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ACSA 100th Annual Meeting<br />

DIGITAL APTITUDES<br />

+ other openings<br />

Mark Goulthorpe + Amy Murphy, Editors<br />

ABSTRACT BOOK


Copyright © 2012 <strong>Association</strong> <strong>of</strong> <strong>Collegiate</strong> <strong>Schools</strong> <strong>of</strong> <strong>Architecture</strong>,<br />

Inc., except where otherwise restricted. All rights reserved.<br />

No material may be reproduced without permission <strong>of</strong> the <strong>Association</strong><br />

<strong>of</strong> <strong>Collegiate</strong> <strong>Schools</strong> <strong>of</strong> <strong>Architecture</strong>.<br />

<strong>Association</strong> <strong>of</strong> <strong>Collegiate</strong> <strong>Schools</strong> <strong>of</strong> <strong>Architecture</strong><br />

1735 New York Ave., NW<br />

Washington, DC 20006<br />

www.acsa-arch.org


ACKNOWLEDGEMENTS<br />

ACSA wishes to thank the conference co-chairs, Mark Goulthorpe, Massachusetts Institute <strong>of</strong> Technology, and Amy<br />

Murphy, University <strong>of</strong> Southern California, as well as the topic chairs, reviewers, and authors for their hard work in<br />

organizing the Annual Meeting.<br />

EDITORS/ANNUAL MEETING CO-CHAIRS<br />

Mark Goulthorpe, Massachusetts Institute <strong>of</strong> Technology<br />

Amy Murphy, University <strong>of</strong> Southern California<br />

TOPIC AND SESSION CHAIRS<br />

1912: Progress, Technology, and Nature<br />

Fran Leadon, City College <strong>of</strong> New York<br />

1988–1997: Ambitions and Apprehensions <strong>of</strong> a<br />

“Digital Revolution”<br />

John Stuart, Florida International University<br />

Sunil Bald, Yale University<br />

4D <strong>Architecture</strong><br />

Keith Green, Clemson University<br />

Advanced Composite Fabrication Technologies for<br />

<strong>Architecture</strong><br />

Michael Silver, Mike Silver Architects<br />

The Agency <strong>of</strong> Drawing and the Digital Process<br />

Andrew Atwood, University <strong>of</strong> Southern California<br />

Automatism, or, Post-Medium <strong>Architecture</strong> and Post-<br />

War Art<br />

Sean Keller, Illinois Institute <strong>of</strong> Technology<br />

Becoming Computational: Restructuring/<br />

Reconsidering Pedagogy Towards a (More)<br />

Computational Discipline<br />

Chris Beorkrem, University <strong>of</strong> North Carolina at Charlotte<br />

Nicholas Senske, University <strong>of</strong> North Carolina at Charlotte<br />

Beyond Digital: Speculations on Analog Convergence<br />

Brian Lonsway, Syracuse University<br />

Design Computation: Parametrics, Performance,<br />

Pedagogy and Praxis<br />

Karen Kensek, University <strong>of</strong> Southern California<br />

Digital Details<br />

Matt Burgermaster, New Jersey Institute <strong>of</strong> Technology<br />

Digital Nouveau and the New Materiality<br />

Armando Montilla, Clemson University<br />

Emerging Materials, Renewable Energy, and<br />

Ecological Design<br />

Franca Trubiano, University <strong>of</strong> Pennsylvania<br />

Integration, Not Segregation: Interdisciplinary Design<br />

Pedagogy for the Second 100 Years<br />

James Doerfler, California Polytechnic State University<br />

Kevin Dong, California Polytechnic State University<br />

Open: Community<br />

Tom Fisher, University <strong>of</strong> Minnesota<br />

Open: Disaster Recovery<br />

Charles Setchell, USAID Office <strong>of</strong> US Foreign Disaster<br />

Assistance<br />

Open: Diversity<br />

Brian Kelly, University <strong>of</strong> Maryland<br />

Open: History/Theory<br />

Vittoria Di Palma, Columbia University<br />

Open: Sustainable Design<br />

Adrian Parr, University <strong>of</strong> Cincinnati<br />

Open: Urbanism<br />

Tim Love, Northeastern University<br />

Post-Parametric Environments<br />

Jennifer Leung, Yale University<br />

Registration and Projection: The Mediations <strong>of</strong> Urban<br />

Imaging Technologies<br />

McLain Clutter, University <strong>of</strong> Michigan<br />

Situated Technologies<br />

Jordan Geiger, University at Buffalo, SUNY<br />

Omar Khan, University at Buffalo, SUNY<br />

Mark Shepard, University at Buffalo, SUNY<br />

Teaching History in the Digital Age<br />

Carla Keyvanian, Auburn University<br />

Theoretical Implications <strong>of</strong> BIM: Performance and<br />

Interpretation<br />

John Folan, Carnegie Mellon University<br />

Ute Poerschke, Pennsylvania State University<br />

Digital Apptitutes + Other Openings - Boston, MA - 3


CONTENTS<br />

Thursday, March 1, 2012<br />

12:00PM - 1:30PM<br />

5 Design Computation:<br />

Parametrics, Performance,<br />

Pedagogy and Praxis<br />

6 Open: Community (1)<br />

7 Open: History/Theory<br />

Thursday, March 1, 2012<br />

2:00PM - 3:30PM<br />

8 Open: Sustainable Design<br />

9 Registration and Projection:<br />

The Mediations <strong>of</strong> Urban<br />

Imaging Technologies<br />

10 The Agency <strong>of</strong> Drawing and<br />

the Digital Process<br />

Thursday, March 1, 2012<br />

4:00PM - 5:30PM<br />

11 1912: Progress, Technology,<br />

and Nature<br />

12 Advanced Composite<br />

Fabrication Technologies for<br />

<strong>Architecture</strong><br />

13 Becoming Computational:<br />

Restructuring/ Reconsidering<br />

Pedagogy Towards a (More)<br />

Computational Discipline<br />

Friday, March 2, 2012<br />

11:00AM - 12:30 PM<br />

14 Automatism, or, Post-Medium<br />

<strong>Architecture</strong> and Post-War Art<br />

15 Open: Disaster Recovery<br />

17 Open: Urbanism<br />

18 Open: Diversity<br />

Friday, March 2, 2012<br />

2:00PM - 3:30PM<br />

19 Beyond Digital: Speculations<br />

on Analog Convergence<br />

21 Emerging Materials,<br />

Renewable Energy, and<br />

Ecological Design (1)<br />

23 Open: Community (2)<br />

4 - ACSA 100th Annual Meeting<br />

Friday, March 2, 2012<br />

4:00PM - 5:30PM<br />

24 1988–1997: Ambitions and<br />

Apprehensions <strong>of</strong> a “Digital<br />

Revolution”<br />

25 Digital Nouveau and the New<br />

Materiality<br />

27 Emerging Materials,<br />

Renewable Energy, and<br />

Ecological Design (2)<br />

Saturday, March 3, 2012<br />

10:30AM - 12:00PM<br />

28 4D <strong>Architecture</strong><br />

29 Digital Details<br />

30 Integration, Not Segregation:<br />

Interdisciplinary Design<br />

Pedagogy for the Second 100<br />

Years<br />

Saturday, March 3, 2012<br />

2:00PM - 3:30PM<br />

31 Post-Parametric Environments<br />

32 Situated Technologies<br />

Saturday, March 3, 2012<br />

4:00PM - 5:30PM<br />

33 Teaching History in the Digital<br />

Age<br />

34 Theoretical Implications <strong>of</strong><br />

BIM: Performance and<br />

Interpretation<br />

Project presentations<br />

Saturday, March 3, 2012<br />

12:30PM - 2:00PM<br />

35 <strong>Architecture</strong><br />

42 Design<br />

45 Disaster<br />

46 Ecology<br />

47 Landscape<br />

48 Open<br />

52 Society<br />

54 Technology


THURSDAY, MARCH 1, 2012 - 12:00PM - 1:30PM<br />

Design Computation: Parametrics, Performance,<br />

Pedagogy and Praxis<br />

Karen Kensek, University <strong>of</strong> Southern California<br />

Folded Sun-Shades: From Origami to <strong>Architecture</strong><br />

Nancy Yen-wen Cheng, University <strong>of</strong> Oregon<br />

Abraham Rodriguez, University <strong>of</strong> Oregon<br />

Ashley Koger, University <strong>of</strong> Oregon<br />

This paper describes a hybrid <strong>digital</strong>+physical process for designing<br />

decorative and functional sun-shading screens that flex to meet<br />

changing diurnal and seasonal lighting requirements. A range <strong>of</strong><br />

techniques was used to optimize the visual effects created from a<br />

single sheet. Experiments in cutting and folding were combined<br />

with photography and solar testing using a heliodon and artificial<br />

sky. Material characteristics discovered through physical manipulation<br />

and direct observation shaped the geometric transformation<br />

and parametric modeling <strong>of</strong> lasercut patterns. The paper illustrates<br />

how each technique shaped the design development in a delicate<br />

balance <strong>of</strong> directed study and serendipitous discovery.<br />

Beyond demonstrating possibilities and limitations <strong>of</strong> cut and folded<br />

contiguous sheets as lighting modulators, the project shows<br />

how a material study can be targeted towards architectural applications.<br />

Defining a specific architectural problem is crucial for<br />

focusing the work towards building performance. The context<br />

limits the design exploration and sharpens the defining questions.<br />

For the <strong>digital</strong>+physical design process to trigger different modes<br />

<strong>of</strong> thinking, design education and the studio environment need to<br />

support agile shifts between design methods. Bringing together individuals<br />

with complementary skills and backgrounds enriches how<br />

a project can take advantage <strong>of</strong> these multiple modes.<br />

Performance-Based Generative Design. An<br />

Investigation <strong>of</strong> the Parametric Nature <strong>of</strong><br />

<strong>Architecture</strong><br />

Ming Tang, University <strong>of</strong> Cincinnati<br />

This paper investigates a collaborative research and teaching project<br />

between the University <strong>of</strong> Cincinnati, Perkins+Will’s Tech Lab<br />

and nD group, and the University <strong>of</strong> North Carolina Greensboro. The<br />

primary investigation focuses on the design and fabrication <strong>of</strong> building<br />

components, derived from performance-based parameters. The<br />

project examines various approaches including theoretical investigations<br />

and proprietary s<strong>of</strong>tware tools for parametric design.<br />

The paper first gives a short historical and philosophical background<br />

to performance-based design, then describes the technical and algorithmic<br />

requirements, and concludes with the examples <strong>of</strong> implementation.<br />

With two design courses taught in 2011, the authors discuss<br />

the “shared body plan” as an essential element for applying<br />

generative form-seeking methods in architectural design. Design<br />

methodologies, such as use <strong>of</strong> building performance simulation<br />

tools, genetic morphing, and fitness evaluations are discussed as<br />

new paradigms in generative, performance-based design.<br />

This paper also investigates how the large quantity <strong>of</strong> iterations can<br />

be filtered and selected based on the feasibility <strong>of</strong> fabrication and<br />

materialization processes. Using several student projects, the paper<br />

demonstrates the methods <strong>of</strong> mass customization and parametric<br />

iteration through physical prototyping.. The parameters related with<br />

fabrication have been implemented to generate a large quantity <strong>of</strong><br />

creative solutions, whereas genetic algorithm functions are introduced<br />

as optimizers.<br />

As a conclusion, this paper summarizes the formation process that<br />

nature permits in order to sustain a generative system. The paper analyzes<br />

several design and prototyping procedures, and illustrates how<br />

these performance-driven design approaches can be used for innovative<br />

forms, utilizing benefits <strong>of</strong> performance-based influences in architecture<br />

beyond formal assumption and aesthetic experimentation.<br />

Material in Performance-driven Architectural<br />

Geometry<br />

Sevil Yazici, Istanbul Technical University<br />

Leyla Tanacan, Istanbul Technical University<br />

Advanced Computer Aided Design Techniques liberated non-Euclidian<br />

geometries such as freeform surfaces. In today’s architectural<br />

practice, there is a necessity to subdivide complex geometries<br />

into smaller components for realization <strong>of</strong> buildings because <strong>of</strong> the<br />

current limitations in Computer Aided Manufacturing Techniques.<br />

Architectural geometry is an emerging field <strong>of</strong> research focusing<br />

on rationalization <strong>of</strong> freeform surfaces. This field <strong>of</strong> research is investigated<br />

with panelization tools. However, these tools are not<br />

able to accommodate requirements related to the material properties<br />

and building performance. Today, computational tools associated<br />

with performance analysis, evaluation and optimization are<br />

undertaken during a later stage <strong>of</strong> the design process, following<br />

the form generation. This paper aims to discuss how material can<br />

be integrated into a parametric model in which architectural geometry,<br />

material and building performance are interdependent for<br />

increasing efficiency in the design process. A parametrically defined<br />

architectural surface is generated, analyzed and evaluated as<br />

a case study where parametric modeling, panelization tools and<br />

series <strong>of</strong> analysis tools including Finite Element Method Analysis<br />

are used with the intent <strong>of</strong> mapping critical procedures towards<br />

building a complex architectural surface. Different types <strong>of</strong> materials<br />

are tested for the surface within imposed boundary conditions<br />

to assess and compare their structural performance. Future lines <strong>of</strong><br />

research are indicated in the paper.<br />

Signature <strong>Architecture</strong> Franchising: Improving<br />

Average <strong>Architecture</strong> Using BIM<br />

Ehsan Barekati, Texas A&M University<br />

James Haliburton, Prairie View A&M University<br />

Mark Clayton, Texas A&M University<br />

Ozan Ozener, Texas A&M University<br />

Building Information Modeling provides capabilities to aid architectural<br />

design that are so revolutionary as to enable new forms<br />

<strong>of</strong> practice. Signature architecture franchising is a design process<br />

and workflow that makes use <strong>of</strong> a “seed” BIM that a designer can<br />

modify rapidly to create a custom design. The design can be constrained<br />

to conform to characteristics <strong>of</strong> a signature architectural<br />

style through use <strong>of</strong> constraints, components and standard assemblies<br />

or families. The design can also be subjected to rigorous analysis<br />

for performance in domains such as energy consumption, construction<br />

cost and construction schedule. Experiments that have<br />

been conducted to explore and test the idea indicate that signature<br />

architecture franchising appears feasible. It may enable designers<br />

to expand market share and increase quality significantly, perhaps<br />

enabling substantial reductions in energy consumption in average<br />

buildings in the future.<br />

Digital Apptitutes + Other Openings - Boston, MA - 5


THURSDAY, MARCH 1, 2012 - 12:00PM - 1:30PM<br />

Open: Community (1)<br />

Tom Fisher, University <strong>of</strong> Minnesota<br />

A Small House Nation: Making Our Stuff Fit<br />

James O’Brien, Miami University<br />

Our homes inform the way we live. We spend years <strong>of</strong> our lives<br />

working to pay mortgages, electricity bills, cooling, heating, and<br />

plumbing repair services. As Americans, we have had no reason to<br />

scale down. In 1973, the average single family home in the United<br />

States measured 1400 square feet while today the average single<br />

family home is just over 2,200 square feet. The phrase bigger is<br />

better has informed our spending and building habits as a nation<br />

and our Achilles heel may lie in the more than three and a half million<br />

square miles <strong>of</strong> land within U.S. borders. We’ve built not out <strong>of</strong><br />

necessity but because land is both available and cheap. Following<br />

a brief history <strong>of</strong> the small house movement, this article addresses<br />

the essential functions <strong>of</strong> the house paying close attention to anthropometry<br />

and the ergonomics <strong>of</strong> space. Through a comparative<br />

analysis <strong>of</strong> three homes under 600 square feet and one cottage<br />

development, I’ll argue the case for small housing as a viable solution<br />

for sustainable domestic living, not only for individuals but for<br />

communities.<br />

Bricks and Bones: Discovering Atlanta’s Forgotten<br />

Spaces <strong>of</strong> Neo-Slavery<br />

Richard Becherer, Southern Polytechnic State University<br />

Over the past two years, my students and I have been fascinated<br />

with a rundown site on the Chattahoochee River, Atlanta’s western<br />

boundary: the Chattahoochee Brick Company, home to the first<br />

and largest <strong>of</strong> Atlanta’s brick factories. Local War hero Captain<br />

James English built it in 1878, and he and his family managed it for<br />

almost a century. Our research revealed that English had a private<br />

prison on the site, and that he used convicts as forced labor under<br />

the most abject conditions. A 1907 Sanborn map gives us an inking<br />

<strong>of</strong> the housing: three convict “tenements” beside the front gate.<br />

Furthermore, we learned what became <strong>of</strong> some <strong>of</strong> them at least.<br />

In two construction drawings taken from the hundreds that we<br />

salvaged from the site, we discovered a pair <strong>of</strong> graveyards. Even<br />

more surprising is the fact that both spots remain quite evident<br />

today on the site. Out <strong>of</strong> this work, my students came to realize<br />

that any urban site having such a long work history (like this one’s)<br />

must be haunted with stories worth knowing, stories that expose<br />

the human costs behind even the most mundane <strong>of</strong> materialities.<br />

They also learned that such stories are potentially generative <strong>of</strong><br />

form. But their discoveries also left them in a quandary: In light <strong>of</strong><br />

such terrible histories as Chattahoochee Brick’s, how is it to intervene,<br />

how is it to design? When confronted by sites and histories<br />

like these can ours ever be business as usual?<br />

6 - ACSA 100th Annual Meeting<br />

Four Transit Villages for Nashville: A Case Study in<br />

University Research and Livable Communities<br />

Thomas Davis, II, University <strong>of</strong> Tennessee<br />

With the broad support <strong>of</strong> both public and private sectors, Greater<br />

Nashville is rapidly laying the groundwork for an extension <strong>of</strong> its<br />

mass transit network out into its region.<br />

In conjunction with these efforts, T. K. Davis’ University <strong>of</strong> Tennessee<br />

urban design students in Spring 2010 worked on team projects<br />

for four potential or existing transit station stops in Greater<br />

Nashville. The Nashville Area Metropolitan Planning Organization<br />

(MPO) sponsored the studio in the amount <strong>of</strong> $11,000, in cooperation<br />

with the Nashville Civic Design Center. This is an example <strong>of</strong><br />

teaching, creative design and service as a form <strong>of</strong> applied research,<br />

in which design proposals apply current urban design theories and<br />

best practices related to Transit-Oriented Development (TOD) and<br />

Livable Communities.<br />

MPO identified four sites for “Transit Villages” in the generally suburban<br />

area surrounding Nashville. One site has an existing commuter<br />

rail transit stop, which could serve as a catalyst for economic<br />

development. At the three other sites, however, the ultimate mode<br />

<strong>of</strong> mass transit was yet to be determined. In these cases, design<br />

proposals were requested that would be capable <strong>of</strong> accommodating<br />

all three <strong>of</strong> the potential mass transit options: commuter rail,<br />

light rail transit (LRT) or bus rapid transit (BRT).<br />

A unique aspect <strong>of</strong> this studio involved the formation <strong>of</strong> interdisciplinary<br />

teams <strong>of</strong> the University <strong>of</strong> Tennessee undergraduate architecture<br />

students paired with graduate students from the Vanderbilt<br />

University Owen School <strong>of</strong> Management. Under the direction <strong>of</strong><br />

faculty member Thomas McDaniel, a case study <strong>of</strong> regional transit<br />

villages was the Capstone Project for the Real Estate Development<br />

MBA Program.<br />

This studio sought to balance three equally important agendas:<br />

first, to present a very intense learning opportunity in urban design<br />

for the students; second, to engage the students in the thinking<br />

and priorities <strong>of</strong> developers, on the principle that this knowledge<br />

can significantly empower the designer to be proactive, and not<br />

reactive, by adding value both in project design and economics;<br />

and third, to structure the studio as a public advocacy <strong>of</strong> TOD as a<br />

way to build “Livable Communities.”<br />

Could this collaboration between two university programs, and disciplines,<br />

be a model component for in-depth consideration <strong>of</strong> TOD<br />

in other metropolitan areas? This paper will discuss the challenges<br />

and opportunities <strong>of</strong> a “creative work as applied research” teaching<br />

model. It will also disclose design and development outcomes as a<br />

case study, and suggest where Nashville goes from here.


THURSDAY, MARCH 1, 2012 - 12:00PM - 1:30PM<br />

Open: History/Theory<br />

Vittoria Di Palma, Columbia University<br />

Blow-Up: <strong>Architecture</strong> and the Technology <strong>of</strong><br />

Contemporary Art<br />

Nora Wendl, Portland State University<br />

Isabelle Wallace, University <strong>of</strong> Georgia<br />

The contemporary architectural reading <strong>of</strong> technology as instrumental<br />

is far removed from the Greek origins <strong>of</strong> the word, techne,<br />

knowledge related to making. The danger—and the opportunity—<br />

<strong>of</strong> such instrumental thinking is that it reduces architectural practice<br />

to a series <strong>of</strong> specialized strategies or operations that can be<br />

done by anyone, opening it up to appropriation. Appropriating the<br />

strategies and operations <strong>of</strong> architecture has been, for artists from<br />

the 1960s forward, the most direct method <strong>of</strong> institutional critique,<br />

a radical turn on the historical relationship between art and architecture<br />

through which art has <strong>of</strong>ten been the necessary vehicle, the<br />

technology, by which the perception, representation and the making<br />

<strong>of</strong> architecture is transformed.<br />

Over the last twenty-five years, art has become more than a technique<br />

to embellish or advance architectural form, it has become a<br />

site for architecture’s analysis. For, although architecture has always<br />

been a motif within the visual arts, in increasing numbers, and as<br />

if in response to architecture’s own willingness to picture itself—a<br />

willingness that begins in the Postmodern era— architecture is now<br />

the explicit subject <strong>of</strong> much visual art across media. Consequently,<br />

and as this paper will examine, a certain faction <strong>of</strong> contemporary art<br />

can be viewed as a silent compliment to the acknowledged history<br />

<strong>of</strong> the built environment—a non-verbal form <strong>of</strong> architectural history,<br />

a legitimate site <strong>of</strong> interpretation, criticism, and analysis—and, as this<br />

paper will argue, a technology through which architecture is experienced,<br />

theorized, historicized and disseminated.<br />

Digital Ecstasy: <strong>Architecture</strong> in the Post-Fordist era<br />

Elie Haddad, Lebanese American University<br />

Nadir Lahiji, Pennsylvania State University<br />

For three decades, academia and pr<strong>of</strong>essional architectural establishments<br />

have euphorically embraced exactly what this ACSA conference,<br />

in celebration <strong>of</strong> its hundredth anniversary, has termed as<br />

“<strong>digital</strong> aptitude.” Without a doubt, the imperatives <strong>of</strong> the postmodern<br />

culture have brought to the fore a gifted generation with an incomparable<br />

skill and talent to manipulate new <strong>digital</strong> technologies<br />

for design practices. But, significantly, the same gifted generation<br />

has demonstrated a parallel talent corollary with the first, which we<br />

shall call “political inaptitude.” We claim that this political inaptitude<br />

is the dialectical opposite, or the negative obverse, <strong>of</strong> the same <strong>digital</strong><br />

aptitude underlying postmodern design practices. In this paper<br />

we will attempt to critique this new design approach, which simultaneously<br />

displays both sides <strong>of</strong> this dialectic. We begin by posing this<br />

question: should the <strong>digital</strong> aptitude be necessarily accompanied<br />

by a separation from the ‘political’, a separation that is one <strong>of</strong> the<br />

symptoms <strong>of</strong> our society <strong>of</strong> the spectacle? Our initial answer to this<br />

question is an emphatic No! We will argue against this inauspicious<br />

separation and examine some <strong>of</strong> its theoretical causes.<br />

Leftovers: Residual and Risk in “Our Digital Present”<br />

Jasmine Benyamin, Texas A&M University<br />

Despite the so called ‘post-critical’ moment <strong>of</strong> our <strong>digital</strong> present,<br />

those <strong>of</strong> us who are more involved in thinking about buildings than<br />

in their making may find opportunities for critical inquiry after all,<br />

thereby avoiding the risk <strong>of</strong> disciplinary extinction. In this essay I<br />

propose possible avenues for a critical re-engagement with current<br />

practice, through the lens <strong>of</strong> residual and risk. Further, I argue that<br />

how we write and talk about buildings needs to undergo a paradigmatic<br />

shift, since the way buildings are made has fundamentally<br />

altered. In fact, given the current emphasis on process over<br />

representation, we have a renewed responsibility to inquire about<br />

the changing paradigms <strong>of</strong> authorship in current practice, but also<br />

in our thinking about practice. What are the implications <strong>of</strong> collaborative<br />

process-based practice on (singular) authorial subject?<br />

Does the notion <strong>of</strong> process itself so central to emergent technologies<br />

risk the loss <strong>of</strong> the author? Can authorship be re-defined and<br />

re-inscribed in process if not in outmoded notions <strong>of</strong> intent? This,<br />

after all, must not kill that.<br />

Digital Apptitutes + Other Openings - Boston, MA - 7


THURSDAY, MARCH 1, 2012 - 2:00PM - 3:30PM<br />

Open: Sustainable Design<br />

Adrian Parr, University <strong>of</strong> Cincinnati<br />

The Ontological Performance <strong>of</strong> Sustainable Design<br />

Michael Harpster, University <strong>of</strong> Nebraska-Lincoln<br />

In recent years, conversations concerning sustainable design have<br />

focused almost exclusively on questions <strong>of</strong> resource conservation<br />

and energy efficiency within the built environment. As a result, many<br />

assume sustainable design methodologies lead to an improvement<br />

in the quantitative energy performance <strong>of</strong> a building – nothing more.<br />

While such understandings <strong>of</strong> sustainable design are not inaccurate,<br />

I do believe they present an incomplete account <strong>of</strong> the impact sustainable<br />

design has (or might have) on our lives. It is my goal to<br />

explore the non-quantitative impacts sustainable design has on our<br />

lives and to thereby provide a fuller and perhaps more meaningful<br />

understanding <strong>of</strong> sustainable design. Ultimately, I hope to shift the<br />

discussion away from quantitative or technological performance and<br />

toward what I refer to as the ontological performance <strong>of</strong> sustainable<br />

design solutions. In speaking <strong>of</strong> ontological performance, I refer to<br />

a structure’s ability to reveal the fundamental characteristics <strong>of</strong> human<br />

being or existence. More specifically, I intend to examine the<br />

potential that sustainable design material strategies and active solar<br />

technologies have to reveal our basic relation to and place within the<br />

natural world, our situation both in and across time, and our basic<br />

human mortality. Finally, while this discussion represents merely a<br />

brief introduction to the idea <strong>of</strong> the ontological performance <strong>of</strong> sustainable<br />

design, a number <strong>of</strong> additional issues are outlined in hopes<br />

<strong>of</strong> promoting and providing direction for further consideration <strong>of</strong><br />

sustainable design’s ability to shape the way in which we understand<br />

what it is to exist in the world.<br />

Uneasy Green: The Value <strong>of</strong> a Semi-Autonomous,<br />

Productively Critical Green <strong>Architecture</strong><br />

Doug Jackson, California Polytechnic State University<br />

The architectural discipline’s current attempts to address the environmental<br />

crisis are problematically marked by either an attempt to<br />

deploy architecture’s unrivalled formal expertise to produce monolithic<br />

works that appeal to culture’s unquenchable thirst for novelty,<br />

or else a foregrounding <strong>of</strong> architecture’s technical and organizational<br />

prowess in order to meet culture’s ever-present appreciation<br />

<strong>of</strong> performance and pragmatism. The trivial and unremarkable work<br />

that results from these two approaches, however, undermines the<br />

status <strong>of</strong> the architectural discipline relative to the larger culture.<br />

In sharp contrast, the projects presented in this paper demonstrate<br />

a more appropriate way for architecture to respond to the environmental<br />

crisis. These projects are not intended as models for green<br />

or sustainable building, since their value lies not in their ability to<br />

be absorbed by the mainstream but rather in their unique ability to<br />

stand productively outside <strong>of</strong> it—providing critically alternative experiences<br />

that have the ability to beneficially affect the course <strong>of</strong> the<br />

mainstream. Accordingly, they act as agents for changing the way<br />

that individuals view their relationship to the natural environment<br />

and to the larger, abstract entities that alter, exploit, and transform<br />

the environment on their behalf.<br />

8 - ACSA 100th Annual Meeting<br />

Consequently, these examples demonstrate how the discipline’s<br />

expectation to speak to the culture at large can finally be redeemed<br />

through its unique ability to productively engage broad-reaching<br />

and significant issues—issues that are crucial to the rectification <strong>of</strong><br />

humanity’s seemingly unrelenting environmental degradation, and<br />

which are far from answered by architecture’s recent short-sighted,<br />

unremarkable, and post-critical performance-driven efforts.<br />

Yes, They Do Walk in Suburbia: Multifamily Housing<br />

and Trips to Strips<br />

Nico Larco, University <strong>of</strong> Oregon<br />

Marc Schlossberg, University <strong>of</strong> Oregon<br />

Suburbia is <strong>of</strong>ten considered antithetical to the idea <strong>of</strong> walking and<br />

biking to local shops and restaurants because <strong>of</strong> its lack <strong>of</strong> density<br />

and destinations, long distances to travel, and auto-oriented design.<br />

While this may be the case for some parts <strong>of</strong> suburbia, the<br />

suburban commercial strip and the multifamily housing that typically<br />

surrounds it stand as widespread exceptions to this notion.<br />

These overlooked areas <strong>of</strong> density and mixed use actually foster<br />

significant walking and biking by residents. This paper presents recent<br />

research that found that not only is there already a significant<br />

amount <strong>of</strong> walking and biking in these areas, but that the design<br />

and connectivity <strong>of</strong> the multifamily housing and its surroundings<br />

is critical to increasing that amount <strong>of</strong> walking and biking. These<br />

findings points to a significant opportunity to recast our understanding<br />

<strong>of</strong> suburbia and the potential it might hold to create more<br />

sustainable models that are centered around walkable, active development.


THURSDAY, MARCH 1, 2012 - 2:00PM - 3:30PM<br />

Registration and Projection: The Mediations <strong>of</strong> Urban<br />

Imaging Technologies<br />

McLain Clutter, University <strong>of</strong> Michigan<br />

Aerial Vision-Based Model <strong>of</strong> Urbanism<br />

El Hadi Jazairy, University <strong>of</strong> Michigan<br />

Google Earth and airplanes give access to map-scale top-down<br />

views <strong>of</strong> cities. As a result, observers have a perspective allowing<br />

them to view cities as a whole in a towering position as if they controlled<br />

it from outside. This position empowers policy-makers and<br />

city users giving them a sense <strong>of</strong> control over the visualized object<br />

thereby making it submissive to their desires. This paper is an attempt<br />

to relate the meaning and agency <strong>of</strong> aerial vision with the<br />

emergence <strong>of</strong> a ‘new geography from above’ in the Gulf.<br />

Modeling Spatial Activity Distributions in Complex<br />

Urban Conditions: The Markov Chain Model for<br />

Weighting Spaces with Attractors<br />

Ipek Rohl<strong>of</strong>f, Mount Holyoke College<br />

Kurt Rohl<strong>of</strong>f, Raytheon/BBN Technologies<br />

This paper presents first insights from an ongoing investigation into<br />

how to predict movement distributions influenced by factors other<br />

than street networks. In current spatial analysis models, the ability<br />

to predict the effect <strong>of</strong> attractors other than street network properties<br />

on movement distributions has been limited. This paper introduces<br />

an analysis approach that incorporates normalized weightings<br />

on spaces with attractors along with network properties in order to<br />

provide finer grain analysis explaining movement distributions within<br />

urban complexity beyond the street network. This analysis approach<br />

is based on Markov chain models which have been widely used in<br />

other domains to model complex systems. We use the Markov chain<br />

modeling approach to represent network properties and attractor effects<br />

with normalized weightings to estimate probabilistic movement<br />

distributions in a computationally tractable manner. We argue that urban<br />

environments with business districts in segregated locations and<br />

green open spaces integrated with the urban fabric are cases <strong>of</strong> urban<br />

complexity where movement distribution cannot be explained merely<br />

by street networks but with attractors incorporating programmatic<br />

and environmental content. Our conclusion is that a comprehensive<br />

model utilizing Markov chains can be useful to detect the effects <strong>of</strong><br />

building density and environmental content on movement, yet further<br />

research is required to establish weighting criteria.<br />

Representing Information: Envisioning the City<br />

through Data<br />

Karen Lewis, Ohio State University<br />

The constructed world is replete with information that governs and<br />

controls its organization. From railroads to highways, building codes<br />

to zoning regulations, the design and development <strong>of</strong> the contemporary<br />

environment is managed by strategies <strong>of</strong> physical and visual<br />

organization. Architects’ interest in this globally networked environment<br />

is reflective <strong>of</strong> an increasing awareness and attention to the<br />

multi-variant world, one invested in infrastructural systems that support<br />

productivity in lieu <strong>of</strong> pictures and is reflective <strong>of</strong> a new global<br />

and electronic economy based on intangibles – ideas, information and<br />

relationships. The effects <strong>of</strong> these systems, once only theorized and<br />

simulated through abstract models, is given attention via the measurement,<br />

collection and processing <strong>of</strong> their effects.<br />

As emerging technologies have enabled new ways <strong>of</strong> measuring fluvial<br />

global, urban and regional networks, new representation techniques<br />

have enabled design practice to occupy and design with<br />

information, rather than merely represent its influence. Through<br />

techniques <strong>of</strong> clarification, simulation, augmentation and revelation,<br />

architecture mobilizes data visualization into architecture praxis.<br />

Spectacle <strong>of</strong> the Hyper-Real: Environmental<br />

Simulation, Cybernetic Subjects, and Urban Design<br />

Anthony Raynsford, San Jose State University<br />

Like Renaissance perspective before it, contemporary environmental<br />

simulation in urban design is an exceedingly codified and artificial<br />

visual construction whose success, likewise, lies in its reassurance<br />

<strong>of</strong> a certain scientific precision and point-by-point correspondence.<br />

Using a few key examples, I would like to suggest that current, hyper-realistic<br />

simulations, such as the Glasgow Urban Model, have a<br />

three-part history, dating back to the 1950s when experiments at<br />

MIT first connected cybernetic models <strong>of</strong> experience to the formal<br />

aesthetics <strong>of</strong> film. At this stage, simulations remained highly diagrammatic,<br />

translating dynamic urban sequences into an array <strong>of</strong> visual<br />

media, each <strong>of</strong> which was meant to capture some aspect <strong>of</strong> the<br />

totality <strong>of</strong> the visual experience <strong>of</strong> the city. This phase was followed<br />

by an intermediate stage in the 1970s, in which computer technology<br />

became embedded within specific techniques <strong>of</strong> Hollywood<br />

special effects in order to simulate a more-or-less total environmental<br />

experience, with extraordinary levels <strong>of</strong> detail and precision. This<br />

embedding <strong>of</strong> special effects technology coincided with a populist<br />

suspicion <strong>of</strong> urban design expertise that had begun in the late 1960s<br />

and that demanded ever-wider accessibility and transparency <strong>of</strong><br />

urbanistic representations. Realism now entailed both close, optical<br />

replications <strong>of</strong> urban experience and a type <strong>of</strong> cinematic immediacy<br />

that would be familiar to, and hence legible for a broad audience <strong>of</strong><br />

perceivers. The final stage emerged with the adoption <strong>of</strong> CAD modeling<br />

and animation systems that gradually became spliced into and<br />

ultimately supplanted traditional film, without, however, displacing<br />

the filmic visual codes and their subjective viewpoints. Where Renaissance<br />

perspective projected a static, <strong>of</strong>ten universalized viewer,<br />

centered within an abstract spatial grid, contemporary <strong>digital</strong> simulations<br />

tended later to project a variable and mobile ‘consumer’ <strong>of</strong><br />

urban space, a cybernetic subject <strong>of</strong> endless feedback rather than a<br />

Platonic knower <strong>of</strong> ideals. The demand for realism, also, became an<br />

appetite for the spectacular results <strong>of</strong> simulation per se. Simulated<br />

cities became sites for a new kind <strong>of</strong> hyper-reality, both in the sense<br />

<strong>of</strong> their intensely detailed duplication <strong>of</strong> the physical and in terms <strong>of</strong><br />

their acting as increasingly autonomous substitutes for the real. The<br />

replacement <strong>of</strong> physical models and film by <strong>digital</strong>ly scanned environments<br />

and <strong>digital</strong> renderings have further widened the scope for<br />

hyper-realistic spectacle, whether in the form <strong>of</strong> animated films that<br />

are choreographed in order to produce particular effects <strong>of</strong> motion,<br />

or interactive spaces controlled, in the manner <strong>of</strong> games, through a<br />

set <strong>of</strong> rules by which users move through the space. Although potentially<br />

neutral banks <strong>of</strong> visual and spatial information, the models,<br />

in practice, need to be organized in particular ways in order to simulate<br />

the effects <strong>of</strong> the real and reach a general audience, where they<br />

can be consumed as <strong>digital</strong>, cinematic media.<br />

Digital Apptitutes + Other Openings - Boston, MA - 9


THURSDAY, MARCH 1, 2012 - 2:00PM - 3:30PM<br />

The Agency <strong>of</strong> Drawing and the Digital Process<br />

Andrew Atwood, University <strong>of</strong> Southern California<br />

(Mis)Behaviors <strong>of</strong> Drawing<br />

Kelly Bair, University <strong>of</strong> Illinois at Chicago<br />

(Mis)Behaviors <strong>of</strong> Drawing outlines a series <strong>of</strong> statements that reposition<br />

analog drawing methodologies as a necessary accomplice<br />

to the ubiquitous <strong>digital</strong> methodologies that exist within contemporary<br />

practice and academia. While some <strong>of</strong> the statements challenge<br />

the conventional role <strong>of</strong> analog drawing, they do so not by<br />

dismissing the technique <strong>of</strong> production itself, but by questioning<br />

the agency <strong>of</strong> the artifact that is ultimately produced. The statements<br />

suggest that analog drawing paired with <strong>digital</strong> techniques<br />

challenge established drawing conventions in an effort to produce<br />

a new language for architectural representation. The intentional<br />

misuse <strong>of</strong> architectural conventions in analog and <strong>digital</strong> hybrids<br />

such as view, orientation, projective geometries, and line weight,<br />

suggests variable perceptions <strong>of</strong> the work, liberating drawing from<br />

a contracted or representational document intended for building.<br />

Instead, drawing becomes a generative design tool, a conceptual<br />

narrative device, and in some cases, more closely calibrated to a<br />

3-dimensional physical construct than a 2-dimensional sheet. Collectively,<br />

the statements summarize a catalog <strong>of</strong> selected analog<br />

and <strong>digital</strong> methodologies from both academics and practitioners<br />

who replace novelty <strong>of</strong> technique in favor <strong>of</strong> familiar processes<br />

<strong>of</strong> production that when unconventionally choreographed yield<br />

unique drawing agendas within the discipline <strong>of</strong> architecture.<br />

Drawing the Line; or Surrender, Surrender, but Don’t<br />

Give Yourself Away...<br />

Dora Epstein Jones, Southern California Institute <strong>of</strong> <strong>Architecture</strong><br />

“Drawing the Line” explores the basic critical settings that still guide<br />

our thinking about drawing despite the advent and acceptance <strong>of</strong><br />

the computer and other tools used in exploratory and generative<br />

architectural work. Thinking beyond long-held dichotomies <strong>of</strong> tool<br />

to outcome, and how to what, this essay recognizes the work <strong>of</strong><br />

current architects who draw as architecture itself. Describing them<br />

as “somewhats” and “somehows,” to evoke an emerging and unnamed<br />

sensibility, this essay emphasizes and asserts the primacy<br />

<strong>of</strong> exploratory drawing in architecture’s discipline – not as a strategy<br />

for moving away from authorship but as fundamental, central<br />

and ever-lasting.<br />

10 - ACSA 100th Annual Meeting<br />

The Stylus Vector<br />

Michael Young, The Cooper Union<br />

The following paper explores the changing conditions in the mediation<br />

<strong>of</strong> architectural representation between manual and <strong>digital</strong><br />

techniques, explicitly drawing and the conditions <strong>of</strong> the line. The<br />

paper discusses three key differences between the two systems<br />

with a specific focus <strong>of</strong> the investigation on the relations between<br />

geometry and aesthetics. The three issues are measure, scale, and<br />

visualization. These three conditions are pursued in both their<br />

traditional understanding in architectural representation and the<br />

changes that occur in a <strong>digital</strong> environment. This discussion includes<br />

a brief look into the nature <strong>of</strong> NURBS curvature, the design<br />

practices that developed early surface modeling s<strong>of</strong>tware, and the<br />

differences in the goals <strong>of</strong> these practices in relation to architecture.<br />

Included in the paper is also a set <strong>of</strong> <strong>digital</strong> drawings produced<br />

by the author. These are seen as part <strong>of</strong> an experiment in the<br />

potentials <strong>of</strong> aesthetic questions raised by <strong>digital</strong> representation.<br />

If the techniques <strong>of</strong> developing and manipulating a representation<br />

have radically changed, what conceptual and aesthetic ties do we<br />

still have back into the traditions <strong>of</strong> art and architecture, and what<br />

novel potentials might be opened through <strong>digital</strong> mediation.


THURSDAY, MARCH 1, 2012 - 4:00PM - 5:30PM<br />

1912: Progress, Technology, and Nature<br />

Fran Leadon, City College <strong>of</strong> New York<br />

Utopias/Dystopias: From the Progressive Era to a<br />

Sustainable Future<br />

Marie-Alice L’Heureux, University <strong>of</strong> Kansas<br />

This paper characterizes the decades <strong>of</strong> the progressive era (1890-<br />

1920), their challenges, optimisms, and investments in infrastructure.<br />

From a succinct discussion <strong>of</strong> utopian and dystopian novels<br />

and their relevance to late 19th century cities, I then explore their<br />

relevance to the early progressive era from the 1893 Columbian<br />

exposition in Chicago to the 1901 Pan-American exposition in Buffalo,<br />

New York. I characterize the challenges for architects in this<br />

era when the focus was on urban-scaled engineering projects and<br />

architects were engaged in the expressive aspects <strong>of</strong> the urban environment<br />

that underscored their limitations in the rapidly changing<br />

technological realm. At the turn <strong>of</strong> the 21st century, architects<br />

again find themselves as a similar junction. Urbanized countries<br />

consume more energy and produce more greenhouse gases than<br />

un-urbanized ones, but within urbanized countries, dense urban<br />

centers consume as much as 30% less energy than the suburbs or<br />

rural areas. Cities are struggling to invest wisely in their urban infrastructure<br />

and are trying to re-create themselves as denser, more<br />

efficient centers <strong>of</strong> innovation and creativity. To engage in this discussion,<br />

architects and planners need to understand the deep historic<br />

roots associated with these challenges and to prioritize the<br />

intersection <strong>of</strong> the human aspects <strong>of</strong> design with the more familiar<br />

aesthetic and technological issues <strong>of</strong> design.<br />

From Orthographic to Eccentric: Tall <strong>Architecture</strong> <strong>of</strong><br />

Extremes<br />

Terri Boake, University <strong>of</strong> Waterloo<br />

Height has long served as a benchmark for progress as it relates to<br />

the built manifestation <strong>of</strong> advancements in engineering and architectural<br />

technology. The past 100 years are marked by major advances<br />

in the construction <strong>of</strong> tall buildings. This paper will look at<br />

the architectural ramifications <strong>of</strong> changes in the structural form <strong>of</strong><br />

tall buildings. Building references will span early framing systems<br />

such as those used in the Woolworth Building to more eccentric<br />

diagrid systems. The impact <strong>of</strong> the destruction <strong>of</strong> the World Trade<br />

Towers will be examined for its impact on current practices in the<br />

design <strong>of</strong> SuperTall buildings. The material nature <strong>of</strong> the structural<br />

system, the emergence <strong>of</strong> wind engineering and questions <strong>of</strong> redundancy<br />

in design will also be included.<br />

The On-Again Off-Again Romance Between Nature<br />

and Technology in Healthcare Settings<br />

Mardelle Shepley, Texas A&M University<br />

The purpose <strong>of</strong> this paper is to describe the relative influence and<br />

dominance <strong>of</strong> technology and nature in the development <strong>of</strong> healthcare<br />

facilities in recent history. The history <strong>of</strong> healthcare design<br />

over the last 100 years can be segmented into four eras that are<br />

characterized by different attitudes towards technology and nature:<br />

the progressive era, the modernist era, the era <strong>of</strong> scientific<br />

humanism, and the era <strong>of</strong> evidence-based design. The Progressive<br />

era began in the mid-1850s and is associated with the Nightingale<br />

prototype. Among the design objectives <strong>of</strong> the period were the<br />

pervasiveness <strong>of</strong> natural light and ventilation. Hospitals <strong>of</strong> the Modernist<br />

era were <strong>of</strong>ten rendered in the International Style. These<br />

hospitals evolved into large, block buildings with minimal daylight<br />

in the central areas due to the deep floor plate. The era <strong>of</strong> Scientific<br />

Humanism was a reaction to the technological emphasis <strong>of</strong> the previous<br />

epoch. Designers during this period attempted to produce<br />

environments that were s<strong>of</strong>ter, and more residential in character.<br />

Our current hospital epoch, the Evidence-based Design era, uses<br />

science to inform the architecture <strong>of</strong> healing environments and describe<br />

the impact <strong>of</strong> nature. Although many hospitals in the United<br />

States still reflect the modernist vernacular <strong>of</strong> deep floor plates<br />

and long, double-loaded corridors, most new hospitals have been<br />

significantly influenced by Evidence-based Design.<br />

If nature and technology are the primary predictors <strong>of</strong> the future <strong>of</strong><br />

health care design, their on-again, <strong>of</strong>f-again relationship in healthcare<br />

settings may be self-resolving. Our simultaneous desire for<br />

the most advanced technology and the most untainted nature are<br />

intensifying. This approach is currently expressed in the form <strong>of</strong><br />

technological sustainability and biophilic healing, concepts that<br />

will likely be the hallmark <strong>of</strong> healthcare design in developed countries<br />

for the next half century.<br />

Evaluating Progressivism: A Critique <strong>of</strong> Biomimetic<br />

<strong>Architecture</strong><br />

Wynn Buzzell, University <strong>of</strong> North Carolina at Charlotte<br />

The following discourse considers biomimicry as a progressive<br />

trend, and aims to examine its validity and relevance, particularly<br />

as it relates to architecture. Establishment <strong>of</strong> validity is accomplished<br />

through examination <strong>of</strong> its historical context, definition <strong>of</strong><br />

its typologies and methodologies, taxonomic categorization <strong>of</strong> its<br />

terminology, a discussion <strong>of</strong> its contemporary portrayal, and provision<br />

<strong>of</strong> a series <strong>of</strong> illustrative examples to augment the observations<br />

<strong>of</strong>fered. These observations, characterizations, and conclusions,<br />

will be discussed through conceptual consideration <strong>of</strong> how<br />

“second nature” and humanities innate biophilic tendencies have<br />

given rise to biomimetic architectural methodologies. Particular<br />

attention is given to the concept <strong>of</strong> “second nature” and related<br />

ideas which deal with mankind’s perception <strong>of</strong> its connectedness<br />

to nature. This connectedness is discussed as it relates to the ways<br />

humankind imitates nature. Conclusions aim to define and clarify<br />

the semantics, typologies and methodologies <strong>of</strong> biomimicry.<br />

Digital Apptitutes + Other Openings - Boston, MA - 11


THURSDAY, MARCH 1, 2012 - 4:00PM - 5:30PM<br />

Advanced Composite Fabrication Technologies for<br />

<strong>Architecture</strong><br />

Michael Silver, Mike Silver Architects<br />

In-situ Processing <strong>of</strong> Thermoplastic Composites for<br />

Large-Scale Structure<br />

Anne Roberts, Automated Dynamics<br />

Robert Langone, Automated Dynamics<br />

Around for many, many years, composite materials have been on a<br />

long and interesting evolution. Although rarely recognized, the origin<br />

<strong>of</strong> man-made (or engineered) composites actually has its roots<br />

in architecture. From Egyptian times, straw has been used as an<br />

additive to the clay brick-making process providing both strength<br />

(resistance to cracking) as well as the ability to speed drying <strong>of</strong> the<br />

clay and reduce the occurrence <strong>of</strong> loss during the firing process.<br />

By the mid twentieth century, aggressive investment and development<br />

<strong>of</strong> fiber reinforced plastics for the emerging aerospace industry<br />

marked a period <strong>of</strong> tremendous progress for these materials –<br />

particularly marked by impressive gains in performance. The use<br />

<strong>of</strong> composite materials has been steadily growing ever since as the<br />

various benefits <strong>of</strong> these materials (most notably their high-strength<br />

and light-weight) have been utilized in many industries. The materials<br />

are now synonymous with aerospace, where weight savings<br />

are critical. Here today, advanced manufacturing technologies are<br />

being used to build composite structures for high performance applications<br />

such as Lockheed Martin’s F-35 Lightning II (The Joint<br />

Strike Fighter) and Boeing Commercial Aircraft’s 787. Here, composites<br />

are being used to replace aluminum and steel due to their<br />

high strength-to-weight ratio.<br />

Laminar Folds: Fabric Structure Molds to Jigs<br />

David Hill, North Carolina State University<br />

Laura Gar<strong>of</strong>alo, University at Buffalo, SUNY<br />

By illustrating the design and assembly process <strong>of</strong> a glass-fiber composite<br />

pavilion, this paper considers various production strategies<br />

and constraints, and <strong>of</strong>fers alternatives to conventional static molding<br />

processes for producing textile composite panels. The pavilion<br />

is designed to register environmental conditions along the Erie Canal,<br />

and it is a demonstration project that intertwines handcraft and<br />

<strong>digital</strong> fabrication methods in order to test textile composites’ ability<br />

to act simultaneously as structure and enclosure. The research compares<br />

traditional carved molds and vacuum-bagging techniques to<br />

versatile wire-strung jigs that can be reconfigured to create variation<br />

in panel form. The text explains both compressive and tensile<br />

stringing methods used to shape the supple woven fabrics.<br />

Focusing on the molding process, the project examines the potentials<br />

and shortcomings <strong>of</strong> textile composites as an architectural<br />

material, and it <strong>of</strong>fers an unconventional approach to panel fabrication.<br />

Textile composite materials <strong>of</strong>fer promising possibilities for<br />

architecture, particularly in mass-produced, panelized applications.<br />

Lightweight and rigid, textile composites exhibit high strength-toweight<br />

ratios that exceed more common structural materials such<br />

as steel, concrete, and wood. But, several factors—such as high material<br />

costs, lack <strong>of</strong> standardized performance characteristics, and<br />

specialized production methods—have contributed to composites’<br />

limited use. However, these same characteristics make this an ideal<br />

material for a process and form that are not defined or dependent<br />

on standardization such as that explored in the Flow Pavilion.<br />

12 - ACSA 100th Annual Meeting


THURSDAY, MARCH 1, 2012 - 4:00PM - 5:30PM<br />

Becoming Computational: Restructuring/ Reconsidering<br />

Pedagogy Towards a (More) Computational Discipline<br />

Chris Beorkrem, University <strong>of</strong> North Carolina at Charlotte<br />

Nicholas Senske, University <strong>of</strong> North Carolina at Charlotte<br />

Bootstrapping a Computational Discourse<br />

Maya Przybylski, University <strong>of</strong> Waterloo<br />

This paper discusses work from System Stalker Lab, a third year<br />

undergraduate design studio taught at the University <strong>of</strong> Waterloo.<br />

System Stalker Lab is an introductory exploration <strong>of</strong> design computing,<br />

aiming to instill awareness <strong>of</strong> the key structures and processes<br />

inherent in a design practice inclusive <strong>of</strong> computational strategies<br />

and techniques. The studio also seeks to seed a computationally<br />

oriented design culture within the school by clarifying and speculating<br />

on the opportunities existing within computing in relationship to<br />

architectural design. Such a practice requires that designers expand<br />

their notion <strong>of</strong> <strong>digital</strong> methodologies to include the fundamental<br />

paradigms <strong>of</strong> computer science. The focus <strong>of</strong> the paper is on the first<br />

phase <strong>of</strong> work carried out in the studio, which is committed to building<br />

a workable foundation in algorithmic thinking, representation,<br />

programming and design – core skills required for working within<br />

a computational context. The described process exposes students<br />

to the skills necessary for the conceptualization, design, and execution<br />

<strong>of</strong> a project operating within a computational discourse. Having<br />

completed the first, highly structured phase <strong>of</strong> the studio, students<br />

are enabled to continue to learn independently and to employ computational<br />

design in more open design projects.<br />

Computation as an Ideological Practice<br />

Nathaniel Zuelzke, École Polytechnique Fédérale de Lausanne<br />

Trevor Patt, École Polytechnique Fédérale de Lausanne<br />

Jeffrey Huang, École Polytechnique Fédérale de Lausanne<br />

For computation to become an integral part <strong>of</strong> architectural design,<br />

it must be recognized as an ideological practice. Ins<strong>of</strong>ar as it requires<br />

explicit, precise formalizations <strong>of</strong> the factors which shape any given<br />

project, computation is a strong assertion <strong>of</strong> an author’s ability to<br />

solve a problem. Becoming computational involves acknowledging<br />

this agency and the ways in which it differs from conventional paradigms<br />

<strong>of</strong> authorship, and assessing its impact in the design process.<br />

This paper presents computation within the framework <strong>of</strong> a yearlong<br />

Masters-level design studio <strong>of</strong>fered at École Polytechnique Fédérale<br />

de Lausanne, Switzerland. The studio brief and assumptions<br />

are explained and the notion <strong>of</strong> a “computational engine” is introduced<br />

as an evolving document which clarifies its authors’ intents.<br />

Within the studio, the creation <strong>of</strong> an engine begins with a parametric<br />

site analysis or dynamic mapping <strong>of</strong> the existing context to construct<br />

an understanding <strong>of</strong> the site which possesses a strong authorial<br />

agenda. The temporal, multi-scalar, and diagrammatic nature <strong>of</strong><br />

the engine are discussed.<br />

By considering solution space, computational workflows are contrasted<br />

with conventional ones. Whereas conventional solution<br />

space is largely unstructured and underexplored, the relational,<br />

combinatorial nature <strong>of</strong> computational solution space makes it both<br />

unknowable in advance yet efficient to explore. The integration <strong>of</strong><br />

evaluation metrics and feedback systems into the computational engine<br />

further increases this efficiency without diminishing authorial<br />

will. Finally, some pitfalls are considered, the responsibilities <strong>of</strong> an<br />

author are discussed, and the mechanisms that computation has to<br />

mediate these concerns are recapitulated.<br />

Ultimately, computation should not be viewed as an end in itself,<br />

but rather as an ideological practice which engenders criticality<br />

and promotes innovation.<br />

Computational Design Methods<br />

David Lee, Clemson University<br />

The ACSA Digital Aptitudes Conference celebrates 100 years <strong>of</strong><br />

architectural discourse. Of parallel importance to the theme <strong>of</strong><br />

this session, the event will also mark the 50th anniversary <strong>of</strong> the<br />

internet’s conception. Indeed, Licklider’s concept <strong>of</strong> the ‘Galactic<br />

Network’ marked a revolutionary shift in thinking about how data<br />

sets could be managed and was followed by a series <strong>of</strong> influential<br />

publications that collectively laid the groundwork for the Age <strong>of</strong><br />

Information.<br />

While computation is not inherently about <strong>digital</strong> tools, the advent<br />

<strong>of</strong> the Information Age – spawned by the internet and fueled<br />

by technology such as, mobile computing, social networking, and<br />

GPS – is largely responsible for the current necessity for computational<br />

thought in design. Computational thinking being compulsory<br />

to the various disciplines that employ information processing, it<br />

is critical that architecture schools adopt an attitude that computational<br />

thinking be compulsory to the education <strong>of</strong> the architect.<br />

Moreover, it must be engrained in every aspect <strong>of</strong> a design education,<br />

from beginning to advanced design as well as in practice. This<br />

paper presents a series <strong>of</strong> concepts regarding the role <strong>of</strong> computation<br />

in design, specifically architectural, education. Accompanying<br />

these concepts are a series <strong>of</strong> examples <strong>of</strong> how they have been<br />

carried out in courses I have delivered at all levels <strong>of</strong> an architectural<br />

curriculum.<br />

Integrated BIM and Parametric Modeling: Course Samples<br />

with Multiple Methods and Multiple Phases<br />

Wei Yan, Texas A&M University<br />

This paper presents well designed modeling samples for teaching<br />

integrated BIM and Parametric Modeling in a graduate course.<br />

The samples range from parametric curves, recursive solid models,<br />

to parametric Building Information Models. Implicit and explicit<br />

parametric modeling methods are introduced to the class. Multiple<br />

phases <strong>of</strong> one sample are also exercised. Computer programming<br />

is studied as a powerful method for modeling. The objective <strong>of</strong> integrating<br />

the two powerful modeling methods is to foster critical design<br />

thinking, which is enhanced by the understanding <strong>of</strong> the major<br />

advantages <strong>of</strong> BIM and parametric modeling: Creativity, Constructability,<br />

and Computability (3C’s). The paper describes the samples<br />

and methods in detail and compares the different learning focuses<br />

and limitations <strong>of</strong> the multiple methods.<br />

Digital Apptitutes + Other Openings - Boston, MA - 13


FRIDAY, MARCH 2, 2012 - 11:00AM - 12:30PM<br />

Automatism, or, Post-Medium <strong>Architecture</strong> and Post-War<br />

Art<br />

Sean Keller, Illinois Institute <strong>of</strong> Technology<br />

S<strong>of</strong>tware: Jack Burnham and the Medium as System<br />

Charissa Terranova, University <strong>of</strong> Texas at Dallas<br />

This essay focuses on Jack Burnham’s 1970-exhibition S<strong>of</strong>tware,<br />

the influence <strong>of</strong> Gestalt psychology under the leadership <strong>of</strong> György<br />

Kepes at the Center for Advanced Visual Studies at MIT, and<br />

the advent <strong>of</strong> a technologically generated post-medium condition<br />

parallel to Stanley Cavell’s “automatism.” Set in this light, Cavell’s<br />

idea <strong>of</strong> automatism resonates strongly with media and new media<br />

theories, in particular Burnham’s “systems esthetics” and Marshall<br />

McLuhan’s idea <strong>of</strong> the technological “extension.” Through the concept<br />

<strong>of</strong> the “haptic unconscious,” I argue that Burnham’s medium<br />

defying systems aesthetics bears greater political resonances than<br />

Cavell’s automatism. In conclusion, I look to The <strong>Architecture</strong> Machine<br />

Group, MIT’s “Seek,” a work <strong>of</strong> art in S<strong>of</strong>tware involving a<br />

computer, robotic arm, an ersatz city in flux, and gerbils, which<br />

played out the strictures <strong>of</strong> an earlier stage <strong>of</strong> global biopolitical<br />

order.<br />

The Death <strong>of</strong> Film in <strong>Architecture</strong><br />

James Macgillivray, University <strong>of</strong> Michigan<br />

Within architectural practice, the lopsided relationship between<br />

cinema and architecture has prompted an evasion as response.<br />

The notion <strong>of</strong> translation, <strong>of</strong> making a “cinematic” architecture, has<br />

displaced the possibility <strong>of</strong> confrontation and replaced it with the<br />

pursuit <strong>of</strong> mimesis. Unlike the modern painters who responded to<br />

the photograph with an open abnegation <strong>of</strong> the realism it entailed,<br />

architects in the age <strong>of</strong> film have consistently sought inspiration in<br />

the greater synthetic powers <strong>of</strong> their cinematic rival. From Le Corbusier’s<br />

promenade architectural, to Bernard Tschumi’s Manhattan<br />

Transcripts, and recently Steven Holl’s Linked Hybrid, the persistence<br />

<strong>of</strong> the cinematic analogy in architecture is to a certain extent<br />

more important than its success or failure as a premise. Whether<br />

or not the moving camera can in a satisfactory way be equated to<br />

an ambulatory sequence through a building, or if an elevator’s trip<br />

through disparate programs in section could be likened to a “jump<br />

cut” is immaterial when faced with the resulting building. The persistence<br />

<strong>of</strong> this cinematic metaphor in architecture constitutes the<br />

basis for this paper. That the base <strong>of</strong> the metaphor, the medium <strong>of</strong><br />

film, is in the last throes <strong>of</strong> a transmutation into video complicates<br />

and at the same time transforms the architectural product. By looking<br />

at two recent cinemas that conceptually straddle the “death<br />

<strong>of</strong> film” this paper will clarify how the metaphor works and outline<br />

how cinematic buildings make their case. [On Steven Holl’s Linked<br />

Hybrid Cinematèque and Thomas Leeser’s Museum <strong>of</strong> the Moving<br />

Image.]<br />

14 - ACSA 100th Annual Meeting<br />

The Solaris Mirror<br />

Luke Ogrydziak, Ogrydziak Prillinger Architects<br />

Design is a mirror. This is a fundamental theme <strong>of</strong> Stanislaw Lem’s<br />

1961 science fiction classic Solaris, in which he explores three distinct<br />

‘automatic’ form generation paradigms: (1) abstraction, (2)<br />

mimicry, and (3) the unconscious. Lem’s paradigms remain relevant<br />

today, as allegorical models for a range <strong>of</strong> approaches to the<br />

open question <strong>of</strong> automatism in computational design practices. In<br />

particular, his final category, the unconscious, evokes a new frontier<br />

for automatic design – one which our current <strong>digital</strong> tools are<br />

only beginning to explore.


FRIDAY, MARCH 2, 2012 - 11:00AM - 12:30PM<br />

Open: Disaster Recovery<br />

Charles Setchell, USAID Office <strong>of</strong> US Foreign Disaster Assistance<br />

Digital and Analog Aptitudes in Emergency Shelter<br />

Design and Fabrication<br />

Bruce Johnson, University <strong>of</strong> Kansas<br />

The Article discusses the flux between the Digital and Analog<br />

realms in the design, fabrication and outcome <strong>of</strong> a Prototype Emergency<br />

Shelter as conceived in a third year “hands-on” architectural<br />

design studio. The article examines the studio design process with<br />

relationship to both the physical needs <strong>of</strong> victims and refugees<br />

and with regard to fabrication and design development within the<br />

architectural studio itself. Currently and in the recent past there<br />

has been much emphasis on Crisis <strong>Architecture</strong> as it pertains to<br />

the need for large quantities <strong>of</strong> housing for victims and refuges <strong>of</strong><br />

Hurricanes, Floods, War, Tsunamis, Earthquakes, etc. and humanmade<br />

disasters, this article illustrates the need for such housing<br />

projects to examine the cultural requirements <strong>of</strong> privacy, family<br />

function, and enclave or neighborhood development in temporary<br />

housing communities such as to facilitate a sense <strong>of</strong> ownership and<br />

personal/family pride. For both Pr<strong>of</strong>essionals and Students, Crisis<br />

architecture requires the study <strong>of</strong> not only the specific needs for<br />

family and community housing during a Crisis, but also <strong>of</strong> the ability<br />

<strong>of</strong> various government agencies, volunteers, and even victims,<br />

to be able to organize, construct, and to maintain society during<br />

conditions that <strong>of</strong>ten manifest power outages and a complete lack<br />

<strong>of</strong> communication interface. Increasingly Pr<strong>of</strong>essionals and Design<br />

students flaunt advanced Digital interfaces for the study and<br />

manufacture <strong>of</strong> buildings, components and models – the article illustrates<br />

that design is a hybrid <strong>of</strong> whatever means are available<br />

and that Crisis architecture must adapt in the field in order to best<br />

serve society in a time <strong>of</strong> need.<br />

Bruce A. Johnson is an Assistant Pr<strong>of</strong>essor at the University <strong>of</strong><br />

Kansas. He graduated with honors from Kansas State University<br />

in 1991 where he was awarded the American Institute <strong>of</strong> Architects<br />

Certificate <strong>of</strong> Merit. In 1995 he received a scholarship to attend<br />

Columbia University where he was a recipient <strong>of</strong> the Lowenfisch<br />

Memorial Prize for best thesis (The Split-Level Sod House). He has<br />

practiced in Kansas City for firms such as Populous, Shaughnessy,<br />

Fickel and Scott, PGAV, and International Architects Atelier, and<br />

in Chicago for Stanley Tigerman and Margaret McCurry. In 1991 he<br />

was awarded the prestigious Skidmore, Owings & Merrill Bachelor<br />

<strong>of</strong> <strong>Architecture</strong> Traveling Fellowship, which afforded research and<br />

travel to study sacred architecture in the Middle East, North Africa<br />

and Europe. His current research interests include Alternate Architectural<br />

Practice and Direct Fabrication as it pertains to the radical<br />

integration <strong>of</strong> Structure, Systems and Emergent Materials.<br />

Haitian Rebuilding Initiative: Technological Solutions<br />

That Hinge on Empowerment<br />

Juintow Lin, California State Polytechnic University, Pomona<br />

Michael Fox, California State Polytechnic University, Pomona<br />

This paper outlines a series <strong>of</strong> studios and seminars focused on<br />

permanent housing solutions in the aftermath <strong>of</strong> the 2010 earthquake<br />

in Haiti. The project hinges on enabling Haitians through<br />

a housing project that that is built entirely with local labor and a<br />

minimum <strong>of</strong> imported materials. An entire house is constructed<br />

almost solely with a unique resin-coated corrugated paper core<br />

sandwiched between magnesium board panels which are manufactured<br />

locally. The combination <strong>of</strong> local initiative and a uniquetechnology<br />

applied to the construction process enables the house<br />

to be constructed within a very short time and at a very low cost.<br />

The work has resulted in an initial prototype section <strong>of</strong> a house<br />

constructed at the University campus in the United States and<br />

the first full house completed in Haiti. From a project standpoint,<br />

students learned to design schematic buildings within real material<br />

and budgetary constraints. They also were asked understand<br />

real strategies for fabrication, delivery and assembly related to the<br />

unique construction details that they developed. Students also had<br />

to reconcile the global and ethical impacts <strong>of</strong> their design decisions<br />

and confront real world political situations related to disaster relief<br />

housing. In addition, students learned to apply their discipline-specific<br />

construction and materials skills to an interdisciplinary problem<br />

where cost and simplicity are primary constraints.<br />

Learning from Disaster: Lessons from Community-<br />

Based Design in Haiti<br />

John Comazzi, University <strong>of</strong> Minnesota<br />

Jim Lutz, University <strong>of</strong> Minnesota<br />

This paper will chronicle a unique disaster assistance/learning<br />

abroad program developed in the wake <strong>of</strong> the catastrophic 2010<br />

earthquake in Haiti, and the pedagogical lessons gleaned from this<br />

extraordinary community-based design experience.<br />

The program began in the early spring <strong>of</strong> 2010 with two “factfinding”<br />

visits to Haiti by five faculty members from the School <strong>of</strong><br />

<strong>Architecture</strong> at the University <strong>of</strong> Minnesota in collaboration with<br />

two international NGOs providing relief services there. Following<br />

these site visits, a group <strong>of</strong> faculty, administrators, and research<br />

fellows worked to develop a coordinated, long-term plan for a new<br />

curricular model focused on public interest design associated with<br />

post-disaster reconstruction efforts.<br />

LEARNING in the CLASSROOM<br />

Recognizing the complex circumstances <strong>of</strong> working in a community<br />

recovering from disaster, we used the first half <strong>of</strong> the spring<br />

2011 term to pilot a seven-week, graduate-level seminar organized<br />

to build capacity among a group <strong>of</strong> students and faculty preparing<br />

for the program abroad. The first portion <strong>of</strong> the seminar was spent<br />

contextualizing the larger historical, cultural, social, and natural<br />

systems in Haiti through the creation <strong>of</strong> a Research Manual and<br />

course website that became an online repository for the research<br />

and analysis created by the students. Following the production<br />

<strong>of</strong> the Research Manual, the focus <strong>of</strong> the seminar shifted to the<br />

production <strong>of</strong> a 277-page Field Guide that concentrated more directly<br />

on the information and data most important for supporting<br />

the community-based design work by those students and faculty<br />

traveling to Haiti.<br />

Digital Apptitutes + Other Openings - Boston, MA - 15


FRIDAY, MARCH 2, 2012 - 11:00AM - 12:30PM<br />

Open Disaster Recovery Continued<br />

LEARNING in the FIELD<br />

The on-site portion <strong>of</strong> the program consisted <strong>of</strong> a seven-week studio<br />

and seminar operated out <strong>of</strong> space provided by <strong>Architecture</strong><br />

for Humanity (AFH) in Port-au-Prince. Two major projects were<br />

identified by AFH with students working both individually and in<br />

teams depending on the complexity and schedule associated with<br />

each task. The first was collaborative work on the development <strong>of</strong><br />

a master plan for Santo, a new community for 500 families (currently<br />

under construction) located near Léogâne, the epicenter<br />

<strong>of</strong> the quake. The second was LaConcorde, an orphanage school<br />

in the Carrefour area <strong>of</strong> Port-au-Prince. Other work included the<br />

mapping <strong>of</strong> economic corridors, a model and O&M manual for a<br />

large composting toilet building planned for a school in Cité du<br />

Soleil, and classroom and sustainability “menus” used for fundraising<br />

by AFH.<br />

By conceiving <strong>of</strong> this community-based, learning abroad experience<br />

as a comprehensive program we, as faculty, were forced to<br />

rethink and rework the traditional models <strong>of</strong> design pedagogy and<br />

curriculum. Upon reflection, the experience has provided numerous<br />

lessons, architectural and otherwise, about the future <strong>of</strong> design<br />

education which places a greater emphasis on participatory, community-engaged<br />

scholarship. This paper will delve more deeply<br />

into the specific projects completed by the students in Haiti as well<br />

as the major lessons learned regarding the future <strong>of</strong> architecture<br />

education in the context <strong>of</strong> public interest design.<br />

reCOVER: Transitional Disaster Recovery Housing<br />

Anselmo Canfora, University <strong>of</strong> Virginia<br />

Project reCOVER brings together academic, civic, and pr<strong>of</strong>essional<br />

organizations in a collaborative enterprise to study and build disaster<br />

recovery housing for marginalized communities. An essential<br />

part <strong>of</strong> a multi-sectorial approach, partnerships with non-governmental<br />

organizations and humanitarian pr<strong>of</strong>essionals with experience<br />

in assisting marginalized communities rebuild after natural<br />

disasters are an essential part <strong>of</strong> this research project. While assisting<br />

communities improve their built environment and helping<br />

advance building technologies, architecture and engineering<br />

students are directly involved in applied research and real world<br />

experiences as an important part <strong>of</strong> their education and engaged<br />

scholarship. New applications in the area <strong>of</strong> building design and<br />

construction emerging out <strong>of</strong> this research underscores the importance<br />

<strong>of</strong> translational research in the architecture academy.<br />

16 - ACSA 100th Annual Meeting


FRIDAY, MARCH 2, 2012 - 11:00AM - 12:30PM<br />

Open: Urbanism<br />

Tim Love, Northeastern University<br />

From the Park to Parking: The Evolution <strong>of</strong> Suburban<br />

Mobility<br />

Ian Baldwin<br />

Suburbanization began with mid-nineteenth century developments<br />

such as Llewellyn Park, New Jersey and Riverside, Illinois, exclusive<br />

oases <strong>of</strong> romantic landscape that would pleasantly contrast with<br />

the bustle, noise and pollution <strong>of</strong> the city. In the early twentieth<br />

century, streetcar suburbs democratized the concept, providing<br />

middle-class families with closely-spaced detached homes on gridded<br />

plots. From the 1920s to the 1970s, Garden City ideals underlay<br />

the development <strong>of</strong> model (though by no means typical) suburbs<br />

like Radburn, New Jersey and Columbia, Maryland. Central to their<br />

designs were superblocks <strong>of</strong> common green space, extensive pedestrian<br />

pathways and -- in the designers’ minds, at least-- a subservient<br />

role for the auto.<br />

Thus the spatial practices we refer to with the inadequate word<br />

“suburban” continue to evolve after 160 years. We would do well<br />

to examine the modern suburb and exurb not as a placeless anticity<br />

but simply the most expedient and affordable version <strong>of</strong> urbanism<br />

in an era <strong>of</strong> unquestioned auto reliance.<br />

We know that the modern suburb is defined by capacious asphalt<br />

roadways and sidewalks that are narrow and exposed when they<br />

exist at all. But we know little about how that practice become a<br />

defining standard.<br />

Automobility and suburbanization enjoy a mutually supportive legend<br />

that has obscured and oversimplified the origins <strong>of</strong> the physical<br />

patterns that dominate 21st century America. This paper attempts<br />

a first step toward excavating those origins by addressing<br />

the relationship between suburbs and cars at their meeting point:<br />

the street.<br />

Laid Bare: Debating an Expanded Role for<br />

Instrastructure at the World Trade Center<br />

Robert Arens, California Polytechnic State University<br />

One result <strong>of</strong> the tragic circumstances <strong>of</strong> the World Trade Center’s<br />

demise was the possibility to rethink the site, not from the<br />

ground up, but from 70 feet below ground level to the depth <strong>of</strong><br />

Lower Manhattan’s bedrock. After months <strong>of</strong> debris removal, a<br />

space <strong>of</strong> tremendous potential emerged from beneath the rubble:<br />

an enormous sixteen-acre void made possible by a unique foundation<br />

system. This powerful space, which came to be known as “the<br />

bathtub”, was a realm made sacred by the tragedy that played out<br />

on its surface. The fact that the void was laced with infrastructure<br />

in the form <strong>of</strong> subway and commuter rail lines made it even more<br />

resonant. Recent remembrance ceremonies marking the tenth anniversary<br />

<strong>of</strong> the attacks, the opening <strong>of</strong> the September 11 Memorial,<br />

and the near topping-out <strong>of</strong> the tallest tower on the site are reasons<br />

to reassess the rebuilding effort at the WTC. This paper focuses<br />

on the project’s potential to involve the unique subterranean<br />

and infrastructural aspects <strong>of</strong> the site in its approach to urbanism.<br />

This paper examines how the subterranean world <strong>of</strong> the WTC site<br />

(and, by extension, Lower Manhattan), once laid bare, became the<br />

inspiration for framing not only the memory <strong>of</strong> 9/11, but all major<br />

land use decisions at Ground Zero. Discussed are redevelopment<br />

proposals from 2001 that explored the resultant void for its potential<br />

to lend conceptual and physical form to the site and in doing<br />

so reveal the subterranean world and its infrastructure, aspects <strong>of</strong><br />

life so vital to the city <strong>of</strong> New York yet so invisible on its surface.<br />

These proposals, emotional and quixotic, inspired stakeholders, the<br />

public, the master planner, and the memorial designer to give serious<br />

consideration to the role <strong>of</strong> infrastructural elements such as<br />

tower footprints, slurry walls, bathtubs, bedrock, rail lines and subway<br />

lines in future plans for the site. Also discussed are the forces<br />

that ultimately led to a diminished role for infrastructure in the final<br />

master plan.<br />

Although unique conditions at the WTC site make it difficult to<br />

fully generalize the project’s lessons, the engagement <strong>of</strong> the spatial<br />

and programmatic opportunities below Lower Manhattan’s streets<br />

have certainly contributed to broader discussions about infrastructure<br />

and urbanism. Discussed are projects such as New York’s High<br />

Line and Low Line (Delancey Underground) that engage infrastructure<br />

in the creation <strong>of</strong> urban space and expand the spatial section<br />

<strong>of</strong> public realm to include the area both above and below the<br />

street. These projects, the author suggests, have been nudged into<br />

existence by the debate for an expanded role for infrastructure at<br />

the World Trade Center.<br />

Other Urbanisms: A Scalar Approach Towards Pervious<br />

Design<br />

Jen Maigret, University <strong>of</strong> Michigan<br />

Maria Arquero de Alarcon, University <strong>of</strong> Michigan<br />

This paper fosters the imaginative capacity <strong>of</strong> visions for Detroit’s<br />

future urbanism by understanding the city through the lens <strong>of</strong> water.<br />

This is a distinctly different approach to the pervasive discussions<br />

<strong>of</strong> shrinking cities, centered around the “demise” <strong>of</strong> the<br />

Motor City and wistful reminiscence <strong>of</strong> Motown’s heyday. Whereas<br />

current debate is mired in circular reasoning—the solution to Detroit’s<br />

overwhelming vacancy is less vacancy—our work positions<br />

the consideration <strong>of</strong> urban storm water management as a key tool<br />

for generative design strategies that encourage nested, scalar approaches<br />

and interdisciplinary collaboration.<br />

Digital Apptitutes + Other Openings - Boston, MA - 17


FRIDAY, MARCH 2, 2012 - 11:00AM - 12:30PM<br />

Open: Diversity<br />

Brian Kelly, University <strong>of</strong> Maryland<br />

Opportunities & Challenges: Learning Experience from<br />

International Architectural Students in the US<br />

Xiao Hu, University <strong>of</strong> Idaho<br />

During the past two decades, the number <strong>of</strong> architectural students<br />

from foreign countries in American universities has significantly increased.<br />

There are more students from Asia and South America<br />

who are working on undergraduate and graduate architectural<br />

degrees. Also, many educational exchange programs in different<br />

institutions bring more foreign students to architectural studios<br />

during a particular period <strong>of</strong> time ranging from three months to<br />

one year.<br />

The increasing participation <strong>of</strong> international students in American’s<br />

architectural studios has presented new challenges for the<br />

architectural curricula in each school. For example, most schools’<br />

curricula tend to be homogenized because <strong>of</strong> the NAAB accreditation<br />

requirements with special emphases on studio trainings<br />

with the application <strong>of</strong> history, technology, structures, theory, and<br />

other technical and academic topics deemed necessary for an understanding<br />

<strong>of</strong> architecture and its role in society. However, most<br />

international students, who come from developing countries with<br />

high school diplomas or college degrees, are normally trained in a<br />

top-down teacher-centered model promoting introspective learning,<br />

which is different from the bottom-up student-centered model<br />

<strong>of</strong> knowledge transmission promoting extroverted learning used in<br />

American schools.<br />

In addition, the different social-cultural settings and language barrier<br />

add more difficulties for international students. In fact, there<br />

are wide disparities in the expectations in different nations with<br />

regard to what their architectural students are supposed to accomplish.<br />

These disparities include different curricular objectives,<br />

assessment criteria, and student behavior <strong>of</strong> conductions. When<br />

arriving at schools in the US, international students are <strong>of</strong>ten thrust<br />

into studios where they are expected to complete academic tasks<br />

that they may be completely unaware <strong>of</strong>. This can be very difficult<br />

for international students, especially if their confidence with the<br />

use <strong>of</strong> the English language in academic communication is still not<br />

strong. Problems with international students’ learning process in<br />

studios can wreak havoc on their academic performance, even if<br />

they actually have insightful ideas to express.<br />

In current architectural research, studies have mainly focused on<br />

general views <strong>of</strong> architectural pedagogical methods and the majority<br />

<strong>of</strong> mainstream architectural students. Some have discussed<br />

gender, racial and age influences. But the needs <strong>of</strong> internationals<br />

students gain limited attention, especially in terms <strong>of</strong> their perception<br />

and experience.<br />

Calling for more diverse engagement in architectural teaching and<br />

learning, this paper investigate the learning style preferences <strong>of</strong> international<br />

students majored in architecture and their perceptions<br />

<strong>of</strong> American curricular model through interviews with individual<br />

international students from three public universities in the US. The<br />

18 - ACSA 100th Annual Meeting<br />

purpose <strong>of</strong> this paper is to investigate cognitive and environmental<br />

dimensions <strong>of</strong> international students’ learning experience and how<br />

the content and form <strong>of</strong> American architectural curricula influence<br />

their learning experience.<br />

This paper is a preliminary report <strong>of</strong> an on-going research project.<br />

Initial findings show that the most common challenges for international<br />

students in design studios are: language, acculturation,<br />

communication and socialization with American students, interpretation<br />

<strong>of</strong> the role <strong>of</strong> faculty, and passive learning attitude. The<br />

research findings also suggest that students from different ethnic<br />

groups demonstrate different perceptions and visions for the<br />

American curricula and thus indicate different learning outcomes.<br />

The Predicament <strong>of</strong> Diversity through the<br />

Architectural Pedagogy <strong>of</strong> Beginning<br />

Shima Mohajeri, Texas A&M University<br />

Abstract—The architectural discourse on diversity suggests the inclusion<br />

<strong>of</strong> “other” for the sake <strong>of</strong> new social, cultural and typological<br />

constructs. The assimilation and repetition <strong>of</strong> exemplary structures<br />

derived from a multiplicity <strong>of</strong> historical and geographical<br />

sources may nevertheless be reduced to an expression <strong>of</strong> banality<br />

and inauthenticity in architectural design. However, this negativity<br />

could be the beginning <strong>of</strong> a productive opening only if architecture<br />

builds upon the idea <strong>of</strong> difference in its original depth and leaves<br />

diversity at its surface.<br />

Through the analysis <strong>of</strong> one example <strong>of</strong> the architectural<br />

space <strong>of</strong> difference found in Steven Holl’s works, this paper theorizes<br />

difference not as a generator <strong>of</strong> diverse forms and types in<br />

design but as an originator <strong>of</strong> ideas. The critical thinker Gilles Deleuze<br />

has discerned in difference the dynamic force to seize upon<br />

newness through the “asymmetrical” repetition <strong>of</strong> ideas in their<br />

“perpetual displacement.” A similar translation <strong>of</strong> difference into<br />

architectural design in its state <strong>of</strong> beginning might bring originality<br />

and authenticity to the work <strong>of</strong> architecture.<br />

This paper aims to contribute a new pedagogical strategy for the<br />

actualization <strong>of</strong> difference in design by studying the works <strong>of</strong> Holl<br />

as he creatively repeats the patterns <strong>of</strong> modern aesthetic language<br />

in rapport with Japanese and Persian representations <strong>of</strong> time and<br />

space.<br />

The paper concludes that architectural difference does not arise<br />

from a tabula rasa but from the internal transformation <strong>of</strong> heterogeneous<br />

ideas in their fragmentary synthesis, which is more in resonance<br />

with the condition <strong>of</strong> globalization in architecture.


FRIDAY, MARCH 2, 2012 - 2:00PM - 3:30PM<br />

Beyond Digital: Speculations on Analog Convergence<br />

Brian Lonsway, Syracuse University<br />

From Digital Materials To Self-Assembly<br />

Skylar Tibbits, Massachusetts Institute <strong>of</strong> Technology<br />

A new paradigm is upon us, one that challenges our notions <strong>of</strong> assembly<br />

by looking to transfer <strong>digital</strong> and computational information<br />

from our design s<strong>of</strong>tware and machine control through our physical<br />

methodologies <strong>of</strong> construction. The construction industry has<br />

traditionally been plagued by analogue processes inherited from<br />

the industrial revolution where raw materials are sent through machines<br />

and assembly sequences fighting tolerance, machine errors<br />

and efficiency. On the contrary, information can now flow through<br />

materials and embody adaptability and material computation, <strong>of</strong>fering<br />

a new vision for construction where materials literally build<br />

themselves. This is a new paradigm for designing and making, one<br />

that <strong>of</strong>fers the ability for self-assembling, self-repairing and replicating<br />

structures. This vision challenges our notions <strong>of</strong> the <strong>digital</strong>,<br />

converting analogue processes into <strong>digital</strong> information transfer by<br />

“computing-through-construction” and pointing towards new opportunities<br />

for manufacturing, construction and design tools.<br />

Parallel Tracks: Digital | Analog Dialogue in Toy<br />

Development<br />

Jennifer Akerman, University <strong>of</strong> Tennessee-Knoxville<br />

Designers and fabricators have long understood their work to<br />

be related, but distinct. Boundaries, some intuited, others legally<br />

proscribed, dictate that designers establish the intent for a given<br />

outcome, while fabricators generate the actual work or product.<br />

That understanding is an action-based view, focusing on tasks performed<br />

by specific people or entities. We could shift our consideration<br />

towards the nature <strong>of</strong> work itself and state that there have<br />

traditionally been two fields, interrelated but distinct: design and<br />

craft. How are we to understand the changes to both <strong>of</strong> these fields<br />

necessitated by the ways emerging methods, practices, and technologies<br />

are merging the two? This essay will discuss the <strong>digital</strong><br />

| analog convergence in design and fabrication as illustrated by<br />

examples from a line <strong>of</strong> toys developed through the collaboration<br />

<strong>of</strong> an architect and mechanical engineer. Our work considers questions<br />

<strong>of</strong> craft and fabrication, relying extensively on both <strong>digital</strong> and<br />

tangible techniques in continual iterative dialogue. Also at hand is<br />

a parallel consideration <strong>of</strong> the <strong>digital</strong> | analog convergence in the<br />

realm <strong>of</strong> toy design, considering toys as objects designed for interaction<br />

and play. Our continued engagement in the convergence<br />

<strong>of</strong> technology, material, and culture in the interest <strong>of</strong> design and<br />

fabrication is a catalyst for speculations <strong>of</strong> what may come next.<br />

Émission<br />

Jordan Geiger, SUNY at Buffalo<br />

More than its physical matter, architecture’s conditions - its determinants,<br />

performance, milieu, and multiple stakeholders - grow<br />

ever more ethereal. The “ether” condition can be named as such<br />

because <strong>of</strong> its entropic, expanding and hazy mixture <strong>of</strong> physical<br />

and computational and other characteristics; and possibly for a resulting<br />

delirium in its movement past any paradigm in which any<br />

<strong>of</strong> these parameters can lay dominant claim to its formation. Answering<br />

to an ever-expanding set <strong>of</strong> contemporary exigencies from<br />

market crashes and shifting climates to globalized sources <strong>of</strong> building<br />

materials and the evolving influence <strong>of</strong> ubiquitous computing,<br />

the built environment provokes speculation on its possible futures<br />

that must lie far outside <strong>of</strong> typological or even scalar parameters. It<br />

needs critical fictions as a means for planning tactically past choices<br />

<strong>of</strong> utopic or dystopic scenarios, embracing instead a messy tangle<br />

<strong>of</strong> new and future influences and a sober acceptance that analog<br />

convergence recasts architects more like steampunk novelists or<br />

design noir authors (to borrow here a term from Anthony Dunne).<br />

These influences resemble the categories found in a building code<br />

or current teaching curriculum, but in name only: cultural, technological,<br />

legal, material, to name a few. Upon further examination,<br />

the nature <strong>of</strong> each has already so fundamentally transformed as to<br />

demand speculation far past existing models <strong>of</strong> architect-consultant<br />

relationships or any mere new upskilling for young designers.<br />

We need new methods now to participate in speculating on the<br />

built environment’s future.<br />

A Materiality <strong>of</strong> Agency//Speculations on the Impact <strong>of</strong><br />

Biological Computation on Materiality and Space<br />

Nicole Koltick, Drexel University<br />

Architects have traditionally viewed space as a static entity that is<br />

defined, shaped, and enhanced through the use <strong>of</strong> material objects<br />

that give form, structure and order to our daily existence. There<br />

have been clear boundaries between inside and outside, delineation<br />

between distinct building materials, the program and the<br />

project. But looking forward, is it possible that human interactions<br />

with objects and environments might be drastically re-envisioned,<br />

encompassing a more malleable and adaptive view <strong>of</strong> space and<br />

materiality? In this paper, I will explore how potential human interactions<br />

with space, objects and information may be transformed<br />

in the future through analyzing recent developments in biological<br />

computing, synthetic biology and object-oriented philosophy. To<br />

start, I propose an expanded definition <strong>of</strong> agency with respect to<br />

materials and objects. How can we begin to formulate conceptions<br />

<strong>of</strong> agency as they relate to objects or new categories such as<br />

object-beings1? Recent writings from object oriented philosophers<br />

may <strong>of</strong>fer a way forward through a novel reframing <strong>of</strong> the conventional<br />

pattern <strong>of</strong> interactions between humanity, materials and<br />

environments. Object oriented ontology allows for a total reconsideration<br />

<strong>of</strong> the relationships between ourselves, object-beings, and<br />

object-object associations. Humans are highly complex “machines”<br />

Digital Apptitutes + Other Openings - Boston, MA - 19


FRIDAY, MARCH 2, 2012 - 2:00PM - 3:30PM<br />

Beyond Digital Continued<br />

operating within a dense network <strong>of</strong> dynamic experiences, yet currently<br />

our spatial organizations are highly static, rigid and inefficient.<br />

The capacity <strong>of</strong> materials, networks and objects to possess<br />

emergent capabilities and behaviors requires our acknowledgement<br />

<strong>of</strong> this agency, and new relationships with space will likely<br />

be defined not by static physical boundaries, but rather by a series<br />

<strong>of</strong> negotiations, signals and exchanges. Space may well take on<br />

a more active role that transcends utility, function and normative<br />

or fashion-driven aesthetics in favor <strong>of</strong> a shifting, responsive condition<br />

rich with varying emotions, perceptions, temporalities and<br />

interactions.<br />

In complex systems, extremely sophisticated forms <strong>of</strong> higher-level<br />

order at the global scale can emerge from relatively simple, local<br />

interactions among individual agents. This ordering is a phenomenon<br />

seen across many systems and scales in biology, from the<br />

macroscopic to the cellular level. Engaging in the practice <strong>of</strong> design<br />

at these newly accessible scales might allow for a variety <strong>of</strong> information<br />

and intelligence to be configured into the materials and<br />

objects that we interact with. Towards these ends, biologically-inspired<br />

mechanisms <strong>of</strong> scaling, information reception and signaling<br />

can help us understand what makes a system resilient, complex<br />

and able to evolve. Such a shift towards a non-human centered<br />

understanding <strong>of</strong> systems and their interrelationships will become<br />

increasingly important as our environments and materiality expand<br />

their agency.<br />

20 - ACSA 100th Annual Meeting


FRIDAY, MARCH 2, 2012 - 2:00PM - 3:30PM<br />

Emerging Materials, Renewable Energy, and Ecological<br />

Design (1)<br />

Franca Trubiano, University <strong>of</strong> Pennsylvania<br />

Drawing Energy Abu Dhabi: Critical Reflections<br />

Lisa M<strong>of</strong>fitt, University <strong>of</strong> Edinburgh<br />

Energy is central to sustainable discourse and yet it is <strong>of</strong>ten taught<br />

in a static, quantitative manner that denies it a more productive<br />

role in design thinking. As a design tool, energy’s behavioral abstraction<br />

and invisibility overwhelms, leading to conceptual inaccessibility.<br />

But it is only by engaging with energy as a spatial entity<br />

with organizational consequences and physiological impacts<br />

that it can take on agency in design thinking. In Autumn 2010, I<br />

taught Drawing Energy Abu Dhabi, a third year design studio that<br />

explored energy’s spatial and organizational consequences using<br />

the act <strong>of</strong> drawing energetic exchanges as a design generator.<br />

This paper is not an exploration <strong>of</strong> the aims and ambitions <strong>of</strong> the<br />

studio but a critical reflection <strong>of</strong> the gaps and misfires that occurred<br />

within the course. A reflection <strong>of</strong> these gaps reflects larger gaps in<br />

energetic thinking within the discipline. After generally introducing<br />

the Drawing Energy studio structure, the paper explores how contemporary<br />

educators and practitioners engage with the topic <strong>of</strong><br />

energy as a “spatial project” (Ghosn 2009). More specifically, the<br />

paper provides an expanded platform for discussing the behavior<br />

<strong>of</strong> energy, its scale and extents <strong>of</strong> operation, the taxonomic limitations<br />

that constrain thinking about it, and the representational<br />

opportunities that have the potential to deepen and enrich its role<br />

in design. The paper explores energy/matter exchanges at a foundational<br />

level in order to help build a shared understanding <strong>of</strong> more<br />

subtle ways in which energy informs the built environment.<br />

Biographical Statement: Lisa M<strong>of</strong>fitt is a Lecturer in Architectural<br />

Design at the University <strong>of</strong> Edinburgh. Lisa studied, practiced<br />

and taught in the US and Canada before moving to Edinburgh. In<br />

addition to teaching, she currently runs an independent practice,<br />

Studio M<strong>of</strong>fitt, which recently completed a design/build <strong>of</strong>f grid<br />

house in rural Canada. She is also completing a PhD in Design on<br />

Drawing Energy, which looks to establish a disciplinary vocabulary,<br />

tools and techniques for discussing and designing spaces that foreground<br />

thermodynamic principles.<br />

EcoArchitectural Machines<br />

Brook Muller, University <strong>of</strong> Oregon<br />

Ecological imperatives provide impetus to develop new materials,<br />

ones that are efficient, that adapt to environmental stimuli, minimize<br />

negative impacts on human and ecosystem health, etc. Yet<br />

it is not simply a matter <strong>of</strong> what assemblies we might devise and<br />

evaluate: a deeply ecological architecture calls for new forms <strong>of</strong><br />

‘accountability,’ new modes <strong>of</strong> describing materials, assemblies<br />

and their co-dependencies. Such an approach would emphasize<br />

projects as open experiments in the ‘arrangements’ <strong>of</strong> the living<br />

and nonliving. This essay considers how conceptual predispositions<br />

affect our ability to describe ecological materials and environments.<br />

It provides a speculative basis for aligning heterogeneous,<br />

event-laden ecologies and dynamic architectures <strong>of</strong> the city. It asks<br />

how urban interventions as hybrids <strong>of</strong> architectural fabrication and<br />

ecological regeneration might support a trajectory <strong>of</strong> enhanced<br />

human and biological diversity. Lastly it considers a proposal for<br />

an eco-architectural machine, a modest intervention that could be<br />

replicated throughout urban public spaces and that collapses architecture<br />

and ecology, establishes correspondences at vastly different<br />

scales, and aligns multi-sensory awareness, sociability and<br />

dramatically enhanced biological performance.<br />

Photosynthetic Energy and Ecological Recycling: The<br />

Architectural Potential <strong>of</strong> Algae Cultivation<br />

Gundula Proksch, University <strong>of</strong> Washington<br />

Designers are expanding the definition <strong>of</strong> Ecological Design by incorporating<br />

biological processes and systems directly in their design.<br />

Systems like green ro<strong>of</strong>s and living machines have proved<br />

themselves invaluable for reducing a design’s overall environmental<br />

footprint. Algae-based energy is almost 30 times less expensive<br />

per unit than energy generated by photovoltaic technology, and<br />

algae biodiesel can already be produced at market-competitive<br />

prices. With its efficient energy production and potential for improving<br />

the health <strong>of</strong> the surrounding air and water, algae cultivation<br />

is the next photosynthetically driven system primed for architectural<br />

integration.<br />

This paper examines the various methods <strong>of</strong> algae farming, its opportunities<br />

to support cyclical systems, its design implications, and<br />

its integration into urban space. The paper will support its findings<br />

with examples from built and speculative projects that centrally<br />

feature algae farming: The WPA 2.0 Competition winner, Carbon<br />

T.A.P.; Metropolitan Magazine’s 2011 Design Competition winner,<br />

Process-Zero: Retr<strong>of</strong>it Resolution; the Blenheim Municipal Wastewater<br />

Plant in New Zealand; a Algae Photo-Bioreactor in Klötze,<br />

Germany; and the Green Power House in Columbia Falls, MT.<br />

Cultivation methods range from low-tech open ponds to computer-automated<br />

bioreactors. Each method varies the balance <strong>of</strong><br />

yields, land, water, and energy usage, susceptibility to contamination,<br />

initial costs, and operating costs. Each system has very different<br />

design implications. Algae can effectively sequester carbon dioxide<br />

and treat wastewater while increasing its growth efficiency.<br />

These properties give it great potential for integration with other<br />

intrastructural systems like wastewater systems. These synergies<br />

can be developed into closed-loop systems within the built environment,<br />

resulting in lower CO2 emissions, nutrient reuse and efficient<br />

energy generation.<br />

These multi-layered benefits <strong>of</strong> algae cultivation initiate a rethinking<br />

<strong>of</strong> the relationships between sunlight, alternative energy and<br />

material recycling. This paper argues these new relationships have<br />

strong potential for future development <strong>of</strong> algae-integrated systems.<br />

Possibilities include integration into urban landscapes, existing<br />

building stock and power generation on the neighborhood<br />

scale. Challenges include economically down-scaling algal systems,<br />

onsite harvesting and the logistics <strong>of</strong> combining new infrastructures.<br />

To conclude, algae’s high ecological performance generates a<br />

multi-fold contribution towards improving the health <strong>of</strong> the environment.<br />

With its combination <strong>of</strong> carbon neutral/negative energy<br />

production and ecological recycling <strong>of</strong> environmental pollutants,<br />

the integration <strong>of</strong> algae cultivation in the built environment opens<br />

a new dimension to ecological design.<br />

Digital Apptitutes + Other Openings - Boston, MA - 21


FRIDAY, MARCH 2, 2012 - 2:00PM - 3:30PM<br />

Emerging Materials (1) Continued<br />

REIs: Renewable Energy Infrastructures<br />

Chris Ford, University <strong>of</strong> Nebraska-Lincoln<br />

If the architectural discipline is to reclaim its influence on the built<br />

environment, then it must conceive <strong>of</strong> research-led and performance-based<br />

solutions that address issues beyond aesthetic finishes<br />

and the market-serving provision <strong>of</strong> habitable space. Furthermore,<br />

as issues and problems relating to the built environment<br />

become ever more layered and complex, architect-led interdisciplinary<br />

teams will become necessary to address them.<br />

One such opportunity for leadership is infrastructure design, although<br />

it is historically shaped by the engineering discipline. However,<br />

if we share Buckminster Fuller’s observation that “society operates<br />

on the theory that specialization is the key to success, not<br />

realizing that specialization precludes comprehensive thinking,”<br />

then as the discipline <strong>of</strong> Engineering requires higher modes <strong>of</strong> specialized<br />

thinking, architects remain in an advantageous position to<br />

continue to act comprehensively, and engage both technological<br />

and infrastructural innovation in a critical way. The challenge for<br />

architects first lies in the recognition <strong>of</strong> their own comprehensive<br />

propensities, and then the deliberate engagement with true issues<br />

<strong>of</strong> infrastructural performance and associative yields.<br />

While the discipline <strong>of</strong> engineering continues to generate re-productive<br />

and mono-functional infrastructural solutions, then architects,<br />

qualified by their comprehensive propensities, are positioned<br />

as “impact players” for conceiving <strong>of</strong> multi-functional infrastructural<br />

solutions to address the demonstrated needs <strong>of</strong> society. The<br />

design <strong>of</strong> new infrastructure typologies, especially those with hybridized<br />

qualities, drastically changes the position, contribution,<br />

and responsibility <strong>of</strong> the pr<strong>of</strong>essional disciplines involved in their<br />

creation. To this end, architects should no longer wait for an invitation<br />

to produce viable infrastructure solutions.<br />

The opportunity must be claimed.<br />

Our university-based design / research team has identified and focused<br />

on a problem that is defined by renewable energy production,<br />

electrical transmission, and urban land use policy. We believe<br />

a Renewable Energy Infrastructure (REI) addresses this problem in<br />

an effective way and ultimately surpasses the prevailing practices<br />

<strong>of</strong> each <strong>of</strong> these three identified areas.<br />

An REI seeks to generate renewable energy megawatts (MW) at<br />

an industrial scale through the simultaneous harnessing <strong>of</strong> wind,<br />

solar, and geothermal resources, but within an integrated, holistic,<br />

and free-standing facility positioned in an urban environment. An<br />

REI is not a retr<strong>of</strong>it <strong>of</strong> a pre-existing architectural condition, but<br />

rather is conceived as a new infrastructure typology to be owned<br />

and operated by an electrical utility for purposes <strong>of</strong> servicing users<br />

in high-population areas.<br />

Infrastructure cannot be fully realized in ideological form alone.<br />

If we are truly interested in affecting either incremental improvements<br />

to existing infrastructures, or the prognostication <strong>of</strong> a fundamentally<br />

new infrastructure type, then we must proceed with a<br />

heightened seriousness in our design intelligence, a dire sense <strong>of</strong><br />

urgency in the timeliness that we work, and focused clarity upon<br />

the effect that we want to induce, just as the technological innovators<br />

Brunelleschi, Wright, and Saarinen have done before us.<br />

22 - ACSA 100th Annual Meeting


FRIDAY, MARCH 2, 2012 - 2:00PM - 3:30PM<br />

Open: Community (2)<br />

Tom Fisher, University <strong>of</strong> Minnesota<br />

Activating Agency: Assessing Impacts <strong>of</strong> Global<br />

Collaborative Practices<br />

Michael Zaretsky, University <strong>of</strong> Cincinnati<br />

The question that anyone engaging global collaborative practice<br />

faces is whether the impacts <strong>of</strong> their work are more positive than<br />

negative. At one presentation I gave early in the process <strong>of</strong> developing<br />

a health center in rural Tanzania, a Brazilian woman asked<br />

me if I spoke the local language. I stated that I did not and she proclaimed<br />

that I had no right to design something for a community if<br />

I didn’t speak their language.<br />

Following three years <strong>of</strong> extensive research in the US and in Africa,<br />

I have come to realize that unquestionable contradictions are<br />

inevitable when an educated American in a Midwestern university<br />

is leading the design <strong>of</strong> a health center in rural Tanzania – a region<br />

with fundamentally different cultural practices, languages, climate,<br />

construction and context. But, I have also come to accept that if<br />

we recognize this challenge and assume that we are going to make<br />

mistakes along the way, we can still create something that is going<br />

to have positive impacts for communities around the world.<br />

The greatest realization is that while the communities with<br />

whom we are working are gaining benefits, our students, colleagues,<br />

consultants and many others throughout our communities<br />

are benefiting in pr<strong>of</strong>ound ways for this process. People<br />

are becoming engaged and active within in collaborative practices<br />

within their own communities and communities abroad.<br />

<strong>Architecture</strong> for the Public Good, A Problematic<br />

Development Process<br />

David Kratzer, Philadelphia University<br />

Given public need, architecture can provide for social needs, effect<br />

behavior and support social change. Often referred to as architecture<br />

for the “pubic good,” public service architecture can be defined<br />

as work built for public need without the incentive <strong>of</strong> financial<br />

pr<strong>of</strong>it. Sandy Hirshen, past Chair <strong>of</strong> Berkeley <strong>Architecture</strong> program,<br />

<strong>of</strong>ten referred to public service work as “a battle for an appropriate<br />

architecture and for social equity.” He spoke <strong>of</strong> a “democratization<br />

<strong>of</strong> design” condition where “a paying client and middlemen are interposed<br />

between the user and the designer” resulting in a severed<br />

relationship between the architect and the users <strong>of</strong> their buildings.<br />

Most students <strong>of</strong> architecture share an altruistic optimism about<br />

social architecture. The process for bringing public service architecture<br />

into being, though, is extremely complex and controlled by<br />

Hirshen’s political “middlemen.” Without an understanding <strong>of</strong> the<br />

developmental processes and their effects on design, the architect<br />

will be at a distinct disadvantage to better the world <strong>of</strong> public service<br />

architecture. This paper explores this underlying context in<br />

chronicling the work <strong>of</strong> a homeless assistant center design project<br />

completed by students at Philadelphia University.<br />

Millennials and Design Education<br />

Richard Sweeney, New Jersey Institute <strong>of</strong> Technology<br />

Darius Sollohub, New Jersey Institute <strong>of</strong> Technology<br />

All schools <strong>of</strong> design - including architecture, planning, industrial<br />

design and other allied disciplines - are communities made <strong>of</strong> faculty,<br />

staff and students. Of these groups, students are by far the<br />

largest and most dynamic constituents. Entering the second decade<br />

<strong>of</strong> a new century, design academies find themselves shepherding<br />

a new and unique group through studios and classes, the<br />

so-called Millennials. This generation is the first to have matured<br />

with both the computer and the internet. They are distinct, in command,<br />

and leading the <strong>digital</strong> revolution around us. The authors <strong>of</strong><br />

this document come from different backgrounds and together they<br />

ground this paper in both recent literature focused on both Millennials<br />

and design education, combined with surveys, focus groups<br />

and other outreach. The authors organize this paper in response<br />

to generalized findings on both the behavior characteristics and<br />

personality traits <strong>of</strong> Millennials, dividing those into two categories:<br />

those supporting design pedagogy and those challenging it. And<br />

while other research has examined common behaviors and traits<br />

that distinguish Millennials from previous generations at the same<br />

age in different environments, this paper selects and discuses the<br />

largely unexamined performance <strong>of</strong> Millennials within the context<br />

<strong>of</strong> design education.<br />

Digital Apptitutes + Other Openings - Boston, MA - 23


FRIDAY, MARCH 2, 2012 - 4:00PM - 5:30PM<br />

1988–1997: Ambitions and Apprehensions <strong>of</strong> a “Digital Revolution”<br />

John Stuart, Florida International University<br />

Sunil Bald, Yale University<br />

Eulogy to Paperless Studios: The Kernel for Pulsation<br />

in <strong>Architecture</strong><br />

Eric Goldemberg, Florida International University<br />

This presentation is both a eulogy to the paperless era, and a proposal<br />

for a new critical reception <strong>of</strong> <strong>digital</strong> design through a lens<br />

<strong>of</strong> rhythmic perception; a hopeful look at the possibility for <strong>digital</strong><br />

design to move beyond mere instrumentality and engage with core<br />

aspects <strong>of</strong> the discipline.<br />

Paperless studios flourished during the early ‘90s propelled from<br />

the <strong>digital</strong> hub <strong>of</strong> Columbia University and quickly expanded<br />

throughout academia, infecting and inflecting the pr<strong>of</strong>ession as<br />

well as benefitting from the feedback process activated by pioneering<br />

practices such as Greg Lynn, Jesse Reiser, Hani Rashid,<br />

and others. These architects overlapped design research practices<br />

with studio pedagogy favored by the pervasive culture <strong>of</strong> <strong>digital</strong><br />

experimentation, and coupled by a fast culture <strong>of</strong> publications<br />

leading to cycles <strong>of</strong> excess and consumption. New generations <strong>of</strong><br />

designers grew and multiplied the novel techniques afforded by<br />

computational literacy, basking in the glory <strong>of</strong> a new found faith in<br />

“technique based studios” whereby projects pushed a new craft, an<br />

expertise in handling ever more complex geometrical calculations<br />

and astounding effects. The decade was marked by the boundless<br />

pursuit <strong>of</strong> new spatial sensations, freed from the constraints <strong>of</strong> Euclidean<br />

geometry and tired notions <strong>of</strong> typology. As a consequence<br />

<strong>of</strong> such exuberant and <strong>of</strong>ten times overindulgent experimentation,<br />

the conceptual breadth <strong>of</strong> <strong>digital</strong> design grew thinner and it has<br />

been difficult ever since to develop new objectives for such work<br />

beyond the physical pleasures <strong>of</strong> <strong>digital</strong> fabrication. The death <strong>of</strong><br />

paperless studios engendered the discourse <strong>of</strong> rhythmic affect.<br />

Extreme Makeover; or How the F-Word Shaped<br />

Contemporary <strong>Architecture</strong><br />

Dora Epstein Jones, Southern California Institute <strong>of</strong> <strong>Architecture</strong><br />

“Extreme Makeover” is a speculative essay connecting the basic<br />

tenets <strong>of</strong> contemporary architectural exploration to the philosophical<br />

mandates established by second-wave feminism. Beginning<br />

with the discourses iniatiated by Irigaray, Kristeva, Haraway and<br />

Grosz, both formative and embedded in post-structuralism, this<br />

essay traces a direct line from the stated interests in differenceas-difference,<br />

minor literatures, cyborg bodies, repressed emotions<br />

and technologized desiring to the ethos <strong>of</strong> s<strong>of</strong>tware-driven formfinding<br />

permeating architectural academics over the last ten years.<br />

Like the television show it is named for, “Extreme Makeover” celebrates<br />

these developments; and in doing so, reminds us <strong>of</strong> the<br />

fundamental female root source.<br />

24 - ACSA 100th Annual Meeting<br />

The Autonomous Nature <strong>of</strong> Creativity in Juxtaposition<br />

to the New Structuralism<br />

Hollee Becker, Catholic University <strong>of</strong> America<br />

Creativity is independent <strong>of</strong> technology; it lies in the mind <strong>of</strong> the<br />

designer and may be either augmented or hindered by the capabilities<br />

and limitations <strong>of</strong> <strong>digital</strong> s<strong>of</strong>tware. For the purpose <strong>of</strong> argument,<br />

this paper will limit itself to the creation <strong>of</strong> complex form.<br />

Fifty years ago complex forms involving double curvatures were<br />

accomplished without the use <strong>of</strong> <strong>digital</strong> technology and through<br />

the same basic strategies used today. The only difference is, since<br />

the <strong>digital</strong> revolution <strong>of</strong> the 1990s, s<strong>of</strong>tware allows the designer to<br />

create form through the application <strong>of</strong> rules or parameters rather<br />

than conceiving form wholly through inspiration, tradition and the<br />

vernacular.<br />

If creativity is autonomous, then <strong>digital</strong> technology is merely a tool<br />

and not a driver <strong>of</strong> design. If not, creativity may be directed or<br />

dictated by the limits <strong>of</strong> s<strong>of</strong>tware. The term New Structuralism<br />

implies a return to rules, a process- driven design methodology<br />

fully entwined with research <strong>of</strong> project parameters and materiality.<br />

Rivka Oxman states, “The New Structuralism presents a body <strong>of</strong><br />

novel representational and process models in which form, structure<br />

and material are integrated as one entity in a single model <strong>of</strong> design”16.<br />

The disposition <strong>of</strong> creative autonomy with regard to form,<br />

structure, and material is assessed by comparison <strong>of</strong> complex form<br />

design in pre- and post-<strong>digital</strong> design. The case studies then address<br />

concerns about the effect <strong>of</strong> <strong>digital</strong> tools on creative design.


FRIDAY, MARCH 2, 2012 - 4:00PM - 5:30PM<br />

Digital Nouveau and the New Materiality<br />

Armando Montilla, Clemson University<br />

Digital Plecnik : Vienna Years<br />

Magdalena Garmaz, Auburn University<br />

This paper proposes that by looking at the work <strong>of</strong> the architects <strong>of</strong><br />

the Wagner School, Joze Plecnik in particular, one can identify a series<br />

<strong>of</strong> connective threads with the <strong>digital</strong> technologies <strong>of</strong> the present<br />

day. Digital technologies have enabled production <strong>of</strong> myriad<br />

<strong>of</strong> wall panel and cladding systems, with a focus on predetermined<br />

architectural form and materiality. It is important to state that the<br />

basic premise behind his architectural production remains true to<br />

Gottfried Semper’s Bekleidung theory, which provided the theoretical<br />

grounding to Plecnik’s work. Semper’s theory remains, even<br />

after a century and a half, as inspiring and fresh, as it was when it<br />

was first introduced to the architectural audience. In other words,<br />

Plecnik’s work embodies the same principles that were/are championed<br />

not only by Otto Wagner, but also by our contemporaries.<br />

Semper’s attention to the surface, or skin, rather than the structure<br />

<strong>of</strong> the wall, in relation to the space (making), found its early testing<br />

in Plecnik’s Vienna work. That same “Semperian cloth” richly<br />

adorned with architectural ornament, can be observed in the work<br />

<strong>of</strong> Swiss architects Herzog & de Meuron, who, with the help <strong>of</strong> <strong>digital</strong><br />

technology, create buildings that give an even more complex<br />

interpretation <strong>of</strong> the relationship between the surface and space.<br />

Material Postproduction<br />

Adam Fure, University <strong>of</strong> Michigan<br />

Material postproduction is an approach to working with architectural<br />

materials based on principles <strong>of</strong> manipulation, multiplication,<br />

and mixing. It draws from art theory, most notably Nicolas Bourriard’s<br />

text Postproduction and the writings <strong>of</strong> Simon O’Sullivan.<br />

Both writers articulate a model <strong>of</strong> art practice based on principles<br />

<strong>of</strong> connectivity, where establishing links between disparate objects,<br />

people, and practices is more important than creating original or<br />

autonomous art. Following these accounts, material postproduction<br />

advances a design approach that combines diverse materials,<br />

varied logics <strong>of</strong> application, and superficial alterations to create<br />

works <strong>of</strong> architecture that embody a broad range <strong>of</strong> cultural and<br />

disciplinary associations and experiential effects.<br />

Material postproduction is technological in nature but not founded<br />

on distinct technologies. Rather, new technology is used to expand<br />

architecture’s access to diverse types <strong>of</strong> matter. Material postproduction<br />

uses <strong>digital</strong> patterning to organize and interlace disparate<br />

materials producing heterogeneous aggregates. Superficial treatments<br />

are deployed to amplify visual and tactile depth and/or undercut<br />

the typical associations <strong>of</strong> common materials. In this way,<br />

both materials’ ability to transfer meaning and its physical status as<br />

raw matter are exaggerated and contaminated to produce diverse<br />

sets <strong>of</strong> associations and material qualities, yielding an experience<br />

that vacillates between the realms <strong>of</strong> the haptic, the visual, and the<br />

conceptual.<br />

Finally, material postproduction is opportunistically positioned in<br />

relation to architectural history. Past theories <strong>of</strong> architectural materiality<br />

are mined for latent relevance in contemporary contexts.<br />

Through the combination <strong>of</strong> seemingly oppositional strategies,<br />

material postproduction sets up relational approaches to design<br />

underwritten by a diverse set <strong>of</strong> concepts and material tactics. In<br />

doing so, material postproduction reactivates dormant disciplinary<br />

attitudes, imbuing vitality through insertion into new speculative<br />

domains.<br />

Nouveau Pulsation - 100 Years <strong>of</strong> Craft Evolution:<br />

From Art Nouveau to Digital Pulsation<br />

Eric Goldemberg, Florida International University<br />

This paper collapses 100 years between the intense deployment<br />

<strong>of</strong> ornament during the Art Nouveau period and the contemporary<br />

flourishing <strong>of</strong> ornamental, rhythmic production through <strong>digital</strong><br />

design and fabrication, speculating on the renewed potential<br />

for modulation systems to generate novel architectural tectonics<br />

and spatial effects. There is a complex and historical interrelation<br />

between ornament and techniques <strong>of</strong> architectural design and<br />

production that connects the turn <strong>of</strong> the 20th and 21st centuries.<br />

Ornament is considered here as the ultimate product <strong>of</strong> rhythmic<br />

perception, a locus for fecund architectural exploration.<br />

Pulsation generates ornamental effects that are not ad hoc, they<br />

are inherent to the rhythmic forces that activate dynamic changes<br />

in space, reflecting mutations and transition which get indexed on<br />

the tectonic connections within the range <strong>of</strong> topological geometry.<br />

Ornament, rhythmic awareness and new modes <strong>of</strong> craft triggered<br />

the concept <strong>of</strong> “Nouveau Pulsation”, a continuum <strong>of</strong> rhythmic geometries<br />

that brings together design sensibilities <strong>of</strong> two different,<br />

but intricately connected eras. The focus <strong>of</strong> Digital Nouveau is to<br />

highlight the shifting terrain <strong>of</strong> craft and ornament, as it has evolved<br />

from the 1900s until the present time. The comparison seeks a critical<br />

analysis and integration <strong>of</strong> a continuum <strong>of</strong> design production<br />

<strong>of</strong> 2 intense periods <strong>of</strong> approximately 15 years each, both <strong>of</strong> which<br />

articulated important transitions spanning 100 years, connecting<br />

the early 20th century with the early 21st century and the future.<br />

Contemporary <strong>digital</strong> practices and Art Nouveau share an interest<br />

in the spatial and aesthetic capacities <strong>of</strong> rhythmic affect coupled<br />

with ornamental form.<br />

Digital Apptitutes + Other Openings - Boston, MA - 25


FRIDAY, MARCH 2, 2012 - 4:00PM - 5:30PM<br />

Digital Nouveau and the New Materiality Continued<br />

Tactile Values: A Political Economy <strong>of</strong> Smooth Surfaces<br />

Ann Marie Brennan, University <strong>of</strong> Melbourne<br />

Not unlike the age <strong>of</strong> the Italian Futurists, <strong>digital</strong> design can be<br />

understood as the result <strong>of</strong> the merging between man and machine.<br />

Today the computer is understood as prosthesis; not quite<br />

an ergonomic one, nor what the Futurists referred to as metallization<br />

<strong>of</strong> humans with machines, but nevertheless trending toward<br />

that direction. We can begin to understand this relationship by<br />

re-examining historical moments within Modern architectural history<br />

such as streamlined design and Italian Futurism, and looking<br />

at how these moments were tied to methods <strong>of</strong> manufacture and,<br />

more importantly, fluid methods <strong>of</strong> valuation. With these examples<br />

in mind we can begin to contemplate how to assess the values and<br />

meanings <strong>of</strong> the multiple configurations <strong>of</strong> <strong>digital</strong> design.<br />

No doubt, the emergence <strong>of</strong> <strong>digital</strong> technologies changed the manner<br />

in which architects design today. In addition to the introduction<br />

<strong>of</strong> this new mode <strong>of</strong> production, the results <strong>of</strong> these novel methods<br />

<strong>of</strong> parametric processes create a specific formal aesthetic, one<br />

which has been described as smooth surfaces <strong>of</strong> forms consisting<br />

<strong>of</strong> some homogeneous plastic or liquid metallic, mercury-like<br />

material, initially referred to within the architectural discipline as<br />

“blobs.” And while these forms are striking in their appearance as<br />

buildings, the formal games employed to bring about these creations<br />

seem at best shallow, or even arbitrary. A significant factor<br />

that leads to their similar appearance is that these surfaces seem to<br />

be without qualities other than smoothness, and therefore appear<br />

bereft <strong>of</strong> any significant meaning. One way to infuse these new<br />

forms with meaning may be to compare them with other moments<br />

within the history and appreciation <strong>of</strong> forms. Inspiration for such a<br />

process can be found within the discipline <strong>of</strong> art history, which by<br />

definition perhaps contains the tradition <strong>of</strong> looking at forms and<br />

smooth surfaces in a more rigorous and analytical way than architects.<br />

This paper re-examines some historical moments in industrial<br />

design and art history that emphasized the characteristics<br />

<strong>of</strong> smooth surfaces. These historical cases may <strong>of</strong>fer some insight<br />

into analyzing and assessing current <strong>digital</strong>ly-designed forms and<br />

reframe the way in which we, as architects, assign both aesthetic<br />

and economic values to these seemingly non-descript, <strong>digital</strong>ly designed<br />

surfaces.<br />

26 - ACSA 100th Annual Meeting


FRIDAY, MARCH 2, 2012 - 4:00PM - 5:30PM<br />

Emerging Materials, Renewable Energy, and Ecological<br />

Design (2)<br />

Franca Trubiano, University <strong>of</strong> Pennsylvania<br />

Aluminet: A Study In Technology Transfer and Radiant<br />

Barriers Post-Sputnik<br />

Ryan Salvas, Auburn University<br />

The 1950’s were a time <strong>of</strong> architectural optimism and innovation, a byproduct<br />

<strong>of</strong> an industry-wide digestion and re-contextualization <strong>of</strong> the<br />

previous decade’s focused war effort. One such product was radiant<br />

barriers, which developed through technology transfer and collaboration<br />

between building scientists and NASA researchers. Since then,<br />

architecture has failed to amass a synergy between disparate technological<br />

worlds. <strong>Architecture</strong> is now a commodity industry, and research<br />

has devolved into coupling and splitting from other fields. This<br />

paper describes a return to that integrated transfer model through<br />

the development <strong>of</strong> an interdisciplinary experiment that tests the architectural<br />

applicability <strong>of</strong> a high performance material (Aluminet) as<br />

a new type <strong>of</strong> radiant barrier. This process is illustrated through a joint<br />

venture between Auburn University’s <strong>Architecture</strong> Department and<br />

the Kinesiology Department. The result is a pro<strong>of</strong> <strong>of</strong> concept supporting<br />

the future engineering <strong>of</strong> a new type <strong>of</strong> dynamic radiant barrier for<br />

use in diverse climates.<br />

Beyond Arrows: Natural Ventilation in a High-rise<br />

Building with Double Skin Façade<br />

Mona Azarbayjani, University <strong>of</strong> North Carolina at Charlotte<br />

There is an unexploited opportunity to employ either fully naturally<br />

ventilated, or partially, when mixed with mechanical ventilation in<br />

large <strong>of</strong>fice buildings in Chicago climate. This type <strong>of</strong> ventilation in<br />

those buildings are more desirable than the mechanically ventilated<br />

counterpart because <strong>of</strong> the potential to reduce the high air-conditioning<br />

energy demands, yet provide a comfortable and healthy indoor<br />

environment. The biggest factor to take into consideration when deciding<br />

upon a high-rise ventilation is that the building’s velocity pr<strong>of</strong>ile<br />

increases with height. The conventional way to solve this issue has<br />

been to seal the facade and put a mechanical- ventilation plant into<br />

it. However, double facades are built to allow natural ventilation in<br />

high-rise buildings which represents an undeniable advantage for the<br />

buildings with great height.<br />

The possibility <strong>of</strong> exploiting natural ventilation due to complexity<br />

<strong>of</strong> physical phenomena that is non-linearity, chaotic behavior <strong>of</strong> air<br />

movement, demands a major tool “Computational Fluid Dynamics”<br />

(CFD) for design analyses. Fluent was used to study the airflow and<br />

temperature distribution in the occupied spaces evaluating different<br />

possibiity <strong>of</strong> exploiting natural ventilation for different outside conditions.<br />

In this study two driving forces-wind and stack effect (buoyancy forces)-<br />

are investigated to study the possibility <strong>of</strong> providing comfort in<br />

the building. The results document the indoor climate, the boundary<br />

conditions for further planning and the possibilities for high-rise buildings<br />

with the new innovative enclosure.<br />

Simulating Visual Comfort and Energy Performance <strong>of</strong><br />

Organic Energy Harvesting Electrochromic Windows<br />

(EH-ECWs) in Mid-size Commercial Office Buildings<br />

Amanda Bruot, University <strong>of</strong> Washington<br />

Christopher Meek, University <strong>of</strong> Washington<br />

An interdisciplinary research group including faculty from the College<br />

<strong>of</strong> Engineering and the College <strong>of</strong> Built Environments at the University<br />

<strong>of</strong> Washington (UW) in Seattle is developing a new generation <strong>of</strong> organic<br />

energy harvesting electrochromic windows (EH-ECWs) based<br />

on recently developed organic conjugated polymers and switchable<br />

dye technology. EH-ECWs <strong>of</strong>fer the potential for substantial energy<br />

saving and increased visual comfort in buildings. This paper describes<br />

work undertaken by the Department <strong>of</strong> <strong>Architecture</strong> to simulate the<br />

potential performance <strong>of</strong> EH-ECWs and to begin to develop optimum<br />

deployment strategies <strong>of</strong> EH-ECWs in existing and new commercial<br />

<strong>of</strong>fice buildings. This includes simulation using a code compliant Department<br />

<strong>of</strong> Energy (DOE) reference model and “high-performance”<br />

building model with EH-ECW window technology in four climate<br />

zones, across the following parameters: net site energy consumption,<br />

thermal performance, and the on-site power generation potential <strong>of</strong><br />

energy-harvesting organic photovoltaics. A pilot assessment <strong>of</strong> visual<br />

comfort using a contemporary net-zero commercial <strong>of</strong>fice building<br />

design as a test case was also conducted.<br />

Digital Apptitutes + Other Openings - Boston, MA - 27


SATURDAY, MARCH 3, 2012 - 10:30AM - 12:00PM<br />

4D <strong>Architecture</strong><br />

Keith Green, Clemson University<br />

4D Environments and Design: Prototyping Interactive<br />

<strong>Architecture</strong><br />

Kihong Ku, Philadelphia University<br />

Jonathan Grinham, Studio27<br />

This paper describes the prototyping efforts <strong>of</strong> an interdisciplinary<br />

design approach that explores interactive environments and<br />

design innovation. 4D environments relate to the proliferation <strong>of</strong><br />

interactive appliances and the possibility <strong>of</strong> interconnecting people<br />

and objects, and the paper presents key concepts <strong>of</strong> 4D environments<br />

and its relation to design. Designing 4D environments<br />

extends beyond developing interactive phones, games, reading<br />

devices which confine their interactivity to surfaces <strong>of</strong> screens. 4D<br />

environments require an understanding <strong>of</strong> the complex physical<br />

interactions facilitated by embedded computation and physical<br />

kinetic counterparts and the application <strong>of</strong> such knowledge to design<br />

and production.<br />

The authors build on previous work conducted in the field <strong>of</strong> interactive,<br />

responsive and kinetic architecture and describe in detail<br />

one <strong>of</strong> the exploratory projects that evolved into further outreach<br />

endeavors and design studio workshops. The creative opportunities<br />

<strong>of</strong> <strong>of</strong>f -the-shelf sensors, actuators, and microcontrollers were<br />

examined through the design development <strong>of</strong> responsive architectural<br />

systems which were investigated through the technical<br />

integration <strong>of</strong> interactivity, physical computing and virtual simulations.<br />

The initial design research involved collaborations with faculty<br />

and students from architecture, computer science, mechanical<br />

engineering, electrical engineering, leading practitioners, and<br />

open source online communities. A series <strong>of</strong> architectural scenarios<br />

<strong>of</strong> kinetic shading partitions were explored and prototyped using<br />

<strong>digital</strong> manufacturing tools and processes. Concentrating on developing<br />

new tectonics through 4D environments, the theoretical<br />

and experimental explorations <strong>of</strong> this research expand the understanding<br />

<strong>of</strong> emerging <strong>digital</strong> technologies and question the impact<br />

on architecture: Can architecture actively and dynamically<br />

change physical environments in real time while becoming a social<br />

medium? Can architecture connect the virtual and the physical?<br />

Can architecture become an interface to connect what were once<br />

thought to be disparate ideas and worlds?<br />

Self-organizing Strategy: An Adaptable Growth Model<br />

for <strong>Architecture</strong><br />

Taro Narahara, New Jersey Institute <strong>of</strong> Technology<br />

The paper explores a possible future direction <strong>of</strong> computational<br />

design strategy through a new conceptual method for a city design<br />

tool. The method uses interactions and feedback among its own<br />

components, agents and environment, and produces new instances<br />

<strong>of</strong> spatial layout <strong>of</strong> paths and buildings from primary inputs <strong>of</strong><br />

a given landform and environmental conditions. Agents’ behaviors<br />

are updated accordingly as new paths and buildings are generated.<br />

This co-evolutionary process between agents and environments is<br />

known to exist in many self-organizing systems.<br />

28 - ACSA 100th Annual Meeting<br />

Reflections on Kinetic Reticulated Frameworks<br />

Bernhard Sill, Clemson University<br />

This contribution is reflecting on kinetic reticulated frameworks,<br />

structures composed <strong>of</strong> linear elements, that adapt to different<br />

climatic conditions or reconfiguring to various functions. Kinetic<br />

systems are devised to adapt and change in shape, therefore their<br />

assessment shifts from static behavior to dynamic performance.<br />

The aesthetics and technology are linked to movement and variability,<br />

revealing ephemeral <strong>aptitudes</strong>.<br />

The goal is to explore a new vocabulary for kinetic architecture,<br />

expanding the established range <strong>of</strong> static buildings with adaptive,<br />

convertible and kinetic architectural systems.<br />

The novelty <strong>of</strong> the approach is the identification and exposure <strong>of</strong><br />

a comprehensive survey <strong>of</strong> loadbearing principles in architecture<br />

structures and to develop for each <strong>of</strong> the fundamental structural<br />

behaviors a measure to convert a static structure into a kinetic<br />

mechanism. On this basis several new basic kinetic loadbearing<br />

systems could be developed. More complex systems can be synthesized<br />

through combination and hybridization.<br />

Cloud Code: Public Space in 4 Dimensions<br />

Andrew Vrana, University <strong>of</strong> Houston<br />

Joseph Meppelink, University <strong>of</strong> Houston<br />

Travis McCarra, Metalab<br />

“Cloud Code” in the City <strong>of</strong> Houston Permitting Center is a conduit<br />

and real-time display <strong>of</strong> the occupancy, activity, and air quality<br />

in the building. The interaction <strong>of</strong> occupants within the physical<br />

space <strong>of</strong> the public areas is measured and displayed as civic art.


SATURDAY, MARCH 3, 2012 - 10:30AM - 12:00PM<br />

Digital Details<br />

Matt Burgermaster, New Jersey Institute <strong>of</strong> Technology<br />

Optimization Takes Command: Miscalculations in<br />

Performative Design<br />

Doris Kim Sung, University <strong>of</strong> Southern California<br />

As the natural in nature gradually disappears, research’s obsession<br />

with simulating, replicating, deviating, and mutating nature as<br />

means to control the extinction <strong>of</strong> that same organic world around<br />

us, ironically increases the realm <strong>of</strong> artificiality and, ultimately, the<br />

dependency on math, sciences and technology. Design research is<br />

no exception, where the notions <strong>of</strong> optimization are derived from<br />

the self-perpetrating obsessions with math and science, reliance on<br />

algebraic or logarithmic equations for geometry generation, and<br />

the dependence on the logic <strong>of</strong> the physics <strong>of</strong> nature for identification<br />

<strong>of</strong> the lowest energy states. This same pursuit <strong>of</strong> optimization<br />

has pr<strong>of</strong>oundly influenced decision-making in the design process.<br />

In many cases, efficient use <strong>of</strong> materials, effective selection <strong>of</strong> design/construction<br />

strategies, lower energy use and minimal waste<br />

have affected the choices that are made from schematic design<br />

to construction, and add to the traditional pressures <strong>of</strong> cost effectiveness<br />

and densification <strong>of</strong> planametric space. Engineers have<br />

become integral players <strong>of</strong> schematic design teams, playing larger<br />

roles in the integration <strong>of</strong> structural and M/E/P systems in order<br />

to prevent unnecessary redundancy throughout. Additionally,<br />

newly available and powerful computer s<strong>of</strong>tware makes the realization<br />

<strong>of</strong> optimization <strong>of</strong> complex shapes, fluid parameterization,<br />

unimaginable forms and material feasible. Never before have we<br />

been able to make, test and fabricate parts <strong>of</strong> architecture as we<br />

can today. As a result, projects have become more ambitious, resulting<br />

in forms and tectonics that are complex, multi-faceted and<br />

comprehensive with a definitive effect on the aesthetic outcome<br />

<strong>of</strong> a project and an indelible change on the new landscape <strong>of</strong> man.<br />

These projects have historically been limited to static systems.<br />

Now, add dynamic input systems into this equation. Because realistically<br />

architecture must respond and mediate between multiple<br />

non-stationary variables, it is clear that the response <strong>of</strong> the<br />

architecture must also be dynamic and fluid from the large scale<br />

(programmatically) to the very small (nanomaterials). But, to understand<br />

the meaning <strong>of</strong> optimization vis-a-vis performance criteria<br />

in dynamic models, holistic understanding <strong>of</strong> the input, output<br />

and deviations must be considered. This paper will present projects<br />

completed by the author made <strong>of</strong> thermobimetals, where the<br />

consequences <strong>of</strong> sheer science resolution and idiosyncratic inconsistencies<br />

from logic, lead to an aesthetic <strong>of</strong> optimization, responsiveness<br />

and performance <strong>of</strong> dynamic systems, namely in the use<br />

or misuse <strong>of</strong> incomplete <strong>digital</strong> tools (scripting, programs, etc.),<br />

true understanding <strong>of</strong> fabrication tools and assembly limitations,<br />

irregular insertion <strong>of</strong> overlapping mobile components (material behavior),<br />

and wavering definition <strong>of</strong> criteria in structural systems.<br />

Although “form, structure, and material act upon each other, and<br />

this behavior <strong>of</strong> all three cannot be predicted by analysis <strong>of</strong> any<br />

one <strong>of</strong> them separately” (Weinstock, 2010), for purpose <strong>of</strong> discussion,<br />

each will be identified in its own section, but, by no means,<br />

should be considered in isolation from its intertwined context.<br />

Tending to the Detail<br />

Patrick Doan, Virginia Tech<br />

In an ‘age <strong>of</strong> <strong>digital</strong> ubiquity’ it is important to not lose sight <strong>of</strong> the<br />

architectural details potency within the practice <strong>of</strong> architecture.<br />

The detail is not passive, disposable, a production drawing buried<br />

within the pages <strong>of</strong> a construction document set, or the product<br />

<strong>of</strong> a specific tool. Rather, it is the embodiment <strong>of</strong> the architect’s<br />

knowledge, skill, understanding, and sensitivity to how materials<br />

and spaces are thoughtfully formed and brought together. Born<br />

<strong>of</strong> the architect’s imagination, the detail is complex and multi-dimensional;<br />

operating simultaneously at multiple scales addressing<br />

constructive, formal, and spatial questions <strong>of</strong> joining. Tending to<br />

the detail is to turn our attention back to the role the architectural<br />

detail plays in the making and crafting <strong>of</strong> works <strong>of</strong> architecture.<br />

Digital Apptitutes + Other Openings - Boston, MA - 29


SATURDAY, MARCH 3, 2012 - 10:30AM - 12:00PM<br />

Integration, Not Segregation: Interdisciplinary Design<br />

Pedagogy for the Second 100 Years<br />

James Doerfler, California Polytechnic State University<br />

Kevin Dong, California Polytechnic State University<br />

A 21st Century Approach to Trans-disciplinary<br />

Sustainable Design Education<br />

Robert Fleming, Philadelphia University<br />

Sustainability is a powerful force that is fundamentally reshaping humanity’s<br />

relationship to the natural world ushering in the 21st Century<br />

and the Age <strong>of</strong> Ecology. From inefficient unhealthy buildings to carbon<br />

neutral living buildings; from paved lifeless landscapes to ecologically<br />

integrated environments; from stark and sterile interiors to daylit<br />

and effusive indoor environments, architects, designers, landscape architects<br />

and planners have begun to show life, to begin to illicit visions<br />

<strong>of</strong> a grand and green future. While practicing design pr<strong>of</strong>essionals<br />

benefit from plentiful continuing education opportunities, the upcoming<br />

generation <strong>of</strong> built environment pr<strong>of</strong>essionals must rely on the<br />

academies to deliver the kind <strong>of</strong> holistic interdisciplinary educational<br />

experience that is so needed in the 21st century. At the foundation <strong>of</strong><br />

such an approach lies the ethical framework <strong>of</strong> the Triple Bottom Line.<br />

Now released from their traditional dialectic relationship, social/environmental<br />

progress on the one hand and economic progress on the<br />

other can now comfortably coexist to form a more integrated version<br />

<strong>of</strong> sustainability. However, the now culturally accepted Triple Bottom<br />

Line while useful in explaining the philosophic goal <strong>of</strong> integral sustainability,<br />

leaves few, if any clues as to how to attack such integration in<br />

a design education setting. As a response, this paper will explore a<br />

framework <strong>of</strong> five intentions for trans-disciplinary sustainable design<br />

education: Design Consciousness (why are we designing?); Inclusiveness<br />

(Who is designing?); Cooperation (How do we collaborate?); Realignment<br />

(What order should information be communicated?); and<br />

lastly Integration (What is the goal <strong>of</strong> sustainable design education?).<br />

But design educators must move from the comforting realm <strong>of</strong> intention<br />

into the more painful and impactful process <strong>of</strong> making interdisciplinary<br />

pedagogy operational. Therefore, this paper will also explore<br />

important aspects <strong>of</strong> each intention in the proposed framework with<br />

a specific focus on how interdisciplinary work forms the centerpiece<br />

<strong>of</strong> a trans-disciplinary M.S. in Sustainable Design at Philadelphia University.<br />

The Program, now in its fifth year, has existed long enough to<br />

provide some useful insight into the various educational techniques,<br />

strategies and methodologies needed to achieve an authentic sustainability<br />

experience for students seeking to participate in a sustainable<br />

21st century.<br />

A New Regional Platform for Computational Fabrication<br />

Brad Bell, University <strong>of</strong> Texas at Arlington<br />

Kevin McClellan, University <strong>of</strong> Texas at San Antonio<br />

Andrew Vrana, University <strong>of</strong> Houston<br />

Will Laufs, Buro Happold<br />

TEX-FAB is a non-pr<strong>of</strong>it organization founded between three universities<br />

in Texas with the primary function <strong>of</strong> connecting design pr<strong>of</strong>essionals,<br />

academics, and manufacturers interested in <strong>digital</strong> fabrication.<br />

The three co-directors established TEX-FAB as a collective action,<br />

one that endeavors to combine divergent interests and capabilities,<br />

for the purpose <strong>of</strong> strengthening the regional discourse around <strong>digital</strong><br />

fabrication and parametric design. The three primary avenues for accomplishing<br />

this goal are set out as Theoria (Lectures / Exhibitions),<br />

Poiesis (Workshops) and Praxis (Competitions / Commissions). We<br />

see this type <strong>of</strong> effort as a new paradigm focused on providing a<br />

network <strong>of</strong> affiliated <strong>digital</strong> fabrication resources, and a platform for<br />

education and exchange on issues <strong>of</strong> parametric modeling. It is our<br />

position that TEX-FAB engages the new and growing awareness <strong>of</strong> a<br />

regional and global hybridization. We seek to leverage the burgeoning<br />

global knowledge base to produce a more specific and contextual<br />

dialogue within the region we operate, teach, and practice. We assert<br />

that TEX-FAB presents a new model for collaborative engagement<br />

through the framework <strong>of</strong> our organization. Specifically, we will use<br />

the international competition REPEAT our organization recently hosted<br />

to illustrate how collaboration is a vital tenet to the success <strong>of</strong> executing<br />

a complex full-scale installation entitled Minimal Complexity.<br />

30 - ACSA 100th Annual Meeting<br />

In Support <strong>of</strong> Pre-Pr<strong>of</strong>essional Relations: Guidelines for<br />

Effective Educational Collaborations between<br />

<strong>Architecture</strong> and Engineering<br />

Clare Olsen, California Polytechnic State University<br />

Sinead Namara, Syracuse University<br />

Despite the increasing reliance on architecture-engineering collaborations<br />

in the pr<strong>of</strong>essional world, in the United States, students from<br />

the disciplines generally have few opportunities for interdisciplinary<br />

learning. Recognizing the potential for architecture and engineering<br />

course collaborations to (1) integrate creativity in engineering<br />

education, (2) encourage architecture students to strive for greater<br />

technical resolution, and to (3) align pedagogy with practice, the<br />

Syracuse University <strong>Schools</strong> <strong>of</strong> Engineering and <strong>Architecture</strong> applied<br />

and were granted a three year National Science Foundation Innovations<br />

in Engineering Education grant. Amongst other initiatives, the<br />

grant supported the development <strong>of</strong> an interdisciplinary course, and<br />

in the first two iterations, the authors co-taught a design elective<br />

focused on Shell Structures. Teaching a diverse group <strong>of</strong> students<br />

posed interesting challenges. By recognizing and building upon the<br />

differences amongst the students’ understanding, we sought to establish<br />

a common ground for communication and design through a<br />

shared vocabulary and skill set. Analyses <strong>of</strong> the courses’ successes<br />

and failures were evaluated through NSF-supported assessments<br />

conducted by the Office <strong>of</strong> Pr<strong>of</strong>essional Research and Development<br />

in the School <strong>of</strong> Education at Syracuse University. As a result <strong>of</strong><br />

these evaluations and our teaching experiences, we have created a<br />

number <strong>of</strong> guidelines for future engineering and architecture course<br />

collaborations. We hope these guidelines will support and enhance<br />

future interdisciplinary collaborations, which we see as crucial to the<br />

curricula <strong>of</strong> pr<strong>of</strong>essional degree programs.<br />

Reaching for Sustainability Using Technology and<br />

Teamwork: Teaching Integrated Project Delivery in<br />

Multi-Disciplinary Studios<br />

Kathrina Simonen, University <strong>of</strong> Washington<br />

Carrie Dossick, University <strong>of</strong> Washington<br />

Robert Pena, University <strong>of</strong> Washington<br />

Designers and builders are under increasing pressure to innovate<br />

and adapt to rapid changes in economic, social and environmental<br />

conditions. As educators we must be flexible enough to adopt new<br />

teaching methods and creative enough to teach to an uncertain<br />

future. Over the past three years an evolving Integrated Practice/<br />

Design Build Studio has been taught at the University <strong>of</strong> Washington.<br />

The Integrated studio is a project-based senior undergraduate<br />

construction management/architecture studio where students<br />

from the two disciplines as well as civil engineering and landscape<br />

architecture worked in a collaborative environment to deliver a<br />

design proposal, conceptual estimate, schedule and construc-tion<br />

plan for a building project with challenging sustainable goals such<br />

as net-zero energy consumption. All studio projects have focused<br />

on reaching towards sustainability and demonstrating the possibilities<br />

for making market-ready, high-performance, low environmental<br />

impact buildings. The pedagogical model uses technology and<br />

teamwork, building on the processes <strong>of</strong> Integrated Project Delivery<br />

(IPD), a design approach that integrates people, systems, business<br />

structures and practices for harnessing the talents and insights <strong>of</strong><br />

all participants in order to optimize project results, increase value<br />

to the owner, reduce waste, and maximize efficiency through all<br />

phases <strong>of</strong> design, fabrication and construction. In this paper we<br />

will report the faculty perspective <strong>of</strong> the challenge <strong>of</strong> interdisciplinary<br />

education that brings together students from departments that<br />

have very different expectations, histories, disciplines and cultures<br />

in the context <strong>of</strong> a sustainable project supported by BIM technologies<br />

and the opportunities that this teaching model presents for<br />

education and practice alike.


SATURDAY, MARCH 3, 2012 - 2:00PM - 3:30PM<br />

Post-Parametric Environments<br />

Jennifer Leung, Yale University<br />

Biochemical Injections - <strong>Architecture</strong> as a Biotechnical<br />

Interface in a Post-parametric Environment.<br />

Mina Yaney<br />

Biochemical Injections is examining the potential <strong>of</strong> a creative, heterogeneous<br />

and perpetually variable interface between architecture,<br />

bio-technologies, postmodern philosophy as well as political<br />

theory. The intersecting point between these four fields is identified<br />

as the organic body, taken to mean all kinds <strong>of</strong> different bodies,<br />

be they biological, chemical, physical or geological. What all<br />

embodied entities share, is that one can clearly conceive <strong>of</strong> them as<br />

an irreducible, corporeal, informational field which displays the relation<br />

and performs the negotiation between different forces. This<br />

difference <strong>of</strong> forces can be variably re-modulated and interfaced<br />

through different biotechnologies. Since biotechnological practice<br />

is circling around harnessing, manipulating and managing the<br />

manufacturing, differentiating, propagating and fusing capacities<br />

<strong>of</strong> tissues, cells, proteins and molecules, the notion <strong>of</strong> the organic<br />

body is, hence, rendered as intrinsically open for re-modulation.<br />

The biotechnological re-modulatability <strong>of</strong> the organic body opens<br />

up a vast ethico-aesthetical paradigm on a molecular level and<br />

clearly implies a re-modulation <strong>of</strong> the political, philosophical and<br />

architectural as well. Hence, architectural design can be rethought<br />

as inducing organic form from within - through modulation - rather<br />

than mechanically imposing form from the outside. Can we specify<br />

architectural approaches in which biotechnics may amplify, augment,<br />

recombine and interface different life forces, forms <strong>of</strong> vitality,<br />

and transformative productivity, governing the emergence <strong>of</strong><br />

environmental bodies <strong>of</strong> habitation?<br />

Communication Theory as an Anti-environment for<br />

Understanding the Effects <strong>of</strong> Technological Environments<br />

upon Cultural Change<br />

Isaac Lerner, Eastern Mediterranean University<br />

Abstract: In order to deal with the bias <strong>of</strong> the ‘environment’ shaping<br />

cultural and social prejudices in architecture and urbanism in<br />

the information age, Marshall McLuhan’s communication theory<br />

<strong>of</strong> cultural change provides a meaningful analysis <strong>of</strong> the effects <strong>of</strong><br />

technological environments, as a means <strong>of</strong> heightened perception.<br />

In the current age, where the <strong>digital</strong> infrastructural environment<br />

<strong>of</strong> cyberspace envelopes and transforms all pre-existing cultural<br />

and natural habitats, the scale and pace <strong>of</strong> this transformation and<br />

its psychological, sociological as well as material effects escapes<br />

perception. McLuhan’s prose-poetic style and his mosaic form <strong>of</strong><br />

discourse satirize, or as he says “puts-on”, the reader in order to attune<br />

perception so that understanding media effects is facilitated.<br />

The interplay <strong>of</strong> cultures and the possibility for global cooperation<br />

depends on harmonizing spatial biases as determined by the media<br />

ecology (i.e. operational technological environments) and its effects<br />

on group behavior. In terms <strong>of</strong> modern evolutionary theory,<br />

such as the work <strong>of</strong> evolutionist David Sloan Wilson, at the group<br />

level, altruistic or cooperative traits versus competitive or selfish<br />

traits are selected for which sustains the survival <strong>of</strong> the group. In<br />

this way, evolution occurs if there is another layer to the process<br />

<strong>of</strong> natural selection which is the layer <strong>of</strong> group selection. This is the<br />

layer, in terms <strong>of</strong> McLuhan’s work, whereby, by shaping our tools<br />

we shape ourselves as a culture. By complementing modern evolutionary<br />

group theory with McLuhan’s communication theory <strong>of</strong><br />

cultural change this enhances insight, and consequently provides<br />

a means <strong>of</strong> anticipatory design, for architects and urban planners.<br />

Risky Business: From Digital Fabrication to the Abstract<br />

Workshop<br />

Mark Cabrinha, California Polytechnic State University<br />

The legal boundary separating architects’ conception from execution<br />

is broached through a new genre <strong>of</strong> workshop practices enabled<br />

by <strong>digital</strong> fabrication. The challenges and opportunities <strong>of</strong><br />

these workshop practices and their reflection on contemporary design<br />

culture are made visible through a series <strong>of</strong> interviews I conducted<br />

between 2005 and 2008. These interviews help to position<br />

the pedagogical place <strong>of</strong> <strong>digital</strong> fabrication not as argument for the<br />

design-build process, but rather in the formation <strong>of</strong> the image <strong>of</strong><br />

practice as an abstract workshop enabled through parametric design<br />

tools. Abstractions develop from real world objects and experiences<br />

becoming generalized, as abstractions, to apply to multiple<br />

scenarios and situations, taking the general from the concrete. The<br />

concept <strong>of</strong> the abstract workshop is grounded by material systems<br />

but not fixed within one particular domain or application, and in so<br />

doing, can leverage scale in the way direct fabrication never could.<br />

The Parameters <strong>of</strong> the Posthuman<br />

Ariane Lourie Harrison, Yale University<br />

This paper recruits another “post”—the posthuman—to reflect on<br />

the slippery status <strong>of</strong> the “post-parametic” environment, marking<br />

our changing relationship to nature and registering what we term<br />

an emerging architectural imagination <strong>of</strong> posthuman hybridity.<br />

The posthuman interpretation <strong>of</strong> longstanding ecological concepts<br />

<strong>of</strong> “hybridity” and “assemblage” allows us to explore the heterogeneous<br />

urban environments produced in two realized works by<br />

R&Sie (n) and The Living. The paper proposes that these examples<br />

<strong>of</strong> contemporary architecture modify conventional understandings<br />

<strong>of</strong> subject/object relations and instead address the posthuman “hybrid<br />

subject”. Featuring animal subjects and vegetal cyborgs, these<br />

works visualize the presence <strong>of</strong> human and non-human subjects as<br />

assemblages which do not perform according to the “optimizing”<br />

filters <strong>of</strong> parameterized behavior. Instead, A posthuman approach<br />

to architecture expands the architectural subject beyond the human<br />

user, extends the architectural building material to include<br />

assemblages <strong>of</strong> inorganic and organic, and invokes the architectural<br />

assemblage as a multi-scale territory. The post-parametic (or<br />

posthuman) imagination suggests that what was formerly known<br />

as nature is an environment bristling with hybrid subjects.<br />

Digital Apptitutes + Other Openings - Boston, MA - 31


SATURDAY, MARCH 3, 2012 - 2:00PM - 3:30PM<br />

Situated Technologies<br />

Jordan Geiger, University at Buffalo, SUNY<br />

Omar Khan, University at Buffalo, SUNY<br />

Mark Shepard, University at Buffalo, SUNY<br />

A Cybernetic House Between<br />

Duncan Patterson, University <strong>of</strong> Waterloo<br />

This paper outlines a strategy for the design <strong>of</strong> a cybernetic house<br />

so as to successfully navigate what the author perceives as the<br />

‘Faustian bargains’ <strong>of</strong> the technologization <strong>of</strong> flesh and field. The<br />

cybernetic house is conceived <strong>of</strong> us an extended technological<br />

flesh layered between social micro-ecologies and the larger networks<br />

within which they are situated. The cybernetic house is designed,<br />

following an intention to be under-specified, so that information<br />

is spatialized, communal, and interactive.<br />

Appropriateness in the Design <strong>of</strong> Ubiquitous<br />

Computing Environments<br />

Nasir Barday, TandemSeven, Inc.<br />

The standards for ubiquitous computing technologies are much<br />

higher than those for traditional computing. These high standards<br />

are compounded when considering ubiquitous technologies embedded<br />

in the built environment. In the past, the ubiquitous computing<br />

community has focused on the technology and infrastructure<br />

to support novel applications, leaving largely unexplored the<br />

thinking about using embedded computation to humanize the built<br />

environment and enable it for interactions with information and<br />

other people. The designer must consider the appropriateness <strong>of</strong><br />

the intended functions and interactions <strong>of</strong> an intelligent environment<br />

before proceeding with a design.<br />

This paper explores the appropriateness <strong>of</strong> design for ubiquitous<br />

computing environments brought about through collaborations<br />

between interaction designers and architects. When considering<br />

the appropriateness <strong>of</strong> a new design, designers can break the study<br />

into the attributes <strong>of</strong> function, engagement, calmness, and robustness.<br />

While in most cases the designer should strive for these attributes,<br />

she may decide that a core characteristic <strong>of</strong> her design is<br />

to ignore one or more <strong>of</strong> these categories. If this is the case, the<br />

decision should be a deliberate element <strong>of</strong> the design.<br />

Informing Material Specification<br />

Ayelet Karmon, Shenkar College <strong>of</strong> Engineering and Design<br />

Mette Thomsen, Royal Danish Academy <strong>of</strong> Fine Arts<br />

<strong>Architecture</strong> is entering a radical rethinking <strong>of</strong> its material practice.<br />

Advancements in material science and more complex models <strong>of</strong> material<br />

simulation as well as the interfaces between design and fabrication<br />

are fundamentally changing the way we conceive and design<br />

our built environment. This new technological platform allows an unprecedented<br />

control over the material. Creating direct links between<br />

the space <strong>of</strong> design and the space <strong>of</strong> fabrication, the idea <strong>of</strong> the<br />

hyper specified material developed in direct response to defined design<br />

criteria calls upon a new material practice in which designers <strong>of</strong><br />

artifacts are also designers <strong>of</strong> materials. In this practice materials are<br />

seen as bespoke composites, differentiated and graded, and whose<br />

particular detailing is a central part <strong>of</strong> a projects overall solution.<br />

32 - ACSA 100th Annual Meeting<br />

The development <strong>of</strong> this new material practice is central to emergence<br />

<strong>of</strong> a new more sensitive approach to design. As we enter<br />

an era <strong>of</strong> design thinking that seeks to respond to the increasing<br />

social, environmental and sustainable demands <strong>of</strong> building practice<br />

we need to develop new models by which we can realize our architecture.<br />

To engage directly with material design and to partake in<br />

the development <strong>of</strong> new material systems is to be part <strong>of</strong> an inventive<br />

culture <strong>of</strong> material engineering. From the very small to the very<br />

large, the imagination <strong>of</strong> performative materials that are created<br />

in response to highly defined design criteria are challenging the<br />

traditional boundaries <strong>of</strong> design and representation. Performative<br />

materials can be structurally differentiated designed in response<br />

to a variegated load, materially graded responding to change in<br />

program or property or computationally steered incorporating<br />

actuated materials designed for state change and environmental<br />

response. Hyper specified and designed, what they have in common<br />

is that they are developed in response to particular criteria<br />

by which the strength, structure, elasticity or density <strong>of</strong> a material<br />

can be devised.<br />

This paper will present a dual investigation into material design as<br />

an architectural practice. Taking point <strong>of</strong> departure in two cross<br />

disciplinary workshop investigations, we explore ways in which<br />

materially embedded sensing can lead to the making <strong>of</strong> new strategies<br />

for material design. Both investigations use textiles as a model<br />

for material thinking. Developing bespoke interfaces between<br />

programmable architectural design tools and advanced computer<br />

numerically controlled (CNC) knitting machines we understand the<br />

practice <strong>of</strong> textile design as a particular class <strong>of</strong> material design that<br />

enables variegation across both material and structure. Our aim for<br />

the experiments is firstly: the design <strong>of</strong> active materials that use integrated<br />

sensing as a means for triggering actuation and secondly:<br />

the design <strong>of</strong> graded materials that use integrated sensing as a<br />

means for specification. In the following we will discuss how these<br />

two practices can be interlinked, what are the shared concepts and<br />

technologies and can these be advantageously merged.<br />

Intelligent Infrastructure: Mobile Networks as Tactical<br />

Transportation<br />

Therese Tierney, University <strong>of</strong> Illinois Urbana Chamapign<br />

Ben Feldmann, Mia Lehrer Landscape <strong>Architecture</strong><br />

Katherine Handy, Field Paoli Architects<br />

Tyron Marshall, Perkins+Wills<br />

Gerry Tierney, 510 Collective<br />

Dinesh Perrera, Format Design<br />

This paper focuses on one key concept related to intelligent infrastructure:<br />

new modes <strong>of</strong> transportation enabled by mobile technologies<br />

and wireless networks. Los Angeles_REDCAR, a prototype<br />

project, is described in detail. The project is positioned within an<br />

ongoing discussion <strong>of</strong> the Resiliant City and “internet <strong>of</strong> things.”<br />

As cities look to new infrastructural solutions, this research explores<br />

the evolving relation between people, networks, and artifacts<br />

– and how this connection between people and “things” is<br />

altering the way we occupy, navigate, and inhabit the city.


SATURDAY, MARCH 3, 2012 - 4:00PM - 5:30PM<br />

Teaching History in the Digital Age<br />

Carla Keyvanian, Auburn University<br />

Building Socialistic Architectural <strong>Schools</strong>: The<br />

Transformation <strong>of</strong> China’s Architectural Education<br />

from American Beaux-Arts Model into the Soviet Model<br />

Xiao Hu, University <strong>of</strong> Idaho<br />

The pr<strong>of</strong>essional education is a vital component <strong>of</strong> the architectural<br />

pr<strong>of</strong>ession. It not only <strong>of</strong>fers special training to obtain the required<br />

basis <strong>of</strong> architectural knowledge and skills needed for the<br />

pr<strong>of</strong>essional practice <strong>of</strong> design, but also ensures the stable development<br />

<strong>of</strong> the pr<strong>of</strong>ession by excluding other competitors through<br />

a monopoly <strong>of</strong> knowledge and skills. The required formal training<br />

<strong>of</strong> architecture provides a cultural and social legitimation for architects’<br />

responsibility and importance.<br />

The formation <strong>of</strong> the modern architectural pr<strong>of</strong>ession in China was<br />

the product <strong>of</strong> political and social change – the falling <strong>of</strong> China’s<br />

imperial system and the rising <strong>of</strong> Western capitalism in the end<br />

<strong>of</strong> 19th Century. The introduction <strong>of</strong> modern Western capitalist<br />

forces <strong>of</strong> production had undermined and transformed much <strong>of</strong><br />

China’s traditional economic order, and the onslaught <strong>of</strong> the Western<br />

model disintegrated China’s traditional architectural practices.<br />

However, the architectural pr<strong>of</strong>ession in China was not refashioned<br />

in the image <strong>of</strong> the Western pr<strong>of</strong>essional world. Although Chinese<br />

architects shared the similar, if not the same, pr<strong>of</strong>essional criteria<br />

and social distinction with those practitioners in the West, the<br />

changeable ideological structures, repeated foreign interventions,<br />

and constant revolutions significantly changed the nature <strong>of</strong> the architectural<br />

practice in China. In the 1950s, China’s architectural education<br />

underwent a significant transformation under political and<br />

ideological orders. Within a few years, the American Beaux-Arts<br />

model was wiped <strong>of</strong>f and was replaced by the model borrowed<br />

from the Soviet Union. This paper focuses on how the Chinese<br />

Communist Party effectively implemented its plans and policies<br />

step by step to complete this transformation.<br />

On the Use Value <strong>of</strong> History<br />

Amir Ameri, University <strong>of</strong> Colorado<br />

The <strong>digital</strong> information revolution and the economic globalization<br />

it has greatly facilitated have brought diverse cultures into unprecedented<br />

proximity and a precarious dialogue in both actual and<br />

virtual space and time. This cohabitation is transforming world cultures<br />

at a scale and a rate that is impressive, if not unprecedented.<br />

The question and challenge this change poses architectural education<br />

is how to educate the next generation <strong>of</strong> architects to meet<br />

the unique demands <strong>of</strong> a plurality <strong>of</strong> cultures in a state <strong>of</strong> flux and<br />

change? To meet this challenge architectural education has to instil<br />

a heightened understanding <strong>of</strong> the complex dialogue between<br />

architecture and culture, along with a spirit <strong>of</strong> critical exploration,<br />

experimentation, creative thought, and innovation. The history <strong>of</strong><br />

<strong>Architecture</strong> will have an indispensable role to play in any curriculum<br />

that seeks to meet these challenges. Yet, to play a pivotal role<br />

in fostering the requisite spirit <strong>of</strong> critical exploration and innovation,<br />

architectural history has to engage and exert a critical impact<br />

on studio pedagogy. Since secular institutional building-types are<br />

the core focus <strong>of</strong> design studio instruction, architectural history<br />

has to more directly engage the history <strong>of</strong> their cultural and institutional<br />

development. Such genealogical studies can establish a direct<br />

link between history and design pedagogy as complimentary<br />

practices. To demonstrate, I focus on the history <strong>of</strong> the library and<br />

point out how a critical re-evaluation <strong>of</strong> its ideological underpinnings<br />

can form the parameters <strong>of</strong> a new context for design, within<br />

which the link between the formal/architectural properties <strong>of</strong> the<br />

building type and its institutional/cultural presuppositions could<br />

neither be restated nor discarded. This new context will require<br />

students to not only think analytically and critically, but also to wilfully<br />

manipulate the language <strong>of</strong> architecture as opposed to faithfully<br />

re-produce its various speech acts.<br />

Transparency: Literal, Phenomenal, Digtial<br />

Newton D’souza, University <strong>of</strong> Missouri-Columbia<br />

Bimal Balakrishnan, University <strong>of</strong> Missouri-Columbia<br />

James Dicker, University <strong>of</strong> Wisconsin-Milwaukee<br />

Our proposal consists <strong>of</strong> a reframing <strong>of</strong> <strong>digital</strong> tools that moves<br />

away from its current usage as ‘tools for design’ to ‘tools <strong>of</strong> design.’<br />

Using a prominent historic example in the architectural discourse,<br />

namely phenomenal transparency (Rowe and Slutzky 1963; 1971),<br />

we will demonstrate how this reframing might be possible, and illustrate<br />

the affordances <strong>of</strong> <strong>digital</strong> tools in the pedagogy <strong>of</strong> history<br />

and design.<br />

We recognize that the current <strong>digital</strong> tools were born in disciplines<br />

outside architecture and thereby divorced from its intellectual core.<br />

We believe that intellectual core consists <strong>of</strong> moving away from the<br />

practice <strong>of</strong> architecture as an expressive content (fabrication and<br />

manufacturing), and moving toward the practice <strong>of</strong> intrinsic content<br />

(visual vocabularies, ‘what-if’ design scenarios, and a corpus<br />

<strong>of</strong> mutually dependent representative network). Digital tools can<br />

be reframed to facilitate such an intellectual core because <strong>of</strong> their<br />

affordance <strong>of</strong> a shared, holistic, structured and replicable environment.<br />

This has implications to the pedagogy <strong>of</strong> history and design and<br />

more importantly to strengthen the history-design studio axis. It<br />

will comprise <strong>of</strong> an approach that conceptualizes history as a problem-solving<br />

domain, and one which becomes available for a shared<br />

scrutiny. Rather than a mere accumulation <strong>of</strong> explicit knowledge,<br />

this approach allows for dissecting the process in varied ways, facilitating<br />

cross-comparison, learning how recurring problems were<br />

solved in the past, and revealing hitherto hidden elements. These<br />

historic lessons can then be extended to design studios through<br />

exploratory exercises that allow designers to launch with conviction<br />

creative and intellectually stimulating design scenarios.<br />

Digital Apptitutes + Other Openings - Boston, MA - 33


SATURDAY, MARCH 3, 2012 - 4:00PM - 5:30PM<br />

Theoretical Implications <strong>of</strong> BIM: Performance and Interpretation<br />

John Folan, Carnegie Mellon University<br />

Ute Poerschke, Pennsylvania State University<br />

Beauty+ the BIM<br />

Danelle Briscoe, University <strong>of</strong> Texas at Austin<br />

The assumption that Building Information Modeling (BIM) solely<br />

develops efficient data schedules or coordinates Integrated Design<br />

Process (IDP) collaborators misses opportunities to utilize information<br />

as a source <strong>of</strong> visual creation. This paper examines the role <strong>of</strong><br />

beauty within design-based aspects <strong>of</strong> information modeling and<br />

fabrication strategies. For the development <strong>of</strong> design culture within<br />

a BIM practice to be viable, it will take more than ecologically<br />

regenerative designs or virtual collaboration among consultants.<br />

What becomes additionally indispensable is to nurture a design<br />

process and theory with responsiveness to the visual environment<br />

alongside manners for its production. This requires considering<br />

the role <strong>of</strong> aesthetic experiences, such as beauty, in re-centering<br />

design consciousness where the architect takes on an authoritative<br />

role in the collaborative setting <strong>of</strong>fered by BIM.<br />

A seminar course entitled “Beauty + the BIM” provides a setting<br />

in which overlapping historical conditions <strong>of</strong> “sensation” and the<br />

current condition <strong>of</strong> “reason” in architecture can creatively engage<br />

one another while ultimately situating these activities in the context<br />

<strong>of</strong> a new theory <strong>of</strong> practice through representation. The course is<br />

divided into three brief but intensive projects <strong>of</strong> corresponding disparate<br />

theories <strong>of</strong> beauty. Each respective theory represents a specific<br />

resultant CAD/CAM and drawing production: the sublime as<br />

understood through Edmund Burke, the grotesque by way <strong>of</strong> John<br />

Ruskin, and wabi-sabi from thoughts by Leonard Koren. The trajectory<br />

proposes a deeper understanding <strong>of</strong> sensuous empiricism and<br />

its definition, a potential venue for concept and production in relation<br />

to the emerging and imperative BIM technology.<br />

Integrating BIM into the Comprehensive Design Studio<br />

Jerry L Stivers, Oklahoma State University<br />

This paper discusses the successes and failures <strong>of</strong> integrating<br />

Building Information Modeling (BIM) into the Comprehensive Design<br />

Studio (CDS). As a 25-year practitioner turned full time educator,<br />

my motivation for discussion is rooted in a deep concern for<br />

the “pedagogical value <strong>of</strong> BIM as holistic design tool in architectural<br />

education and to prepare students <strong>of</strong> architecture for the inevitable<br />

use <strong>of</strong> BIM in practice.”(1) That being said, it is important to<br />

look at this issue from the different perspectives <strong>of</strong> those involved<br />

in the CDS experience: educators, practitioners and those who find<br />

themselves in the middle, the students.<br />

BIM <strong>of</strong>fers many benefits to practice and is fast becoming the standard<br />

for the design collaboration and delivery <strong>of</strong> pr<strong>of</strong>essional services<br />

within the AEC industry. From my observation, benefits for<br />

practice, however, do not always translate into benefits for education.<br />

If the purpose <strong>of</strong> CDS is to create a bridge for today’s student<br />

to cross over to tomorrow’s pr<strong>of</strong>ession, and BIM is becoming<br />

standard practice, it is not a question <strong>of</strong> “if”, but rather “how” BIM<br />

should be integrated into a CDS.<br />

At first glance, the request to integrate BIM into CDS seems plausible;<br />

new tools have been integrated in the past (CAD, pin-bar<br />

overlay drafting, etc), however, from studio observations, this is<br />

different. BIM not only affects students design communication, but<br />

also their design process. The integration <strong>of</strong> new tools and processes<br />

comes at what and who’s educational expense?<br />

34 - ACSA 100th Annual Meeting<br />

The thesis <strong>of</strong> this paper suggests that, without strategic control, adequate<br />

s<strong>of</strong>tware support, new teaching methods, and a more collaborative<br />

team-based studio experience; BIM has the ability to overwhelm<br />

and limit the individual students’ creativity as well as change<br />

the overall learning experience within the CDS from a semester<br />

about comprehensive design, materials assemblies, and systems integration<br />

to a frustrating semester <strong>of</strong> s<strong>of</strong>tware manipulation.<br />

Parametric BIM as a Generative Design Tool<br />

Andrzej Zarzycki, New Jersey Institute <strong>of</strong> Techology<br />

This paper discusses the adoption <strong>of</strong> building information modeling<br />

(BIM) tools as an opportunity for design generation, validation, and<br />

implementation. It specifically focuses on parametric modeling in<br />

discussing construction details, assemblies, and generative explorations<br />

considering <strong>digital</strong> materiality with physical forces. The introduction<br />

<strong>of</strong> parametric thinking into architectural design allows for<br />

understanding the interdependencies between various elements <strong>of</strong><br />

a building assembly as well as for an alternative design process with<br />

possible bidirectional interoperabilities. It also opens doors for “What<br />

if…” speculative exploration that allow for broader questioning <strong>of</strong> design<br />

intent and possibilities. This second aspect <strong>of</strong> parametric thinking<br />

encourages students to bridge technical knowledge with creativity.<br />

Following this approach, architecture returns to the realm <strong>of</strong> making,<br />

rather than conceptualizing. However, the process <strong>of</strong> making or<br />

the consideration <strong>of</strong> material characteristics is no longer exclusively<br />

associated with handmade processes; rather, designers are experimenting<br />

with <strong>digital</strong> exploration into physically based characteristics<br />

<strong>of</strong> architecture. These could include lighting, material properties,<br />

and design behavior responding to physical performance criteria.<br />

Topological Future: Generative BIM<br />

Alfredo Andia, Florida International University<br />

We can no longer think about the future <strong>of</strong> <strong>digital</strong> technologies in<br />

architecture without rethinking the future <strong>of</strong> the pr<strong>of</strong>ession <strong>of</strong> architecture.<br />

But what is the pr<strong>of</strong>ession <strong>of</strong> architecture? Architectural<br />

design operates in the sphere <strong>of</strong> every thing that occurs before the<br />

buildings are built. Drawings, models, contracts, diagrams are all mediums<br />

to administer a very complex dominion that involves many<br />

actors and many divergent pr<strong>of</strong>essional specialties. Traditionally, an<br />

exhaustive search for an optimal solution is impractical or unattainable<br />

in the Architectural domain. In order to manage this very complex<br />

dominion Architects use experienced based techniques named<br />

heuristics, which are rules <strong>of</strong> thumbs, educated guesses, and strategies<br />

to synthesize the themes that arise during design.<br />

Pr<strong>of</strong>essional practice and architectural academia have developed<br />

two diverging stories about the present and future <strong>of</strong> the computerization<br />

in design. Architectural practice is using computer<br />

technology to “modernize” the pr<strong>of</strong>ession more than truly revolutionize”<br />

it. In academia an increasing number <strong>of</strong> schools <strong>of</strong> architecture<br />

are presenting a broader critique, in which the architectural<br />

discipline can be rethought in relation to generative form-finding,<br />

population thinking, and automated topological structures.<br />

In this paper we argue that a plausible merging <strong>of</strong> the ideas from<br />

main stream practice and pioneering academia can yield one <strong>of</strong> the<br />

most novel themes for the future <strong>of</strong> architecture: Generative and<br />

parametric modelers that contain specific topological intelligence<br />

could be fused to a worldwide network <strong>of</strong> procurement <strong>of</strong> products<br />

and services in the construction industry.


SATURDAY, MARCH 3, 2012 - 12:30PM - 2:00PM<br />

<strong>Architecture</strong><br />

Facade : Building Envelope : Skin<br />

Awilda Rodriguez, Oklahoma State University<br />

In the United States, buildings produce 40% <strong>of</strong> the total energy<br />

consumption and greenhouse emissions release into the atmosphere<br />

(Lawrence 2009). Most major cities around the USA have<br />

a high population <strong>of</strong> aging buildings, but the U.S. is not alone in<br />

this dilemma. These buildings are not only aging, but they are remarkably<br />

inefficient. Many older structures lack proper insulation,<br />

poorly retain heat during winter and are in urgent need <strong>of</strong> updated<br />

technologies that make newer buildings not only more energy efficient<br />

but also more attractive to tenants. No doubt that retr<strong>of</strong>itting<br />

inefficient buildings is a costly enterprise, but the outcome will well<br />

supersede the financial investments.<br />

Among the solutions contemplated by the design community on<br />

how to re-energize aging buildings is the idea <strong>of</strong> re-skinning. Reskinning<br />

our aging buildings will largely reduce our communal environmental<br />

footprint. There are ways to improve the building performance<br />

through the redesign <strong>of</strong> the existing building envelope.<br />

These new skins can provide ventilation systems to dissipate heat,<br />

collect solar or water, and integrate smart technology that can<br />

sense environmental conditions and make the proper adjustments.<br />

At the end <strong>of</strong> the nineteenth century, architects began to question<br />

the architectural envelope. New materials and technologies were<br />

developing and began to have a physical impact on the façade.<br />

Today, we have similar discourse where the notion <strong>of</strong> façade is being<br />

replace with the idea <strong>of</strong> a skin. This new notion <strong>of</strong> the building<br />

envelope fosters systems where the skin is an active and informed<br />

membrane that is capable <strong>of</strong> understanding external and internal<br />

conditions and reacts to them.<br />

Today, skin systems are one <strong>of</strong> the most innovative and exciting<br />

fields in architecture. It is the place to explore the visual culture <strong>of</strong><br />

patterns, transparency and permeability <strong>of</strong> the building. Students<br />

at Oklahoma State University’s Introduction to Building information<br />

modeling (BIM) seminar not only learn the s<strong>of</strong>tware, but are<br />

also charged with redesigning the skin <strong>of</strong> an old structure. Through<br />

the discourse <strong>of</strong> parametric computation this seminar’s final exercise<br />

explores how crafting physical models can inform computational<br />

modeling and vice versa. The exercise proposes that a set<br />

<strong>of</strong> different sensibilities emerged from operating within these alternate<br />

modes. From working on the physical model the students<br />

are able to quickly grasp a sense <strong>of</strong> scale while on the virtual allows<br />

them to quickly explore changes.<br />

Students were asked to explore the articulation <strong>of</strong> tectonics<br />

through computational modulation <strong>of</strong> a physically and virtually<br />

constructed component that created a formal continuity or a pattern.<br />

Using this basic geometric component, the skins explored<br />

patterns’ openings that filter light, create shadows and through<br />

smart technology control air and light flow. In addition, students<br />

were required to research new materials and technologies that<br />

supported their design proposals. Through the process, they discovered<br />

high-tech materials such as nanotubes surfaces, which are<br />

water phobic and materials such as high strength polymers that<br />

demonstrated exceptional three dimensional formability properties<br />

using therm<strong>of</strong>orming techniques. Lastly, having the students<br />

work on alternate processes complemented the shortcomings <strong>of</strong><br />

each medium.<br />

Humus House<br />

Daniel Norell, Chalmers University <strong>of</strong> Technology, Gothenburg<br />

Erik Hökby, Erik Hökby<br />

Humus House is a speculative housing prototype developed for two<br />

NGO organizations providing housing in Haiti. The project is designed<br />

to combine material dynamics and <strong>digital</strong> design processes<br />

with infrastructures and building technologies that are locally available<br />

in Haiti in order to create an architecture that addresses sensory<br />

qualities as well as local ecologies. The materialist approach <strong>of</strong> the<br />

project makes it distinct from a lightweight kit-<strong>of</strong>-parts approach, as<br />

epitomized by historical projects like Jean Prouvé’s Maison Tropicale<br />

or a traditionalist approach where local materials are used to<br />

signify authenticity.<br />

Deriving its name from humus, a highly fertile soil layer composed <strong>of</strong><br />

organic matter, the project features housing units <strong>of</strong> approximately<br />

100 sq.m. indoor space. Each pair <strong>of</strong> units is enveloped in an outer<br />

wall constructed on site from soil-filled earthbags made from geotextile.<br />

This outer wrapping cools and humidifies air in and around<br />

the house by storing thermal energy and moist. Over time, its plentiful<br />

outcroppings and cavities will collect and retain organic matter,<br />

ultimately accumulating a layer <strong>of</strong> soil that can support growth <strong>of</strong> a<br />

variety <strong>of</strong> plant species. This will turn the exterior <strong>of</strong> the house into a<br />

green and lush oasis in an otherwise arid Haitian landscape suffering<br />

from deforestation and erosion.<br />

Behind the protecting outer wall, each housing unit works according<br />

to a cellular logic where rooms are conceived as framed boxes<br />

that can be freely grouped and recombined around a central courtyard,<br />

with smaller spaces forming a network <strong>of</strong> indoor and outdoor<br />

spaces. Constructed from bamboo, locally available from several<br />

programs that are planting bamboo in order to restore some forest,<br />

these boxes are capped <strong>of</strong>f by lightweight tensile ro<strong>of</strong>-pillow<br />

constructed from tensioned bamboo and translucent fabric. The air<br />

trapped inside these pillows heats up when exposed to sunlight, creating<br />

an upward thrust and suction that will propel a supply <strong>of</strong> cool<br />

air through the foundations <strong>of</strong> the house. The translucent fabric allows<br />

for indirect light to enter the interior dwellings. Together, these<br />

elements form a variety <strong>of</strong> communal and individual social spaces<br />

with open as well as shaded courtyards and gardens.<br />

The structural performance <strong>of</strong> Humus House is built around dynamic<br />

systems that respond elastically to lateral movement and vibrations<br />

caused by earthquakes. While most heavy construction systems like<br />

brick and concrete tend to crumble if shaken, earthbags are held<br />

together and retained by friction and barbwire alone, making them<br />

semi-rigid but not stiff. The bamboo boxes and tensile ro<strong>of</strong>s are constructed<br />

using flexible tied joints and are equally flexible.<br />

The project seeks to provide an alternative to existing approaches<br />

to housing in developing countries by considering the house as being<br />

part <strong>of</strong> local flows <strong>of</strong> synthetic and organic matter. Humus House<br />

combines the pragmatics <strong>of</strong> construction on Haiti and the program<br />

<strong>of</strong> housing with a set <strong>of</strong> architectural qualities such as massive, undulating<br />

earthbag walls with integrated vegetation and floating,<br />

translucent tensile ro<strong>of</strong>s.<br />

Digital Apptitutes + Other Openings - Boston, MA - 35


SATURDAY, MARCH 3, 2012 - 12:30PM - 2:00PM<br />

<strong>Architecture</strong> Continued<br />

Living Light<br />

Edgar Stach, University <strong>of</strong> Tennessee-Knoxville<br />

The Living Light house incorporates the knowledge <strong>of</strong> the region’s<br />

past and present to create a sustainable, comfortable home to meet<br />

the needs <strong>of</strong> today. The Living Light home organizes the daily routines<br />

<strong>of</strong> life into two cores pushed to the extents <strong>of</strong> a large l<strong>of</strong>t-like<br />

space. The north and south glass façades become the stage upon<br />

which the building comes to life, enclosing the main living space<br />

while incorporating lighting, privacy, views, and ventilation. Air harvested<br />

within the double façade system will be directed to an energy<br />

recovery ventilator, supplying the home with passively warmed<br />

or cooled fresh air. Technical systems, such as the trellis-like solar<br />

array that provides both shade and power, are integrated into the<br />

architecture <strong>of</strong> the home and find their own unique aesthetic expression.<br />

MISSION STATEMENT<br />

Our team created the Living Light house to maximize opportunities<br />

for interdisciplinary collaboration, public outreach, and research related<br />

to energy efficiency, and sustainable design.<br />

Interdisciplinary Education: This project demonstrates how cooperation<br />

among disciplines results in culturally and environmentally<br />

responsive designs, which significantly reduce energy consumption<br />

and improve the quality <strong>of</strong> life for the residents.<br />

Public Outreach: The Living Light house becomes a platform to<br />

demonstrate sustainability, energy-efficiency, clean power generation,<br />

and emerging technologies to homeowners, students, and industry<br />

pr<strong>of</strong>essional throughout the state and region.<br />

Research: Upon completion <strong>of</strong> the competition, our team and its collaborators<br />

will begin to make use <strong>of</strong> the fully-sensored house as a<br />

laboratory for collecting and analyzing energy efficiency, and testing<br />

new applications <strong>of</strong> emerging technologies, which will benefit<br />

the university, regional manufacturers, and research partners<br />

DESIGN PHILOSOPHY<br />

The Living Light team based its design on the following four tenets:<br />

•Apply global technologies to local contexts: Although the<br />

forms and spaces <strong>of</strong> the Living Light home were inspired by the cantilever<br />

barns <strong>of</strong> southern Appalachia, the systems <strong>of</strong> the dynamic façade<br />

and integrated ro<strong>of</strong> array are scalable and tunable to a diverse<br />

range <strong>of</strong> climates and applications.<br />

•Use passive systems where appropriate and active systems<br />

where necessary: Three tiers <strong>of</strong> increasing complexity define<br />

our team’s strategy for energy efficiency. First, create a tight, highly<br />

insulated envelope. Second, employ passive strategies for shading,<br />

heating, cooling, and lighting. Third, augment the passive systems<br />

with active components as conditions require.<br />

•Fully integrate technical and architectural systems: A primary<br />

goal for our team was to integrate multiple complex systems<br />

into a few architectural elements and to find the most refined aesthetic<br />

expression <strong>of</strong> these emerging technologies. For the Living<br />

Light home, the trellis that shades the façade is the photovoltaic array<br />

and the expansive window walls are the passive heating system.<br />

•Maximize opportunities for education, outreach, and technology<br />

transfer: As a team-based multidisciplinary student project,<br />

the Living Light home creates an environment where a wide range<br />

<strong>of</strong> subjects can be explored. As an entirely mobile exhibit, the home<br />

allows for dissemination <strong>of</strong> knowledge to the people <strong>of</strong> Tennessee<br />

and beyond. The use <strong>of</strong> <strong>of</strong>f-the-shelf technologies in innovative<br />

ways generates partnerships with regional industry and catalyzes<br />

research and product development<br />

36 - ACSA 100th Annual Meeting<br />

Making Machines: Analog Inspiations from<br />

Computational Systems<br />

Robert Trempe, Jr., Temple University<br />

The “Making Machines” project is a study in emergent use <strong>of</strong> procedural<br />

modeling tools and s<strong>of</strong>tware pipelines as method for investigating,<br />

visualizing and outputting design constructions. “Making Machines”<br />

mission is to denote how designers today have more control over<br />

s<strong>of</strong>tware to embed aesthetic, tectonic and process-based tendencies<br />

throughout the design cycle via the acquisition, translation and design<br />

<strong>of</strong> data systems, and that the resulting information visualization can<br />

be used to inform construction technique. In this way, the designer’s<br />

process becomes holistic, with their mark embedded throughout the<br />

entire design process by crafting the very nature <strong>of</strong> the design pipeline.<br />

Resulting constructions reflect every aspect <strong>of</strong> the design process,<br />

from the crafting <strong>of</strong> the procedural network all the way through to the<br />

techniques <strong>of</strong> construction. The resulting work wears the very process<br />

used in its generation.<br />

The “Pro<strong>of</strong>-<strong>of</strong>-Concept” phase <strong>of</strong> this project (Phase 03) is the next in a<br />

series <strong>of</strong> steps designed to display the feasibility <strong>of</strong> this design process,<br />

using analog construction methods as a metric and testing bed. Earlier<br />

phases tested the ability to make connections between data and spatial<br />

constructions within a virtual procedurally-generated environment<br />

(Phase 01) and tested the methods by which the procedural model<br />

can be (hypothetically) connected to a construction system, outputting<br />

building designs and proposed construction methods that reflected<br />

all <strong>of</strong> the design aesthetics and processes undertaken (Phase 02).<br />

Essentially, data in the form <strong>of</strong> survey questions was output to twodimensional<br />

mappings via the design <strong>of</strong> a complex three-dimensional<br />

procedural model. The emergent gradient patterns from this mapping<br />

can then be reintroduced into the procedural model, driving the z-axis<br />

coordinates <strong>of</strong> curves, outputting sets <strong>of</strong> architectural surfaces at the<br />

scale <strong>of</strong> a building. Without a physical and tangible result, however,<br />

the system would still be a hypothesis inhabiting a virtual environment.<br />

Due to the complexity, scale and costs <strong>of</strong> blindly transitioning towards<br />

the physical articulation <strong>of</strong> a construction at the scale <strong>of</strong> a building, a<br />

“Pro<strong>of</strong>-<strong>of</strong>-Concept” test is required to explore analog connections at a<br />

tangible scale. Three guidelines have shaped the development <strong>of</strong> the<br />

“Phase 03 PoC” design:<br />

1) The ability to work with physical materials at a 1:1 scale.<br />

2) The desire to continue testing the flexibility and adaptability <strong>of</strong> the<br />

existing procedural network.<br />

3) The need to employ <strong>of</strong>f-the-shelf parts and construction techniques<br />

as method for establishing a delta.<br />

The procedural network employed in Phase 01 was modified to use its<br />

own graphical outputs (mappings) towards the production <strong>of</strong> a lamp<br />

shade casting bed, allowing for the usage <strong>of</strong> real-world materials while<br />

testing the flexibility <strong>of</strong> the procedural network. The tradition amongst<br />

architects (especially when testing new ideas in a computational environment)<br />

to build domestic objects and artifacts with the same techniques<br />

as those <strong>of</strong> their proposed architectural environments has been<br />

copied in Phase 03 to facilitate quick and precise analysis <strong>of</strong> the connections<br />

between the computational network and resultant analog surfaces.<br />

Minimum Maximized<br />

Jae Cha, Judson University<br />

These 4 projects entails architecture for Christian humanitarian missions,<br />

and all the challenges that go into designing and building minimal structures<br />

with low-budget and low-tech constraints in difficult landscapes in<br />

developing communities, particularly in the developing world. The buildings<br />

are not ornate, complex, or high-tech, and simple means <strong>of</strong> construction<br />

are used. Three structures in Latin America have been completed<br />

almost entirely by volunteers—they are dual purpose, at once churches<br />

and community centers—and a medical clinic in West Africa (phase 1).


SATURDAY, MARCH 3, 2012 - 12:30PM - 2:00PM<br />

<strong>Architecture</strong> Continued<br />

A discussion between the functional and the spiritual defines the<br />

concepts <strong>of</strong> these projects and hence the approach to work. The<br />

functional requires maximizing materials, energy, labor, and construction<br />

time. To create a natural and healthy physical environment,<br />

<strong>of</strong>f-the-shelf products, sunlight, and passive ventilation techniques<br />

are used. The second, more theoretical discussion is engaged<br />

through words from the New Testament: “Where the Spirit <strong>of</strong> the<br />

Lord is, there is freedom.” This verse informs design decisions on<br />

every level <strong>of</strong> the project, from overall form to the design details.<br />

The Biblical story in the Garden <strong>of</strong> Eden intended that humanity<br />

dwell in naked presence with God in perfect unity, enjoying freedom<br />

and “light-ness”, free <strong>of</strong> shame or guilt. In contrast to the <strong>of</strong>ten<br />

heavy, dark structures that have dominated church design, these<br />

buildings attempt to recreate this original condition <strong>of</strong> the openness<br />

and love embodied in the Trinity—a place to catch a glimpse <strong>of</strong> God.<br />

However, the projects acknowledge the difficulties in achieving this<br />

“light-ness” due to restrictions <strong>of</strong> local building codes, climate, and<br />

resources imposed on the structures.<br />

The goal <strong>of</strong> these projects is to consider design strategies applicable<br />

for future building projects that can be adapted to multiple global<br />

sites in the developing world, so that minimal resources can be<br />

maximized for substantial impact for building projects in developing<br />

communities.<br />

NOLA-Machiya: A multi-use housing prototype for<br />

New Orleans<br />

Kentaro Tsubaki, Tulane University<br />

The reality <strong>of</strong> the demographic shift combined with the opportunity<br />

to address pre-Katrina urban issues through rebuilding makes the<br />

time ripe for rethinking housing as a connective tissue to “mend”<br />

the urban fabric <strong>of</strong> New Orleans. This project aspires to develop a<br />

new housing prototype for post-Katrina New Orleans. It is based on<br />

the comparative research <strong>of</strong> vernacular housing types found in two<br />

unique urban contexts: New Orleans and Kyoto, Japan, the shotgun<br />

house and the Kyo-machiya. The striking contextual, cultural and<br />

technological parallels and contrasts found in the two cities are the<br />

potent source <strong>of</strong> inquiry and knowledge informing the design.<br />

The main objective is to develop a mixed-use, multi-unit housing<br />

prototype appropriate for standard 30‘x120’ lot, creatively addressing<br />

the post Katrina social-cultural and performative issues in the<br />

hot, humid climate. The central hypothesis is that the design principles<br />

and features found in Kyo-machiya can effectively be translated<br />

into a housing design strategy in New Orleans. The project promotes<br />

a holistic approach to the sustainable housing design contrary to the<br />

current trend where a product oriented, techno-centric approach is<br />

the norm.<br />

Similar to the shotgun house, the basic physical characteristic <strong>of</strong><br />

Machi-ya is defined in terms <strong>of</strong> a very narrow and long urban lot it<br />

occupies. However, it employes several distinctive spatial strategies,<br />

such as Tori-niwa (a covered interstitial side yard), Tsuboniwa<br />

(a small courtyard garden for light and air), En-gawa (a circulation<br />

porch), etc. to accommodate and take advantage <strong>of</strong> the<br />

limited lot configuration. Combined with the tectonic characteristics<br />

<strong>of</strong> timber framing and removable screens panels, these features<br />

foster impromptu community interactions, alleviate hot and<br />

humid conditions and cerebrate the seasonal transitions, merging<br />

the spatial efficiency and climactic performance with dramatic visual<br />

esthetics for urban dwelling.<br />

According to the The New Orleans Index by the Brookings Institution,<br />

the post-storm population <strong>of</strong> New Orleans is skewed towards well educated<br />

young pr<strong>of</strong>essionals and creative types, singles and couples with<br />

no children. The study also indicates the relative success <strong>of</strong> Road Home<br />

and other rebuilding programs in the hardest hit areas. However, these<br />

programs are not intended to address pre-Katrina racial segregation<br />

and poverty. The city suffers with disproportionate numbers <strong>of</strong> unoccupied<br />

homes, yet, average rent in the city is still unaffordable for the<br />

workers in the key service sectors. Nola-machiya addresses these issues<br />

through unique programing and siting within the city. It is intended<br />

to foster economic development beyond its initial investment value,<br />

facilitating the mending <strong>of</strong> the existing urban fabric.<br />

The Nola-machiya is a hybrid <strong>of</strong> Kyo-machiya and a shotgun house, an<br />

attempt to transpose, negotiate, and integrate the architectural considerations<br />

and features arising out <strong>of</strong> the two distinctive vernacular<br />

cultures, while addressing issues <strong>of</strong> context and time. The project demonstrate<br />

the NEXT iteration <strong>of</strong> the performative design thinking for urban<br />

dwellings in the dynamic global context.<br />

Parametric Zoning - Wringing Jouissance from the<br />

Regulation Grid<br />

Skender Luarasi, University <strong>of</strong> Massachusetts<br />

This is a client-commissioned midrise project in Tirana, Albania. The<br />

program calls for a commercial zone in the first three floors, housing<br />

in the upper floors and a two level underground parking. The project<br />

occupies a tightly situated corner at the intersection <strong>of</strong> two busy<br />

downtown urban streets, populated with dense midrise adjacencies.<br />

This urban configuration calls for a strict application <strong>of</strong> zoning codes,<br />

setbacks and distances from the adjacent structures. The premise <strong>of</strong><br />

the project is to address this tight programmatic and urban complexity<br />

by strategically deploying computational intelligence.<br />

The design uses a computationally controlled curvature in order to negotiate<br />

between the regulation grid, zoning codes and the building program<br />

and its urban expression. Marching Cubes Algorithm is used to process<br />

the contextual constraints and affect the generic zoning envelope. The<br />

Marching Cubes is an algorithm developed by Lorensen and Cline on 1987.<br />

Its applications are mainly concerned with medical visualizations such as<br />

CT and MRI scan data images, and special effects or 3-D modeling with<br />

what is usually called metaballs or other metasurfaces. Marching Cubes<br />

Algorithm extracts/visualizes a polygonal mesh <strong>of</strong> an isosurface from a<br />

three-dimensional scalar field, sometimes called voxels. An extracted isosurface<br />

satisfies a particular topological relation or condition:<br />

f(x, y, z) = c where c is the voxels’ numerical/scalar value.<br />

The algorithm visualizes an isosurface through numerical values by<br />

“marching” through the voxels and selecting only those whose values<br />

are below a certain user input threshold. A series <strong>of</strong> isosurfaces<br />

can be generated from different input qualities according to different<br />

thresholds. (For architectural applications <strong>of</strong> Marching Cubes (Voxel)<br />

Algorithm see the MArch Thesis works <strong>of</strong> Styliano Dritsas and Sawako<br />

Kijima). In this particular project the algorithm is modified so that the<br />

numerical value <strong>of</strong> the distributed voxels plastically morphs the zoning<br />

envelope <strong>of</strong> the site, which in turn is indexed as the voxel bounding box<br />

in the algorithm. Specific conditions are then selected from the variability<br />

output <strong>of</strong> the algorithm, according to specific design predicaments<br />

and objectives. The algorithm suggests a design process that is not<br />

based on geometrical procedure, but on information processing, where<br />

a particular geometry is an instantiation or actualization <strong>of</strong> a particular<br />

“slice” <strong>of</strong> information (see poster).<br />

Digital Apptitutes + Other Openings - Boston, MA - 37


SATURDAY, MARCH 3, 2012 - 12:30PM - 2:00PM<br />

<strong>Architecture</strong> Continued<br />

The building itself performs as a geography <strong>of</strong> n-dimensional curvatures that<br />

respond to the very contextual constraints that produced them in the first<br />

place. These constraints become in fact the very stuff and material <strong>of</strong> design.<br />

The final effect is one <strong>of</strong> jouissance, a sublimation <strong>of</strong> spatial and material desire<br />

that is generated as a result <strong>of</strong> a negative drive, a joyful reaction towards<br />

the external limit, which is usually considered to be against desire as such.<br />

The building elegantly oscillates as a result <strong>of</strong> a multiplicity <strong>of</strong> local zoning<br />

codes and forces and programmatic constraints. The building is wrapped<br />

with a very thin skin that consists <strong>of</strong> fixed and operable screens. The screen<br />

responds to the geography <strong>of</strong> the building itself, its habitation units, HVAC<br />

infrastructure, programmatic heterogeneity and the life <strong>of</strong> the street.<br />

Project GRAFT: Focus on the Future<br />

Jennifer Akerman, University <strong>of</strong> Tennessee-Knoxville<br />

Architectural education is uniquely positioned to imagine and create the<br />

future by critically investigating complex conditions <strong>of</strong> the present and<br />

past. As designers, we examine how to craft space, light, and material in<br />

the best interest <strong>of</strong> cultural exchange. The designed world—ranging from<br />

micro to macro, from handheld device to global infrastructural systems—<br />

shapes the way people live and share ideas. Design is transformative,<br />

in ways that can be positive or negative. The underlying goal <strong>of</strong> Project<br />

GRAFT is to consider what strategies might minimize negative environmental<br />

impacts stemming from the design, construction, and ongoing operation<br />

<strong>of</strong> buildings, using ecological systems as a model. Through a critical<br />

exploration <strong>of</strong> existing and recent patterns in consumption, agricultural<br />

practices, and architectural, urban, and infrastructural activities, we seek to<br />

project a possible future that is wholly sustainable and culturally enriching.<br />

We do this by grafting eco-logics onto design logics.<br />

This design studio is an ongoing investigation into the potential for a hybridized<br />

architecture <strong>of</strong> food production to help revitalize urban centers<br />

spatially, economically, and culturally. A number <strong>of</strong> influences, ranging<br />

from regulatory to grass-roots, are leading to a resurgence <strong>of</strong> urban agriculture<br />

as communities recognize the benefits <strong>of</strong> returning food production<br />

and distribution to city centers. Simultaneously, technological<br />

advances have enabled new possibilities for architects and designers.<br />

We see an opportunity for critical investigation to suggest specific approaches<br />

rooted in a deeper context. We analyze the underlying systems<br />

<strong>of</strong> sustainable food production models as a means <strong>of</strong> synthesizing a new<br />

approach in urban design.<br />

We specifically analyze permaculture as a potential model for both food<br />

production and architectural design and realization. In the agricultural context,<br />

permaculture refers to stacked and interlinked ecological operations.<br />

Optimally, the outputs <strong>of</strong> one process become inputs to another process,<br />

embodying McDonough’s “waste equals food.” The goal is to limit outside<br />

inputs (fertilizer, water, food, petroleum) and to limit waste (pollutants/<br />

carbon, wastewater, packaging), replacing them with continual, mutually<br />

beneficial, ecological systems.<br />

Key principles <strong>of</strong> permaculture are applied to a full architectural, landscape,<br />

and interior design project addressing a specific program and site. We<br />

seek to extrapolate and apply strategies <strong>of</strong> nested and sequential loops as<br />

an alternative to the many disparate inputs and outputs typically associated<br />

with buildings. Each team develops a hypothesis explored through<br />

a design proposal that creatively and elegantly connects input and output<br />

<strong>of</strong> various, possibly incongruous, processes. This work interconnects<br />

design across many scales (from human, to building, to city), and across<br />

processes (from ecosystem to conditioned architectural space). The final<br />

sites and programs propose a grafted architecture and landscape intervention<br />

in a city in the southeastern United States. The program specifically<br />

relates to food production and consumption—conflating grocery,<br />

restaurant, and farm.<br />

38 - ACSA 100th Annual Meeting<br />

The approach <strong>of</strong> Project GRAFT enables shifting agriculture from rural<br />

to urban, from horizontal to vertical, from exterior to interior. Grafting<br />

blurs distinctions between previously dialectical conditions. The resultant<br />

hybrid posits spatial and experiential qualities that can transform<br />

what it means to live in the city while promoting environmentally-positive<br />

structures.<br />

Ro<strong>of</strong>less Gallery for [con]temporary Art<br />

Bryan Shields, University <strong>of</strong> North Carolina at Charlotte<br />

Jennifer Shields, University <strong>of</strong> North Carolina at Charlotte<br />

The contemporary city is littered with derelict sites: once active commercial<br />

or industrial zones, now void <strong>of</strong> human occupation, contain<br />

architectural remains left to atrophy. These ruins <strong>of</strong>ten exhibit a rich<br />

palimpsest <strong>of</strong> cultural and material history, ripe with latent potentialities<br />

to be revealed. How can these wastelands, remnants <strong>of</strong> the technological<br />

landscape, be reactivated, transforming artifacts <strong>of</strong> industrial<br />

obsolescence into cultural catalysts through minimal intervention?<br />

In service <strong>of</strong> attempting to answer this question, the Ro<strong>of</strong>less Gallery<br />

for [Con]temporary Art is a design/build project undertaken to<br />

reinhabit a specific abandoned artifact. A dry-cleaning facility lies in<br />

a state <strong>of</strong> ruin along a heavily traveled spine in Charlotte, the seam between<br />

two underserved urban neighborhoods. The ro<strong>of</strong>less character<br />

<strong>of</strong> the building, a space defined only by walls as a result <strong>of</strong> neglect and<br />

weathering, creates an unintended but fortuitous Terrellian skyspace.<br />

The inherent boundaries <strong>of</strong> its urban context <strong>of</strong>fer solace solely in the<br />

vertical dimension, providing the opportunity to transcend physical<br />

and societal limitations and reconnect with the boundless firmament.<br />

This artifact has the potential to reactivate the urban corridor: interventions<br />

into the structure will provide a means <strong>of</strong> reinhabiting the site<br />

and engaging in a dialogue with the community.<br />

Seen as a dualistic membrane, the building enclosure thus becomes<br />

paradoxical, alternately acting as a limit that separates and indicates<br />

the distance between two spaces - between here and there, my world<br />

and your world, private and public, and also acting as the very mechanism<br />

by which those same worlds communicate and passage occurs<br />

between them.<br />

- Henry Plummer “Realm <strong>of</strong> the Landing: Reciprocal Form and Spatial<br />

Dialectics at the Threshold”<br />

This ro<strong>of</strong>less structure has been envisioned as a temporary arts space<br />

that would encourage interaction between local artists and residents.<br />

The architectural intent is to provide partially protected but unconditioned<br />

space for episodic arts and music events, including lighting,<br />

display mechanisms, and weather protection for the artwork. Recognizing<br />

the rich spatial and haptic experience <strong>of</strong> the space as a result <strong>of</strong><br />

the ambiguity between exterior and interior, students have explored<br />

ways to construct a canopy, or integument, <strong>of</strong> found materials that<br />

preserves the ro<strong>of</strong>less nature <strong>of</strong> the building. This integument is kinetic:<br />

in its horizontal position, it <strong>of</strong>fers mounting surfaces for artwork,<br />

lighting, and weather protection, while providing exterior lighting <strong>of</strong><br />

event signage on the existing building shell. In its vertical position, the<br />

integument creates an illuminated fin, calling attention to passers-by<br />

as it proclaims its role in the new life <strong>of</strong> the building. The project culminates<br />

in post-installation testing through an arts and music event,<br />

bringing together students, artists, and neighbors – the reactivation <strong>of</strong><br />

a vestigal urban site through minimal architectural intervention.


SATURDAY, MARCH 3, 2012 - 12:30PM - 2:00PM<br />

<strong>Architecture</strong> Continued<br />

Small House<br />

Donna Kacmar, University <strong>of</strong> Houston<br />

This 544 sq. ft. house was placed at the back <strong>of</strong> a large lot to allow<br />

for future development if desired while also sized to allow for<br />

house to be moved if property was sold for land value only. The<br />

house sits next to a large carport/porch and looks out to a large<br />

Ipe deck and the lawn beyond. The house is efficiently designed for<br />

a couple who spend much <strong>of</strong> their time away but required a place<br />

near work and family. The house is wrapped in low maintenance<br />

metal siding on the exterior and simple materials are used inside.<br />

The bathroom and closet are clad in vintage white oak siding that<br />

matches the kitchen cabinetry and refers to the cabin like quality<br />

<strong>of</strong> this very modest home.<br />

Structural Scents<br />

Glenn Nowak, University <strong>of</strong> Nevada, Las Vegas<br />

Erik Swendseid, Univeristy <strong>of</strong> Nevada, Las Vegas<br />

The Structure <strong>of</strong> Scent<br />

An examination <strong>of</strong> past developments between design and human<br />

interaction will generate the NEXT pedagogical intersection between<br />

architecture and society; the next point in which designers<br />

educate and inform society <strong>of</strong> the experiential qualities <strong>of</strong> a fulfilling<br />

built environment.<br />

Throughout the last 100 years, society’s vastly changed perception<br />

<strong>of</strong> color, light, scale, sound, movement, and technology in design<br />

and architecture has forever altered the way we live in and<br />

judge our built environment. This heightened sense <strong>of</strong> awareness<br />

has either redefined or given each element a new role as a layer<br />

in the designer’s thought process. Their combined syntheses with<br />

all other elements <strong>of</strong> design have led to groundbreaking creativity<br />

and innovation in architecture. We now see buildings that are<br />

covered with light that dance to music. Information technology has<br />

made possible a whole new level <strong>of</strong> complexity and human interaction<br />

with architecture. Advances in engineering and the science <strong>of</strong><br />

materials have allowed architects to design bigger and taller, while<br />

keeping users safer. Architectural visualizations and architectural<br />

acoustics have made tremendous strides over the last one hundred<br />

years. With such advances happening in the way architecture engages<br />

our emotions and physical environment, we can argue the<br />

thought that the olfactory sense will, in the next 100 years, mimic<br />

these advancements and employ a much more critical role in our<br />

sensory experience.<br />

Given its potential cognitive capacity, a heightened sense <strong>of</strong> olfactory<br />

awareness will enable us to do more than merely enjoy a<br />

pleasant amenity, but instead will provide us with a tool for living.<br />

Educating ourselves <strong>of</strong> this potential, learning the “language” <strong>of</strong><br />

scent, and taking advantage <strong>of</strong> its benefits will deliver only richer<br />

experiences in design. Today, the way we perceive scent and<br />

translate its meaning <strong>of</strong>ten leaves us describing it in very elementary<br />

terms such as “good“ or “<strong>of</strong>fensive“. With such an effort in<br />

society to cover one scent with another scent, we <strong>of</strong>ten fail to<br />

recognize the many subtleties in between an under whelmed and<br />

overwhelmed environment. Being able to express and recognize<br />

gradations in scent will allow designers to use scent as a tool for<br />

design, to communicate specific goals to the end user, and will<br />

allow the olfactory sense to become a more functional piece <strong>of</strong><br />

everyday life, as opposed to something with which we currently<br />

use to simply recognize decoration. With advances in perfuming<br />

science, scientists can not only create new smells that have never<br />

been recognized before in nature, but they can pinpoint the exact<br />

molecular structure for these and all other scents in order to arrive<br />

at a specific purpose for design.<br />

As designers, we need to seize the opportunity and potential <strong>of</strong> all<br />

senses in design, while taking into account the complexity <strong>of</strong> the<br />

human mind and its multidimensional and multisensory comforts<br />

to insure that they do not become dormant in an unchallenging<br />

society. “The architecture <strong>of</strong> tomorrow will call for an architect that<br />

can embed new kinds <strong>of</strong> rules and design behaviors together with<br />

design ingenuity.” Maria Lorena Lehman<br />

The Fibrous Structure Machine: a Generative Process<br />

Towards Form-Finding<br />

Emmanouil Vermisso, Florida Atlantic University<br />

The project discussed here was developed during a six week research<br />

& design seminar on biologically inspired prototyping<br />

(the project itself lasting four weeks). Based on the observation<br />

that nature produces infinite structural and formal configurations<br />

through re-cycling <strong>of</strong> only one material (fibers), a ‘machine’ was<br />

designed that would fabricate complex shapes using a variety <strong>of</strong><br />

thread types and a simple actuator such as a Lego® motor. The<br />

project is regarded as an attempt to learn from the efficiency <strong>of</strong><br />

biological systems; in the long-term, the authors would like to extract<br />

a series <strong>of</strong> ‘rules’ from the properties <strong>of</strong> the three fiber types<br />

that exist in the human body. We are interested in this line <strong>of</strong> study<br />

because it operates on both formal (aesthetic) and performative<br />

(functional) levels. The nature <strong>of</strong> the work involved requires input<br />

from other disciplines like Engineering to perform analysis on the<br />

resulting prototypes which is something that we are encouraging<br />

as a working methodology. From an Architectural standpoint, the<br />

next generations <strong>of</strong> this machine can provide a good platform for<br />

developing some sort <strong>of</strong> structural response to form. The precedence<br />

for this investigation seems to be assuming an ever-growing<br />

importance within the context <strong>of</strong> integration in <strong>Architecture</strong> and<br />

the authors believe that such premises will constitute a large portion<br />

<strong>of</strong> future Design -related research.<br />

Thick-It<br />

Adam Fure, University <strong>of</strong> Michigan<br />

Global climate change and the imperative <strong>of</strong> sustainability have<br />

placed immense pressure on the discipline to consider innovation in<br />

new terms. Technological progress is no longer measured solely by<br />

advancements in structural engineering, responsive skins, and new<br />

composite materials but also by the responsible recycling, renewal,<br />

and reuse <strong>of</strong> that which already exists. Until now advancements<br />

in computation and <strong>digital</strong> fabrication have been predominately<br />

in service <strong>of</strong> the former while material scientists and a handful <strong>of</strong><br />

resourceful architects have propelled the latter. Thick-It expands<br />

the role <strong>of</strong> computation in sustainable material practice by mixing<br />

high-tech <strong>digital</strong> protocols with low-tech material realities.<br />

Digital Apptitutes + Other Openings - Boston, MA - 39


SATURDAY, MARCH 3, 2012 - 12:30PM - 2:00PM<br />

<strong>Architecture</strong> Continued<br />

Thick-It is the result <strong>of</strong> research conducted in partnership with a local<br />

hardwood mill to consider novel ways to utilize the byproducts<br />

<strong>of</strong> their manufacturing process. Thick-It focuses on the use <strong>of</strong> linear<br />

wood cut-<strong>of</strong>fs generated by the standard lengthwise cutting (ripping)<br />

<strong>of</strong> non-standard boards. This wood is high-grade hardwood<br />

but it lacks dimensional consistency that renders it useless in standard<br />

wood construction. Thick-It develops its potential as a viable<br />

architectural material.<br />

The project activates an alternative life for this material as a thick,<br />

woody, interior. The first act in the design process is one <strong>of</strong> optimism—the<br />

flipping <strong>of</strong> a perceived limitation into an opportunity.<br />

Despite having little to <strong>of</strong>fer as a standardized building element<br />

the wood edges do <strong>of</strong>fer up a unique quality: mass… and lots <strong>of</strong> it.<br />

The mill produces these pieces faster than it can grind them up and<br />

burn the chips. This affords an opportunity to rethink the models <strong>of</strong><br />

economy that are associated with most building systems, including<br />

wood, which tend toward optimization as minimum thickness and<br />

maximum performance.<br />

Thick-It flips this model upside down, conceiving <strong>of</strong> an extreme<br />

thickness from which space is carved. Instead <strong>of</strong> lining the shell,<br />

the wood is oriented perpendicular to it—hanging from the ceiling<br />

and projecting up from the ground. Scripted patterns govern<br />

the orientation and length <strong>of</strong> each piece, aligning them with virtual<br />

ordering systems that create gradual swells <strong>of</strong> volume that envelop<br />

the body. The natural textures <strong>of</strong> the wood and various marks<br />

<strong>of</strong> its manufacturing history beckon the touch <strong>of</strong> those who pass<br />

through.<br />

Ultimately, this kind <strong>of</strong> work has the potential to shape the world<br />

from the inside-out. Innovation and integration are defined by the<br />

strategic insertion <strong>of</strong> foreign (i.e., <strong>digital</strong>) codes into existing streams<br />

<strong>of</strong> production. This approach forgoes the ambition to restructure<br />

entire manufacturing processes in favor <strong>of</strong> a more targeted strategy<br />

<strong>of</strong> cleaving space for design within established protocols. In the<br />

end, Thick-It’s story <strong>of</strong>fers up a new narrative <strong>of</strong> architectural production—one<br />

where architectural agents configure guerilla scripts<br />

to reshape the detritus <strong>of</strong> global mass-production. Such an agent<br />

may be more akin to a DJ than a scientist, constantly composing<br />

new aesthetic mixtures from the matter at her fingertips.<br />

Tingle Room<br />

Adam Fure, University <strong>of</strong> Michigan<br />

Ellie Abrons<br />

Predominately governed by efficiency, maximization, and building<br />

standards, the architectural liner (i.e., floor, ceiling, and wall) is<br />

most <strong>of</strong>ten built as a thin, taught surface. Its standardization produces<br />

a blankness that is then adorned with window dressings, colored<br />

paint, and personal artifacts. Tingle Room challenges this thin<br />

surface by transforming it into a deep volume, unlocking a space<br />

within the thickness <strong>of</strong> the wall, and ultimately moving architecture<br />

from blank backdrop to active participant.<br />

The project employs a tension between multiple material states:<br />

those that resonate with the existing structure—a repurposed, single-family<br />

home in Detroit—and those that are foreign; materials<br />

that are highly worked and finished and those that are rough or<br />

raw; materials that play more than one role in the structure, de-<br />

40 - ACSA 100th Annual Meeting<br />

tailing, and finishing <strong>of</strong> the space and those that are extraneous<br />

or ornamental. To do this, the standard functions <strong>of</strong> materials are<br />

redefined, distorted, or multiplied in order to exploit latent qualities<br />

that contribute to the rich experience <strong>of</strong> the space. Avoiding a fundamentalist<br />

attitude towards the use <strong>of</strong> particular materials, they<br />

are burnt, painted, smothered or otherwise manipulated in order to<br />

extend their possible qualitative effects. There are no material essences<br />

to be found, only evocative textures, colors, and forms that<br />

<strong>of</strong>fer up new associations and sensations.<br />

Formally, the project creates a space within a space—a room within<br />

a room—coating the existing floor, ceiling, and walls with a new architectural<br />

surface comprised <strong>of</strong> plywood panels, insulation foam,<br />

and steel cable. The thickening <strong>of</strong> the architectural liner allows<br />

formal ruptures to cleave space between multiple interior surfaces.<br />

As the plywood breaks apart it reveals foam insulation that is<br />

thickened, carved, and poked into a coarse surface that is painted<br />

in rich, vibrant colors. The suspension cables, typically positioned<br />

sparsely on a taught grid, are multiplied and extended beyond their<br />

requisite length to create a cloud <strong>of</strong> thin tendrils.<br />

The layering <strong>of</strong> formal variation, material texture, and vivid color<br />

obscures an instantaneous or complete “reading” <strong>of</strong> the space;<br />

instead propelling the participant to perceive and sense multiple<br />

dimensions that unfold over time as they move through it. In other<br />

words, each material creates its own pattern, but none is visible as<br />

a whole at any one point. More akin to a manifold than a veneer,<br />

each pattern fades in and out <strong>of</strong> focus, yielding an experience that<br />

vacillates between the realms <strong>of</strong> the haptic, the visual, and the conceptual.


SATURDAY, MARCH 3, 2012 - 12:30PM - 2:00PM<br />

<strong>Architecture</strong> Continued<br />

Digital Apptitutes + Other Openings - Boston, MA - 41


SATURDAY, MARCH 3, 2012 - 12:30PM - 2:00PM<br />

Design<br />

[Dada]rchitecture<br />

Javier Gomez, Texas Tech University<br />

The “Dada” Manifesto was a rejection to War, a rejection to prevailing<br />

standards, and the creation <strong>of</strong> “anti-art”.<br />

The cultural movement that began in Zurich in reaction to war included<br />

visual arts, literature, poetry, art manifestoes and art theory.<br />

It reached its peak in the 1920s and became a breaking ground for<br />

the contemporary arts. “Dada is the groundwork to abstract art<br />

and sound poetry, a starting point for performance art, a prelude<br />

to postmodernism, an influence on pop art, a celebration <strong>of</strong> anti-art<br />

to be later embraced for anarcho-political uses in the 1960s and the<br />

movement that lay the foundation for Surrealism” 1 .<br />

Dadaism began as an anarchist reactionary movement; it was nihilistic<br />

and representational <strong>of</strong> the opposite. It rejected the traditional<br />

culture and aesthetics in search <strong>of</strong> new meanings that were intentionally<br />

meaning-less.<br />

During the late1950’s Dada became influential in the surge <strong>of</strong> the<br />

Situationist International, the anarchist movement that taught psycho-geography<br />

as a means to understanding the environment’s,<br />

“unitary urbanism”.<br />

By introducing [Dada]rchitecture my intentions are not to develop<br />

nihilism or anarchism with political implications in the studio. My<br />

goals strive in challenging the students with unexpected scenarios<br />

in order to achieve better creative outcomes. Through philosophical<br />

studies and contemporary arts my pedagogy focuses on observation<br />

and critical thinking as tools for creativity. Teach how to observe,<br />

to find that magic moment on a trash container, a neglected<br />

alley… an art piece.<br />

Following the premises <strong>of</strong> the artistic and philosophical movement<br />

<strong>of</strong> the beginning <strong>of</strong> the twentieth century, I encourage students to<br />

use the right side <strong>of</strong> the brain by reading opposites, understanding<br />

that the creation <strong>of</strong> an architectural apparatus could be found in<br />

banal everyday objects: in dreams, in the unconscious, in the unexpected,<br />

in the contradiction, in the accident.<br />

Beginning with assignments including a series <strong>of</strong> surrealist photocollages,<br />

I teach the students, with an analytical-cubist perception,<br />

the nature <strong>of</strong> the environment and the value <strong>of</strong> the objects contained<br />

within the space. Using semiotic codes, in a “ready made”,<br />

the object not just is defined as a meaningful element <strong>of</strong> our daily<br />

life, but also defines the meaning <strong>of</strong> the opposite. By diagramming<br />

motion, and the unconscious human interaction with space and objects,<br />

students develop a program. Finally, through diagrams and<br />

a supporting narrative the project for a basic building is created.<br />

The Design Studio is divided in four main topics:<br />

+dweller/user: A first stage will include an investigation <strong>of</strong> the user<br />

(physical and meta-physical) and the creation <strong>of</strong> a narrative by understanding<br />

the dweller’s beliefs and activities.<br />

+context=site: Mapping site, context, and objects.<br />

++spatial sequences/movement: Space and motion are extruded<br />

and diagrammed.<br />

+program=narrative: Interaction between the space and the dweller,<br />

space and context, space and object, and in consequence the<br />

development <strong>of</strong> a program (trans-program, cross-program or disprogram).<br />

+building: Development <strong>of</strong> a project, by integrating previous phases<br />

<strong>of</strong> design through ordering systems.<br />

1 Marc Lowenthal, translator’s introduction to Francis Picabia’s I Am a Beautiful<br />

Monster: Poetry, Prose, And Provocation,<br />

42 - ACSA 100th Annual Meeting<br />

Baltimore Calling<br />

Gregory Marinic, Universidad de Monterrey<br />

This proposal for the Baltimore MTA systems suggest a flexible<br />

approach to embedding landscape into urbanism and providing a<br />

‘third way’ adapted to various conditions, continual change, and<br />

unpredictability. The concept, Baltimore Calling, <strong>of</strong>fers an insertable<br />

light infrastructure that mitigates the adverse effects <strong>of</strong> MTA<br />

Red Line construction from the inside, thus allowing the system as a<br />

whole to maintain balance.<br />

origins<br />

In the 21st century, methods and means <strong>of</strong> communication have undergone<br />

rapid transformation. A dying icon, the public telephone<br />

was once a symbol <strong>of</strong> modernity and communication. Typically located<br />

at a busy downtown street corner or adjacent to bus stops,<br />

the telephone booth <strong>of</strong>fered a simple, direct, and affordable way to<br />

connect and share information. Baltimore Calling recalls the fading<br />

memory <strong>of</strong> this mid-20th century communication device by reinterpreting<br />

its form, function, and performance. The project <strong>of</strong>fers a<br />

way to simultaneously connect people with information, culture, and<br />

nature. Here, the physical dimensions <strong>of</strong> the classic telephone booth<br />

(4’ x 4’ x 8’), as well as informal geometries <strong>of</strong> stacked cast-<strong>of</strong>f construction<br />

pallets, simultaneously informed the design <strong>of</strong> site-specific<br />

performative architectural installations for Baltimore. Constructs<br />

may be temporarily installed at various locations impacted by construction<br />

activity throughout the MTA system.<br />

opportunities<br />

Built from unfinished spruce, Baltimore Calling has been designed to<br />

flexibly adapt to interstitial spaces found within MTA construction<br />

zones, rights-<strong>of</strong>-way, and existing stations. The ‘telephone booth’<br />

houses a classic telephone, and acts as a ‘call center’ both literally<br />

and figuratively by providing a refuge and year-round nesting habitat<br />

for migratory birds. Seasonally changing and hosting additional<br />

native plant material, each installation will continually adapt to and<br />

merge with its site over time. As individual installations wear into<br />

their sites, these new habitats will collect native vines, tall grasses,<br />

mosses, and lichens. Attracting migratory birds, butterflies, and<br />

plantlife, the installations will become unexpected amenities for<br />

citizens. Baltimore Calling has been designed to effortlessly transform<br />

over time with zero maintenance. Materially, installations will<br />

continually weather from gold-to-amber-to gray, while the habitats<br />

themselves will grow into a network <strong>of</strong> micro-environments that<br />

change from season-to-season and year-to-year. Birdhouse, informal<br />

telecommunications outpost, or morning glory trellis--such roles<br />

suggest only three potentialities for the installations. As a source <strong>of</strong><br />

both curiosity and delight, Baltimore Calling proposes a time-relevant<br />

construct that activates, supports, and responds to its immediate<br />

environment. The concept <strong>of</strong>fers the potential to make Baltimore<br />

a more environmentally-connected place that actively carves<br />

out space for natural systems to merge with the city.<br />

connections<br />

Baltimore Calling will connect the natural world and humans within<br />

an urban context. Just pick up the phone and receive up-to-date<br />

information regarding MTA construction delays and transit information,<br />

as well as details on area attractions and cultural events.<br />

Each phone will <strong>of</strong>fer a touch-tone directory <strong>of</strong> resources including<br />

arts, historical data, neighborhood details, and special events<br />

specific to the location <strong>of</strong> each installation.


SATURDAY, MARCH 3, 2012 - 12:30PM - 2:00PM<br />

Design Continued<br />

Ornate Screens<br />

Daniel Baerlecken, Georgia Institute <strong>of</strong> Technology<br />

The project “Ornate Screens” investigates ornamentation <strong>of</strong> 3-dimensional<br />

surfaces through <strong>digital</strong> tools, which allow the re-introduction<br />

<strong>of</strong> variation. Ornament has been abolished by the avant-garde in the<br />

first half <strong>of</strong> the twentieth century and ornamentation has been replaced<br />

by material aesthetic. With this project we will argue that ornament<br />

is not a parergon, an unnecessary accessory, but that the parergon,<br />

the ornament, actually becomes the ergon, the main element.<br />

In that sense ornament becomes performative in two ways. Firstly,<br />

ornament performs in a perceptual way. With Ernst Gombrich we argue<br />

that aesthetic enjoyment is guided by the “sense <strong>of</strong> order” “as an<br />

active agent reaching out toward the environment, not blindly and at<br />

random”, but structured. Ornamentation allows “Einfuehlung” - empathy,<br />

the identification with an object.<br />

Secondly, we argue that ornament can perform on the level <strong>of</strong> the<br />

ergon as structural system.<br />

The project has two design foci: the first focus is the design <strong>of</strong> a series<br />

<strong>of</strong> lights, which are fabricated through STL and SLS technologies. The<br />

objects are brought to life primarily as single objects without joints or<br />

seams as ‘additive fabrication’. By that, the objects can be produced<br />

directly from <strong>digital</strong> information as unique pieces. Each light can be<br />

different from the other, but still belong to the same family. Changing<br />

variables in the original script allows creating a different light, which<br />

still can feed back to a greater family. Mass production is replaced<br />

with mass customization. One can create unique objects by manipulating<br />

the parameters.<br />

The second project is an installation, a CNC fabricated wood construction<br />

that demonstrates how a pattern based geometry can be<br />

optimized structurally through a set <strong>of</strong> iterations. The tessellationbased<br />

project is adapted in order to achieve a maximum <strong>of</strong> structural<br />

strength. The structural calculation model contains not only geometry<br />

but also loads resulting from various sources.<br />

The design <strong>of</strong> a series <strong>of</strong> lights demonstrates the potential <strong>of</strong> CAAD<br />

and CAAM tools for a design object and shows how these tools allow<br />

us to re-think the relationship <strong>of</strong> author and user: Through parametric<br />

tools each user can design its own light within certain constrains. The<br />

second project shows how parametric tools can be used to optimize<br />

geometry to achieve a structural performance.<br />

Ornament can be re-introduced as ergon that allows strengthening<br />

empathy between subject and object and that allows solving problems<br />

<strong>of</strong> performance. Ornament becomes necessary again.<br />

the NEXT curtain<br />

Virginia San Fratello, San Jose State University<br />

The inherent nature <strong>of</strong> 3D printing opens new possibilities for shaping<br />

materials and it’s my belief that this process will reshape the way we<br />

design and fabricate architectural and interior building components.<br />

Digital materiality, a term coined by Italian and Swiss architects Fabio<br />

Gramazio and Matthias Kohler, describes materiality increasingly enriched<br />

with <strong>digital</strong> characteristics where data, material, programming<br />

and construction are interwoven (Gramazio and Kohler, 2008). The<br />

designs for these two curtains were created as an exploration into the<br />

rapid manufacture <strong>of</strong> interior building components that are not only<br />

made through the process <strong>of</strong> 3D printing, but are all also responsive<br />

to the environment.<br />

Unique, one <strong>of</strong> a kind building components, generated quickly and<br />

economically, from advanced 3 dimensional modeling s<strong>of</strong>tware were<br />

explored. These 3D printed curtains were studied in conjunction with<br />

solar conditions throughout the day and year and <strong>of</strong>fer an alternative<br />

to traditional curtains and blinds, one that is responsive to weather, to<br />

views and to interior programming.<br />

Exploration #1: The WAVE curtain is a passive solar curtain that is<br />

designed to admit the low winter sun into the building interior and restrict<br />

the direct, intense summer sun in order to help keep the interior<br />

cool. The curtain does this through the use <strong>of</strong> cylindrical tubes that<br />

vary in width and depth along the length <strong>of</strong> the window. Because the<br />

cylindrical tubes are hollow one always has access to exterior views<br />

-even when the sun is being blocked - unlike a typical shade or curtain.<br />

The curtain is 3D printed <strong>of</strong> white poly lactic acid from renewable<br />

resources such as corn starch.<br />

Exploration #2: The HEX curtain is designed to open and close automatically<br />

in response to natural day lighting conditions. Each row <strong>of</strong><br />

the HEX curtain is composed <strong>of</strong> hexagonal shaped apertures that are<br />

covered by 2 operable shields. The 2 shields have the ability to pivot<br />

open and closed. The shields are hinged at the bottom and threaded<br />

at the top. The top thread connects each shield to the one next to<br />

it. At the end <strong>of</strong> each row a rotary motor pulls the thread and slowly<br />

opens or closes the shields in tandem. The rotary motor is driven by<br />

an arduino microcontroller connected to a solar sensor so on a sunny<br />

summer day the shields remain closed and on a sunny winter day the<br />

shields are automatically opened to allow sun to enter the interior and<br />

warm the space.<br />

The HEX curtain is constructed <strong>of</strong> laser sintered nylon and is 3D printed<br />

in 27” x 22” panels.<br />

The Next Generative Infrastructure for Detroit<br />

Constance Bodurow, Lawrence Technological University<br />

Detroit has a wealth <strong>of</strong> empty space, though little intelligence or understanding<br />

<strong>of</strong> it. There is a global, morbid fascination with Detroit’s<br />

emptiness. The media and design disciplines have mythologized it<br />

in imagery and obsessively mapped and quantified it (the reported<br />

yet disputed 40,000 parcels). Vacancy perpetuates entrenched<br />

social, economic and environmental disparities and inequities, but,<br />

in the midst <strong>of</strong> formal ‘right sizing’ and informal urban agricultural<br />

initiatives, a constructive civic dialogue about the role <strong>of</strong> vacancy in<br />

the future <strong>of</strong> the city has yet to begin.<br />

Our transdisciplinary design research lab wishes to prompt the dialogue.<br />

We believe that a new urban geography and ecosystem are<br />

required to balance the benefits and impacts <strong>of</strong> both shrinking and<br />

rapid urbanization and leverage the assets and complex combinations<br />

<strong>of</strong> forces <strong>of</strong> the city-scape. We look at vacancy as a new infrastructure<br />

for the city. We see vacancy, as it manifests: in land,<br />

buildings and infrastructure, as generative. Vacancy provides an<br />

armature for collective dialogue, design intervention and policy. We<br />

recommend a variety <strong>of</strong> productive, temporal uses for vacancy, to<br />

generate the next urban form <strong>of</strong> the city. In the same manner that<br />

the grid and infrastructure become a generator <strong>of</strong> urban form and<br />

use (Smithsons, Varnelis, Belanger, et al), vacancy can guide future<br />

urban form in Detroit.<br />

Digital Apptitutes + Other Openings - Boston, MA - 43


SATURDAY, MARCH 3, 2012 - 12:30PM - 2:00PM<br />

Design Continued<br />

We define infrastructure networks as the systemic and complex<br />

overlay required to support a city and its associated urbanized region.<br />

Infrastructure exists in service to an urbanized region, is a<br />

key determinant <strong>of</strong> future urban form, and plays a significant role<br />

in establishing a more desirable and sustainable condition for urban<br />

growth and change. We have created a Systemic Overlay to<br />

understand the pr<strong>of</strong>ound connections between neighborhoods,<br />

city, and regional and international context. These connections occur<br />

largely through blue, green, gray and white infrastructure networks<br />

that span geographic, ecological and political boundaries.<br />

Vacancy emerges as the ubiquitous infrastructure in each <strong>of</strong> these<br />

typologies.<br />

This poster describes aspects <strong>of</strong> our current project to create a net<br />

zero energy community, and the central role which vacancy plays<br />

in achieving that goal. In one neighborhood <strong>of</strong> Detroit, we have<br />

identified approximately 1,500 acres (635 hectares) <strong>of</strong> vacancy,<br />

in three categories: Vacant (V); Vacant w/abandoned structures<br />

(A); and Vacant w/occupied structures (O). This new armature,<br />

in close proximity to infrastructure systems, supports our recommendations<br />

for generative uses for vacant and decommissioned<br />

land, buildings and infrastructure. These interventions include hybrid<br />

alternative (renewable) energy, targeted density, water cycle<br />

management, and reforestation. Our recommendations focus on<br />

Detroit’s most iconic examples <strong>of</strong> vacancy (e.g. Michigan Central<br />

Station), those juxtaposed to economic stability providing opportunities<br />

to engage partners and remaining residents in joint ownership,<br />

training and management (e.g., Condon Neighborhood), and<br />

proposed regional/international infrastructure investment (e.g.,<br />

DIFT). Each envisions an alternative, equitable, and sustainable<br />

ecosystem for the city.<br />

While Detroit serves as the context for our first design intervention,<br />

we believe that our design methodology is scalable and replicable<br />

to prompt dialogue and guide the future form <strong>of</strong> urbanized regions<br />

across the globe.<br />

44 - ACSA 100th Annual Meeting


SATURDAY, MARCH 3, 2012 - 12:30PM - 2:00PM<br />

Disaster<br />

School for Darfurian Refugees: Building as a Teaching Tool<br />

Jeanine Centuori, Woodbury University<br />

Artur Nesterenko, Woodbury University<br />

This project began with a study <strong>of</strong> material and human resources.<br />

Through an examination <strong>of</strong> indigenous building practices <strong>of</strong> Sub-<br />

Saharan Africa, a material palette was created. This included a<br />

family <strong>of</strong> earth construction techniques such as compressed mud<br />

bricks, rammed earth, thatch ro<strong>of</strong>ing, recycled metals, and minimal<br />

amounts <strong>of</strong> concrete, and steel work.<br />

The process <strong>of</strong> developing a design that would be transmitted to<br />

a local population on the ground in Chad involved the alternating<br />

process <strong>of</strong> full scale materials testing with designing through scalar<br />

models and drawings. A sequence <strong>of</strong> brick and rammed earth<br />

studies informed the design <strong>of</strong> the school. A non-verbal pictorial<br />

construction manual complemented the drawings as a communication<br />

tool.<br />

Building as a Teaching Tool<br />

The Vocational Academy Building Project serves as a classroom<br />

space and a learning tool for matriculating students. In addition to<br />

housing classrooms for teaching reading and writing subjects, its<br />

construction is meant to serve as a practicum in sustainable building<br />

practices. Students enrolled in the program will participate on<br />

building teams to erect portions <strong>of</strong> the structure.<br />

It is a building that combines indigenous building practices with<br />

state-<strong>of</strong>-the-art sustainable ethics. A simple rectangular open floor<br />

plan accommodates approximately 80 students (40 male and 40<br />

female students). It employs a double ro<strong>of</strong> structure with a thatch<br />

pyramidal ro<strong>of</strong> that is covered with a second metal ro<strong>of</strong>. The large<br />

metal ro<strong>of</strong> canopy acts as a shade device to protect the interior<br />

from the intense heat.<br />

The main structure is made <strong>of</strong> compressed mud bricks using a<br />

compression machine with a hand lever. There is a minimal amount<br />

<strong>of</strong> concrete and steel rebars needed for beam construction. The<br />

infill walls between the columns are non-structural rammed earth<br />

that is made <strong>of</strong> soil, and a small amount <strong>of</strong> cement. These walls are<br />

ventilated with fiber cement cylindrical tiles that may be made by<br />

the students on the site.<br />

This single volume building is designed as one classroom space,<br />

and is intended to accommodate one gender. It is anticipated that<br />

two volumes will be built, along with smaller open-air canopies that<br />

serve as shade devices, lunch areas, and prayer spaces. Additionally,<br />

composting toilet structures will be built on the site.<br />

This building acts as a tool by which students will learn sustainable<br />

building practices. This is a prototype structure that may be<br />

duplicated and adapted to many other sites in the Darfur region<br />

as repatriation takes place. Student/builders <strong>of</strong> the school will<br />

acquire skills such as brick making, rammed earth construction,<br />

thatch and metal ro<strong>of</strong>ing, installing composting toilets, and water<br />

management and conservation. These skills will be the foundation<br />

to entrepreneurial ventures as resettlements begin to take place.<br />

SunShower SSIP House<br />

Tiffany Lin, Tulane University<br />

Judith Kinnard, Tulane University<br />

The SunShower SSIP House was the winning entry in an invited<br />

sustainable design competition sponsored by OceanSafe. The program<br />

called for a disaster relief house that uses Steel Structural<br />

Insulated Panels (SSIPs) and prescribed a highly specific kit <strong>of</strong> materials<br />

and equipment that could be transported in a standard shipping<br />

container.<br />

The design <strong>of</strong> this house is a modest single-level home that uses<br />

its ro<strong>of</strong> forms to serve seemingly opposing roles, providing shelter<br />

from the elements while collecting solar energy and water. The<br />

higher “sun-ro<strong>of</strong>” is angled to the South to maximize efficiency for<br />

solar collection while a lower sloping “shower ro<strong>of</strong>” channels water<br />

into a catch basin and cistern. The house is divided into public and<br />

private zones and designates areas for wet (utility) and dry (leisure)<br />

living. Lightweight SSIPs can be assembled without special<br />

equipment and the house is weather tight before any finishes are<br />

applied. Innovative use <strong>of</strong> SSIPs in this project <strong>of</strong>fers sliding panels<br />

that extend the living space on to a shaded deck. Shaped cut-outs<br />

in exterior panels allow for a moment for individual expression at<br />

the entry <strong>of</strong> this prototype. Solar panels and a wind turbine provide<br />

the necessary renewable energy and enables the house to operate<br />

<strong>of</strong>f-grid when electrical service is interrupted.<br />

A prototype <strong>of</strong> the SunShower SSIP House is currently under construction<br />

in the Lakeview area <strong>of</strong> New Orleans, slated for completion<br />

in the Fall <strong>of</strong> 2011.<br />

Digital Apptitutes + Other Openings - Boston, MA - 45


SATURDAY, MARCH 3, 2012 - 12:30PM - 2:00PM<br />

Ecology<br />

Global Benchmarking for Low Carbon Urban Design<br />

Perry Yang, Georgia Institute <strong>of</strong> Technology<br />

The project was produced by the ecological urbanism studio, a performance-based<br />

urban design studio conducted in Spring <strong>of</strong> 2011 for both<br />

School <strong>of</strong> City and Regional Planning and School <strong>of</strong> <strong>Architecture</strong> at the<br />

Georgia Institute <strong>of</strong> Technology. It is a model <strong>of</strong> studio teaching that connects<br />

urban design and energy-related carbon and solar analyses. Seven<br />

global cities and their central urban districts were chosen for mapping the<br />

urban physical structure, energy- carbon footprints and solar availability.<br />

Design strategies for carbon reduction were then tested by proposing alternative<br />

scenarios <strong>of</strong> density and ecological urban block design.<br />

Based on selected downtown or midtown urban settings from North<br />

American and East Asian cities, including Atlanta, Chicago, Macau, Manhattan,<br />

Shanghai, Tokyo and Vancouver, the analyses involve the mapping<br />

<strong>of</strong> density, diversity, urban block structure as well as the performance<br />

measures <strong>of</strong> urban visibility, solar availability and energy-related carbon<br />

footprints from large (L), medium (M) to small (S) scales.<br />

We began the investigation <strong>of</strong> sustainable urban form by gathering basic<br />

statistics for each city—such as land use, land cover, population density,<br />

and per capita consumption rates. Next, to better understand each city’s<br />

greater context, we mapped each city’s urban spatial structure, landscape<br />

patterns, and transportation network within each large [L] 10 km x 10 km<br />

study area. At this level <strong>of</strong> analysis, city-level patterns <strong>of</strong> use and density<br />

begin to emerge.<br />

For each city, the studio chose medium [M] 1 km x 1 km study areas that<br />

are representative <strong>of</strong> the urban form <strong>of</strong> individual city’s central district. For<br />

those cities with several distinct character areas or districts, we analyzed<br />

multiple [M] scale study areas. For each 1 km x 1 km site, we did a comparative<br />

study <strong>of</strong> each city’s existing urban framework and mapped building<br />

density, mix <strong>of</strong> land uses, spatial configurations, transportation connectivity,<br />

green space, and building typologies.<br />

At the small [S] scale, we completed a typological study <strong>of</strong> building types<br />

for each city. Building archetypes were sorted and classified based on<br />

building height, area, and shape. Ultimately, 60 building typologies were<br />

established and categorized based on height and massing. We then compared<br />

these typologies based on characteristics such as height, massing,<br />

surface-volume ratio, floor area ratio, carbon emissions, total solar availability,<br />

and carbon <strong>of</strong>fset potential.<br />

We aim to derive a set <strong>of</strong> principles <strong>of</strong> low carbon urban design through<br />

the mapping <strong>of</strong> global urban settings to benchmark their performance<br />

measure and criteria. The global cities benchmarking provides a basis<br />

for proposing a hypothetical framework <strong>of</strong> designing a new ecologically<br />

sensitive urban district. In the case <strong>of</strong> Chicago Loop, we propose a future<br />

urban block design that would reduce 69.2% carbon <strong>of</strong> the existing<br />

operation based on those low carbon design principles by reconfiguring<br />

the current block structure to have better energy-carbon efficiency and<br />

greater solar availability over the solar-powered urban surface and building<br />

envelop. Each hypothetical proposal includes both design and its corresponding<br />

performance measure based on L, M and S levels <strong>of</strong> spatial<br />

analyses and visualization techniques.<br />

46 - ACSA 100th Annual Meeting


SATURDAY, MARCH 3, 2012 - 12:30PM - 2:00PM<br />

Landscape<br />

Balmart: Reclaiming Public Space<br />

Mo Zell, University <strong>of</strong> Wisconsin-Milwaukee<br />

Marc Roehrle, University <strong>of</strong> Wisconsin-Milwaukee<br />

This design proposal combines three distinct network conditions: 1)<br />

s<strong>of</strong>tball league network, 2) road infrastructure network and 3) bigbox<br />

retail recast from the capitalist catalyst to public space network,<br />

all in an effort to reframe development opportunities in big-box retail<br />

parking lots using landscape as the method for redevelopment.<br />

The big-box retail parking lot provides opportunities for new types <strong>of</strong><br />

public/private partnerships that use landscape as the creative venue<br />

for crafting public space. This proposal capitalizes on the quantity<br />

and consistency <strong>of</strong> big-box retail parking lots within Wisconsin and<br />

proposes to create a series <strong>of</strong> public s<strong>of</strong>tball fields that support district,<br />

regional and state games. The public/private partnership calls<br />

for the redevelopment <strong>of</strong> about 100 parking spaces (roughly an<br />

acre <strong>of</strong> land for games and spectators) into a pervious surface that<br />

doubles as parking during the <strong>of</strong>fseason. The partnership provides<br />

a new location for the public, capitalizing on the number <strong>of</strong> citizens<br />

visiting big-box retail, ample parking, and an overabundance <strong>of</strong><br />

empty space within the development area. As a result <strong>of</strong> the s<strong>of</strong>tball<br />

games, more activity takes place, previously underutilized portions<br />

<strong>of</strong> the parking lot are occupied during non-peak times, sustainable<br />

land strategies are deployed using public space, safety is increased<br />

with “more eyes on the street [parking lot]”, and a major reduction<br />

in driving (reduced number <strong>of</strong> errands since play and shopping are<br />

in the same place). This fluid framework anticipates and welcomes<br />

new development patterns in the future.<br />

Details: The field is marked by poles that double as lighting for the<br />

parking lot and supports for a series <strong>of</strong> flexible yet taut nets that are<br />

dismantled during the <strong>of</strong>fseason. The backstop and benches remain<br />

in place during all seasons as their position on the edge <strong>of</strong> the parking<br />

lot would not interfere with daily parking usage. The grass <strong>of</strong><br />

the s<strong>of</strong>tball field, as well as native prairie grasses lining the outfield,<br />

provide filtration to minimize the quantity and increase the quality<br />

<strong>of</strong> water run<strong>of</strong>f from the adjacent parking lot.<br />

Chicago REDOX: Reduction/Oxidation<br />

Mo Zell, University <strong>of</strong> Wisconsin-Milwaukee<br />

Marc Roehrle, University <strong>of</strong> Wisconsin-Milwaukee<br />

The consequence <strong>of</strong> positioning single program mega-structures<br />

into urban centers in the 1970’s has resulted in a glut <strong>of</strong> large-scale<br />

underutilized buildings scattered amongst vast parking areas. In the<br />

past, responses to these mega-structures have included demolition,<br />

inserting new program or adaptive reuse. We propose a radical reformation<br />

<strong>of</strong> the existing building components to create new public<br />

space.<br />

REDOX: reuse. Our design reconsiders the embodied energy (intellectual,<br />

cultural, material, economic) <strong>of</strong> Gene Summers’ McCormick<br />

Place (1971), optimally situated on Chicago’s lakefront. Given the<br />

public position <strong>of</strong> McCormick Place (the base situated 40’ <strong>of</strong>f Chicago’s<br />

lakefront), we propose a spatial manifestation <strong>of</strong> the biological<br />

process redox (the portmanteau <strong>of</strong> reduction-oxidation). By subdividing<br />

the site laterally, two new surfaces for outdoor public space<br />

capitalize on the existing building’s embodied energy. We propose<br />

removing, launching, and floating the ro<strong>of</strong> super-structure into Lake<br />

Michigan, creating a new destination for Chicagoans, the ISLAND.<br />

What remains becomes the INLAND, a mat-form flexible program<br />

below an expansive new surface that hosts seasonal public amenities.<br />

This proposal expands 800,000 SF <strong>of</strong> under-utilized megastructure<br />

into 1.6 million SF <strong>of</strong> public space.<br />

(RED)OX: reduction<br />

The 800,000 SF plinth becomes the INLAND, a large, flexible open<br />

space with 270-degree views (not found anywhere else on Chicago’s<br />

waterfront at this scale). The southern portion, a labyrinth <strong>of</strong><br />

bioreactors, <strong>of</strong>fers maximum solar exposure to enhance algae production<br />

as well as filtered light to the laboratory below. The maze<br />

<strong>of</strong> ramps penetrating the INLAND mat allow for multiple entrances<br />

to this laboratory, and to the open-air amphitheater (preserving<br />

the footprint <strong>of</strong> the 1958 Arie Crown theater). A grand staircase<br />

slices the mat building connecting lakefront (and Museum Campus<br />

amenities) to city center. The eastern edge, a ‘water zone’, boasts<br />

public swimming pools and new linear aquarium (highlighting<br />

specimen from the Shedd Aquarium) that activates the existing<br />

promenade along the lakefront.<br />

As a flexible surface/skin, the INLAND hosts active and passive<br />

activities including several soccer matches, or s<strong>of</strong>tball games, or<br />

20,000 picnickers or 40,000 spectators watching fireworks. The<br />

raised platform provides a ‘privileged position’ along the waterfront<br />

for the public. Commercial activities and water-based think<br />

tank slide underneath the skin without compromising the public<br />

virtues <strong>of</strong> the site, its edges, or views. A new “ceiling,” created by<br />

stringing lights and shading devices from the remaining columns,<br />

reemphasizes the spatial and scalar parameters <strong>of</strong> the original volume<br />

without the omnipresent ro<strong>of</strong>.<br />

RED(OX): oxidation<br />

This destination barge (the ISLAND), created by floating the existing<br />

ro<strong>of</strong> into Lake Michigan, adds 18 acres <strong>of</strong> new waterfront to the<br />

city, while the submerged web <strong>of</strong> structural steel transforms into a<br />

freshwater reef. An algae farm <strong>of</strong> shallow rink-like ponds increases<br />

the quality <strong>of</strong> declining algae species native to Lake Michigan while<br />

a recreational platform to the north provides lake-style swimming,<br />

diving, and beaches in the summer with ice-skating, ice fishing, and<br />

curling in the winter all with unique views <strong>of</strong> the metropolitan skyline.<br />

A dock and boat slip along the west alleviates boat congestion<br />

in Burnham Park Harbor.<br />

Diasporic Landscapes<br />

Gregory Marinic, Universidad de Monterrey<br />

Greater Houston is the fourth largest metropolitan area in the United<br />

States. Over the last 30 years, the region has witnessed an unprecedented<br />

expansion. Dramatic growth and demographic shifts<br />

have transformed the city into a thoroughly international place.<br />

With over 90 languages are spoken, Houston is undeniably a multicultural<br />

region and home to an estimated 1.1 million foreign-born<br />

residents. Offering two international airports and a major seaport,<br />

the city provides a natural base for the nation’s third-largest concentration<br />

<strong>of</strong> consular <strong>of</strong>fices representing 86 countries.<br />

Houston’s unzoned land use policy promotes inherently fluid occupancies.<br />

Accordingly, cultural shifts register considerably faster in<br />

Houston than in cities governed by more conventional regulation.<br />

With demographic diversity and free market commercialism as a<br />

filter, it may be argued that a singularly Western perspective has<br />

become increasingly irrelevant. If architecture and landscape reflect<br />

culture, how can contemporary architects engage influences<br />

that more accurately convey recent flows and influences on the<br />

region? How might we engage the cultural, territorial, and temporal<br />

memory <strong>of</strong> the ‘new’ Houstonians? How might we appropriate<br />

aspects <strong>of</strong> their experience into the built and natural landscapes<br />

<strong>of</strong> the city?<br />

This visual presentation conveys individual student interpretations<br />

<strong>of</strong> diasporic architectural influences embedded into the Houston<br />

landscape/mindscape.<br />

Digital Apptitutes + Other Openings - Boston, MA - 47


SATURDAY, MARCH 3, 2012 - 12:30PM - 2:00PM<br />

Open<br />

Biomimetic Explorations<br />

Susannah Dickinson, University <strong>of</strong> Arizona<br />

“The waves <strong>of</strong> the sea, the little ripple on the shore, the sweeping<br />

curve <strong>of</strong> the sandy bay between the headlands, the outline <strong>of</strong> the<br />

hills, the shape <strong>of</strong> the clouds, all these are so many riddles <strong>of</strong> form,<br />

so many problems <strong>of</strong> morphology, and all <strong>of</strong> them the physicist can<br />

more or less easily read and adequately solve.”<br />

D’Arcy Wentworth Thompson<br />

On Growth and Form<br />

This submission focuses on a ‘Biomimetics’ Seminar Class held in<br />

the spring <strong>of</strong> 2011.Biomimetics is the study and application <strong>of</strong> biological<br />

principles as essential design parameters. This study needs<br />

to go beyond a metaphor; it is not about mimicry, but about understanding<br />

the nature <strong>of</strong> the material itself, looking at our environment<br />

and its interconnections as a way to move forward. Negotiating<br />

design and performance with engineering and fabrication is<br />

one <strong>of</strong> the central topics <strong>of</strong> architectural discourse; driving this is a<br />

growing awareness <strong>of</strong> ecology and sustainability which this course<br />

intended to address.<br />

The main areas <strong>of</strong> focus were:<br />

i. Understanding the concepts <strong>of</strong> nature and technology and their<br />

connection.<br />

ii. The study <strong>of</strong> generative design strategies for complex geometry;<br />

parametric design, emergence, self-organization, swarm intelligence,<br />

data integration and agent-based design.<br />

iii. Research in the area <strong>of</strong> how architecture can perform more ecologically;<br />

integrating performative tools and simulation into the design<br />

process to ensure more appropriate environmental adaptivity.<br />

iv. ‘Material is an active participant in the genesis <strong>of</strong> form’ (Manuel<br />

De Landa) - studying options <strong>of</strong> how materiality becomes one <strong>of</strong><br />

the design parameters.<br />

Linkages between <strong>digital</strong> technology, biomimetics and sustainability<br />

were made as all stem from the same aspiration in the study<br />

<strong>of</strong> systems. This was fundamental in the use <strong>of</strong> parametric modeling<br />

tools where students began to think in terms <strong>of</strong> relationships<br />

verses single objects. Ecological, inter-connected systems in the<br />

natural world have no separation <strong>of</strong> form, structure and material:<br />

they all act on one another and cannot be predicted by the<br />

analysis <strong>of</strong> any one separately or in a different context. Isn’t this<br />

how architecture should be; critically sensitive to its region and<br />

holistic? The goal <strong>of</strong> the course was to focus on process, recursive<br />

design and experimentation; technologically and environmentally,<br />

looking at ways to ‘find form’ rather than ‘make form’ and create<br />

valid feedback loops. The course became a research lab, initially<br />

studying precedent work and processes in this field, but culminating<br />

in two group projects which created original, collective fabricated<br />

work. Of the fifteen students most were third and fourth<br />

year undergraduates, with two Master <strong>of</strong> Science students. One<br />

group created ‘Data Scape’; a biomimetic surface installation, while<br />

the other group created ‘Performative Porosity’; a research project,<br />

designing an evaporative cooling wall for an arid climate with<br />

ceramic foam.<br />

48 - ACSA 100th Annual Meeting<br />

Entrepreneurship in <strong>Architecture</strong><br />

Nathan Richardson, Oklahoma State University<br />

Architects <strong>of</strong>ten frame their pr<strong>of</strong>essional identity with almost exclusive<br />

respect to the buildings they design. In reality, few architects<br />

have ventured far from a common conception <strong>of</strong> practice in<br />

which they provide design services to a client who intends to build.<br />

However, the changing nature <strong>of</strong> society and the issues it confronts<br />

should compel more architects to reconsider their expertise and the<br />

manner in which it is deployed. Given the current economic distress,<br />

environmental strain, and geopolitical unrest, there is growing pressure<br />

on societies to find creative solutions to vast, complex, and<br />

acute issues that transcend the design <strong>of</strong> the built environment itself.<br />

Clearly, the built environment and those that shape it are critically<br />

important, but it isn’t the only venue for architects and designers<br />

to make meaningful contributions to society. One key to exploring<br />

enhanced productivity for architects may reside in the pr<strong>of</strong>ession’s<br />

self-conception and its relationship to entrepreneurship. 1 Consider<br />

the following. “Entrepreneurship is a process by which individuals…<br />

pursue opportunities without regard to the resources they currently<br />

control.” 2 While this definition was conceived in a business oriented<br />

body <strong>of</strong> research, it bears a striking resemblance to the activities <strong>of</strong><br />

an architect. In other words, architects are adept at pursuing opportunities<br />

to shape the built environment without much deference<br />

to their relatively limited control <strong>of</strong> the capital resources employed<br />

in building.<br />

Another commonly cited definition <strong>of</strong> entrepreneurship frames it as<br />

the process <strong>of</strong> creating value by bringing together a unique combination<br />

<strong>of</strong> resources to exploit an opportunity. 3 This statement can<br />

likewise be understood in the context <strong>of</strong> architectural practice; architects<br />

are no doubt skilled in leveraging opportunities by bringing<br />

together a diverse combination <strong>of</strong> resources to create value through<br />

architecture. Even though architecture can be understood as an entrepreneurial<br />

endeavor, entrepreneurship isn’t <strong>of</strong>ten an explicit part<br />

<strong>of</strong> architectural practice or education. As such, architects rarely view<br />

themselves as active entrepreneurs or leverage their entrepreneurial<br />

potential in any venue other than architectural practice.<br />

This poster explores cases <strong>of</strong> entrepreneurship in architecture and<br />

corollary industries. Not only does an expanded understanding <strong>of</strong><br />

architecture and entrepreneurship promise to make architects more<br />

effective within standard modes <strong>of</strong> practice, but it also represents latent<br />

opportunities for architects to pursue unconventional methods<br />

<strong>of</strong> practice to address an expanding array <strong>of</strong> societal, economic, and<br />

disciplinary challenges.<br />

1. Robert Gutman argues a related point in an essay included in: Dana Cuff and<br />

John Wriedt eds., <strong>Architecture</strong> from the Outside in: Selected essays by Robert<br />

Gutman, “<strong>Architecture</strong>: The Entrepreneurial Pr<strong>of</strong>ession,” (New York: Princeton<br />

Architectural Press, 2010), 32-42.<br />

2. H.H. Stevenson and J.C. Jarillo, “A Paradigm for Entrepreneurship: Entrepreneurial<br />

Management,” Strategic Management Journal, no. 11 (1990): 17-27.<br />

Quoted in, Vesa P. Taatila, “Learning Entrepreneurship in Higher Education,”<br />

Education + Training, 52 (1), 48-61. and Heiko Haase & Arndt Lautenschläger,<br />

“The ‘Teachability Dilemma’ <strong>of</strong> Entrepreneurship,” International Entrepreneurship<br />

and Management Journal, 7 (2), 145-162.<br />

3. H.H. Stevenson and David E. Gumpert. “The heart <strong>of</strong> entrepreneurship,” Harvard<br />

Business Review 63, no. 2 (March 1985): 85-94. Retrieved from EBSCO<br />

host (accessed September 6, 2011).


SATURDAY, MARCH 3, 2012 - 12:30PM - 2:00PM<br />

Open Continued<br />

NYC 2 LV: Shifting Pedagogies Between Park and<br />

Playground<br />

Glenn Nowak, University <strong>of</strong> Nevada, Las Vegas<br />

Andrea Limpede, University <strong>of</strong> Nevada Las Vegas<br />

To get at something provocative requires us to take a carefully<br />

scrutinized projection <strong>of</strong> the near future and extrapolate it far<br />

beyond its initially intended scope. PlanNYC 2030 was created<br />

(by Mayor Bloomberg and 25 City agencies) to improve the infrastructure<br />

<strong>of</strong> New York City as well as enhance the daily lives <strong>of</strong> its<br />

residents. It is estimated that by 2030, NYC will accommodate an<br />

additional 1 million people, yet by 2111 there will be an additional<br />

12 million in NYC. Recognizing that daily living in the Big Apple is<br />

enhanced by the park system and, most notably, Central Park; this<br />

poster questions the toll population growth and land value metrics<br />

will have on such spaces <strong>of</strong> the built environment. While analysis<br />

suggests that parks will not disappear, an architectural ebb and<br />

flow may see development encroach on such real estate. Displaced<br />

park space may then be re-appropriated or constituted in<br />

fashions that address evolving definitions <strong>of</strong> hospitality, proximity,<br />

and priority.<br />

As cities evolve (and in many cases cycle through extended periods<br />

<strong>of</strong> growth and decay) other cities across the country or around<br />

the world may adapt to take advantage <strong>of</strong> shifting markets or<br />

mode <strong>of</strong> making. Though the poster presents this notion through<br />

the specific example <strong>of</strong> park space (structures supersede Central<br />

Park, and Las Vegas capitalizes on yet another icon), the idea may<br />

be extended to any archetype, urban fabric, or design discipline.<br />

Projections<br />

Rami el Samahy, Carnegie Mellon University<br />

Adam Himes, Carnegie Mellon University<br />

Question<br />

If all design can be read as attempts to predict and shape the future,<br />

then no specialization looks further into the future than urban<br />

design. The timeframes common to the field are <strong>of</strong>ten so long—up<br />

to a hundred years or more—that they can at best provide a robust<br />

framework for future decisions. So how are projections made this<br />

far into the future?<br />

The material here represents the initial stages <strong>of</strong> a research and<br />

design project to gather as many sources as possible pertaining to<br />

predictions <strong>of</strong> the future. Cataloguing, cross-referencing and visualizing<br />

this archive has allowed us to speculate with regard to the<br />

future and our relationship to it.<br />

In making sense <strong>of</strong> these competing visions <strong>of</strong> tomorrow and how<br />

they relate to cities, we have posed a series <strong>of</strong> questions:<br />

What are the likely parameters <strong>of</strong> ecological, technological and social<br />

changes to come?<br />

What can past conjectures tell us about our present?<br />

Where will future design opportunities lie?<br />

Method<br />

The project not only looks to the future <strong>of</strong> urban design and architecture,<br />

but also examines how recent technologies can be used to<br />

drive design research through an interrelated process with multiple<br />

feedback loops whereby several efforts are used to move the project<br />

forward.<br />

It intelligently utilizes an everyday tool—the blog—to organize research<br />

so that it reveals trends and potential avenues for further<br />

investigation.<br />

Similarly, the open source tool <strong>of</strong> Processing literally makes visible<br />

some <strong>of</strong> the trends uncovered through research, temporally<br />

positioning each to make apparent the visions for and fears <strong>of</strong> the<br />

future as they developed through successive eras.<br />

The blog creates an opportunity for open-source research via an<br />

undergraduate college seminar that allows students to build upon<br />

existing avenues <strong>of</strong> research in potentially new directions.<br />

The course also acts as a first pass at applying the themes developed<br />

via the blog to architectural and urban design projects, thus<br />

leading the way to the eventual generation <strong>of</strong> design parameters<br />

based on a number <strong>of</strong> projected criteria that could be applied in<br />

the development <strong>of</strong> future cities.<br />

Preliminary Findings<br />

Technological changes will have a pr<strong>of</strong>ound effect on the way we<br />

will live, from the growing ubiquity <strong>of</strong> information technology, to<br />

the increased reliance on automated processes (robotics), to the<br />

remarkable potentials <strong>of</strong> nanotechnology.<br />

But will the cities <strong>of</strong> the future look like the ones we live in today,<br />

except more connected to a greater number <strong>of</strong> people, or will<br />

these technological changes necessitate a more substantial morphological<br />

and programmatic evolution?<br />

It’s also evident that the future promises significant environmental<br />

and sociological change. While the extent <strong>of</strong> either’s impact remains<br />

unclear, it’s impossible to deny that significant transformations<br />

will occur in both areas. There is no shortage <strong>of</strong> design opportunities<br />

as a response to either outcome, whether the goal is<br />

to mitigate a worst-case eventuality or to adapt to a soon-to-be<br />

situation.<br />

ROPE Pavilion<br />

Kevin Erickson, University <strong>of</strong> Illinois, Urbana-Champaign<br />

In Winnipeg, the Assiniboine River Trail is the worlds longest naturally<br />

frozen skating rink, beginning in the city center it stretches<br />

nearly 10km west. With an estimated 450,000 visitors annually,<br />

the trail provides an alternate route to access downtown by foot,<br />

skates, and skis, while events such as hockey, curling, and sledding<br />

take place on the river and along it’s banks. Each year the City <strong>of</strong><br />

Winnipeg sponsors a competition to design and build a series <strong>of</strong><br />

warming huts, located every kilometer along the trail, ROPE pavilion<br />

was selected for construction in January 2012.<br />

Through the combination <strong>of</strong> simple materials, ROPE pavilion, creates<br />

a highly articulated form and space while nestling itself into<br />

the Assiniboine River Trail’s landscape. Its relationship <strong>of</strong> skin – manila<br />

rope and structure – birch frame, merge to form a warming hut<br />

whose dense shell blocks winter winds while still being perforated<br />

for light and views. The wood interior creates a sense <strong>of</strong> warmth<br />

through color and texture and it’s multilayered rope exterior collects<br />

snow, further embedding it within the site. The hut’s domelike<br />

form is optimized for heat retention, bifurcating only for an<br />

entry threshold and oculus to the sky above.<br />

Digital Apptitutes + Other Openings - Boston, MA - 49


SATURDAY, MARCH 3, 2012 - 12:30PM - 2:00PM<br />

Open Continued<br />

The structural system consists <strong>of</strong> vertical ribs and horizontal hoops.<br />

The ribs act as beam-columns to provide primary support for the<br />

pavilion. They are curved in elevation to define the rope’s surface<br />

geometry and span to a continuous compression ring at the top <strong>of</strong><br />

the pavilion. At the base, floor beams act as horizontal ties, bracing<br />

the ribs at the bottom while allowing the structure to internally resist<br />

horizontal thrust forces from gravity loads. The vertical ribs are<br />

laterally braced by horizontal hoop members. The hoop members<br />

restrain out-<strong>of</strong>-plane movement resulting from bending in the ribs.<br />

An arch frames the entrance and supports a vertical rib above the<br />

opening. The arch further contributes to the stability by transferring<br />

horizontal loads in the interrupted hoops through triangulation<br />

to the base. This triangulation acts in conjunction with the vertical<br />

and horizontal members to resist lateral loads due to wind and<br />

other applied forces, while providing a load path to the structural<br />

base at the floor diaphragm.<br />

Each layer <strong>of</strong> rope is attached at alternating vertical ribs, through<br />

CNC milled notches, creating additional horizontal striation. In all,<br />

there is over 6,000 linear feet <strong>of</strong> inch rope used for the exterior<br />

cladding. On the interior a series <strong>of</strong> rope stools – created from<br />

3-inch rope fold into a continuous loop and bound with a steel belt<br />

– provide seating. Overall, the thesis behind ROPE pavilion is to<br />

create simple, yet highly refined artifact that provides an enhanced<br />

visual and tactile experience to those traveling down the Assiniboine<br />

River Trail.<br />

The Sustainable Cities Initiative: Universities as<br />

Catalysts for Sustainability<br />

Nico Larco, University <strong>of</strong> Oregon<br />

Many communities and cities are desperately interested in moving<br />

toward a sustainability and livability context. Simultaneously, there<br />

is a tremendous amount <strong>of</strong> energy and know how about such issues<br />

embedded within Universities, from faculty research to courses<br />

across disciplines that address some aspect <strong>of</strong> the built environment.<br />

Thus, there is great potential to match the community need<br />

with University resources, and even though there are many applied<br />

courses and other engaged applications, the connections between<br />

town and gown are <strong>of</strong>ten quite weak and isolated by discipline.<br />

The Sustainable Cities Initiative (SCI) is an effort to radically alter<br />

the function <strong>of</strong> the public university to serve the public good by<br />

catalyzing community change specifically related to the emerging<br />

livability and sustainability agenda. SCI is cross-disciplinary,<br />

bringing together students and faculty in architecture, landscape<br />

architecture, urban design, planning, public policy, business, law,<br />

and journalism, to work together and to work directly with communities<br />

to help accelerate changes toward livability that the nation<br />

so desperately needs. This work is carried out through a variety <strong>of</strong><br />

efforts, including:<br />

•Sustainable City Year (SCY): This is a program that asked<br />

a simple question: “what would happen if existing courses across<br />

a University that had some connection to livability and the built<br />

environment all worked with the same city over an entire academic<br />

year?” The result <strong>of</strong> the SCY 2010-2011 program was that 27+ pr<strong>of</strong>essors<br />

from ten disciplines dedicated 30+ courses to work with the<br />

City on a variety <strong>of</strong> urban design, architecture, transportation and<br />

other livability projects. In all, it is estimated that nearly 80,000<br />

50 - ACSA 100th Annual Meeting<br />

hours <strong>of</strong> student and faculty time were given to this city, which<br />

has been significantly impacted through the diversity and depth <strong>of</strong><br />

work and ideas. Projects ranged in topics from streetscape design,<br />

light rail and public transit planning, urban ecology, and economic<br />

development.<br />

•Policy Engagement: SCI has been directly engaged in national<br />

policy issues, reviewing legislation for key members <strong>of</strong> Congress,<br />

submitting White Papers to federal transportation agencies,<br />

and meeting directly with Congress members and staff about key<br />

upcoming legislation focused on livability.<br />

•Research: SCI faculty enjoys a national reputation as experts<br />

on urban design, transportation and livability. A recent White<br />

Paper on “Transit Livability” prepared for the FTA has recently<br />

been turned into funded research with the goal to provide a series<br />

<strong>of</strong> performance metrics for assessing how well the nation’s transit<br />

systems serve the livability needs <strong>of</strong> their communities. This research<br />

bridges urban design, planning, and transportation design.<br />

In short, the Sustainable Cities Initiative is a cross-disciplinary effort<br />

integrating research, education, service, and public outreach<br />

around issues <strong>of</strong> sustainable city design.<br />

SCI represents an original and fairly radical re-conceptualization<br />

<strong>of</strong> the research university as catalyst for sustainable community<br />

change. The truly multi-disciplinary, applied learning, and engaged<br />

community orientation makes SCI a potential model for Universities<br />

interested in collaborative, multidisciplinary, and applied service<br />

learning as a key component <strong>of</strong> their curriculum.<br />

Towards [gu] Growing Urbanism<br />

Gundula Proksch, University <strong>of</strong> Washington<br />

Josh Brevoort, zeroplus<br />

Lisa Chun, zeroplus<br />

[gu] Growing Urbanism is the future <strong>of</strong> our cities. It is a new paradigm<br />

for cities that blurs the boundaries between nature and our<br />

built environment. [gu] a vision for Seattle in 2036 that embraces<br />

the re-emergence <strong>of</strong> natural systems in a symbiotic relationship<br />

with human developments on multiple scales throughout the city.<br />

Based on their geological, ecological, and social history, three different<br />

city zones - ‘water’, ‘tidal’ and ‘dense’ cities - are defined<br />

and developed to function in reciprocal exchange encouraging and<br />

harnessing their inherent characteristics for maximum benefit to<br />

the greater whole. Within these three city zones, micro-infrastructures<br />

including a natural, closed-loop water system, an ecological<br />

permaculture food system and an alternative, smart energy network<br />

are propagated to thrive as one biological organism. These<br />

micro infrastructures <strong>of</strong> [gu] are made possible by the emerging<br />

datascape <strong>of</strong> information, gathered through sensors and users<br />

augmenting our intelligence so that we may fully understand the<br />

complexities <strong>of</strong> the symbiotic relationships we are proposing each<br />

piece slowly growing together.<br />

On its smallest scale, [gu] is a hybrid, biological building system<br />

and flexible envelope controlling enclosure and microclimate<br />

through adaptive sensing mechanisms as well as providing water,<br />

energy, light and food. Ultimately [gu] is a self-generating and selfsustaining<br />

synthetic biology that will change the definition <strong>of</strong> nature<br />

and what we build.<br />

[gu] rethinks developments and trends <strong>of</strong> the current sustainability<br />

debate and takes them further towards a more integrated, holistic<br />

symbiosis between the natural and built environment.


SATURDAY, MARCH 3, 2012 - 12:30PM - 2:00PM<br />

Open Continued<br />

TWICC:Two-Way Insulating Composite Cladding<br />

Jefferson Ellinger, Rensselaer Polytechnic Institute<br />

Two-Way Insulating Composite Cladding is a customizable tile system<br />

that provides insulation to a facade with both the tile’s foam<br />

filled eco-resin fiberglass shell and an exterior layer <strong>of</strong> stagnant air<br />

generated by the surface geometry.<br />

Critical to the secondary insulate performance <strong>of</strong> the system is<br />

both the shape <strong>of</strong> the tile itself and the layout <strong>of</strong> a field <strong>of</strong> differentiated<br />

tiles. Careful articulations <strong>of</strong> both the tile and the field<br />

pattern are designed to create a rippled or textured surfaces. In<br />

this test case, a designed depth <strong>of</strong> 4 inches was used to generate a<br />

layer <strong>of</strong> stagnant air along the facade. This layer <strong>of</strong> stagnant air is in<br />

addition to the typical air film layer on the exterior surface <strong>of</strong> a wall<br />

and will act as another layer <strong>of</strong> insulation, much like the airspace<br />

in a wall cavity, retarding the thermal flows between interior and<br />

exterior. Testing is currently underway to determine the equivalent<br />

R-value; however, the initial C.F.D. (Computational Fluid Dynamic)<br />

analysis results verify the existence <strong>of</strong> a substantial stagnant air<br />

layer generated by the geometry at the building surface in both the<br />

2-D and 3-D simulations. This has been verified across a large range<br />

<strong>of</strong> air flow velocities and directions. We expect the value to be substantially<br />

greater than the R-value <strong>of</strong> 0.17 for an exterior air film and<br />

the air layer generated should achieve an R-value near 1.0. The primary<br />

insulation property is, <strong>of</strong> course, generated by the composite<br />

material assembly and has been calculated to achieve an R-value<br />

<strong>of</strong> approximately 7.0 yielding a combined R-value <strong>of</strong> nearly 8.0<br />

for the cladding system. When used in combination with a proper<br />

drainage plane, this substantially adds to the insulation capacity<br />

<strong>of</strong> the wall assembly at the most desirable position; the outermost<br />

level. A full scale mock up <strong>of</strong> the system has undergone weather<br />

testing and maintained positive water shedding under hurricane<br />

force conditions. The current iteration <strong>of</strong> the system shown here<br />

has recently been installed on a small structure for further field<br />

testing and verification.<br />

Equally as important to the insulation performance is the architectural<br />

effect and visual performance that is generated. In this installation,<br />

the designed pattern is constrained to using only six different<br />

tiles to expedite manufacturing, but this was clearly enough<br />

variation to generate a gradient visual pattern and dynamic play<br />

across the facade. The interplay between light and shadow give an<br />

unexpected depth to the wall surface, adding a substantial visual<br />

dynamic to the system at a very personal scale. The pigmentation<br />

is integral to the casting process. It is extremely durable and UV<br />

resistant allowing the project to maintain this look with minimal<br />

effort. The project shown represents a fine tuning <strong>of</strong> the system as<br />

a response to the local wind conditions balanced against maximizing<br />

the visual effects. Effects that reflect and re-contextualize the<br />

local landscapes through the seasons; summer and winter, buttes<br />

and moguls.<br />

Digital Apptitutes + Other Openings - Boston, MA - 51


SATURDAY, MARCH 3, 2012 - 12:30PM - 2:00PM<br />

Society<br />

[Fab]ricating Habitat: From Digital Design 2<br />

Fabrication // a Habitat for Humanity Prototype<br />

Alexis Gregory, Mississippi State University<br />

Jonathon Anderson, University <strong>of</strong> North Carolina, Greensboro<br />

Digital fabrication has become more and more influential in the architecture<br />

and construction industry and so must be explored to<br />

better understand the benefits for the future <strong>of</strong> the field. The goal <strong>of</strong><br />

this project was the investigation <strong>of</strong> <strong>digital</strong> fabrication as a detailing<br />

tool to better understand the benefits <strong>of</strong> high tech manufacturing<br />

processes. There is a unique opportunity with <strong>digital</strong> fabrication to<br />

facilitate an ease <strong>of</strong> construction that lends itself to projects such<br />

as those required by organizations like Habitat for Humanity. The<br />

cost limitations experienced by Habitat for Humanity necessitates<br />

volunteers to help with construction that have either limited or no<br />

construction skills and experience. The ability <strong>of</strong> <strong>digital</strong> fabrication<br />

to detail and establish a “kit-<strong>of</strong>-parts” that can be put together by<br />

every skill level gives architects and contractors the capacity to<br />

push the limits <strong>of</strong> design past the boundaries <strong>of</strong> currently available<br />

volunteer construction techniques. Three building sections were<br />

constructed by the students instead <strong>of</strong> an actual house due to the<br />

cost and space limitations <strong>of</strong> the institution and client. However,<br />

the full-scale sections gave viewers an understanding <strong>of</strong> what the<br />

space would feel like through a view <strong>of</strong> the materials utilized both<br />

inside and outside <strong>of</strong> the building envelope, and how the building<br />

would be constructed using Computer Numeric Controlled mills<br />

that generated the parts needed for assembly.<br />

Social media has proliferated among today’s millennial students as<br />

an important communication tool and therefore is important to be<br />

explored as a communication tool in an educational setting. On his<br />

blog site, Andy Carvin <strong>of</strong> the Digital Divide Network, explains how<br />

“social networking in education opens doors to an unprecedented<br />

array <strong>of</strong> learning opportunities in an environment where educators<br />

<strong>of</strong>ten feel freer to express themselves, share their ideas and be a<br />

catalysts for change” (2006). The use <strong>of</strong> social media and other<br />

<strong>digital</strong> tools as a major source <strong>of</strong> communication in an architecture<br />

design studio is an important issue to discuss and develop as current<br />

students and the students entering our programs already use<br />

these tools and will only gain from the implementation within their<br />

curriculum. This exploration <strong>of</strong> <strong>digital</strong> tools for both architecture<br />

and architectural communication is important for architects, contractors<br />

and especially organizations like Habitat for Humanity so<br />

that they can see how current and developing technologies like<br />

<strong>digital</strong> fabrication can not only help generate good design through<br />

detailing, but how it can also save money, be volunteer friendly and<br />

therefore help establish a home.<br />

Mi Casa es Su Casa<br />

Javier Gomez, Texas Tech University<br />

Open House: “<strong>Architecture</strong> and Technology for Intelligent Living<br />

envisions the house <strong>of</strong> the future as a place for new spatial experiences,<br />

new systems <strong>of</strong> sustainability and new sensory enhancements”<br />

1 .<br />

The cookie cutter house is an emblematic ‘status quo’ symbol, for<br />

the twenty-first century middle class in America. The post-war<br />

American Dream House no longer represents family patrimony, nor<br />

financial security. Neither the nest where the family remains united<br />

with all their moral and behavioral values. It is an iconic representation<br />

<strong>of</strong> success. “I own an MTV Crib, therefore I exist”. To have<br />

52 - ACSA 100th Annual Meeting<br />

some validity, the iconic palace <strong>of</strong> post-modernity should look as a<br />

romanticized French Villa full <strong>of</strong> toys and gadgets… granite counter<br />

tops in the kitchen, a sparkling hut tub, and as many flat screens as<br />

possible. The scenographic Venturian mask from glittering Vegas<br />

mutates via HGTV inside the most intimate living spaces. Culture<br />

and class have been replaced by mediatic iconic symbols. Being<br />

tacky is fashionable. Rather than looking like Prince William, better<br />

looking like Jay-Z. There are new definitions for the culture <strong>of</strong><br />

“bad taste”, everything is valid, and no one accepts the criticism for<br />

lacking good taste.<br />

After researching on different typographies <strong>of</strong> suburban singlefamily<br />

dwellings, students made critical art-design-projects <strong>of</strong> two<br />

or three bedroom houses to be located in Lubbock Texas. Intended<br />

to be “case study houses”, prototypes were intended to be critical<br />

and transcendental. The outcome encompassed a multifaceted<br />

research initiative.<br />

By understanding and manipulating ordering systems extruded<br />

from existing case study houses, students created a series <strong>of</strong> progressive<br />

architectural apparatuses by combining both languages<br />

‘rational’ versus ‘expressionist’.<br />

Precision drawings, sectional diagrams, computer animations, and<br />

a series <strong>of</strong> models were required. A process that went from analog<br />

to <strong>digital</strong>, and “vice versa”.<br />

1 Catalogue: Art Center Open House exhibition, Pasadena CA,<br />

2006.<br />

Reappropriation: Abandonment Adapted<br />

Gregory Marinic, Universidad de Monterrey<br />

This project for the Mercado La Victoria (Victoria Market) in central<br />

Monterrey reprograms an abandoned lumber mill as a public<br />

marketplace serving residents in the urban core <strong>of</strong> Mexico’s second<br />

largest metropolitan area. Rather than considering the market as a<br />

self-contained environment, this proposal transforms a neglected<br />

building into a fluid extension <strong>of</strong> a central city landscape.<br />

Operating under this axiom, Mercado La Victoria draws pedestrian<br />

activity and the urban fabric itself into the structure, and thus<br />

creates a densified node within a characteristically decentralized<br />

downtown. Examining sprawl urbanism and resulting outward<br />

economic flows over time, potential was revealed for the systematic<br />

expansion <strong>of</strong> central city retail. Further study informed the<br />

development <strong>of</strong> a market providing regionally grown organic produce<br />

and handcrafted dry goods. The program organizes these<br />

functions within the two-level existing building. New architecture<br />

and landscape, inserted into the Art Deco context, activates the<br />

space both formally and performatively. The new public market<br />

provides enhanced amenities for downtown residents, while drawing<br />

increased flows from suburban districts. An underused and forgotten<br />

district <strong>of</strong> the central core is reappropriated as social space<br />

for future generations, while the memory <strong>of</strong> its abandoned state<br />

remains incorporated into the design itself.


SATURDAY, MARCH 3, 2012 - 12:30PM - 2:00PM<br />

Society Continued<br />

Spatial ConTXTs<br />

Anda French, Syracuse University<br />

Sibylline TXT (SP2009), What If… (SP2010) and SyrAsks (SP2011)<br />

are three text message based urban installations that explore how<br />

an emerging form <strong>of</strong> mobile communication and its attendant social<br />

models have and can shape the use and understanding <strong>of</strong> “public”<br />

space.<br />

These research projects identify a rapidly changing social-spatial<br />

landscape, which is only visible, comprehensible and accessible<br />

through direct experimentation. The work examines spatial practice<br />

which encourages public interaction. Speculation about the possibility<br />

to heighten, augment or reinforce this practice through the integration<br />

<strong>of</strong> <strong>digital</strong> communications is best served by testing in the public<br />

realm, using the devices directly.<br />

Part 1: Sibylline TXT, my own research project, began the sequence.<br />

This project dispersed a fictional story through 60 separate text messages,<br />

dispersed through 26 urban sites, over 30 days. The project is<br />

named for the Cumaean Sibyl at the Oracle <strong>of</strong> Cumae (seen in Virgil’s<br />

Aeneid). The Sibyl inhabits a cave with one hundred openings, and<br />

reveals her prophesies on a series <strong>of</strong> oak leaves within the cave. When<br />

a wind blows the oak leaves are scattered, thus re-sequencing the<br />

prophesy and creating potential through mis- and reinterpretation.<br />

The project explores the potential <strong>of</strong> <strong>digital</strong> communication to operate<br />

as a modern oracular mode <strong>of</strong> narrative grafted on to physical<br />

spaces in the city.<br />

Part 2: This “Spatial ConTXTs” course sequence was funded by an<br />

Imagining America Grant, meant to support courses pairing scholarly<br />

work with community engagement. These courses focused on the<br />

production <strong>of</strong> installation work that engages mobile communication<br />

technologies. The student installations, What If… and SyrAsks, both<br />

claim that a public can be gathered and encouraged to inhabit the<br />

city through urban “conversations.” These conversations were facilitated<br />

through the dispersal <strong>of</strong> physical installations within the city<br />

that act as collectors and markers <strong>of</strong> the discourse. What If… worked<br />

with vacant storefronts in the city as sites to ask citizens to send texts<br />

speculating on the possibilities for the city. SyrAsks created sculptural<br />

pieces fastened to existing infrastructure to pose questions, created<br />

through our workshops with 7th and 8th graders in one’s <strong>of</strong> the city’s<br />

schools and answered through text message. Both projects culminated<br />

in final projection events that invited all contributors to read the<br />

city’s responses, furthering the recursive nature <strong>of</strong> the work.<br />

As a forward-looking pedagogical model, for students these projects<br />

<strong>of</strong> spatial inquiry with minimal construction, enhanced by their <strong>digital</strong><br />

elements, can provide an opportunity for making the most immediate<br />

effect on the environment. This is work that is both theoretically speculative,<br />

and real and engaging as physical practice. These projects<br />

necessitate immediate engagement for students with the community<br />

and with urban conditions.<br />

The work combines the reality <strong>of</strong> the urban field with design techniques<br />

that rely on quick, fluid work to get on the ground as soon as<br />

possible. It is the experimentation and mobilization <strong>of</strong> theory, a powerful<br />

pedagogical tool, an important future model for the integration<br />

<strong>of</strong> studio teaching and field research within an increasingly complex<br />

set <strong>of</strong> urban conditions.<br />

Digital Apptitutes + Other Openings - Boston, MA - 53


SATURDAY, MARCH 3, 2012 - 12:30PM - 2:00PM<br />

Technology<br />

“S<strong>of</strong>t” Kinetic Network (SKiN)<br />

Vera Parlac, University <strong>of</strong> Calgary<br />

Richard Cotter, University <strong>of</strong> Calgary<br />

Todd Freeborn, University <strong>of</strong> Calgary<br />

Adam Onulov, University <strong>of</strong> Calgary<br />

The SKiN project consists <strong>of</strong> small scale prototypes <strong>of</strong> an adaptive<br />

kinetic surface capable <strong>of</strong> spatial modulation and response to<br />

environmental stimuli. The emphasis is on the nature <strong>of</strong> material<br />

systems in the built environment and their capacity for change and<br />

adaptation. Elements, structure, surface and performance <strong>of</strong> the<br />

developed networked kinetic material system are designed as integrated<br />

layers that make up a “tissue” capable <strong>of</strong> accommodating<br />

dynamic nature <strong>of</strong> human occupation.<br />

The “S<strong>of</strong>t” Kinetic Network (SKiN) surface is organized around<br />

the network <strong>of</strong> embedded “muscle” wires that change shape under<br />

electric current. The network <strong>of</strong> wires provides for a range <strong>of</strong><br />

motions and facilitates surface transformations through s<strong>of</strong>t and<br />

muscle like movement. The material system developed around the<br />

wire network is variable and changes its thickness, stiffness, or permeability<br />

within its continuous composite structure. The variability<br />

in the material system enables it to behave differently within surface<br />

regions; to vary the speed and degree <strong>of</strong> movement; to vary<br />

surface transparency; to enable other levels <strong>of</strong> performance such<br />

as capture <strong>of</strong> heat produced by the muscle wire and distribution<br />

<strong>of</strong> heat within the surface regions. The main idea is that variability<br />

<strong>of</strong> the material system can bring us closer to the seamless material<br />

integration found in biological organisms.<br />

Our focus on seamless material integration and capturing <strong>of</strong> emitted<br />

energy hints at our broader goal that architectural intervention<br />

should find a more productive place within larger ecologies.<br />

We are very much interested in suspending a challenge <strong>of</strong> finding<br />

a non-permeable and clearly defined boundary between inside<br />

and outside in exchange for a surface that fosters constant flow<br />

<strong>of</strong> information, matter and energy. One possible application <strong>of</strong> the<br />

SKiN is to provide a heated surface/street furniture/structure that<br />

is capable <strong>of</strong> mediating environment in cold climates in order to<br />

make outdoor public spaces active year-round. The Skin Surface<br />

has capacity to register weather conditions as well as number <strong>of</strong><br />

people around the structure and to adjust accordingly. Energy that<br />

structure uses to adjust its shape to the climatic conditions is captured<br />

and transferred into heat that in return mediates temperature<br />

around/on/below the surface.<br />

The developed SKiN prototypes are part <strong>of</strong> an ongoing research<br />

project in responsive systems in architecture. It is driven by an interest<br />

in adaptive systems in nature and a desire to explore the<br />

capacity <strong>of</strong> built spaces to respond dynamically and adapt to<br />

changes in the external and internal environment. “Smart” systems<br />

(sensors, actuators, and controllers) and kinetic parts (movable<br />

architectural components) are embedded into surfaces to enable<br />

spaces we inhabit (homes, workplaces, streets) to sense, respond<br />

and interact with us. The goal is to develop technologies and designs<br />

that are capable <strong>of</strong> transforming static building components<br />

into active responsive surfaces that produce added functionalities<br />

in architectural spaces. Buildings that could sense and respond to<br />

environmental changes and interact with their users can operate<br />

more synergistically within larger ecologies and therefore move us<br />

closer towards more sustainable future.<br />

54 - ACSA 100th Annual Meeting<br />

Biomanufactured Brick<br />

Ginger Dosier, American University <strong>of</strong> Sharjah<br />

“People used to say that just as the 20th century had been the<br />

century <strong>of</strong> physics, the 21st<br />

century would be the century <strong>of</strong> biology... This would, inevitably,<br />

involve new technique, new vision, new models <strong>of</strong> thought, and<br />

new models <strong>of</strong> action.“<br />

Christopher Alexander, The Nature <strong>of</strong> Order<br />

What if we could grow architectural materials with microorganisms?<br />

The built environment is constructed using a limited palette <strong>of</strong><br />

traditional materials: concrete, glass, steel, and wood. These traditional<br />

materials contain a high-embodied energy, with components<br />

<strong>of</strong> concrete and steel mined from non-renewable resources.<br />

Forty-percent <strong>of</strong> global carbon dioxide is linked to the construction<br />

industry, primarily due to material production and disposal.<br />

Traditional brick manufacturing requires the use <strong>of</strong> energy intensive<br />

processes for vitrifying clay particles into hardened materials.<br />

It is estimated brick production alone emits over 800 million tons<br />

<strong>of</strong> carbon dioxide each year.<br />

Simple organisms create hard mineral composites in ambient temperatures,<br />

such as coral and calcium carbonate shell structures.<br />

Sporosarcina Pasteurii, a nonpathogenic common soil bacterium<br />

and naturally found in wetlands, has the ability to create a biocement<br />

material that can fuse loose grains <strong>of</strong> sand. A hardened<br />

material is formed in a naturally occurring process known as microbial<br />

induced calcite precipitation [MICP]. The material is made<br />

by mixing specific quantities <strong>of</strong> bacteria, urea and calcium chloride<br />

in a matrix <strong>of</strong> aggregate, and allowing the biological and chemical<br />

reactions to take place. The resulting material exhibits a composition<br />

and physical properties similar to natural sandstone, and takes<br />

a few days to complete. The manufacturing process is similar to<br />

hydroponic gardens, whereby bricks are grown similar to farming<br />

practices Current structural tests exhibit equal compressive<br />

strengths <strong>of</strong> clay fired brick.<br />

The bioengineering method for growing architectural materials is<br />

pollution free, with a low embodied energy, and can occur in a range<br />

<strong>of</strong> temperatures: 10-50 C. As traditional brick construction is heavily<br />

dependent on burning natural resources such as coal and wood, this<br />

reliance results in increased carbon dioxide emissions and a greater<br />

dependency on limited energy sources. The process <strong>of</strong> manufacturing<br />

biological building units is economical as the large portion <strong>of</strong> the<br />

raw materials are found on site. Experiments have been conducted<br />

using a variety <strong>of</strong> aggregate matrixes with large success; these include:<br />

sand, soil, recycled glass, fly ash and plastics.<br />

Biological brick manufacturing can be achieved utilizing traditional<br />

casting methods, or articulated by <strong>digital</strong> tooling to fabricate layered<br />

units with a programmed material composition.. The use <strong>of</strong> 3D printing<br />

technologies is economically driven as it generates little waste, accommodates<br />

a variety <strong>of</strong> potential materials, provides a high degree<br />

<strong>of</strong> accuracy, and allows for infinite variation. Digital brick models can<br />

be designed to specifically and precisely locate mineral templates for<br />

growth and different sizes <strong>of</strong> aggregate for structure.<br />

Employing bacteria to naturally induce mineral precipitation, combined<br />

with local aggregate and rapid manufacturing methods, this<br />

research seeks to define and commercialize a local, ecological, and<br />

economic building material for use throughout the global construction<br />

industry.


SATURDAY, MARCH 3, 2012 - 12:30PM - 2:00PM<br />

Technology Continued<br />

CFS - Cross Fabricated Scales<br />

Wendy Fok, University <strong>of</strong> Houston<br />

Sue Biolsi, WE-DESIGNS.ORG<br />

Cross-Fabricated Scaled is an investigative prototype <strong>of</strong> experimental<br />

cross-fabrications between geometry and materials research, serving<br />

as a crossover between architecture and art—with a high concentration<br />

on the developmental nature <strong>of</strong> experimentation and details, relating<br />

to the scalability <strong>of</strong> a singular, yet repeated, patterning unit.<br />

The emphasis <strong>of</strong> this piece is the seamless transition between scales<br />

<strong>of</strong> a composite geometry, which is an evolution <strong>of</strong> topologies, exploring<br />

the physical properties intrinsic within the technique <strong>of</strong> <strong>digital</strong> and<br />

analog design experimentations. In fostering the synthesis <strong>of</strong> repetition<br />

and variation within a scalable logic, Cross-Fabricated Scaled<br />

anchors its design experimentation in exploring the challenges <strong>of</strong><br />

producing a continuous surface condition through a composite unit<br />

which has the ability to seamlessly scale up through the minimized<br />

connection <strong>of</strong> parts.<br />

The form-finding investigation and evaluation included active lab<br />

testing <strong>of</strong> physical models, in conjunction with computer simulation<br />

and optimization processes through a CNC (3D) milled prototype <strong>of</strong><br />

each individual module, which attaches to a framing system. In addition,<br />

the fragility <strong>of</strong> the forms and differentiated materials were conceptually<br />

assessed through experimentation during the design development<br />

research process.<br />

The final [whole] wall is constructed <strong>of</strong> modular self-supporting aggregates<br />

that seamlessly unite through a minimal connection <strong>of</strong> parts,<br />

creating a gradient <strong>of</strong> tessellation across scales. The collective units<br />

could possibly scale ad infinitum, yet the perception <strong>of</strong> its parts is<br />

diffused through its design that expresses a maximum variation for a<br />

minimum amount <strong>of</strong> parts, which also allows for ease <strong>of</strong> transportation<br />

and construction. In order to fully express the effect <strong>of</strong> the scalar<br />

transition, the repeated units are best viewed as a formalized wall partition<br />

system, which can divide or constructed within a taciturn space.<br />

Climate Changes: Thermal Response Verification <strong>of</strong><br />

a Building Envelope Using Transient Heat Transfer<br />

Analysis<br />

Kyoung-Hee Kim, University <strong>of</strong> North Carolina at Charlotte<br />

The rapid expansion <strong>of</strong> the world’s economies demands enormous<br />

consumption <strong>of</strong> fossil fuel and construction materials. According to<br />

2011 Energy Information Administration Data, world marketed energy<br />

consumption grows by 53 percent from 2008 to 2035. The rapid<br />

growth and increasing emissions <strong>of</strong> greenhouse gas are expected to<br />

accelerate global climate change. Scientists expect that the average<br />

global surface temperature could raise an additional 1 to 4.5° F within<br />

the next 50 years which are attributed by both human and natural<br />

causes.<br />

The environmental impacts <strong>of</strong> a building are alarming and it is important<br />

to understand how global warming in future is going to<br />

affect the energy performance <strong>of</strong> a building. Certainly, there are<br />

many building systems that can play a role in implementing sustainable<br />

concepts and mitigating impacts from climate changes.<br />

Among various building systems, a building envelope system - an<br />

immediate mediator between outdoor and indoor climate conditions<br />

– requires through understanding <strong>of</strong> its response to climate<br />

changes. The primary purpose <strong>of</strong> the presentation is therefore to<br />

address the impact <strong>of</strong> climate changes on the energy performance<br />

<strong>of</strong> building envelopes and further on the built environment. As a<br />

pilot study, a transient heat transfer analysis using finite element<br />

modeling was used to simulate the thermal response <strong>of</strong> a building<br />

envelope based on hourly recorded weather data in Charlotte.<br />

Further, the presentation also will discuss about challenges and opportunities<br />

using transient heat transfer analysis method in class or<br />

seminar environments as an efficient learning tool to visualize the<br />

dynamic nature <strong>of</strong> the built environment. Detailed analysis results<br />

will be presented in the conference meeting.<br />

Electropolymeric Dynamic Daylighting System:<br />

DisPlay Technology for Bio-responsive Mediated<br />

Building Envelopes<br />

Bess Krietemeyer, Rensselaer Polytechnic Institute<br />

Increased awareness <strong>of</strong> the negative effects that limited natural<br />

light exposure has on the human circadian rhythm has drawn attention<br />

to the role <strong>of</strong> daylight in buildings. Human health and energy<br />

problems associated with the lack <strong>of</strong> control <strong>of</strong> natural light<br />

in contemporary buildings have further necessitated research into<br />

dynamic windows for energy efficient buildings. Existing dynamic<br />

window technologies have made moderate progress towards<br />

greater energy performance for curtain wall systems but remain<br />

limited in their performative response to dynamic solar conditions<br />

and variable user requirements for thermal and visual comfort. In<br />

contrast to existing façade technologies, emerging display technologies<br />

could actively reconfigure their basic patterns to respond<br />

to fluctuating bioclimatic flows while simultaneously adjusting to<br />

the changing visual desires <strong>of</strong> its occupants. Recent breakthroughs<br />

in the field <strong>of</strong> information display provide opportunities to transfer<br />

emerging display technologies to building envelopes that can<br />

achieve high levels <strong>of</strong> variety and control over the passage <strong>of</strong> solar<br />

radiation with immediate switchability. Electroactive polymers are<br />

one such emerging technology that, when deployed within insulated<br />

glazing units (IGUs), could significantly increase the range<br />

<strong>of</strong> solar heat gain coefficient, U-value and visible transmittance for<br />

windows. Integrating electroactive polymers within the surfaces<br />

<strong>of</strong> an insulated glazing unit (IGU) could dramatically improve the<br />

energy performance <strong>of</strong> windows while enabling user empowerment<br />

through the control <strong>of</strong> the visual quality <strong>of</strong> this micro-material<br />

assembly. The Electropolymeric Dynamic Daylighting System<br />

(EDDS) is a dynamic glazing technology that could respond to<br />

Digital Apptitutes + Other Openings - Boston, MA - 55


SATURDAY, MARCH 3, 2012 - 12:30PM - 2:00PM<br />

Technology Continued<br />

variations <strong>of</strong> sunlight and temperature while allowing for view and<br />

varying degrees <strong>of</strong> user control. The EDDS is currently being developed<br />

by an interdisciplinary research team and tested with labscale<br />

prototypes to evaluate the energy performance according to<br />

dynamic environmental conditions, fluctuating building demands,<br />

and multiple user types. If electropolymeric shutters are applied<br />

in multiple layers <strong>of</strong> a pixilized array within the surfaces <strong>of</strong> an IGU,<br />

then this layered pixilation creates a geometric and spectrally selective<br />

two-axis tracking system that responds to both diurnal and<br />

seasonal fluctuations. Another significant benefit that the EDDS<br />

could provide is the modulation <strong>of</strong> heat gain through the building<br />

envelope in order to mitigate heating, cooling, and lighting loads.<br />

Through the switching <strong>of</strong> these surfaces and interception <strong>of</strong> direct<br />

solar rays, the EDDS is anticipated to have substantial energy savings<br />

over the course <strong>of</strong> the year in comparison to existing fixed<br />

layer systems. The EDDS also <strong>of</strong>fers the benefits <strong>of</strong> individual control<br />

to its building occupants and surrounding participants for the<br />

manipulation <strong>of</strong> visual effects along the IGU surface. The flexibility,<br />

immediate responsiveness, and remote switchability <strong>of</strong> electropoly<br />

meric display technology make individual choice over one’s shading<br />

density, privacy, views, and dynamic visual effects entirely<br />

achievable. Introducing design variability and individual selection<br />

over the visual quality <strong>of</strong> architectural envelopes and interior surfaces<br />

has the potential to satisfy the diverse needs <strong>of</strong> building occupants<br />

while reducing the energy consumption in buildings, responding<br />

simultaneously to bioclimatic, biological, psychological,<br />

and socio-economic needs and desires.<br />

Firefly: Propositions <strong>of</strong> Future Illumination<br />

Rashida Ng, Temple University<br />

Firefly, a winner <strong>of</strong> an international design-build competition invites<br />

the public to treasure the natural processes <strong>of</strong> the Earth while<br />

educating them in more sustainable ways to live in harmony with<br />

the environment. In addition to its use <strong>of</strong> well-established environmentally<br />

responsible principles such as design for deconstruction,<br />

use <strong>of</strong> reclaimed materials, and passive-design strategies, Firefly<br />

excites more provocative theories <strong>of</strong> integrated forms <strong>of</strong> illumination.<br />

The sun shelter utilizes a variable pattern <strong>of</strong> phosphorescent<br />

to provide shading during the day while emitting a passive emerald<br />

glow by night. As such, Firefly aspires towards the production <strong>of</strong><br />

light that replicates the efficiency, complexity, and beauty <strong>of</strong> the<br />

natural world.<br />

Firefly was designed to maximize <strong>of</strong>f-site fabrication, minimize<br />

material waste, and to allow for the reuse <strong>of</strong> its materials in the<br />

future. The triangulated design <strong>of</strong> the structure provided material<br />

efficiency by reducing the number <strong>of</strong> columns, while also providing<br />

lateral support to the shelter. Individual components were bolted<br />

together utilizing steel plates, which also provided additional reinforcing<br />

to the curved beam extensions. The joints were developed<br />

to facilitate the on-site assembly and disassembly <strong>of</strong> the components<br />

to allow the site to be easily returned to its natural state at<br />

the end <strong>of</strong> the project.<br />

56 - ACSA 100th Annual Meeting<br />

As one moves into the shelter, multiple curvilinear surfaces encourage<br />

visitors to inhabit the floor as it slowly rises and falls. The undulation<br />

<strong>of</strong> the interior decking is created by subtle manipulations<br />

<strong>of</strong> each floor beam and their bowed extensions. The rhythm <strong>of</strong> the<br />

decking and its contoured surfaces provide a variety <strong>of</strong> places for<br />

children <strong>of</strong> all ages to comfortably rest. Converging in both plan<br />

and section, the interior space <strong>of</strong> Firefly is minimally defined and<br />

suggestive <strong>of</strong> infinite space. Blurring the lines between inside and<br />

outside, floor and wall, ceiling and sky, Firefly tempts its inhabitants<br />

to take pleasure in the sights, sounds, and smells <strong>of</strong> its surrounding<br />

context. From within the space, guests are encouraged<br />

to relax and enjoy the tranquility <strong>of</strong> the site’s scenic hillsides.<br />

The fabric ro<strong>of</strong> panels utilize a patterned layer <strong>of</strong> phosphorescent<br />

minerals printed onto cuben fiber, a semitransparent non-woven<br />

fabric, to produce a passive source <strong>of</strong> illumination within this elevated<br />

sun shelter. Phosphorescent minerals produce light through<br />

the slow re-radiation <strong>of</strong> previously absorbed luminous energy.<br />

Similar to the bioluminescence <strong>of</strong> fireflies, phosphorescent materials<br />

provide an energy-efficient and cool source <strong>of</strong> illumination. As<br />

such, Firefly transcends customary environmental design strategies<br />

in its proposition <strong>of</strong> a dematerialized manifestation <strong>of</strong> responsive<br />

light. Reactive to the setting sun, the pattern <strong>of</strong> minerals on<br />

each panel produces a glow each night for up to twelve hours. This<br />

moderately simple installation <strong>of</strong> phosphorescent minerals proposes<br />

extensive possibilities for future amalgamated illumination<br />

assemblies. The phosphorescent materials utilized in Firefly can<br />

be considered a proxy for alternative forms <strong>of</strong> solid-state lighting<br />

that will soon be available, such as organic light emitting diodes<br />

[OLEDs] and electroluminescent [EL] materials. As such, it suggests<br />

a future <strong>of</strong> light that is at once thin, flexible, touchable, translucent,<br />

passive, and responsive.<br />

GLS - Kitchen Tent<br />

Glenn Wilcox, University <strong>of</strong> Michigan<br />

Anca Trandafirescu, University <strong>of</strong> Michigan<br />

The GLS Kitchen Tent is a project that is situated on a rural site in<br />

south eastern Michigan. The design employs both high and lowtech<br />

methods in its development and subsequent fabrication.<br />

Structurally the project benefits from the traditional form <strong>of</strong> the<br />

arch and vault. Yet these forms are manipulated through parametric<br />

and scripted systems to allow for variation in the overall form<br />

in response to aesthetic and pragmatic conditions. The project will<br />

ultimately utilize CNC tube bending technologies in conjunction<br />

with 5-axis laser cutting to resolve the complex tube geometry, in<br />

combination with CNC fabric cutters and sail making technology to<br />

facilitate the construction <strong>of</strong> the projects skin.<br />

The projects form is in part a response to the program - the creation<br />

<strong>of</strong> a multi-purpose meeting, dining and food prep space, but<br />

is also shaped in response to particular views, negotiating mature


SATURDAY, MARCH 3, 2012 - 12:30PM - 2:00PM<br />

Technology Continued<br />

surrounding trees, and creating ‘rooms’ with existing site features.<br />

The design <strong>of</strong> a computer based ‘system’ allows for continuous<br />

tweaking <strong>of</strong> the complex geometry throughout the design process<br />

- without having to remodel the form, for subsequent iterations.<br />

The overall form <strong>of</strong> the project can be manipulated through the development<br />

<strong>of</strong> a parametric system in the s<strong>of</strong>tware program Grasshopper.<br />

This allows variables such as the shape <strong>of</strong> the foot print,<br />

height <strong>of</strong> arches, and dimension and orientation <strong>of</strong> the oculi to be<br />

changed continuously throughout the design process.<br />

Once a parametric solution is selected - a series <strong>of</strong> control lines are<br />

output for each vault form. Following, a computer script - is run on<br />

the control lines, generating a triangulated frame based on a second<br />

series <strong>of</strong> variables including density <strong>of</strong> triangulation and pipe<br />

dimension. Also from these control lines the skin <strong>of</strong> the structure - a<br />

series <strong>of</strong> developable surfaces are produced.<br />

A physical model is used in conjunction with the computer model<br />

and s<strong>of</strong>tware to explore different patterning techniques <strong>of</strong> the<br />

structures skin - which will eventually be fabricated out <strong>of</strong> nylon<br />

sailcloth. A wire-frame armature <strong>of</strong> one <strong>of</strong> the vaults is constructed<br />

and used as a type <strong>of</strong> dress form. Variations <strong>of</strong> the covering are<br />

patterned sewn and fitted to the model.<br />

Molecular City<br />

Roberto Bottazzi, Royal College <strong>of</strong> Art<br />

Description:<br />

Molecular City is an installation presented at the 2010 Future Places<br />

Festival in Porto, Portugal. By taking advantage <strong>of</strong> Augmented<br />

Reality technology, it challenges the tenets <strong>of</strong> contemporary planning<br />

by collapsing real and virtual experience.<br />

Concept:<br />

As technology increases in computational power and user-friendliness,<br />

portable devices will be completely tuned in people’s needs<br />

and desires to their environment. The future <strong>of</strong> augmented reality<br />

technology [AR] will be urban. However, if fields as diverse as music<br />

or the military have already capitalised on such radical advancements,<br />

architecture and urbanism are still largely unaffected by this<br />

revolution. Architects still see themselves as the solitary creators<br />

<strong>of</strong> static physical objects seeking to single-handedly control urban<br />

experience.<br />

Molecular City challenges this outdated vision by speculating alternative<br />

modes <strong>of</strong> planning and experiencing the twenty-first century<br />

city.<br />

Similar to how simple molecules can be aggregated to form complex<br />

organic compounds such as proteins, Molecular City imagines<br />

a condition in which the overall complexity and richness <strong>of</strong> the urban<br />

experience is the result <strong>of</strong> a multitude <strong>of</strong> diverse narratives and<br />

singular gestures. The construction <strong>of</strong> such environment emphasises<br />

contingency and discontinuity over exactness and stability.<br />

By taking advantage <strong>of</strong> AR technology, Molecular City allows the<br />

public to create their collective hybrid city by superimposing<br />

virtual architectures onto the existing city <strong>of</strong> Porto via computer<br />

projection. The physical space <strong>of</strong> Porto becomes a canvas constantly<br />

connected to the endless possibilities provided by virtual<br />

space. The role <strong>of</strong> the architect recedes to the background; the<br />

city transforms into a gameboard where cultural desires and needs<br />

can be seamlessly projected and negotiated. Conflations <strong>of</strong> place,<br />

scale, emotion and history overlay to give rise to a hybrid (half real,<br />

half virtual) urban condition. A library <strong>of</strong> <strong>digital</strong> architectural models<br />

to play with will be provided via either ADS1 student models or<br />

free downlodable models from the Internet.<br />

Banking on the ongoing four-year research on the relation between<br />

<strong>digital</strong> technologies and urban environments, Roberto Bottazzi has<br />

a long experience in creative academic work that hybridise virtual<br />

and actual domains. Our most recent exhibition – at the Royal College<br />

<strong>of</strong> Art in February 2010 – utilised AR to invite the visitors to<br />

play with students’ work to compose their own landscape <strong>of</strong> projects.<br />

Performance-Based Generative Design<br />

Ming Tang, University <strong>of</strong> Cincinnati<br />

This project investigated a collaborative research and teaching<br />

project between the University <strong>of</strong> Cincinnati, Perkins+Will’s Tech<br />

Lab and nD group, and the University <strong>of</strong> North Carolina Greensboro.<br />

The primary investigation focuses on the design and fabrication<br />

<strong>of</strong> building components, derived from performance-based<br />

parameters. The project examines various approaches including<br />

theoretical investigations and proprietary s<strong>of</strong>tware tools for parametric<br />

design.<br />

The project first gives a short historical and philosophical background<br />

to performance-based design, then describes the technical<br />

and algorithmic requirements, and concludes with the examples <strong>of</strong><br />

implementation. With two design courses taught in 2011, the authors<br />

discuss the “shared body plan” as an essential element for<br />

applying generative form-seeking methods in architectural design.<br />

Design methodologies, such as use <strong>of</strong> building performance simulation<br />

tools, genetic morphing, and fitness evaluations are discussed<br />

as new paradigms in generative, performance-based design.<br />

This project also investigates how the large quantity <strong>of</strong> iterations<br />

can be filtered and selected based on the feasibility <strong>of</strong> fabrication<br />

and materialization processes. Using several student projects in the<br />

poster, the authors intend to demonstrate the methods <strong>of</strong> mass<br />

customization and parametric iteration through physical prototyping.<br />

The parameters related with fabrication have been implemented<br />

to generate a large quantity <strong>of</strong> creative solutions, whereas<br />

genetic algorithm functions are introduced as optimizers.<br />

As a conclusion, this poster illustrated the formation process that<br />

nature permits in order to sustain a generative system. The project<br />

analyzes several design and prototyping procedures, and illustrates<br />

how these performance-driven design approaches can be<br />

used for innovative forms, utilizing benefits <strong>of</strong> performance-based<br />

influences in architecture beyond formal assumption and aesthetic<br />

experimentation.<br />

Digital Apptitutes + Other Openings - Boston, MA - 57


SATURDAY, MARCH 3, 2012 - 12:30PM - 2:00PM<br />

Technology Continued<br />

Points + Clouds: Tactical Hermeneutics:<br />

Robert Yuen, University <strong>of</strong> Michigan<br />

“We hold to the idea that architecture is not simply reducible to<br />

the container and the contained but that there exists a dynamic exchange<br />

between the life <strong>of</strong> matter and the matter <strong>of</strong> our lives.”<br />

Reiser + Umemoto<br />

Device: an instrument or tool designed for a specific task or set <strong>of</strong><br />

tasks.<br />

Abstraction: the act, idea or concept that filters or extracts, manipulates,<br />

and distorts specific elements from the whole.<br />

Tooling: the process <strong>of</strong> engaging the tool itself within the design<br />

process.<br />

Apparatus: the collection or family <strong>of</strong> instruments, devices and tools<br />

designed for a particular purpose.<br />

Atmospheric: have an emotional quality that resembles that <strong>of</strong> air,<br />

wind, and cloud.<br />

Research-through-Tooling as an explicit vehicle, provokes interrogations<br />

and explorations <strong>of</strong> environments. It consistently reiterates<br />

the condition that minds the gap, situated between spatial representation<br />

and the built environment, informed through a series <strong>of</strong><br />

hermeneutic devices. The devices create the occurrence <strong>of</strong> mistruth,<br />

errors, holes, and mistakes that formulate poetic spatial possibilities.<br />

The potency <strong>of</strong> the unfamiliar and the unseen that lurks within the<br />

atmospheric construct is exploited. It is simultaneously ambiguous<br />

and specific to the slippage between spaces and realms. Defined<br />

tactics expand the traditional thinking <strong>of</strong> spaces and volumes as dualities<br />

<strong>of</strong> surfaces and solids to a notion <strong>of</strong> points and clouds: the<br />

atmospheric.<br />

Heremeutic Series<br />

Interpretation <strong>of</strong> spaces, and designing around techniques but not<br />

reliant on them to design transmissible, navigational properties <strong>of</strong><br />

space. Conceptualizing space between the dualities <strong>of</strong> surfaces and<br />

solids to a notion <strong>of</strong> points and clouds: the atmospheric, draws on<br />

the questions <strong>of</strong> authenticity and the infidelities. Producing a body<br />

<strong>of</strong> work that explores interpretation through representation <strong>of</strong> reality<br />

that is full <strong>of</strong> errors, distortions, gaps, and residue. The drawings<br />

act as markers for the next projective moments <strong>of</strong> this work.<br />

“Space becomes a background for interaction rather than a co-producer<br />

<strong>of</strong> interaction. But what takes place is, in fact, a double movement:<br />

the user’s interaction with other people co-produces space<br />

which in turn is a co-producer <strong>of</strong> interaction. Through focusing on<br />

our agency in this critical exchange, it is possible to bring our spatial<br />

responsibility to the fore.” Eliasson, Olafur<br />

58 - ACSA 100th Annual Meeting<br />

The research project exams and unveil this condition <strong>of</strong> space<br />

through the use <strong>of</strong> <strong>digital</strong> technology to map and project alternate<br />

realties that co-exist within. It draws a spatial condition in a different<br />

light prior to traditional techniques <strong>of</strong> 2D representation <strong>of</strong><br />

solid and void within the discipline <strong>of</strong> architecture. The project is<br />

a protagonist within the movement <strong>of</strong> spatializing conditions as<br />

atmospheric representations.<br />

It is ambiguity and specific.<br />

It is relational.<br />

It is real.<br />

It is meaningless but meaningful.<br />

It operates through modes <strong>of</strong> vehicles.<br />

It crosses technological bearings.<br />

It is a paradigm shift.<br />

It is within the discourse <strong>of</strong> spatial understanding and perception.<br />

Spider Cow: Design/Build Project for a Moveable<br />

Interior Partition System<br />

Craig Griffen, Philadelphia University<br />

This project was the main component <strong>of</strong> a 3-credit Design/ Build<br />

course <strong>of</strong>fered to 4th and 5th year architecture students. A newly<br />

renovated building on our campus had flexible lobby space that<br />

was planned to be open for exhibits and events but also needed<br />

to be partially closed <strong>of</strong>f to accommodate drawing courses. So<br />

the university asked the students to design and build a partition<br />

system that would provide visual privacy, be easily moved for spatial<br />

flexibility and be durable. An additional concern was the need<br />

to reduce the reflected noise created by many hard surfaces in<br />

a shared space so an acoustic dampening role was added to the<br />

program.<br />

For the main project each student created an individual design<br />

from which similar ideas were combined to form 4 groups <strong>of</strong> 3 students.<br />

These groups designed 4 unique partition systems and the<br />

winning entry was selected by faculty and studio vote for construction.<br />

The winner was selected in part because it had the greatest<br />

chance <strong>of</strong> success but also the greatest chance <strong>of</strong> failure, guaranteeing<br />

a challenge for the students.<br />

The idea behind the wall is a steel skeleton <strong>of</strong> welded rods and tubes<br />

that suspend acoustic foam panels to absorb sound with a translucent<br />

fabric cover stretched across the fame to protect the panels.<br />

A spider web-like grid <strong>of</strong> rods suspends 8 tubes in each 4 foot long<br />

rolling panel. The tubes extend beyond the face <strong>of</strong> the frame to<br />

keep the fabric in tension and prevent wrinkles. Initially the ends<br />

<strong>of</strong> the tubes were to be open to allow light to penetrate but connecting<br />

the fabric to the tubes ends would have resulted in a sloppy<br />

detail. Therefore natural light was substituted with artificial by using<br />

round LED lights (originally intended for customized automobile<br />

headlights) activated by a motion sensor when someone walks by.


SATURDAY, MARCH 3, 2012 - 12:30PM - 2:00PM<br />

Technology Continued<br />

As only one student had welded before, the rest acquired a great<br />

education in the technique and the jigs they created to hold the<br />

steel in position while welding were as interesting as the finished<br />

product. The acoustic panels are constructed like a sandwich with<br />

upholstery foam on both sides <strong>of</strong> an inner core <strong>of</strong> quarter inch plywood<br />

to provide stiffness and a connection point for the hardware<br />

to the frame.<br />

The spider web-like steel rods were painted black to stand out and<br />

the tubes painted white to “disappear”(hence the moniker <strong>of</strong> Spider<br />

Cow). While there was concern the fabric cover was too delicate<br />

and would be ripped or stained quickly, it has held up very<br />

well over several months. Even so, it is designed to be easily replaced<br />

as needed.<br />

Even though our school lacks computer aided machinery, I think<br />

our students demonstrated how it is still possible to create beautiful,<br />

complex forms out <strong>of</strong> unfamiliar materials with the use <strong>of</strong> a little<br />

ingenuity.<br />

tetra | N<br />

Glenn Wilcox, University <strong>of</strong> Michigan<br />

Anca Trandafirescu, University <strong>of</strong> Michigan<br />

tetra | N project is driven by the impetus to design a generative<br />

self-supporting structure capable <strong>of</strong> variable form – through utilizing<br />

a single robust detail – one which could be fabricated out <strong>of</strong><br />

flat stock material. tetra | n project accomplishes this through two<br />

means. First is the development <strong>of</strong> part geometry based on a tetrahedron<br />

(see diagram) – structured in this way – the generation<br />

<strong>of</strong> more complex geometry through simple base geometry always<br />

produces well - formed planar objects. Additionally, coincident<br />

faces <strong>of</strong> adjacent tetrahedrons always produce continuous forms<br />

– joints always meet correctly – regardless <strong>of</strong> the position or scale<br />

<strong>of</strong> the next part. Secondly - through the utilization <strong>of</strong> Rhinoscript<br />

– highly complex variable formed structures <strong>of</strong> n tetrahedrons are<br />

possible. The script is simply ‘run’ on an assembled tetrahedral<br />

base structure – part generation, connective element generation,<br />

labeling, drill holes, and part flattening are integral functions <strong>of</strong> the<br />

script.<br />

tetra | N is formed as a single unified tower structure with an occupiable<br />

base that supports itself simply by standing on the ground.<br />

Depth and redundancy in the form develop not only a robust structure<br />

– but a level <strong>of</strong> complexity and intricacy found only in organic<br />

forms. The visual effect is <strong>of</strong> a structure that is, on the one hand,<br />

highly ordered, rigorous and geometric, and on the other degenerates<br />

into near chaos, simulates organic growth, and confounds<br />

clear distinctions between foreground and background.


Abstracts from the <strong>Association</strong> <strong>of</strong> <strong>Collegiate</strong> <strong>Schools</strong> <strong>of</strong> <strong>Architecture</strong><br />

100th Annual Meeting in Boston, MA<br />

Address 1735 New York Avenue, NW Washington, DC 20006<br />

Tel 202.785.2324<br />

Fax 202.628.0448<br />

Web www.acsa-arch.org

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