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NVIDIA CUDA 计算统一设备架构

NVIDIA CUDA 计算统一设备架构

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第 5<br />

4.4<br />

4.5<br />

设<br />

宿<br />

5.1 指<br />

4.3.4.3 20<br />

.................................................................................................................................... 20<br />

4.4.1 ..................................................................................................................................... 20<br />

4.4.2 ..................................................................................................................................... 20<br />

4.4.3 ..................................................................................................................................... 21<br />

同 步 数<br />

4.4.3.1 .................................................................................................. 21<br />

备<br />

4.4.3.2<br />

运<br />

<strong>CUDA</strong><br />

行<br />

...............................................................................................<br />

时<br />

21<br />

组<br />

4.4.4<br />

件<br />

..................................................................................................................................... 21<br />

4.4.5 Warp<br />

器 数<br />

vote<br />

学<br />

........................................................................................................................... 22<br />

的 纹 理 原 子 函 数 纹 理<br />

.................................................................................................................................... 22<br />

4.5.1 .....................................................................................................................................<br />

线<br />

22<br />

性<br />

4.5.1.1<br />

存<br />

..................................................................................................................................<br />

储<br />

22<br />

4.5.1.2 .............................................................................................................................. 23<br />

来 自 数 组<br />

设 备 函 数<br />

4.5.1.3 OpenGL ........................................................................................................... 23<br />

器 主<br />

4.5.1.4<br />

运<br />

Direct3D<br />

行<br />

..........................................................................................................<br />

时<br />

23<br />

4.5.1.5 .................................................................................................................. 23<br />

4.5.2<br />

组<br />

API.................................................................................................................................<br />

件<br />

24<br />

一 般 概 念<br />

并 发 执 行 存 储<br />

4.5.2.1 .............................................................................................................................. 24<br />

时 4.5.2.2 .......................................................................................................................... 24<br />

4.5.2.3 ...................................................................................................................... 25<br />

4.5.2.4<br />

互<br />

..............................................................................................................................<br />

操<br />

26<br />

作 性 异 步<br />

管 理 运 行<br />

4.5.2.5 .......................................................................................................................... 26<br />

理 初<br />

4.5.2.6<br />

始<br />

..................................................................................................................<br />

化<br />

27<br />

4.5.2.7 OpenGL ...........................................................................................................<br />

理 设<br />

28<br />

备<br />

4.5.2.8 Direct3D .......................................................................................................... 28<br />

管 理 存 储 器 流 管<br />

4.5.2.9 ........................................................................................... 29<br />

作 性 事<br />

4.5.3<br />

件<br />

API.............................................................................................................................<br />

管<br />

30<br />

4.5.3.1 .............................................................................................................................. 30<br />

备 模 拟 模 式 进 行 调 试 纹<br />

4.5.3.2<br />

理<br />

..........................................................................................................................<br />

参<br />

30<br />

考 互 操<br />

4.5.3.3 ...................................................................................................................... 30<br />

使<br />

4.5.3.4<br />

用<br />

..........................................................................................................................<br />

设<br />

31<br />

4.5.3.5 .......................................................................................................................... 31<br />

驱<br />

4.5.3.6<br />

动<br />

......................................................................................................................<br />

程<br />

32<br />

序 初 始 化<br />

制 设 备<br />

4.5.3.7 .............................................................................................................................. 33<br />

器 管 理 上<br />

4.5.3.8<br />

下<br />

..........................................................................................................................<br />

文<br />

33<br />

4.5.3.9 .................................................................................................................. 34<br />

模<br />

4.5.3.10<br />

块<br />

OpenGL ......................................................................................................... 34<br />

执 行 控<br />

考 管 理 存 储<br />

4.5.3.11 Direct3D ........................................................................................................ 35<br />

流<br />

.........................................................................................................................................<br />

管<br />

36<br />

理<br />

................................................................................................................................................ 36<br />

5.1.1<br />

性 事<br />

............................................................................................................................. 36<br />

件 管 理 5.1.1.1 .......................................................................................................................... 36<br />

纹 理 参 互<br />

5.1.1.2<br />

操<br />

......................................................................................................................<br />

作<br />

37<br />

5.1.1.3 ...................................................................................................................... 37<br />

令 南<br />

5.1.1.4 38<br />

制 流 令 性 能<br />

指 令 指<br />

5.1.2 38<br />

令<br />

5.1.2.1 38<br />

5.1.2.2<br />

数<br />

44<br />

5.1.2.3 44<br />

学 吞<br />

5.1.2.4 44<br />

指<br />

5.1.2.5 44<br />

5.1.2.6<br />

控<br />

49<br />

50<br />

存 量 吐<br />

同 器 储<br />

本 全 存<br />

寄 共 纹 常<br />

性 能 指 章<br />

5.2 每<br />

<strong>CUDA</strong> 性 存 储 器 的 纹 理 与 来 自 线 自<br />

.................................................... 纹 理 的 组<br />

iv <strong>CUDA</strong> 编<br />

.......................................................................................................................... 令 指 步<br />

......................................................................................................................... 带 宽 器 储<br />

...................................................................................................................... 储 器 存 地<br />

...................................................................................................................... 储 器 存 局<br />

2.0 南 , 版 本 指 程<br />

...................................................................................................................... 储 器 存 量<br />

...................................................................................................................... 器 享 存 储 理<br />

器 ......................................................................................................................<br />

.............................................................................................................................. 器 存<br />

................................................................................................................................ 的 线 程 数 量 块 个

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