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full episodes of MTV shows on their phones while on<br />

the go. Consumers can also text MTV to access new<br />

ringtones and mobile downloads.<br />

Consumer involvement is a critical part of<br />

the brand’s success, according to Schwartz.<br />

“Communication is absolutely the hallmark<br />

of young people today,” he says. “They’re into<br />

collective cocooning and staying very close.” As<br />

such, MTV encourages consumer interaction by<br />

offering in-studio opportunities, live webcams and<br />

talk shows incorporating consumer emails and<br />

phone calls. This approach even led to the creation<br />

of exportable new content that revolves around the<br />

interaction. MTV in Canada created The Hills After<br />

Show in 2006 to give consumers a lively forum for<br />

discussing the MTV hit show The Hills, and had a<br />

hit of its own on its hands.<br />

“We knew that when the show ended on Monday<br />

nights, people were talking about it with their<br />

friends, so we decided to create a new show that<br />

would get young Canadians from coast to coast<br />

together to talk about it,” says Schwartz. Viewers<br />

can contribute from the studio audience or via<br />

email, webcam or phone. It struck such a chord<br />

that the show was picked up last year by MTV in<br />

the U.S., which aired a live simulcast on mtv.com.<br />

And every day the network invites its youthful<br />

audience to join the conversation during the<br />

Amy Winehouse makes a guest appearance on MTV Live<br />

interactive talk show MTV Live, which gives<br />

viewers the chance to kibbitz with popular<br />

MTV hosts such as Jones and Dan Levy, or help<br />

interview celebrity guests, either from the live<br />

audience at the Masonic Temple, MTV’s studio in<br />

Toronto, or via email. In addition to pop culture,<br />

serious social and political issues are often<br />

tackled, which gives the brand more authority<br />

than a strictly entertainment agenda.<br />

MTV also partners with other brands to build<br />

engagement. For example, a promotion with<br />

Rogers lets MTV expand on its non-downloadable<br />

online streaming platform The Leak (a global MTV<br />

franchise through which many artists debut their<br />

albums online). Now Rogers cellphone users in<br />

Canada can stream music from mtv.ca directly<br />

onto their phones, a week before it hits the stores.<br />

Online contests are another major part of<br />

the MTV agenda, with current youth-friendly<br />

prizes including tickets to the Telus World Ski<br />

& Snowboard Festival in B.C, and to UFC 83 in<br />

Montreal. Tens of thousands of entries are usually<br />

received, while some attract more than a million.<br />

MTV’s most recent venture was a line of vinyl toys<br />

called MTV Fauna, based on the network’s on-air<br />

graphics. If you want to target the youth market,<br />

Schwartz says, “having a strong brand is more<br />

crucial than ever in this fragmented digital world.”<br />

In the U.S., MTV is partnering with Hollywood<br />

producer Jerry Bruckheimer on a videogame<br />

development studio to bolster the huge success of<br />

its game Rock Band. By constantly coming up with<br />

new ways to engage its consumers, MTV manages to<br />

keep itself top-of-mind through sheer volition.<br />

With files from Mary Maddever

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