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10-<br />
projects both large and small. Russell Moore<br />
doesn't really care about all the doom and<br />
gloom currently enveloping the Amiga market.<br />
in fact he almost approves of it He likes the<br />
idea that the Amiga is a 'punk' machine, as he<br />
terms it And he sees the Amiga going on long<br />
past its sell-by date, with people in the know<br />
buying up second-hand machines and scavenging<br />
parts from broken Amigas - sort of a<br />
Mad Max scenario, if you like. He thinks it's<br />
great that there will be people abandoning the<br />
machine in their droves and putting their old<br />
Arnim up for sale so that he can buy them<br />
and make them into interactive point of information<br />
kiosks at a fraction that it would cost<br />
for a similar set-up using a PC.<br />
Russell also believes that the Amiga will<br />
continue to be a creative machine with a hard<br />
core of dedicated users providing the software<br />
Chris Adles - No he doesn't pla y ke yboards<br />
for Erasure<br />
THE MAIN MAN<br />
Tony Patrickson is an ad hoc lecturer at the<br />
University of Ulster in Belfast where he takes<br />
up the thankless task of showing the students<br />
(and even some of the teachers) there how to<br />
get to grips with electronic media. Most<br />
universities have computer equipment these<br />
days and Belfast is particularly well catered<br />
for with a nice mix of PCs, Macs and even a<br />
Silicon Graphics machine, but there is something<br />
of a generation gap between the<br />
administration, the lecturers and the students,<br />
where the administrators and lecturers are<br />
aware of the new media, but are more interested<br />
in the fields they learnt at university,<br />
like painting and sculpture.<br />
it's a similar problem that was faced by<br />
people wanting to study photography as an<br />
art form earlier this century, and it will probably<br />
take longer to overcome owing to the<br />
prejudice against computer art which Tony<br />
Patrickson thinks he has an explanation for.<br />
-<br />
Tview<br />
art as a visible expression of their wealth<br />
h<br />
e<br />
r<br />
Arcotte s<br />
studio is cons-<br />
pact a nd bijou. so I -had<br />
to sta nd on •<br />
cha ir to ge t this shot<br />
of them both<br />
AMIGA COMPUTING<br />
MARCH 1 J96<br />
that is needed for the work the Amiga is best<br />
at, like multimedia, video titling, non-linear<br />
video editing and so on. Like most people<br />
intimately concerned with the Amiga for their<br />
Russell M oore - the ma n who ma de the<br />
word e pk into an I rish household sensation<br />
and computer art confounds them because<br />
they can never possess it. I can make dozens<br />
of copies, each exactly the same as the first<br />
and that bugs them because they can't hoard<br />
my art"<br />
Tony took a roundabout trip into the world<br />
of Amiga. He originally trained in sculpture<br />
and comes from an orthodox fine art background.<br />
But he wanted to get involved on the<br />
emerging computer arts field and, through<br />
speaking to a friend working at a production<br />
facility in Belfast came into contact with the<br />
Amiga. Tony's main problem as an artist is<br />
one of funding, so the Amiga's low-cost<br />
and high quality combination made for a<br />
particularly attractive proposition.<br />
He first got an A1500 about four years ago<br />
and worked with Deluxe Paint and Imagine,<br />
pretty standard Amiga tools that everyone<br />
has access to. But two years ago, the ageing<br />
A1500 was definitely starting to lag behind<br />
the current state of the art (to be very kind to<br />
it) and Tony replaced it with an A4000/030.<br />
business, he is despondent about its<br />
prospects over the next year, but hopes its<br />
sorry situation can be turned around, it's not<br />
a machine that can be sold in shops like<br />
Dixons, or even the Estoril shops.<br />
- that I an suggested<br />
approach more like the old Apple<br />
dealerships would be more appropriate, but<br />
Russell wondered if there was even the<br />
market for that<br />
Even so, Arcom aren't averse to publicising<br />
the Amiga in magazines like Ireland's influen<br />
tial trade magazine, Irish Film g Video, with a<br />
full page article on just how good LightWave<br />
is. The only problem with doing this is the<br />
worry that people will actually believe the article<br />
and go out and buy Amigas and compete<br />
with the services Arcom provides.<br />
'The Amiga is the world's best-kept secret.<br />
and we'd rather keep it that way," says<br />
Russell<br />
He continued using a mixture of video grabs<br />
from his Vidi Amiga frame grabber and an<br />
evolving mixture of Imagine. DPaint and<br />
ImageF/X.<br />
When Light Wove became available as a<br />
standalone package, Tony got the necessary<br />
money together in order to purchase what<br />
was universally acclaimed as a brilliant<br />
'new' tool for 3D animators. Six months ago.<br />
he gave LightWave the kick in the pants it<br />
needed by adding a Cyberstorm 060 boom<br />
to his setup, thanks to a grant from the Arts<br />
Council, but he has his eye on plenty of<br />
other additions to his setup that he will<br />
make when he gets further money - iterm<br />
like a Stab Motion come pretty high on his<br />
list. As you'll see from the pictures on the<br />
page, Tony uses stark imagery to make his<br />
point. He feels that colour can sometimes be<br />
a distraction, and that computer art in<br />
particular seems always to be oversaturated<br />
with bright tones that can get in the way of<br />
the point of the image