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CAPITULO 12: DIBUJADO Los mecanismos de pintado de Java ...

CAPITULO 12: DIBUJADO Los mecanismos de pintado de Java ...

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15. Rectangle bounds = getBounds();<br />

16. int y = <strong>12</strong>;<br />

17. while ( y < bounds.height ) {<br />

18. g.drawString( "frame frame frame frame frame frame" ,<br />

60, y );<br />

19. y += <strong>12</strong>;<br />

20. }<br />

21. }<br />

22. }<br />

23. class RectsPanel extends Panel {<br />

24. public RectsPanel() {<br />

25. setBackground( Color.lightGray );<br />

26. }<br />

27. public void paint( Graphics g ) {<br />

28. Rectangle bounds = getBounds();<br />

29. int x = 0;<br />

30. int y = 0;<br />

31. int w = bounds.width - 1;<br />

32. int h = bounds.height - 1;<br />

33. for ( int i = 0; i < 10; i++ ) {<br />

34. g.drawRect( x, y, w, h );<br />

35. x +- 10;<br />

36. y += 10;<br />

37. w -= 20;<br />

38. h -= 20;<br />

39. }<br />

40. }<br />

41. }<br />

42. class OvalsCanvas extends Canvas {<br />

43. public OvalsCanvas() {<br />

44. setForeground( Color.white ) ;<br />

45. setBackground( Color.darkGray );<br />

46. }<br />

47. public void paint( Graphics g ) {<br />

48. Rectangle bounds = getBounds();<br />

49. int x = 0;<br />

50. int y = 0;<br />

51. int w = bounds.width - 1;<br />

52. int h = bounds. height - 1;<br />

53. for ( int i = 0; i < 10; i++ ) {<br />

54. g.drawOval( x, y, w, h );<br />

55. x += 10;<br />

56. y += 10;<br />

57. w -= 20;<br />

58. h -= 20;<br />

59. }<br />

60. }<br />

61. }

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