09.03.2013 Views

Download PDF - Strategy

Download PDF - Strategy

Download PDF - Strategy

SHOW MORE
SHOW LESS

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

Marketers of the Year<br />

Gamechanger<br />

From third place to fi rst in two years, Ron Bertram has led<br />

Nintendo of Canada’s high-scoring comeback<br />

There were skeptics who considered Nintendo’s<br />

global directive, unveiled in late 2005, to go after<br />

families and adults over 45 unusual, even risky,<br />

and too far from the typical, well-tread video game<br />

target of 12- to 24-year-old males.<br />

But as the old adage goes, with risk comes<br />

reward. And in the case of Nintendo of Canada’s<br />

GM Ron Bertram, impressive rewards. “Ron has<br />

led Nintendo of Canada through a remarkable<br />

turnaround,” says John Azevedo, Nintendo of<br />

Canada’s senior marketing manager. “It required<br />

a very clear vision of the future, and involved<br />

considerable risk. He deserves much of the credit<br />

for the success we are enjoying now.”<br />

“Ron has a fi nely tuned sense of cutting<br />

through the noise to get to the relevant insights,”<br />

says Pierre-Paul Trépanier, who worked with<br />

Bertram for four years at Nintendo of Canada<br />

and is now consumer marketing director at<br />

Millennials Conference Canada is focused on digital entertainment trends and<br />

strategies and consumer marketing for Gen Y, born between 1982 and 2000.<br />

Participants will learn:<br />

• What makes this generation tick?<br />

• How do you deliver the right message?<br />

• How do you design a product or service<br />

that will enhance and empower their<br />

lifestyles as well as allow self-expression?<br />

• How do you monetize new viral<br />

economies like MySpace, Second Life &<br />

YouTube?<br />

• What new business models are emerging<br />

for consumer-generated media?<br />

Fairmont Royal York, Imperial Room<br />

8:00 AM to 6:30 PM<br />

www.millennialsconference.com/canada<br />

Nintendo’s California offi ce. “He gets internal and<br />

external teams aligned in understanding them,<br />

transforming them into strategy and executing<br />

with excellence.”<br />

The numbers prove it. “Two Christmases ago,<br />

everyone was writing Nintendo off as a bit player<br />

in the video game industry,” says Bertram from<br />

Nintendo’s Vancouver-based HQ. “We were in third<br />

place. Over the past two years, especially last year,<br />

we’ve turned that around. Now we’re the market<br />

leader in a business that has almost doubled in<br />

size in two years.” That equates to profi ts that have<br />

jumped to $500 million from under $250 million<br />

over fi scal 2007.<br />

Under Bertram’s leadership, Canada now boasts<br />

higher market share than the U.S., and one of the<br />

highest market shares in the world. The portable<br />

console Nintendo DS was the most popular video<br />

game system, console or portable, in the country<br />

Millennials<br />

born between 1982 and 2000,<br />

by the year 2010, speakers<br />

will outnumber both<br />

Baby Boomers<br />

and Gen-Xers<br />

and will be<br />

the most significant<br />

consumer sector<br />

for the<br />

media & entertainment<br />

industries.<br />

"the most relevant and timely conference of the year"<br />

Team size: 8<br />

Years at Nintendo: 17<br />

Professional highlight of the year: “The<br />

most unusual thing we did was get our<br />

products, like Brain Age 1 and 2, out of<br />

the video game section and into the<br />

pharmacy section at Wal-Mart [and<br />

other big-box stores]. The whole idea is,<br />

‘You train your body, train your brain.’”<br />

Marketing style in three words:<br />

“Focused. Aggressive. Risky.”<br />

Brad Schwartz<br />

SVP & GM<br />

Music & Youth Services<br />

CTV Inc.<br />

Paula Gignac<br />

President<br />

Interactive Advertising<br />

Bureau of Canada<br />

Alan Klepfisz<br />

CEO & Chairman<br />

Qtrax & Brilliant Technologies<br />

Dave Jaworski<br />

CEO, Passalong Networks<br />

Nina Guralnick<br />

President<br />

Live Earth<br />

David Neale<br />

VP, Enhanced Services<br />

Telus<br />

Paul Cormack<br />

Consumer Mktg Manager,<br />

Family + Playhouse Disney,<br />

Astral Television Networks<br />

Trevor Madigan<br />

Head of Entertainment<br />

& Communities, NA Nokia<br />

Linda Bracken<br />

Station Manager<br />

Triple J<br />

Australia<br />

Gary Schwartz<br />

CEO & President<br />

Impact Mobile<br />

Geoff Stevens<br />

Chief Operating Officer,<br />

Championship Gaming Series<br />

Laura Baehr<br />

VP Marketing<br />

Kids Television,<br />

Corus Entertainment<br />

The Life and Times of the Digital Generation

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!