employment <strong>of</strong> smell as a medium to display abstract information. It<br />

has been shown that smell can be used as a channel to transfer information. This information<br />

can be thought <strong>of</strong> something like an alarm clock reminder, where a time or an event<br />

triggers the release <strong>of</strong> a smell, as a reminder to take medication, <strong>of</strong> a birthday, a meeting,<br />

to inform about the status <strong>of</strong> an eBay item, etc.<br />

Smells ability to affect in the background makes it an ideal carrier for slow moving information.<br />

For example, imagine it was my business to match supply with demand, when there<br />

was an increase in sales, there would be an increase in one odour and a decrease in another,<br />

and if there were a decrease in sales, there would be a corresponding change in the<br />

mixture <strong>of</strong> the ambient scent. I would have a better instinct <strong>of</strong> the trends that affect my<br />

business, and would soon learn to trust that instinct.<br />

Market prices, any system where the state needs to be kept at an equilibrium, cholesterol<br />

and insulin levels in our body, whether the number <strong>of</strong> hits to a website are up or down, approval<br />

ratings, managing slow-moving perishables, how many <strong>of</strong> your relations are in town<br />

this weekend. When to have a glass <strong>of</strong> water prehaps?<br />

In situations where we would like to remember an event in a more qualitative manner, how<br />

we felt at the time and other related emotions, etc. These events can be recalled in their<br />

correct emotional contexts and could trigger a flood <strong>of</strong> other related memories. This could<br />

be seen to be a more aesthetic aspect <strong>of</strong> the project.<br />

As we get older, our hedonic perceptions <strong>of</strong> smells approaches cultural norms, Butyric acid<br />

generally elicits irritation and disgust, lavender relaxes, peppermint focuses concentration,<br />

etc. These are very much culturally specific; wintergreen mint is loved in the United States<br />

(smells <strong>of</strong> confectionary) but generally disliked in Britain (used in medicines and topical<br />

creams since the war). A device could be produced to detect changes in moods and<br />

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<strong>industrial</strong> <strong>design</strong> <strong>engineering</strong>, <strong>royal</strong> <strong>college</strong> <strong>of</strong> <strong>art</strong> <strong>david</strong> <strong>sweeney</strong> 2007<br />

activity in an environment and generate an odour to alter or to compliment that mood. A<br />

sm<strong>art</strong> Ambi-Pur so to speak.<br />

The idea that a single smell can bring upon a pre-programmed perceptive state has<br />

brought me to the idea <strong>of</strong> a smell track list or compilation. Each track shifts the awareness<br />

<strong>of</strong> those who have previously learned its association, towards new objects, new procedures<br />

and new goals. This can be seen as a background supervisor that can conduct the<br />

tasks for those who are involved in jobs that demand high attention and who are constantly<br />

getting barraged with information. Pilots, surgeons, directors, chefs, editors etc. As<br />

each task is completed the ‘player’ moves onto the next track, in a s<strong>of</strong>t blending rather<br />

than an abrupt change, when the direction <strong>of</strong> where focus attention is subconsciously understood.<br />

An augmented system could ambiently control the odour.<br />

This final idea, where an ambient system quietly chooses the most suitable odour for our<br />

environment by following a prescribed set <strong>of</strong> rules, seems the most viable. There seems to<br />

be a realistic evolution between the present day environment fragrancers and this concept.<br />

Inspiration, Research and Form Development<br />

As already has been stated, I took a lot <strong>of</strong> initial inspiration from audio equipment, specifically<br />

speakers. I catalogued the parallels between speakers and the smell product that I<br />

envisioned as follows: both deliver invisible, sensory information. Both can be viewed as<br />

dispersers, broadcasters. Both are ubiquitous. Both are ambient in their physical presence<br />

and both allow for a sculptural and dynamic form. I really latched onto this idea <strong>of</strong> dispersing<br />

and broadcasting from a distance, and sought out other items from technology and nature<br />

that do the same, projectors, spot-lights, mushrooms, flowers and seed-pods, sirens<br />

and fire flames. I created mood boards <strong>of</strong> some <strong>of</strong> these objects along with some moodboards<br />

<strong>of</strong> various environments: home, creative and <strong>of</strong>fice, etc.<br />

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<strong>industrial</strong> <strong>design</strong> <strong>engineering</strong>, <strong>royal</strong> <strong>college</strong> <strong>of</strong> <strong>art</strong> <strong>david</strong> <strong>sweeney</strong> 2007<br />

speakers and projectors<br />

creative<br />

15


<strong>industrial</strong> <strong>design</strong> <strong>engineering</strong>, <strong>royal</strong> <strong>college</strong> <strong>of</strong> <strong>art</strong> <strong>david</strong> <strong>sweeney</strong> 2007<br />

home<br />

work<br />

16


<strong>industrial</strong> <strong>design</strong> <strong>engineering</strong>, <strong>royal</strong> <strong>college</strong> <strong>of</strong> <strong>art</strong> <strong>david</strong> <strong>sweeney</strong> 2007<br />

I researched further into the products available on the market today, into aromatherapy<br />

and the only related project that I could find in the IDE past project collection, Airoma by<br />

Pär Bergström . I can summarise my feelings on these products as follows: these products<br />

represent the untapped potential <strong>of</strong> smell to product <strong>design</strong>. Here, smell is seen as solely a<br />

director <strong>of</strong> moods and <strong>of</strong> well-being, as if each smell has its own properties to make us feel<br />

a certain way. What these products do not address is that the mood that each smell<br />

evokes is user dependent; it is based on experience and upon cultural norms. I chose at<br />

this stage that I wanted my product to be <strong>design</strong>ed in order to add true meaning to smells,<br />

drawn from experience rather than from tradition.<br />

I traveled to Berlin to meet the smell <strong>art</strong>ist, Sissel Tolaas. Sissel is one <strong>of</strong> the most fascinating<br />

people in the area <strong>of</strong> olfaction. Her Laboratory is p<strong>art</strong>ly funded by IFF (international<br />

Flavours and Fragrances) and she has over 7000 individual components <strong>of</strong> smell available<br />

to her here. Sissel (who has a background in chemistry, <strong>art</strong>, mathematics and linguistics) is<br />

working on a universal language with which she hopes will allow us to express ourselves<br />

about how smells make us feel. She has a drive to really challenge people on how smell<br />

affects us. For example, Sissel has access to a ‘Headspace’ machine, a portable mass<br />

spectrometer. She can use this to discover the components <strong>of</strong> any smell, from a person, a<br />

mineral or vegetable. She used this to extract the odour from the sweat <strong>of</strong> men that suffer<br />

from acute, chronic fear, recreated this odour and microencapsulated it within a white paint<br />

with which she painted the walls <strong>of</strong> a exhibition space (scratch-n-sniff), therefore capturing<br />

the smell <strong>of</strong> fear. We, as developed human beings, would automatically and subconsciously<br />

recognise this odour and this would trigger a physiological change in us. I must<br />

confess that I found the experience <strong>of</strong> these smells somewhat jarring indeed. This meeting<br />

was incredibly inspiring and gave some insight into what is possible with smell, and many<br />

product concepts blossomed from this point. The relationship between us continued after<br />

this and Sissel is collaborating with me in this project<br />

sissel tolaas in her lab<br />

From the various sources <strong>of</strong> inspiration that I had collated at this point, I st<strong>art</strong>ed <strong>design</strong>ing<br />

some sketch models <strong>of</strong> some forms that I felt represented the specification laid out above.<br />

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<strong>industrial</strong> <strong>design</strong> <strong>engineering</strong>, <strong>royal</strong> <strong>college</strong> <strong>of</strong> <strong>art</strong> <strong>david</strong> <strong>sweeney</strong> 2007<br />

this <strong>design</strong> draws on the projection analogy, the back is filled with the various primary smells<br />

I felt that the metaphor was a little too obvious in this <strong>design</strong>.<br />

this <strong>design</strong> was inspired from the mushroom and speaker ideas. the concept <strong>of</strong> dispersion is unequivocal<br />

here. this <strong>design</strong> seemed to invite people to touch it, I don’t know why, but there seemed to<br />

be an attraction to grasp the base. the angle is present so that the smell can be sent into a room,<br />

rather than just float above the device.<br />

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<strong>industrial</strong> <strong>design</strong> <strong>engineering</strong>, <strong>royal</strong> <strong>college</strong> <strong>of</strong> <strong>art</strong> <strong>david</strong> <strong>sweeney</strong> 2007<br />

this <strong>design</strong> was inspired from the puffball mushroom and from the poppy seedpod. The idea is that<br />

there would have been many <strong>of</strong> these in a vertical container, each controlling a different aspect <strong>of</strong> the<br />

ambient smell. By raising or lowering each <strong>of</strong> them in relation to one another, there is some interaction<br />

by the user that empowers them with a sense <strong>of</strong> controlling their own environment.<br />

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<strong>industrial</strong> <strong>design</strong> <strong>engineering</strong>, <strong>royal</strong> <strong>college</strong> <strong>of</strong> <strong>art</strong> <strong>david</strong> <strong>sweeney</strong> 2007<br />

this <strong>design</strong> is heavily based on the metaphor <strong>of</strong> audio equipment. I believed that there is some intrigue<br />

possible in being able to see each <strong>of</strong> the odour containers. The idea is that each smell is controlled<br />

remotely by web-based information and control is transmitted to this device wirelessly.<br />

some other <strong>design</strong>s demonstrating the concept <strong>of</strong> broadcasting.<br />

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<strong>industrial</strong> <strong>design</strong> <strong>engineering</strong>, <strong>royal</strong> <strong>college</strong> <strong>of</strong> <strong>art</strong> <strong>david</strong> <strong>sweeney</strong> 2007<br />

At this stage I received feedback on each <strong>of</strong> these areas <strong>of</strong> exploration. There seemed to<br />

be a unanimous vote that the mushroom shaped form above stuck the biggest chord. I reiterated<br />

this sketch model process to come up with variations <strong>of</strong> this theme.<br />

the selection <strong>of</strong> fluted forms<br />

this <strong>design</strong> accentuates the dispersion horn, really characterising the feature.<br />

I felt that this size has made it quite ridiculous. a happier medium was sought.<br />

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<strong>industrial</strong> <strong>design</strong> <strong>engineering</strong>, <strong>royal</strong> <strong>college</strong> <strong>of</strong> <strong>art</strong> <strong>david</strong> <strong>sweeney</strong> 2007<br />

the next one plays on the flower vase concept. this form is too safe I feel for such a different product.<br />

it has a simple twisting action in order to select further functions. the vials <strong>of</strong> essential oils can be<br />

viewed from the outside.<br />

this device has a flanged horn, like an umbrella.<br />

the main body is rounded at the bottom to allow the product to roll freely on a surface.<br />

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<strong>industrial</strong> <strong>design</strong> <strong>engineering</strong>, <strong>royal</strong> <strong>college</strong> <strong>of</strong> <strong>art</strong> <strong>david</strong> <strong>sweeney</strong> 2007<br />

Technology<br />

During the course <strong>of</strong> this project, many different technologies were researched, some for<br />

dispersion techniques and other for smell sensing possibilities.<br />

Sensing<br />

From the outset, it seemed that there were many different potential applications for a device<br />

that could sense the constitution <strong>of</strong> an ambient odour. A portable device that could record<br />

smells to play back later could be considered a memory recorder and player. Some<br />

other examples include device that:<br />

…could smell when your food was cooked,<br />

…could sense if there were poisonous gases in the environment,<br />

…knows fake from genuine items,<br />

…could tell you if you had body odour or if there were a ‘bad’ smell in your ap<strong>art</strong>ment,<br />

…could indicate whether there were a compatible sexual p<strong>art</strong>ner in the vicinity,<br />

Etc.<br />

These would all be some very new and innovative products so research was carried out to<br />

discover if this was a feasible direction. The first possibility comes from that flexible material,<br />

Quantum Tunneling Composite (QTC). While interviewing the head <strong>of</strong> Peratech, the<br />

company that owns this material, he explained that it has been shown that QTC can sense<br />

certain smells. How does it do this? QTC is basically a polymer impregnated with super<br />

small p<strong>art</strong>icles <strong>of</strong> conductive material. When force is applied, the material turns from an<br />

insulator to a conductor, all the way from infinite resistance to only a few ohms in a nonlinear<br />

yet reproducible manner. The really interesting thing is that volatile organic compounds<br />

(VOCs or smells) make this material expand in their presence. Each different<br />

polymer reacts differently to each different VOC causing a measurable change in resistance.<br />

So, in theory, a bank <strong>of</strong> these (tiny) chips could sense any smell.<br />

Luca Turin, mentioned above, has just formulated the theory on how we actually sense<br />

smells. It is based on the fact that each VOC vibrates at a different set <strong>of</strong> frequencies, and<br />

the bank <strong>of</strong> resonating sensors in our nose can thus decode the smell. The company, Cyrano<br />

Technologies, has swiftly put this theory into an application. They use the fact that vibration<br />

causes piezoelectric chips to produce a voltage. Each chip produces a maximum<br />

voltage at its resonant frequency. They are integrating this within security checks in airports,<br />

to discover weapons, explosives and drugs.<br />

The sensing <strong>of</strong> smells is sure to be a very exiting time for product <strong>design</strong>, but I felt there<br />

were too many hurdles to overcome and take it out <strong>of</strong> the conceptual stage at the present.<br />

Peratech claim that they can create the specific QTC to sense a specific VOC but this research<br />

is in its infancy and development would take time.<br />

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<strong>industrial</strong> <strong>design</strong> <strong>engineering</strong>, <strong>royal</strong> <strong>college</strong> <strong>of</strong> <strong>art</strong> <strong>david</strong> <strong>sweeney</strong> 2007<br />

Dispersion<br />

The technologies looked into as dispersion possibilities:<br />

• Heating oil and dispersing with a fan,<br />

• Airbrush, compressed air,<br />

• Mechanical Atomizer, with or without propellant,<br />

• Inkjet Technologies,<br />

• Scratch-n-Sniff, mechanical activation methods,<br />

• Piezoelectric pump,<br />

• Piezo vibrator.<br />

• The heating <strong>of</strong> oil was investigated first. I obtained an amount <strong>of</strong> ultra-clear gel, which<br />

can contain essential oil within it. What I did, was melt some <strong>of</strong> this gel with some oil,<br />

poured it into volumetric flasks and allowed it to set with a hollow through the middle <strong>of</strong><br />

them. These were then attached to a wooden box. Each <strong>of</strong> the two comp<strong>art</strong>ments had a<br />

fan and a heating lamp in them. When one smell was required, the lamp and the fan<br />

were turned on in that comp<strong>art</strong>ment. This would force warm air to travel through that<br />

specific flask and cause a resulting change in the smell <strong>of</strong> the air. The problem with this<br />

method is that it is difficult to expel all <strong>of</strong> the heat in one go and so it is also difficult to<br />

control the total blend <strong>of</strong> aroma. Where accuracy in odour is required, this method is not<br />

an option.<br />

flasks containing aromatic gel, connected to a box with heat lamps and fans<br />

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<strong>industrial</strong> <strong>design</strong> <strong>engineering</strong>, <strong>royal</strong> <strong>college</strong> <strong>of</strong> <strong>art</strong> <strong>david</strong> <strong>sweeney</strong> 2007<br />

the bottom <strong>of</strong> the flask showing the hollow the fully assembled apparatus<br />

• Airbrushing is interesting as a technique except that you require some compression <strong>of</strong><br />

the oil mixture or need a powerful pump. Also this method may be dangerous as you are<br />

atomizing volatile gases at high pressure and therefore this becomes a possible<br />

flamethrower.<br />

• Ditto mechanical atomizer.<br />

• Inkjet technologies are very exciting. An Epson printer head works as tiny piezoelectric<br />

diaphragms vibrate, forcing ink out <strong>of</strong> tiny holes at very high accuracies. Care also must<br />

be taken here, as the flash point <strong>of</strong> the oils is so low and could ignite as before. This<br />

topic is dealt with again later.<br />

an epson print head with the tiny holes etched into the surface<br />

• Scratch and sniff technologies can be considered reasonably one-shot and are not really<br />

suitable for this product.<br />

• Piezoelectric pumps are very nifty devices. I sourced some p<strong>art</strong>icularly tiny versions from<br />

a company called B<strong>art</strong>els Mikrotechnik in Germany. These are tiny diagram pumps, injection<br />

molded with tiny check valves integrated within them. A small piezoelectric chip<br />

vibrates at 90 Hz allowing very accurate flow from 50nl to 15μl per minute, ideal for this<br />

product.<br />

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<strong>industrial</strong> <strong>design</strong> <strong>engineering</strong>, <strong>royal</strong> <strong>college</strong> <strong>of</strong> <strong>art</strong> <strong>david</strong> <strong>sweeney</strong> 2007<br />

the piezoelectric micropump that was integrated into the final working prototype<br />

• The piezoelectric sprayer is used in a laboratory environment to release insect pheromones<br />

into the air and has also been integrated into an ambient aroma product by Osmooze.<br />

The theory is simple. A small amount <strong>of</strong> oil is pumped into a syringe needle and<br />

a piezoelectric chip vibrates the tip <strong>of</strong> the needle at about 200kHz. This causes the oil to<br />

completely atomize immediately. Ignition is not a problem as the tip <strong>of</strong> the syringe can be<br />

remote from all electronics.<br />

Final Specification <strong>of</strong> the Quale<br />

a piezoelectric sprayer setup showing the<br />

capillary tube and the mechanically coupled piezo<br />

With all these technologies investigated, a full specification for this product can be drawn<br />

up, narrative <strong>of</strong> use and all.<br />

The device is an intelligent one, it quietly observes and dispenses. We live our lives stuck<br />

in routines. Is this a good thing? Routines help us remember what to do in times <strong>of</strong> stress.<br />

They can add a comforting structure to our days. But being stuck in routines can have a<br />

negative aspect too, sheltering us from new experiences and from the benefits <strong>of</strong> living a<br />

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<strong>industrial</strong> <strong>design</strong> <strong>engineering</strong>, <strong>royal</strong> <strong>college</strong> <strong>of</strong> <strong>art</strong> <strong>david</strong> <strong>sweeney</strong> 2007<br />

life full <strong>of</strong> variety. So what about a device that helps us stay in a routine when we are<br />

stressed and helps us break out <strong>of</strong> it when we are relaxed? Routine is a loose word here, I<br />

mean it as a set <strong>of</strong> procedural tasks that we find ourselves doing day in, day out, like<br />

checking email, having lunch, cleaning up, etc.<br />

How does it do this? The device has a camera and a microphone to observe our physical<br />

behaviour and a Bluetooth transceiver to discover our web based activities. From these<br />

inputs, this device can calculate patterns in our daily behaviour that is compiled from deviations<br />

from our average behaviour. From this, an event-based snapshot <strong>of</strong> our day can<br />

be calculated. The device then uses this to create an olfactory track list, which parallels the<br />

list <strong>of</strong> events over time. Each <strong>of</strong> the tracks is denoted by a p<strong>art</strong>icular smell or blend <strong>of</strong><br />

smells and is played each day at that time to focus the person’s attention on that event. As<br />

the lunch smell is turned on, the body pays little attention to the odour until that odour<br />

overpowers the previous late morning work smell, and a desire to take a break is reached.<br />

On the other hand, when we are not stressed or busy, the device deviates from the routine<br />

track list; it then plays different odours that were reserved for these relaxing periods.<br />

These odours become associated with these feelings <strong>of</strong> being on holiday, being free and<br />

enjoying life, and <strong>of</strong> exploration. Once they become associated with these feelings, they<br />

will evoke them in the future. Essentially, the device now inspires and provides ideas for a<br />

change from the norm.<br />

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<strong>industrial</strong> <strong>design</strong> <strong>engineering</strong>, <strong>royal</strong> <strong>college</strong> <strong>of</strong> <strong>art</strong> <strong>david</strong> <strong>sweeney</strong> 2007<br />

How does it know when the user is stressed or relaxed? By observing our behaviour and<br />

its deviation from the norms <strong>of</strong> routine, the device can make some decisions based on this.<br />

However, the fact that people have found a pleasant tactile quality to the form that has<br />

been chosen for this device, I have decided to integrate a strain sensor (QTC) within the<br />

body <strong>of</strong> the product. The action <strong>of</strong> rough handling and squeezing is telling <strong>of</strong> stressful<br />

times but those <strong>of</strong> petting and <strong>of</strong> a s<strong>of</strong>t touch speaks <strong>of</strong> a relaxed temperament. Other web<br />

based information such as timetable and email inbox capacity can be clues to these stress<br />

levels too.<br />

So, the product’s form <strong>art</strong>iculates both its dispersion and tactile interactive aspects, but<br />

what about its sensing? I have integrated a camera at the top <strong>of</strong> the device and made no<br />

effort to disguise the fact that it is watching us. The grille with which the device emits the<br />

smell and listens to us through surrounds this eye. I have based this on the Fibonacci spiral<br />

array pattern found on sunflowers and other natural entities called parastichies, this I<br />

feel increases a subtle resemblance to flowers and organic forms but still being related to<br />

the idea <strong>of</strong> a speaker grille. The device can roll about on its base to both observe its environment<br />

but also to dispense the smell across the whole space. This is achieved by the<br />

rotation <strong>of</strong> an asymmetric weight within the device. I felt that this action also increases the<br />

feeling that the device is an intelligent one.<br />

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<strong>industrial</strong> <strong>design</strong> <strong>engineering</strong>, <strong>royal</strong> <strong>college</strong> <strong>of</strong> <strong>art</strong> <strong>david</strong> <strong>sweeney</strong> 2007<br />

a whorl pattern <strong>of</strong> parastichies<br />

I have decided to make the device powered through mains rather than battery operated<br />

due to the fact that it isn’t necessary for the product to be very mobile and having to plug it<br />

in to recharge every day or so takes away from its autonomy.<br />

There is a replaceable c<strong>art</strong>ridge <strong>of</strong> smells in the device that holds 32 fragrances. These all<br />

pipe into a piezoelectric device like an inkjet head. This effectively pumps an accurate<br />

supply <strong>of</strong> each <strong>of</strong> the odours onto a piezoelectric plate that vibrates at about 2MHz, atomizing<br />

them immediately. A small fan blows the smell gently out the horn at the top.<br />

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<strong>industrial</strong> <strong>design</strong> <strong>engineering</strong>, <strong>royal</strong> <strong>college</strong> <strong>of</strong> <strong>art</strong> <strong>david</strong> <strong>sweeney</strong> 2007<br />

The replaceable c<strong>art</strong>ridge <strong>of</strong> smells is described like so. The smells necessarily need to be<br />

somewhat novel and therefore the smells are to be <strong>design</strong>ed by a perfumer. So how do<br />

people choose the right set <strong>of</strong> smells for them? Taking inspiration from Sissel Tolaas, an<br />

elegant solution emerged. Sissel has done exhibitions in cities like Liverpool where she<br />

captured a cornucopia <strong>of</strong> different smells from many different corners <strong>of</strong> the city, and recreated<br />

the olfactory landscape within a single room. Many different smells, all related<br />

through the thread <strong>of</strong> the city that they were captured in. People might not know what is<br />

the most suitable set <strong>of</strong> smells for them through smell alone but they do know how they<br />

feel about places they have been or heard about. This is demonstrated elsewhere in the<br />

Loci Method <strong>of</strong> memory recollection. If you have a p<strong>art</strong>icular interest in Paris in the spring<br />

or with Kolkata’s bazaars, you can choose that set for a p<strong>art</strong>icular season. Each smell<br />

within the set will have been chosen for its uniqueness and for its unusual quality. This allows<br />

people the ability to control the flavour <strong>of</strong> the smells in their environment while still allowing<br />

the product to operate efficiently.<br />

A Note on Scale<br />

This product pumps and atomizes the oils through piezoelectric means. If this device also<br />

sensed smells as well as creating them, there would possibly be further use for piezoelectrics,<br />

as metioned previously. Piezoelectric components happen to be the workhorses <strong>of</strong><br />

Microelectromechanical systems (MEMS). They can be deposited at very small sizes. This<br />

is conceptually very exciting; when used in conjunction with micr<strong>of</strong>luidic components such<br />

as microvalves and etched glass channels and resovoirs (B<strong>art</strong>els, et al.), there is no end to<br />

the possibilities. Imagine having a MEMS nose ring that chemically stimulates you at various<br />

times <strong>of</strong> the day or keeps you up to date with your daily load <strong>of</strong> information. An olfactory<br />

phone which solely transmits your emotions maybe? This would all be possible due to<br />

the minute quantities <strong>of</strong> odorant actually required for perception.<br />

an etched glass plate showing the micr<strong>of</strong>luidic channels and resovoirs<br />

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<strong>industrial</strong> <strong>design</strong> <strong>engineering</strong>, <strong>royal</strong> <strong>college</strong> <strong>of</strong> <strong>art</strong> <strong>david</strong> <strong>sweeney</strong> 2007<br />

the layout <strong>of</strong> internal components.<br />

the two p<strong>art</strong>s <strong>of</strong> the body can be screwed open to change the c<strong>art</strong>ridge <strong>of</strong> smells<br />

Bill <strong>of</strong> materials for Quale<br />

• 1 CCD and wide angle lens.<br />

• 1 piezoelectric microphone.<br />

• 2 QTC chips (strain guage).<br />

• 1 combined microcontroller and Bluetooth module.<br />

• 1 voltage regulator.<br />

• 1 polypropylene container for the oils, coated with a very thin layer <strong>of</strong> PTFE to provide<br />

chemical resistance to the VOCs.<br />

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<strong>industrial</strong> <strong>design</strong> <strong>engineering</strong>, <strong>royal</strong> <strong>college</strong> <strong>of</strong> <strong>art</strong> <strong>david</strong> <strong>sweeney</strong> 2007<br />

• 1 miniature stepper motor and a small steel weight (for mobility).<br />

• 1 piezoelectric pump bank (printhead).<br />

• 1 high frequency piezoelectric atomizing chip.<br />

• 1 charge pump for voltage step-up and oscillator for piezoelectric devices.<br />

• 1 miniature fan.<br />

• 2 rotationally molded, polypropylene (slightly squeezable) body components covered<br />

with a velvet touch paint.<br />

In regards to the pricing <strong>of</strong> the device, I wanted to draw a parallel between this product<br />

and medium to low end audio equipment. This is not competing with the Glade Plugins <strong>of</strong><br />

this world, it operates within a new paradigm <strong>of</strong> environmental control. The product should<br />

be available for purchase at about 70 pounds with the cost <strong>of</strong> the c<strong>art</strong>ridges depending on<br />

the quality <strong>of</strong> the oils used and on who the smell <strong>design</strong>er was that created them.<br />

As micr<strong>of</strong>luidic tooling costs decrease, these products could literally be made for a very<br />

low price and could become ever more ubiquitous.<br />

The exhibition <strong>of</strong> Quale<br />

Finally I will explain the working prototype that will be displayed at the Royal College <strong>of</strong> Art<br />

graduation show in the summer <strong>of</strong> 2007. The device contains a selection <strong>of</strong> 16 essential<br />

oils within a container. Each oil has its own micropump to deliver minute yet accurate<br />

quantities <strong>of</strong> the oil through a syringe needle to a piezoelectric chip that can vibrate at<br />

1.6MHz. This atomizes the different smells into the air, where it is blown out by a fan<br />

through the centre <strong>of</strong> the oil container and out <strong>of</strong> the device through the diffusion horn. All<br />

the wires will be spiraled out <strong>of</strong> view so that this can be observed propery.<br />

The whole setup will be controlled by an out-<strong>of</strong>-sight computer running specially written<br />

s<strong>of</strong>tware and taking its input from a video camera and microphone. The algorithm will be<br />

specially altered so that the concept <strong>of</strong> observation can be understood in the brief time that<br />

people spend at the stand.<br />

the working prototype, showing pumps, connector module, syringe needles and piezo chip.<br />

the control wires are fed out <strong>of</strong> sight.<br />

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<strong>industrial</strong> <strong>design</strong> <strong>engineering</strong>, <strong>royal</strong> <strong>college</strong> <strong>of</strong> <strong>art</strong> <strong>david</strong> <strong>sweeney</strong> 2007<br />

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<strong>industrial</strong> <strong>design</strong> <strong>engineering</strong>, <strong>royal</strong> <strong>college</strong> <strong>of</strong> <strong>art</strong> <strong>david</strong> <strong>sweeney</strong> 2007<br />

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