HD3 The City of the Spider-God - Hyborian Age - Xoth
HD3 The City of the Spider-God - Hyborian Age - Xoth
HD3 The City of the Spider-God - Hyborian Age - Xoth
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6. FARMSTEAD<br />
<strong>The</strong>re are 16 <strong>of</strong> <strong>the</strong>se multiple building<br />
strongholds, one for each <strong>of</strong> Yezud’s major<br />
landholder clans. Each farmstead consists<br />
<strong>of</strong> a walled compound with a large house<br />
(with around 20 rooms) surrounding a<br />
stone warehouse (see below), a private<br />
garden, a stable for <strong>the</strong> pack animals,<br />
barracks above to one side <strong>of</strong> <strong>the</strong> compound,<br />
several smaller buildings (3-5 rooms<br />
each) and a slaves’ quarters on <strong>the</strong> o<strong>the</strong>r,<br />
and a small gate house. A clan device will<br />
be shown above <strong>the</strong> gate. Landholder<br />
clans are nominally allied in pairs to a<br />
noble house, thus making a perfect<br />
balance <strong>of</strong> power, but due to intrigue and<br />
feuding between <strong>the</strong> yeomen and nobles,<br />
<strong>the</strong>re is an uneven balance. Feuding and<br />
raids are fairly common.<br />
A villa houses <strong>the</strong> following creatures: 1-3<br />
riding horses, 2-8 pack horses, 19-30 slaves<br />
(race determined randomly), 13-18<br />
inexperienced Brythunian mercenaries<br />
(2nd level soldiers, with spears and<br />
polearms for defense <strong>of</strong> <strong>the</strong> 20 feet high<br />
compound wall), 21-40 females, 9-16<br />
males, 2-12 children, 2 elite guards, and<br />
<strong>the</strong> head <strong>of</strong> <strong>the</strong> clan, a 10th-level commoner.<br />
<strong>The</strong> following treasure will be held in each<br />
villa, secured in locked iron chests (Hardness<br />
5, 15 hp, Break DC 23, Open Lock DC<br />
25): 21-40 silver ingots worth 10 sp each,<br />
200-800 sp, 100-400 gp, 10-100 gems <strong>of</strong><br />
base 10 sp value, and 2-20 pieces <strong>of</strong><br />
jewelry (worth 25 sp each). In addition,<br />
each individual in <strong>the</strong> stronghold will have<br />
1-4 sp per level.<br />
Inside each compound is a stone warehouse,<br />
about 30 feet by 70 feet, and only<br />
some 15 feet high. Each warehouse<br />
contains lumber, bales <strong>of</strong> plain cloth, wine<br />
kegs, lea<strong>the</strong>r and lea<strong>the</strong>r goods, various<br />
sorts <strong>of</strong> pottery, parchment, animal-skins,<br />
dried fruit, tin ingots, bronze ingots, iron<br />
pigs, and boxes <strong>of</strong> crude weapons such as<br />
spears, axes, heavy morningstars, javelins,<br />
and daggers. <strong>The</strong>re is also about a dozen<br />
sets <strong>of</strong> padded armor, studded lea<strong>the</strong>r<br />
armor, and ring mail jacks. From 3-18<br />
bucklers and shields are stored with<br />
weapons and armor, and all such materials<br />
are always kept in a small locked<br />
chamber in <strong>the</strong> rear <strong>of</strong> <strong>the</strong> warehouse.<br />
Near <strong>the</strong> front is a heavy bronze chest,<br />
well-locked (Open Lock DC 30), which<br />
holds various vessels and containers<br />
carved from crystal. Each is about a cubic<br />
foot in volume and worth 10 sp. <strong>The</strong>re will<br />
be from 10-60 such items in each chest.<br />
Page 13<br />
<strong>HD3</strong>: <strong>The</strong> <strong>City</strong> <strong>of</strong> <strong>the</strong> <strong>Spider</strong>-<strong>God</strong>