DİLLERbne.s Chan3clr.w 72(a0)move.l d3,$dff0b0move, w d1,$dfföb4Chan3 lea V3Data(pc),a0tst.w 72(a0)beq.s Chan4subq.w #l,72(a0)cmpi.w #l,72(a0)bne.s Chan4clr.w 72(a0)move.l d4,$dff0c0move.w d6,$dff0c4Chan4 lea V4Data(pc),a0tst.w 72(a0)beq.s SetPerVolsubq.w #l,72(a0)cmpi.w #l,72(a0)bne.s SetPerVolclr.w 72(a0)move.l d5,$dff0d0move.w d7,$drT0d4SetPerVol lea $dfT0a6,a5move.w (a6)+,(a5)move.w (a6)+,2(a5)move.w (a6)+,16(a5)move.w (a6)+,18(a5)move.w (a6)+,32(a5)move.w (a6)+,34(a5)move.w (a6)+,48(a5)move.w (a6)+,50(a5)bra.w BackToLifeNew_Note moveq #0,d5move.l 34(a0),a1adda. w 40(a0),a1cmp.w #64,40(a0)bne.B SamePatmove.l (a0),a2adda.w 6(a0),a2cmpa.l 52(a0),a2bne.s NotEndmove.w d5,6(a0)move.l (a0),a2NotEnd moveq #0,d1addq.b #l,SpdTempcmpi.b #4,SpdTempbne.s NoNewSpdmove.b d5,SpdTempmove.b -l(a1),d1beq.s NoNewSpdmove.w d1.RespCntmove.w d1.RepSpdNoNewSpd move.b (a2),d1move.b I(a2),44(a0)move.b 2(a2),22(a0)move.w d5,40(a0)lsl.w #6,d1add.l PatPoint(pc),d1move.l d1,34(a0)addi.w #$d,6(a0)move.l di,a1SamePat move.b l(a1),d1move.b (a1)+,d0bne.s Wwlandi.w #%11000000,d1beq.s NoPortbra.s WwllWwl move.w d5,56(a0)Ww 11 move.b d5,47(a0)move.b (a1),31(a0)T_PortOn btst #7,d1AMIGA DÜNYASI 44beq.s NoPortmove.b 2(a1),47(a0)NoPort andi.w #$7f,d0beq.B NextNotemove.b d0,8(a0)move.b (a1),9(a0)move.b 32(a0),d2moveq #0,d3bset d2,d3or. w d3,AudTempmove.w d3,$dff096move.b (a1),d1andi.w #$3f,d1add.b 22(a0),d1move.l VoİPoint(pc),a2lsl.w #6,d1adda. w d1,a2move.w d5,16(a0)move.b (a2),23(a0)move.b (a2)+,24(a0)move.b (a2)+,d1andi.w #$ff,d1move.b (a2)+,27(a0)move.b #$40,46(a0)move.b (a2)+,d0move.b d0,<strong>28</strong>(a0)move.b d0,29(a0)move.b (a2)+,30(a0)move.l a2,10(a0) move.lFrqPoint(pc),a2lsl.w #6,d1adda.w d1,a2move.l a2,18(a0)move.w d5,50(a0)move.b d5,26(a0)move.b d5,25(a0)NextNote addq.w #2,40(a0)rtsEffects moveq #0,d7TestSustaintst.b 26(a0)beq.s SustZerosubq.b #l,26(a0)bra.W VolUfxSustZero move.l 18(a0),a1adda.w 50(a0),a1TestEffectscmpi.b #$el,(a1)beq.W VolUfxcmpi.b #$e0,(a1)bne.s TestNewSoundmove.b l(a1),d0andi.w #$3f,d0move.w d0,50(a0)move.l 18(a0),a1adda.w d0,a1TestNewSoundcmpi.b #$e2,(a1)bne.s o49c64moveq #0,d0moveq #0,d1move.b 32(a0),d1bset d1.d0or. w d0.AudTempmove.w d0,$dff096move.b l(a1),d0andi.w #$ff,d0lea SoundInfo(pc),a4add.w d0.d0move.w d0.d1add.w d1,d1add.w di,diadd.w d1,d0adda.w d0,a4move.l 60(a0),a3move.l (a4),d1add.l #WaveForms,d1move.l d1,(a3)move.l d1,68(a0)move.w 4(a4),4(a3)move.l 6(a4),64(a0)swap d1move.w #3,72(a0) tst.w d1bne.s o49c52move.w #2,72(a0)o49c52 clr.w 16(a0)move.b #l,23(a0)addq.w #2,50(a0)bra.W o49d02o49c64 cmpi.b #$e4,(a1)bne.s TestPatJmpmove.b l(a1),d0andi.w #$ff,d0lea SoundInfo(pc),a4add.w d0.d0move.w d0.d1add.w d1,d1add.w d1,d1add.w d1.d0adda.w d0,a4move.l 60(a0),a3move.l (a4),d1add.l #WaveForms,d1move.l d1,(a3)move.l d1,68(a0)move.w 4(a4),4(a3)move.l 6(a4),64(a0)swap d1move.w #3,72(a0)tst.w d1bne.s o49caemove.w #2,72(a0)o49cae addq.w #2,50(a0)bra.sTestPatJmpo49d02cmpi.b #$e7,(a1)bne.s TestNewSustainmove.b l(a1),d0andi.w #$ff,d0lsl.w #6,d0move.ladda.wFrqPoint(pc),a1d0,a1move.l a1,18(a0)move.w d7,50(a0)bra.W TestEffectsTestNewSustaincmpi.b #$e8,(a1)bne.s o49ceamove.b l(a1),26(a0)addq.w #2,50(a0)bra.W TestSustaino49cea cmpi.b #$e3,(a1)bne.saddq.wo49d02#3,50(a0)move.bmove.bl(a1),27(a0)2(a1),<strong>28</strong>(a0)o49d02 move.l 18(a0),a1adda.w 50(a0),a1move.b (a1),43(a0)addq.w #l,50(a0)VolUfx tst.b 25(a0)beq.s o49dle
DERLEYİCİLERsubq.b #l,25(a0)bra.s o49d70o49dle subq.b #l,23(a0)bne.s o49d70move.b 24(a0),23(a0)o49d2amove.l 10(a0),a1adda. w 16(a0),a1move.b (a1),d0cmpi.b #$e8,d0bne.s o49d4aaddq.w #2,16(a0)move.b l(a1),25(a0)bra.s VolUfxo49d4a cmpi.b #$el,d0beq.s o49d70cmpi.b #$e0,d0bne.s o49d68move.b l(a1),d0andi.l #$3f,d0. subq.b #5,d0move, w d0,16(a0)bra.s o49d2ao49d68 move.b (a1),45(a0)addq.w #l,16(a0)o49d70 move.b 43(a0),d0bmi.s o49d7eadd.b 8(a0),d0add.b 44(a0),d0o49d7e andi.w #$007f,d0lea Periods(pc),a1add.w d0.d0move, w d0,d1adda.w d0.a1move.w (a1),d0move.b 46(a0),d7tst.b 30(a0)beq.s o49d9esubq.b #l,30(a0)bra.s o49df4o49d9e move.b d 1 ,d5move.b <strong>28</strong>(a0),d4add.b d4,d4move.b 29(a0),d1tst.b d7bpl.s o49db4btst #0,d7bne.s o49ddao49db4 btst #5,d7bne.s o49dc8sub.b 27(a0),d1bcc.s o49dd6bset #5,d7moveq #0,d1bra.s o49dd6o49dc8 add.b 27(a0),d1cmp.b d4,d1bcs.s o49dd6bclr #5,d7move.b d4,d1o49dd6 move.b d1,29(a0)o49ddalsr.b #l,d4sub.b d4,d1bcc.s o49de4subi.wo49de4 addi.b#$100,d1#$a0,d5bcs.so49dea add.wo49df2d1,d1addi.b #S18,d5AMIGA DÜNYASI 45
- Page 2 and 3: G RAFİ KOPAL VISION...............
- Page 4 and 5: HABERLERGÖRÜŞLERHABERLERGÖRÜŞ
- Page 6 and 7: Yeni A-MAX II PlusReadysoft'un muht
- Page 8 and 9: MÜZİKBİR SANATÇININGÜNCESİNDE
- Page 10 and 11: * Dışardan aldığı video resmi
- Page 12 and 13: Lütfü GÖZGÜCÜHerkese Merhaba.A
- Page 14 and 15: GRAFİK8- Mirrors Off: Mirrors'ı k
- Page 16 and 17: HARDWAREDERSANESİDoğan TÜRKÜLER
- Page 18 and 19: TEHLİKELİ BİR MACERA MI?Amiga 60
- Page 20 and 21: en son da yapabilirsiniz, ama genel
- Page 23 and 24: ÖZELBootblock MassacreTanımı: D
- Page 25 and 26: DİLLERKICKPascalGeçen ay meydana
- Page 27 and 28: DİLLERAMIGACENKER ÖZKURTC dili b
- Page 29 and 30: süper görüntü ve ses efektleri
- Page 31 and 32: ikon kutularının, belirlenen koor
- Page 33 and 34: PopD i rTanımı: İstenen device'
- Page 35 and 36: ÖZELsimler üretebilirseniz, göz
- Page 37 and 38: AMIGAASSEMBLERDERLEYİCİLERSelam!!
- Page 39: jsrrtsScrollDatasmove.lmove.lmove.l
- Page 43 and 44: dc.w $c0c0,$d0d8,$e0e8,$f0f8,$00f8,
- Page 45 and 46: Yaşar, bu kodları oyunların yap
- Page 47 and 48: traning) Wotok'u yenmenize yetecekt
- Page 49 and 50: 001 ( Emre MELTEM ) 002 ( Emre MELT
- Page 51 and 52: Her zaman en iyi tarz ve konuyu se
- Page 53 and 54: TANITIMgerekecek. Bunun için daha
- Page 55 and 56: TANITIMki HOOK ile düello yapmak,
- Page 57 and 58: TANITIMyoruz. Diğer askerleri de h
- Page 59 and 60: TANITIMtorun hakkınızda vermiş o
- Page 61 and 62: TANITIM3. LEVEL: Burası yarı orma
- Page 63 and 64: TANITIMkatmanlar hava (Atmosfer), c
- Page 65 and 66: TRIPLE JUMP: Burada uzun atlama yap
- Page 67 and 68: TANITIMya göre görevi değişir.
- Page 69 and 70: TANITIMturnuvaları seçebilirsiniz
- Page 71 and 72: TANITIMHerkese merhaba.. Aylardır
- Page 73 and 74: TANITIMönceki menüdeki bilgilerle
- Page 75 and 76: BLUEBOYYUSUF ÖZGÜR DOĞRUDünyay
- Page 77 and 78: Şöylebiraz gerilere,Adem ve Havva
- Page 79 and 80: TANITIMmeşini sağlayın. Fabrikal
- Page 81 and 82: TANITIMFANTASTIC VOYAGEUMUT SOYDANE
- Page 83 and 84: dukça keskin, anlayacağınız bur
- Page 85 and 86: TANITIMR/A/Ç ŞATIROGLUBütün FRP
- Page 87 and 88: TANITIMİşte size Krynn'in çok k
- Page 89 and 90: BenoetigteStrukturen:POKEL RastPort