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An simple object-oriented physics engine based on XVR ... - Percro

An simple object-oriented physics engine based on XVR ... - Percro

An simple object-oriented physics engine based on XVR ... - Percro

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Requisiti<br />

L’architettura deve essere orientata agli oggetti<br />

Il sistema deve essere implementato nel linguaggio di<br />

scripting di <strong>XVR</strong><br />

L’<str<strong>on</strong>g>engine</str<strong>on</strong>g> deve essere facilmente estendibile<br />

Le performance dev<strong>on</strong>o essere accettabili<br />

La simulazi<strong>on</strong>e deve essere stabile<br />

2

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