World of Warcraft TCG Official Card Reference
World of Warcraft TCG Official Card Reference
World of Warcraft TCG Official Card Reference
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Ambassador Jerrikar, 5 (Illidan-196R)<br />
Ally—Satyr Demon, Unique, 4 [Melee] / 5 Health<br />
This ally has Ferocity if an opponent went first<br />
this game.<br />
Ambush, 3, Rogue (Dark Portal-79R)<br />
Instant Ability—Assassination Combo<br />
Play only if your hero has Stealth. Your<br />
hero deals melee damage to target exhausted<br />
hero or ally equal to 5 plus the ATK <strong>of</strong> a Dagger<br />
you control.<br />
Amice <strong>of</strong> Brilliant Light, 2, MaPrLo (Gladiators-<br />
156U)<br />
Equipment—Armor—Cloth, Shoulder (1), 1 DEF<br />
At the start <strong>of</strong> your turn, your hero heals 1<br />
damage from itself.<br />
Ammunae, Construct <strong>of</strong> Life, 2,<br />
DkDrHuMaPaPrRoShLoWa (Tomb-175R)<br />
Equipment—Item<br />
Your hero has “If damage would be healed from<br />
a hero or ally you control, that much +1 is<br />
healed instead.” At the start <strong>of</strong> your turn<br />
and when 1 or more damage is healed from a<br />
hero or ally you control, put a power counter on<br />
this item. At the end <strong>of</strong> your turn, if this<br />
item has five or more power counters on it,<br />
destroy it. If you do, put six 0 [Nature] / 1<br />
[Health] Bloodpetal ally tokens into play with<br />
Mend 1.<br />
Amplify Magic, 1, Mage (Outland-37U)<br />
Instant Ability—Arcane<br />
Attach to target friendly hero or ally. <br />
Ongoing: If damage would be healed from<br />
attached character, that much +2 is healed<br />
instead.<br />
Amulet <strong>of</strong> Dull Dreaming, 4, DrHuRoSh<br />
(<strong>World</strong>breaker Badge-1E)<br />
Equipment—Item, Neck (1)<br />
At the start <strong>of</strong> your turn, you may put a resource<br />
you control into your hand.<br />
An Ancient Awakens (Crown-191C, Murkdeep-<br />
22C)<br />
Quest<br />
You pay (1) less to complete this quest for each<br />
Monster hero and/or ally you control. Pay<br />
(6) to complete this quest. Reward: Draw a<br />
card.<br />
Anachronos, 5 (Twilight-169R)<br />
Ally—Bronze Dragonkin, Anachronos (1), 6<br />
[Melee] / 5 Health<br />
At the end <strong>of</strong> your turn, for each Bronze<br />
Dragonkin you control, you may ready a<br />
resource you control.<br />
Anaka the Light’s Bulwark, Alliance (Throne-1)<br />
Hero—Draenei Paladin, 29 Health<br />
On your turn: (4), Flip Anaka >>> Target hero or<br />
ally you control has Invincible this turn. (It<br />
can’t leave play, be targeted, or be dealt damage.)<br />
Anarchist Bladewalker, 5, Alliance (Scourgewar-<br />
125U)<br />
Ally—Human Rogue, 5 [Melee] / 4 Health<br />
Finishing Move (To play, remove X Combos in<br />
your graveyard from the game, where X is 5 or<br />
less.) When this ally enters play, she may<br />
deal X melee damage to target hero or ally.<br />
Anastina, Herald <strong>of</strong> the Fel, 5, Horde (Throne-<br />
141U)<br />
Ally—Blood Elf Warlock, 2 [Shadow] / 6 Health<br />
Empower Warlock: When this ally enters play,<br />
if you control another Warlock hero or ally, this<br />
ally deals 2 shadow damage to each opposing<br />
hero and ally.<br />
Anathel the Eagle-Eye, 2, Alliance (Crown-75R,<br />
Jaina-9R)<br />
Ally—Night Elf Hunter, 2 [Melee] / 2 Health<br />
Elusive When an ally with cost 4 or more<br />
enters play under your control, this ally deals 4<br />
ranged damage to target hero.<br />
Anathema, 5, Priest (Dark Portal-270R)<br />
Equipment—2H Weapon—Staff, Melee (1), 1<br />
[Melee], 4 Strike<br />
When your hero deals shadow damage with an<br />
ability to a hero or ally, that character’s<br />
controller discards a card. Exhaust your<br />
hero >>> Put a card named Benediction from<br />
your graveyard into play.<br />
Ancestral Awakening, 4, Shaman (Wrathgate-<br />
72R)<br />
Ability—Restoration<br />
Restoration Talent (You can’t put Elemental<br />
Talents or Enhamcement Talents in your deck.)<br />
Search your deck for an ally with cost less<br />
than or equal to the number <strong>of</strong> resources you<br />
control. Put it into play with damage equal to its<br />
[Health] -1.<br />
Ancestral Purge, 2, Shaman (<strong>World</strong>breaker-93C)<br />
Ability—Elemental<br />
Destroy target ability that’s not attached to a<br />
friendly card. If you do, your hero deals 1 nature<br />
damage to each opposing hero and ally.<br />
Ancestral Recovery, 3, Shaman (Alliance<br />
Shaman-2C, Elements-79C)<br />
Ability—Restoration<br />
Put up to two target allies from your graveyard<br />
into your hand.<br />
Ancestral Revival, 3, Shaman (Tomb-48R)<br />
Instant Ability—Restoration<br />
Play only on an opponent’s turn. Put target<br />
ally that was destroyed this turn from your<br />
graveyard into play with damage on it equal to<br />
its [Health] -1.<br />
Ancestral Spirit, 3, Shaman (Dark Portal-91C)<br />
Ability—Restoration<br />
Put target ally from your graveyard into play if<br />
its cost is less than or equal to the number <strong>of</strong><br />
resources you control. That ally enters play with<br />
damage equal to its [Health] -1.<br />
Anchorite Alonora, 4 (Legion-213C)<br />
Ally—Draenei Priest, 3 [Holy] / 5 Health<br />
Aldor Reputation (You can’t put cards with other<br />
reputations in your deck.) Inspire: Ally (You<br />
may ready an ally you control during each other<br />
player’s ready step.)<br />
Anchorite Ceyla, 7 (Illidan-173R)<br />
Ally—Draenei Priest, Unique, 6 [Holy] / 7<br />
Health<br />
Aldor Reputation When another ally you<br />
control is destroyed, its owner may put it from<br />
his graveyard into his hand at the start <strong>of</strong> the<br />
next turn.<br />
Anchorite Fareena, 3 (Betrayer-184U)<br />
Ally—Draenei Priest, 3 [Holy] / 3 Health<br />
Aldor Reputation Once per turn: (0) >>><br />
Attach target attachment to this ally.<br />
Anchorite Jaliah, 5 (Legion-214U)<br />
Ally—Draenei Priest, 2 [Holy] / 7 Health<br />
Aldor Reputation (You can’t put cards with other<br />
reputations in your deck.) When an ally you<br />
control is destroyed, this ally heals 2 damage<br />
from each hero and ally you control.<br />
Anchorite Kalinna, Alliance (Dark Portal-1)<br />
Hero—Draenei Priest (Discipline),<br />
Enchanting/Jewelcrafting, 26 Health<br />
(X), Flip Kalinna >>> Destroy target ability with<br />
cost X.<br />
Anchorite Karja, 7 (Betrayer-185E)<br />
Ally—Draenei Priest, Unique, 6 [Holy] / 6<br />
Health<br />
Aldor Reputation Ready allies you control<br />
have +3 / +3.<br />
Anchorite Kilandra, 1 (Illidan-174C)<br />
Ally—Draenei Priest, 1 [Holy] / 2 Health<br />
Aldor Reputation When this ally enters<br />
play, name a card in play you control. <br />
Inspire: <strong>Card</strong> with that name (You may ready a<br />
card you control with that name during each<br />
other player’s ready step.)<br />
Anchorite Onkoth, 5 (Betrayer-186U)<br />
Ally—Draenei Priest, 5 [Holy] / 4 Health<br />
Aldor Reputation Inspire: Ability, ally,<br />
equipment, hero, or resource<br />
Anchorite Viluaa, 3 (Legion-215C)<br />
Ally—Draenei Priest, 3 [Holy] / 3 Health<br />
Aldor Reputation (You can’t put cards with other<br />
reputations in your deck.) Inspire: Hero<br />
(You may ready your hero during each other<br />
player’s ready step.)<br />
Ancient Bear Form, 2, Druid (Ancients-9U)<br />
Instant Ability—Feral Bear Form, Form (1)<br />
Ongoing: Your hero has Protector. Your<br />
hero has +5 [Health] for each five resources you<br />
control.<br />
Ancient Bone Bow, 3, Hunter (Alliance Hunter-<br />
21U, Azeroth-311U, Class-211U)<br />
Equipment—Weapon—Bow, Ranged (1), 2<br />
[Ranged], 2 Strike<br />
When you strike with this weapon, your hero<br />
has Long-Range this combat. (Defenders deal no<br />
combat damage to it.)<br />
Ancient Cornerstone Grimoire, 4, DrMaPrLo<br />
(Onyxia-20R)<br />
Equipment—Item, Off-Hand (1)<br />
(2), [Activate] >>> Put a 1 [Melee] / 1 [Health]<br />
Skeleton ally token into play with Ferocity,<br />
Protector, and “At end <strong>of</strong> turn, destroy this<br />
ally.”<br />
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