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Course title<br />

ECPR Summer School on Methods and Techniques<br />

Course Description Form<br />

B3. Experimental Methods<br />

Instructor details<br />

Week 1<br />

First name, last name: Wolfgang J. Luhan<br />

Department/Unit: Institute for Macroeconomics & Bochum Lab for Experimental Economics<br />

(RUBex)<br />

Institution: Ruhr-University Bochum<br />

Full postal address for ECPR correspondence : Lehrstuhl f. Makrooekonomik , Ruhr-Universitaet<br />

Bochum, Universitaetsstrasse 150, 44801 Bochum, Germany<br />

Phone: +49 (0) 234/32-25329<br />

Fax: +49 (0) 234/32-05329<br />

E-mail : wolfgang.luhan@rub.de<br />

Week 2<br />

First name, last name: Fabian Winter<br />

Department/Unit: Strategic Interaction Group<br />

Institution: Max Planck Institute of Economics<br />

Full postal address for ECPR correspondence : Max Planck Institute of Economics, Kahlaische Str. 4,<br />

07743 Jena, Germany<br />

Phone: +49 (0) 3641 / 686 640<br />

Fax: +49 (0) 3641 / 686 667<br />

E-mail : winter@econ.mpg.de<br />

Short Bio<br />

Wolfgang Luhan is Assistant Professor of economics at the Ruhr-University Bochum’s Economics<br />

department and Director of the Bochum Lab for Experimental Economics (RUBex). His research<br />

focus lies on behavioural (macro) economics, bargaining situations and labour markets. He has been<br />

doing experimental research since 2004 and has taught numerous classes on experimental research<br />

methods.<br />

Fabian Winter is Research Associate at the Max Planck Institute for Economics. He holds a PhD in<br />

Sociology with a strong focus on Economics and the social sciences more generally. Fabian’s research<br />

interests include the emergence and evolution of social norms, trust relations, social networks, or<br />

signaling. He has been actively involved in experimental research since 2004 and has taught classes on<br />

experimental methods and statistics.<br />

Short <strong>outline</strong><br />

The <strong>course</strong> offers an introduction to the methods and techniques of experimental empirical research,<br />

especially laboratory and “pen-and paper” experiments (to accommodate research in less technically<br />

equipped settings). It pursues the (rather ambitious) agenda of providing the theoretical knowledge as<br />

well as practical skills to design and implement laboratory experiments. Hence, the focus will be on<br />

general methodological, design and implementation issues, rather than surveying the existing<br />

experimental evidence in a given field of research in detail. We will follow a learning-by-doing<br />

approach, in which students will frequently participate in experiments that demonstrate behavioural<br />

hypothesis and approaches to test them along with interactive lectures.<br />

At the end of this <strong>course</strong> you will have gained not only the know-how needed to develop and<br />

implement an experimental research design in the laboratory but you have also gained the basic<br />

statistical and software skills (STATA, Z-tree) required to gather, analyse and interpret experimental<br />

data obtained in laboratory and the field.


Long <strong>outline</strong><br />

The <strong>course</strong> will be divided in two sessions per day. The daily afternoon sessions will introduce the<br />

basic concepts, conventions and common practical problems of experimental research in the social<br />

sciences. These lectures will be accompanied by group work and (mostly) pen-and-paper classroom<br />

experiments to give a first look-and-feel of participating in experiments and interpreting the collected<br />

data.<br />

The evening sessions will take place in the computer pool and will introduce the students to the<br />

software package zTree, designed to carry out lab experiments. The timing of the evening sessions will<br />

depend on how fast we proceed and will cover the basics (and hopefully more) of implementing zTree<br />

treatments. The students will learn all steps necessary to implement simple experiments hands-on in<br />

small groups, supported by the teaching staff. We will follow the structure of the tutorial to zTree, and<br />

students will program many treatments themselves. At the end of the two weeks <strong>course</strong>, the students<br />

will have learned the structure and language of zTree as well as all the important features of the<br />

program, enabling them to program their own experiments.<br />

The lectures in week 1 will by and large cover the theoretical foundations of experiments and the<br />

fundamental concepts of game theory underlying many experimental studies in the social sciences.<br />

Week 2 will introduce the more practical issues of planning, implementing and running experiments.<br />

In week 1, the <strong>course</strong> will start with group work a first experiment and an overview of the history of<br />

experimental research in the social sciences. We will mainly focus on the development of<br />

experimental economics, which has substantially departed from the methodological conventions of<br />

other disciplines like e,g, social psychology. Furthermore, we stress the idea of theory-led research,<br />

where theoretical hypotheses are tested in lab experiments. There will be no programming exercise in<br />

zTree on the first day, but we will give an overview of the program instead.<br />

Day 2 will discuss theoretical considerations about why one would want to run an experiment.<br />

Experiments can be designed in order to test and to develop better theories, but also to give evidence<br />

based advice. Experiments are particularly suited for these purposes, as they have distinct features that<br />

enable causal inferences about the relationship between two or more variables of interest: They are<br />

usually strong in internal validity. Yet, they do have (sometimes severe) limitations, depending on the<br />

environment in which they are carried out and the subjects participating in them. Both, strength and<br />

weaknesses of experimental research will be carefully discussed.<br />

Day 3 will give a more in-depth discussion of the philosophy of experimental research more generally,<br />

with a focus on the social sciences. We will furthermore discuss the empirical research topics covered<br />

in the last decades and those “hot” today.<br />

The remaining two days of week one will give an introduction into the basic concepts of expected<br />

utility and game theory, starting with von Neumann/Morgenstern utility, the “Prisoners’ Dilemma”<br />

game and the concepts of dominance as well as pure nash equilibria, and will continue with mixed<br />

Nash Equilibria and how to find them in games like the “battle of the sexes”. No prior knowledge of<br />

game theory is required here, though basic economic thinking will be helpful.<br />

In week 2, we dive deeper into the practical issues of design implementation and analysis of<br />

experiments.<br />

Day 6 will start with the most fundamental assumption of experimental economics: Induced Value<br />

Theory states that the experimentalist can translate preferences into money and thus control and<br />

manipulate the incentives of the subject participating in the experiment. This – obviously controversial<br />

– claim is the reason for monetary incentives in economics experiments even outside the narrow<br />

domain of markets.<br />

Day 7 starts with the essentials of running experiments: Terminology (what is a treatment, a session,<br />

…), steps to take to design and run an experiment (including how to find a good research question),<br />

do’s and don’ts of experimental research and the particular, sometimes contradicting, rules in different<br />

academic disciplines. We will for instance discuss controversy over the rule (not) to deceive subjects<br />

between economists and psychologists or the pros and cons of paying subjects according to their<br />

performance.


Days 8 and 9 will be devoted to the most practical issues of experimental research. How do I design a<br />

study? Where and how can you apply for money? In which mode should I conduct the experiment,<br />

computerised or paper-pencil? How do I get people to come to the lab? Once they are in the lab, which<br />

particular steps do I have to take during an experiment? These two days are planned to be less<br />

theoretical than some of the days before and should give many useful tips from and for the<br />

practitioner’s side. We will, for instance, discuss how to write good instructions, and how poorly<br />

written ones can spoil an experiment.<br />

The last day will give an introduction into non-parametric statistical methods. Other than parametric<br />

approaches (e.g. t-test, OLS regressions), non-parametric testing makes only very limited assumptions<br />

about the structure of the analyzed data. This is particularly helpful if the per-cell sample size is rather<br />

small, as in most experimental studies. We will discuss the non-parametric alternative to the most<br />

important parametric test like Mann-Whitney instead of the t-test.<br />

5. Day-to-day schedule<br />

- Week 1<br />

Topic(s) Details [NB : incl. timing of lecture v/s lab or<br />

fieldwork etc. hours]<br />

Day 1 General Introduction/Group<br />

work/History/z-Tree Intro<br />

14:00 -17:00: Classroom only<br />

Day 2 Reasons for<br />

14:00 -15:30: Classroom<br />

Experiments/Typology/Duhem-<br />

Quine Thesis/Advantages &<br />

Limitations/Validity<br />

16:00 – 17:00: lab<br />

Day 3 Reductionism/Methodological 14:00 -15:30: Classroom<br />

Challenges/Major Results 16:00 – 17:00: lab<br />

Day 4 Game Theory Intro:<br />

14:00 -15:30: Classroom<br />

Prisoners Dilemma<br />

16:00 – 17:00: lab<br />

Day 5 Game Theory Intro:<br />

14:00 -15:30: Classroom<br />

Battle of Sexes<br />

16:00 – 17:00: lab<br />

- Week 2<br />

Day 6 Induced Valuation Theory 14:00 -15:30: Classroom<br />

Day 7 Essentials/Terminology/Steps/<br />

Economic vs. Psychological<br />

Experiments/Deception/<br />

Monetary incentives<br />

Day 8 Design Questions<br />

/Trials/Hypotheses/<br />

Implementation 1: Getting<br />

Money/Writing Instructions<br />

Day 9 Implementation 2:<br />

Recruiting/Programming/Prepar<br />

ing the Session/Payoffs<br />

16:00 – 17:00: lab<br />

14:00 -15:30: Classroom<br />

16:00 – 17:00: lab<br />

14:00 -15:30: Classroom<br />

16:00 – 17:00: lab<br />

14:00 -15:30: Classroom<br />

16:00 – 17:00: lab<br />

Day 10 Non-Parametric Statistics 14:00 -15:30: Classroom<br />

16:00 – 17:00: lab<br />

Day 11 -<br />

Saturday<br />

Exam 9:00 – 12:00<br />

Day-to-day reading list<br />

- Week 1<br />

Readings (please read at least the compulsory reading for the scheduled day)<br />

Day 1 Chapter 1: Experimental Political Science in Perspective. in Kittel et al. 2012 (see<br />

below); z-Tree Tutorial pp. 1-13<br />

Day 2 Chapter 1.I. in Kagel and Roth 1997 (see below); z-Tree Tutorial pp. 14-25<br />

Day 3 Chapter 1.III.F. in Kagel and Roth 1997 (see below) ; z-Tree Tutorial pp. 26-33


Day 4 Capter 1 up to 1.1.C. in Gibbons 1992 (see below) ; z-Tree Tutorial pp. 34-41<br />

Day 5 ; z-Tree Tutorial pp. 42-52<br />

- Week 2<br />

Day 6 Smith, V.L. (1976): Experimental economics: induced value theory. American<br />

Economic Review 66 (2): 274-79; Smith, V. L. (1994): Economics in the laboratory.<br />

Journal of Economic Perspectives 8(1): 113-131. ; z-Tree Tutorial pp. 52-57<br />

Day 7 Morton, R.B. and K. Williams (2010): Experimental Political Science and the Study<br />

of Causality. From Nature to the Lab. Cambridge: Cambridge University Press.<br />

Pp. 363-378<br />

; z-Tree Tutorial pp. 57-66<br />

Day 8 Friedman, D., and S. Sunder (1994) Experimental Methods: A Primer for<br />

Economists. (Cambridge: Cambridge University Press).<br />

pp.38-71 ; z-Tree Tutorial pp. 67-76<br />

Day 9 Friedman, D., and S. Sunder (1994) Experimental Methods: A Primer for<br />

Economists. (Cambridge: Cambridge University Press).<br />

pp.74-82; z-Tree Tutorial pp. 77-86<br />

Day 10 Friedman, D., and S. Sunder (1994) Experimental Methods: A Primer for<br />

Economists. (Cambridge: Cambridge University Press).<br />

pp.85-116; z-Tree Tutorial pp. 86-91<br />

Requested prior knowledge<br />

Basic economic thinking (micro-economics), deductive reasoning, and strategic thinking. Knowledge<br />

of standard game-theoretic concepts is helpful but no precondition. Some acquaintance with statistics<br />

and basic programming concepts will increase the benefit from the econometrics and z-Tree part,<br />

respectively.<br />

Software used<br />

STATA, Zurich Toolbox for Readymade Economic Experiments – z-Tree 3.3.12<br />

Literature<br />

Books, Overview and Background Reading<br />

Bardsley, N., R. Cubitt, G. Loomes, P. Moffatt, C. Starmer, and R. Sugden (2010): Experimental<br />

Economics. Rethinking the Rules. Princeton: Princeton University Press.<br />

Bergstrom, T.C. und J.H. Miller (2000): Experiments with Economic Principles: Microeconomics.<br />

2. nd ed., New York: McGraw-Hill.<br />

Camerer, C.F. (2003): Behavioral Game Theory: Experiments in Strategic Interactions. Princeton:<br />

Princeton University Press.<br />

Davis, D.D. und C.A. Holt (1993). Experimental Economics. Princeton: Princeton University Press.<br />

Guala, F. (2005): The Methodology of Experimental Economics. Cambridge: Cambridge University<br />

Press.<br />

Holt, C. (2007): Markets, Games & Strategic Behavior. Pearson Addison Wesley<br />

Kagel, J.H. and A.E. Roth (eds.) (1997): The Handbook of Experimental Economics. Princeton:<br />

Princeton University Press.<br />

Kittel, B., W. J. Luhan, and R. Morton (eds.) (2012): Experimental Political Science: Principles and<br />

Practices. Palgrave-Macmillan. forthcoming.<br />

Morton, R.B. and K. Williams (2010): Experimental Political Science and the Study of Causality.<br />

From Nature to the Lab. Cambridge: Cambridge University Press.<br />

Introduction History, Methodology<br />

Loewenstein, G. (1999): Experimental economics from the vantage point of behavioural conomics.<br />

Economic Journal 109 (453): F25-34.<br />

Rabin, M. (1998). Psychology and economics. Journal of economic Literature 36 (1): 11-46.<br />

Roth, A.E. (1988): Laboratory experimentation in economics: a methodological overview. Economic<br />

Journal 98 (393): 974-1031.<br />

Schram, A. (2005): Artificiality: The tension between internal and external validity in economic<br />

experiments. Journal of Economic Methodology 12(2): 225-237.<br />

Smith, V. L. (1973): Notes on some literature in Experimental Economics. Working Papers 21,<br />

California Institute of Technology.


Smith, V.L. (1976): Experimental economics: induced value theory. American Economic Review 66<br />

(2): 274-79.<br />

Smith, V. L. (1994): Economics in the laboratory. Journal of Economic Perspectives 8(1): 113-131.<br />

Before and after: Invitations to payoffs.<br />

To my knowledge, there is no general “best practice guideline”. Some tips regarding implementation<br />

can be found in<br />

Friedman, D., and S. Sunder (1994) Experimental Methods: A Primer for Economists. (Cambridge:<br />

Cambridge University Press).<br />

List, J., S. Saddoff, and M. Wagner (2011): So you want to run an experiment, now what? Some<br />

simple rules of thumb for optimal experimental design. Experimental Economics<br />

Experimental software: z-Tree<br />

All relevant literature will be provided, but can also be found here:<br />

http://www.iew.uzh.ch/ztree/index.php<br />

Non-parametric Statistics<br />

One very popular text(yet hard to find) is:<br />

Siegel, S. and J. Castellan (1988): Nonparametric Statistics for Behavioral Sciences. McGraw-Hill.<br />

Introduction to game theoretic concepts<br />

As this is not one topic but rather a whole field of research (basically one of the foundations of<br />

modern economics) we can only recommend some introductory texts.<br />

Rather non-technical introductions are<br />

Dixit, A., and S. Skeath (2004): Games of Strategy.New York: Norton.<br />

Gibbons, R. (1992): A Primer in Game Theory, Prentice Hall<br />

A more advanced Textbook is<br />

Myerson, R.B. (1991): Game theory: analysis of conflict. Harvard: Harvard University Press.<br />

A textbook with applications to many domains in the political sciences is<br />

McCarty, M. and A. Meirowitz (2007): Political Game Theory: An Introduction. Cambridge:<br />

Cambridge University Press.<br />

Lecture room requirement<br />

Black board, projector, but else no special requirements.

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