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(1) — a.. - Commodore Is Awesome

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10-<br />

projects both large and small. Russell Moore<br />

doesn't really care about all the doom and<br />

gloom currently enveloping the Amiga market.<br />

in fact he almost approves of it He likes the<br />

idea that the Amiga is a 'punk' machine, as he<br />

terms it And he sees the Amiga going on long<br />

past its sell-by date, with people in the know<br />

buying up second-hand machines and scavenging<br />

parts from broken Amigas - sort of a<br />

Mad Max scenario, if you like. He thinks it's<br />

great that there will be people abandoning the<br />

machine in their droves and putting their old<br />

Arnim up for sale so that he can buy them<br />

and make them into interactive point of information<br />

kiosks at a fraction that it would cost<br />

for a similar set-up using a PC.<br />

Russell also believes that the Amiga will<br />

continue to be a creative machine with a hard<br />

core of dedicated users providing the software<br />

Chris Adles - No he doesn't pla y ke yboards<br />

for Erasure<br />

THE MAIN MAN<br />

Tony Patrickson is an ad hoc lecturer at the<br />

University of Ulster in Belfast where he takes<br />

up the thankless task of showing the students<br />

(and even some of the teachers) there how to<br />

get to grips with electronic media. Most<br />

universities have computer equipment these<br />

days and Belfast is particularly well catered<br />

for with a nice mix of PCs, Macs and even a<br />

Silicon Graphics machine, but there is something<br />

of a generation gap between the<br />

administration, the lecturers and the students,<br />

where the administrators and lecturers are<br />

aware of the new media, but are more interested<br />

in the fields they learnt at university,<br />

like painting and sculpture.<br />

it's a similar problem that was faced by<br />

people wanting to study photography as an<br />

art form earlier this century, and it will probably<br />

take longer to overcome owing to the<br />

prejudice against computer art which Tony<br />

Patrickson thinks he has an explanation for.<br />

-<br />

Tview<br />

art as a visible expression of their wealth<br />

h<br />

e<br />

r<br />

Arcotte s<br />

studio is cons-<br />

pact a nd bijou. so I -had<br />

to sta nd on •<br />

cha ir to ge t this shot<br />

of them both<br />

AMIGA COMPUTING<br />

MARCH 1 J96<br />

that is needed for the work the Amiga is best<br />

at, like multimedia, video titling, non-linear<br />

video editing and so on. Like most people<br />

intimately concerned with the Amiga for their<br />

Russell M oore - the ma n who ma de the<br />

word e pk into an I rish household sensation<br />

and computer art confounds them because<br />

they can never possess it. I can make dozens<br />

of copies, each exactly the same as the first<br />

and that bugs them because they can't hoard<br />

my art"<br />

Tony took a roundabout trip into the world<br />

of Amiga. He originally trained in sculpture<br />

and comes from an orthodox fine art background.<br />

But he wanted to get involved on the<br />

emerging computer arts field and, through<br />

speaking to a friend working at a production<br />

facility in Belfast came into contact with the<br />

Amiga. Tony's main problem as an artist is<br />

one of funding, so the Amiga's low-cost<br />

and high quality combination made for a<br />

particularly attractive proposition.<br />

He first got an A1500 about four years ago<br />

and worked with Deluxe Paint and Imagine,<br />

pretty standard Amiga tools that everyone<br />

has access to. But two years ago, the ageing<br />

A1500 was definitely starting to lag behind<br />

the current state of the art (to be very kind to<br />

it) and Tony replaced it with an A4000/030.<br />

business, he is despondent about its<br />

prospects over the next year, but hopes its<br />

sorry situation can be turned around, it's not<br />

a machine that can be sold in shops like<br />

Dixons, or even the Estoril shops.<br />

- that I an suggested<br />

approach more like the old Apple<br />

dealerships would be more appropriate, but<br />

Russell wondered if there was even the<br />

market for that<br />

Even so, Arcom aren't averse to publicising<br />

the Amiga in magazines like Ireland's influen<br />

tial trade magazine, Irish Film g Video, with a<br />

full page article on just how good LightWave<br />

is. The only problem with doing this is the<br />

worry that people will actually believe the article<br />

and go out and buy Amigas and compete<br />

with the services Arcom provides.<br />

'The Amiga is the world's best-kept secret.<br />

and we'd rather keep it that way," says<br />

Russell<br />

He continued using a mixture of video grabs<br />

from his Vidi Amiga frame grabber and an<br />

evolving mixture of Imagine. DPaint and<br />

ImageF/X.<br />

When Light Wove became available as a<br />

standalone package, Tony got the necessary<br />

money together in order to purchase what<br />

was universally acclaimed as a brilliant<br />

'new' tool for 3D animators. Six months ago.<br />

he gave LightWave the kick in the pants it<br />

needed by adding a Cyberstorm 060 boom<br />

to his setup, thanks to a grant from the Arts<br />

Council, but he has his eye on plenty of<br />

other additions to his setup that he will<br />

make when he gets further money - iterm<br />

like a Stab Motion come pretty high on his<br />

list. As you'll see from the pictures on the<br />

page, Tony uses stark imagery to make his<br />

point. He feels that colour can sometimes be<br />

a distraction, and that computer art in<br />

particular seems always to be oversaturated<br />

with bright tones that can get in the way of<br />

the point of the image

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