serious-games-taxonomy-2008
serious-games-taxonomy-2008
serious-games-taxonomy-2008
You also want an ePaper? Increase the reach of your titles
YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.
Serious<br />
COTS<br />
Serious<br />
Games<br />
Tuesday, February 19, <strong>2008</strong><br />
Serious Usage Segments<br />
Reset<br />
Purpose<br />
Modify Software<br />
or Hardware<br />
Augment<br />
Virgin<br />
Development<br />
Gamers Third Party Developers Technologies<br />
Serious Stuff Gamers Do<br />
Wii Exergaming<br />
CounterStrike<br />
Guitar Hero Sequencer<br />
Maps for WoW<br />
Instructor | Therapist |<br />
Mentor | Leader | Marketer<br />
Curriculum<br />
Development<br />
Revolution<br />
(Neverwinter Nights)<br />
Curriculum<br />
Development<br />
Commercial | Indie | Serious<br />
Software & Hardware<br />
Teaching Guides<br />
& Support<br />
Forums<br />
Non-<br />
Entertainment<br />
Modes of Play<br />
PowerGrid<br />
SmartBrainGames<br />
Work in Progress<br />
XNA Creators Club |<br />
Indie Development<br />
Use of<br />
Specialized<br />
Serious Games<br />
Serious Game COTS<br />
& Specialized<br />
Serious Game<br />
Development<br />
© <strong>2008</strong> Ben Sawyer & Peter Smith ● For more information please contact: bsawyer@dmill.com<br />
Middleware + Tool Vendors<br />
(hardware & software)<br />
Machinima<br />
PS3<br />
Folding@Home<br />
Linux on PS3<br />
Microsoft ESP<br />
or<br />
Breakaway MOSBE<br />
18