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Anyw<strong>here</strong>, Anytime, Any-Screen Sports<br />

James Miner, SVP Digital<br />

ESPN STAR Sports<br />

jamesminer@espnstar.com


Anyw<strong>here</strong>, Anytime, Any-Screen Sports<br />

DIGITAL MEDIA REALITIES<br />

Perspectives on Next Generation Media<br />

ANYWHERE ANYTIME SPORTS<br />

Multiplatform Sports Experiences<br />

TAKE AWAYS<br />

Challenges and Opportunities


We Live in a Multi-Screen World<br />

90%<br />

of all media<br />

experiences<br />

globally are<br />

screen based<br />

Photo: boxfish live demo<br />

� 77% of all TV viewers are multi-screening<br />

� TV no longer commands our full attention<br />

Google The New Multi-screen World Report 2012


Purchased on 123RF Account<br />

Photo: purchased on 123rf<br />

When the Game is on TV, 83% of People<br />

KTTape.April_.GameChange1<br />

Check Sports Social Media.<br />

100BN<br />

Posts on<br />

Facebook during<br />

the Olympics


“Watching TV and tweeting is<br />

like being an armchair referee<br />

surrounded by a fire hydrant of<br />

intoxicatingly emotional,<br />

uncensored textual grunts.<br />

It...screams the word ‘global’<br />

louder then the U.N.”<br />

Pete Blackshaw Chief Marketing Officer, Nielsen McKinsey Incite<br />

KTTape.April_.GameChange<br />

Purchased on 123RF Account<br />

41%<br />

get Sports Results from<br />

Social, 40% From<br />

Online Sport/News<br />

Sites, 13% from TV<br />

Social is Driving the Next Generation of Sports<br />

Content, News, and Experiences.


Fans Live Online for the 6¾ Days<br />

Between Matches & Sporting Events<br />

72%<br />

Of Fans Check<br />

Favourite Teams &<br />

Events At Least<br />

Once a Day!<br />

Consumption of Sport in 2011 and Beyond Havas Sports & Entertainment


“In the on-demand era, people expect to get<br />

their dose of sports whenever the mood<br />

strikes them”<br />

eMarketer 2012 *Sports Fans Continue the Conversation Online & ESPN<br />

1BN<br />

Fan Minutes on the<br />

ESPN Score Centre<br />

App Per Month !


Anyw<strong>here</strong>, Anytime, Any-Screen Sports<br />

DIGITAL MEDIA REALITIES<br />

Perspectives on Next Generation Media<br />

ANYWHERE ANYTIME SPORTS<br />

Multiplatform Sports Experiences<br />

TAKE AWAYS<br />

Challenges and Opportunities


ESPN STAR Sports Digital Media Ecosystem<br />

OTT STREAMING<br />

APPLICATIONS<br />

FANTASY<br />

ONLINE<br />

SOCIAL<br />

ESPN PLAYER<br />

GAMING<br />

SMART TV


The World of Sports. Anyw<strong>here</strong>, Anytime.<br />

Digital IS the Fan Experience for<br />

the 6 ¾ Days Around the Match.<br />

ESS Digital keeps fans connected<br />

throughout the week. Fans demand<br />

anytime anyw<strong>here</strong> access to their sports.<br />

ESS Digital provides the Latest News,<br />

Video Streaming, VOD, Scores, Fantasy<br />

Sports, and Social Media – Anyw<strong>here</strong>,<br />

Anytime, on Any-screen.<br />

Why Digital Matters: 41% of Fans get<br />

sports results from Twitter and Facebook.<br />

Another 40% rely on news/sports<br />

websites compared to 4% from radio and<br />

13% from TV*.<br />

*Social Olympics Report 2012


Triple Play Experiences<br />

SOCIAL MEDIA – LIVE SCORES<br />

LIVE – VOD – ANYTIME– ANYSCREEN


SOCIAL MEDIA – LIVE SCORES<br />

Broadband Sports Networks<br />

LIVE – VOD – ANYTIME– ANYSCREEN


SOCIAL MEDIA – LIVE SCORES<br />

Companion APP Experiences<br />

LIVE – VOD – UNIQUE – SPONSORED


Anyw<strong>here</strong>, Anytime, Any-Screen Sports<br />

DIGITAL MEDIA REALITIES<br />

Perspectives on Next Generation Media<br />

ANYWHERE ANYTIME SPORTS<br />

Multiplatform Sports Experiences<br />

TAKE AWAYS<br />

Challenges and Opportunities


Next Generation TV is Social TV.<br />

Anne Marie Roussel – edgeofdigitalculture.com


Passive ‘TV’ is Ending: On-demand Content<br />

Powers Next Generation Media


Live Contribution = Higher Loyalty


Final Thoughts on <strong>Asia</strong>n Digital Media<br />

“<strong>Asia</strong>-Pacific is expected to surpass North<br />

America in total ad spending in 2014,<br />

thanks to extraordinary growth rates in<br />

internet and mobile internet usage, as well<br />

as rapid growth in digital advertising<br />

spending.”<br />

eMarketer 2012 Global Media Intelligence


Anyw<strong>here</strong>, Anytime, Any-Screen Sports<br />

James Miner, SVP Digital<br />

ESPN STAR Sports<br />

jamesminer@espnstar.com

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