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Ghost Apparatus - Full Score

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∑<br />

‰<br />

B. Cl. ¢ &<br />

.<br />

bœ<br />

œ ˙ œ # œ. œ œ œ.<br />

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# œ œ<br />

œ ‰ œ ‰ ‰ œ ff<br />

Œ œ ‰ œ<br />

1<br />

°<br />

Ÿ~~~~~~~~~~~~~~~~~~~~~~~~~~<br />

‰ œ<br />

A. Sax. & Ó<br />

><br />

œ Œ ‰ œ ‰ œ<br />

2<br />

# ˙ œ Œ bœ<br />

# ˙<br />

œ œ<br />

PROGRAM<br />

f<br />

NOTE<br />

div.<br />

a2<br />

Œ ‰ Many people ‰ use narrative Œ to ‰ structure<br />

œ<br />

T. Sax.<br />

bœ&<br />

œb bœ ‰ the way they<br />

œ<br />

‰ listen Œto music. If a title ‰ or a program ‰ note does not<br />

immediately evoke a story, some will invent one bœto frame their listening experience.<br />

#œ<br />

# œ nœ<br />

bœ<br />

# œ œ œ Video œœ<br />

œgames—some bœ<br />

more œ<br />

than others—also allow you to create your own story # œ œ<br />

f within the framework of a given world. <strong>Ghost</strong> <strong>Apparatus</strong>—<br />

œ ff<br />

‰ œ a hidden network ‰ ‰ œ or force—is<br />

Œ œ the soundtrack<br />

‰ œ for a video ‰ > œ game that exists only<br />

B. Sax. ¢ & nœ<br />

bœ<br />

œ œ # œ œ # œ œ bœ<br />

œ Œ ‰ œ in my head.<br />

‰ œThe narrative for<br />

this game is up to you. From the beginning, every note, every decision has a consequence—a cause and<br />

œ # œ œ<br />

effect—that sets in motion a chain of events that cannot be undone. Every note, every gesture is part of a<br />

bœ<br />

f mp<br />

larger puzzle—these single points 2,3 of sound come together 2,3 to form ff something bigger. It’s not apparent from<br />

‰<br />

°<br />

œ ‰ the beginning, Œ but there’s ‰ also ‰ a force<br />

Tpt. œ 1 & bœ bœ<br />

‰ working against<br />

˙ b œ<br />

b˙<br />

œ<br />

‰ the music, against ‰ ‰ the game. It ‰ comes in the form of a<br />

melody that emerges slowly—just quick, dramatic Œ<br />

bœ<br />

# ˙<br />

œ œ<br />

><br />

œœ swells at first—gradually bœ becoming œ longer and œ punctuated by<br />

low, loud pillars of sound from the low voices until, finally, the music melts into chaos and this force overtakes<br />

f<br />

mp<br />

the music entirely.<br />

ff<br />

Tpt.<br />

2 ‰ Œ ‰ ‰<br />

& ˙ b ‰ Œ<br />

˙˙<br />

Œ ‰ ‰<br />

3œ<br />

bœ œ œ bœ<br />

# ˙œ<br />

œ<br />

œ NOTES FOR<br />

ff<br />

> œ THE CONDUCTOR bœ œ<br />

mp<br />

1.> . . f<br />

#<br />

¢ & ˙ ˙˙ Œ # œ ˙ œ<br />

b œ ≈ œ ‰<br />

œ ≈ œ ‰<br />

œ ‰<br />

∑<br />

• Trumpets require straight mutes<br />

• Hn. All eighth 2 notes should be held at full value, unless otherwise indicated with articulation<br />

• For parts with optional divisi (oboe, bassoon, tuba) bottom part should ff be played if only one player is<br />

available. f<br />

p<br />

bœ<br />

œ # œ nœ<br />

# œ œ œ bœ<br />

bœ<br />

• The bass trombone part was written ‰ for a true bass ‰ trombone, b œ ‰ but it ‰ is also œplayable Œ on a tenor trombone<br />

Tbn. or by younger bœ œ<br />

2<br />

players by using the upper octave<br />

><br />

œ options throughout.<br />

• From a pedagogical perspective, there is one f syncopated mprhythm ff that may present challenges for younger<br />

?<br />

B. Tbn.<br />

bœ<br />

b˙<br />

œ # œ œ œ œ bœ<br />

bœ<br />

players. This<br />

œ<br />

œ<br />

‰ rhythm Œ is used ‰ in many<br />

‰<br />

places in the<br />

bœ<br />

œ<br />

bœ<br />

><br />

œ ‰<br />

piece with<br />

Œ<br />

the hope that<br />

‰<br />

teaching this<br />

œ ‰<br />

rhythm once will<br />

pay dividends throughout the work. The rhythm manifests in two variations, one played short and the other<br />

bœ<br />

long and connected:<br />

‰ œ ‰ œ 1Œ ° ? b œbœ<br />

‰ ‰<br />

? bœ<br />

a2 b ˙ œ # œ œ œ œ bœ<br />

∑ > œ. ≈ œ ‰ œ. ≈ œ ‰ œ . ‰<br />

∑<br />

A) B)<br />

Euph.<br />

f<br />

? a2 -><br />

Tba. ¢ bœ<br />

b˙<br />

œ<br />

bœ<br />

œ ‰ Ó ‰ Œ Ó<br />

bœ<br />

Œ ‰ Œ Ó<br />

bœ<br />

œ<br />

. .<br />

pp f pp f<br />

ff<br />

1,2<br />

∑<br />

∑<br />

-><br />

? bœ<br />

b˙<br />

œ<br />

bœ<br />

w<br />

‰ Œ Ó<br />

∑<br />

Œ ‰<br />

Œ ‰<br />

œ<br />

• The pacing and overall nature of the improvisation should be very clearly considered and rehearsed. The<br />

melting gestures at m. 75 should begin slowly, growing and gradually giving way to a cacophony of strange<br />

sounds. No one should stick out of the texture for more than a short outburst or two (other than the<br />

D.B.<br />

p relaxed<br />

timpanist, as instructed), but players should not hold back either, especially as they begin to approach m. 89.<br />

1,2<br />

The improvisation should build in intensity all the way to the ff downbeat of m. 90.<br />

131<br />

∑<br />

p<br />

f<br />

In A, the staccato 8 th notes should match duration of the 16 ths . In other words, all notes are of equal (short)<br />

duration. In B, all notes should be held for their full value, connected yet articulate and accurate.<br />

Timp. multiphonics,<br />

? # squeaks, œ key bœ<br />

clicks, and # æ˙ any other appropriate sounds.<br />

Œ ‰ œ<br />

Œ Ó<br />

b œ ‰ Œ ‰ ‰<br />

bœ > œ b<br />

f fp ff ><br />

œ<br />

><br />

œ ‰ Œ b œ ‰ œ ‰<br />

In addition to pitched improvisation material, percussionists are also encouraged to explore various<br />

œ.<br />

. f<br />

extended techniques and sounds . . . . . .<br />

° œ.<br />

bœ with their instruments:<br />

œ.<br />

œ<br />

œ.<br />

bœ super-ball mallets<br />

.<br />

œ(on anything<br />

.<br />

.<br />

Vib. & ‰<br />

‰<br />

œ œ<br />

œ interesting: bass œ<br />

œ<br />

bœ<br />

drum, timpani, cymbals), bows (on cymbals,<br />

Œ ‰ œ b œ ‰ Œ Ó w vibraphone, marimba, etc.), scrapes across the resonators<br />

of the marimba and vibraphone (carefully and with the right mallet, of ‰ course), etc. Œ<br />

No one should attempt<br />

Mar. & > to play particularly<br />

p<br />

“jazzy”<br />

relaxed<br />

licks or<br />

b> chord changes,<br />

œ > and<br />

œ > the use of<br />

œ > material/ideas<br />

œ bbœ> œ œ><br />

seen in other parts of the piece is encouraged. The rising scales should slowly emerge and become part of<br />

Œ ‰ ‰ bbœœ<br />

Œ ≈‰<br />

œ ‰ œ<br />

‰ ≈œ ‰ œ<br />

the cacophonous texture, creating ‰ Œ<br />

‰ ‰<br />

œ<br />

bœ an inevitable œ rising sound. In is not imperative that the scales be played<br />

with bexacting œ rhythmic precision<br />

bœ<br />

(though<br />

œ bœplayers should attempt bœto play them<br />

> > > > > > > > > > > > ><br />

Perc. 1 / œ œ œ œ œ ><br />

œ in time)—they are a<br />

composite, extended gesture that should not<br />

œ œ œ œ fbecome œ œ œ “clear.”<br />

œ œ œ œ œ œ œ<br />

mpœ œ œ œ œ œ œ œ œ œ œ œ<br />

œ œ œ œ œ<br />

Œ ‰ bœ<br />

bœ<br />

Œ ‰<br />

bœ<br />

‰<br />

œ b<br />

><br />

œ Œ bœ<br />

œ<br />

f<br />

w<br />

In addition to pitched improvisation material, wind players are encouraged to explore various extended<br />

p relaxed<br />

techniques and sounds with their instruments: mouthpieces (removed from the instruments),<br />

ff<br />

ff<br />

mp<br />

mp<br />

bœ<br />

bœ<br />

bœ<br />

bœ<br />

œ<br />

œ<br />

# œ œ<br />

# œ œ<br />

# œ œ

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