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OpenGL ES 2.0 - Khronos Group

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PowerVR SGX<br />

4<br />

<strong>OpenGL</strong>-<strong>ES</strong> 2.x<br />

OpenVG 1.x<br />

PowerVR SGX<br />

SGX510, SGX520, SGX530<br />

2mm 2 8mm 2 90nm .<br />

Universal Scalable Shader Engine (USSE)<br />

, , , ,<br />

© 2007 Imagination Technologies Ltd.<br />

,<br />

HDR Parallax bump mapping<br />

Shadow maps<br />

On-chip Multiple Render Targets (MRTs)<br />

IEEE 32 Bit Floating Point Internal Accuracy<br />

Intel, Renesas, Texas Instruments NEC

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