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World of Warcraft TCG Official Card Reference

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Emberstone Staff, 4, MaPrLo (Dungeon<br />

Treasure-49U)<br />

Equipment—2H Weapon—Staff, Melee (1), 1<br />

[Melee] / 4 Strike<br />

When you play an ability, you may add an<br />

emberstone counter to this weapon. This<br />

weapon has +1 ATK and you pay (1) less to<br />

strike with it for each emberstone counter on it.<br />

Embolism, 4, PrRo (Icecrown-90U)<br />

Ability—Shadow Subtlety<br />

Target player discards X cards, where X is the<br />

cost <strong>of</strong> a non-hero Priest or Rogue you control.<br />

Embrace <strong>of</strong> the Nether, 3, Warlock (Icecrown-<br />

75C)<br />

Ability—Destruction<br />

As an additional cost to play, choose “ability,”<br />

“ally,” or “equipment” and discard a card <strong>of</strong> that<br />

kind. Remove target card from the game if it<br />

shares that kind.<br />

Emek the Equalizer, Horde (Honor-13)<br />

Hero—Undead Priest (Holy),<br />

Alchemy/Engineering, 26 Health<br />

On your turn: Flip Emek >>> You and target<br />

opponent each discard a card.<br />

Emelia Darkhand, 1, Horde (Horde DK-16C,<br />

Scourgewar-172C)<br />

Ally—Undead Death Knight, 3 [Shadow] / 1<br />

Health<br />

Protector (This ally may exhaust to become the<br />

defender when an opposing hero or ally attacks.)<br />

This ally can’t attack unless an opponent<br />

controls more allies than you.<br />

Emerald Acidspewer, 5 (<strong>World</strong>breaker-203C)<br />

Ally—Green Dragonkin, 4 [Nature] / 5 Health<br />

When a resource you control is turned face<br />

down, you may have target player shuffle his<br />

graveyard into his deck.<br />

Emerald Captain, 1 (<strong>World</strong>breaker-204C)<br />

Ally—Green Dragonkin, 2 [Nature] / 1 Health<br />

When a resource you control is turned face<br />

down, this ally deals 1 nature damage to target<br />

hero.<br />

Emerald Emissary, 4 (<strong>World</strong>breaker-205U)<br />

Ally—Green Dragonkin, 3 [Nature] / 4 Health<br />

You pay (1) less to complete quests for each<br />

Druid and Hunter you control.<br />

Emerald Lifewarden, 4 (<strong>World</strong>breaker-206U)<br />

Ally—Green Dragonkin, 3 [Nature] / 3 Health<br />

You can place an additional resource on each <strong>of</strong><br />

your turns. Stash (As this enters your<br />

resource row, you may have it enter face up.<br />

Immediately turn it face down.): Reveal the top<br />

card <strong>of</strong> your deck. If it’s a quest, put it into your<br />

hand.<br />

Emerald Ripper, 4, HuRo (Gladiators-176R)<br />

Equipment—1H Weapon—Dagger, Melee (1), 1<br />

[Melee], 1 Strike<br />

Your hero has Dual Wield. (3) >>> This<br />

weapon has +X ATK this turn, where X is its<br />

ATK.<br />

Emerald-Scale Greaves, 4, HuSh (Outland-196R)<br />

Equipment—Armor—Mail, Legs (1), 2 DEF<br />

(2), Destroy this armor >>> Ready target<br />

friendly ally.<br />

Emerald Soldier, 2 (<strong>World</strong>breaker-207C)<br />

Ally—Green Dragonkin, 2 [Nature] / 3 Health<br />

When a resource you control is turned face<br />

down, this ally heals 2 damage from target hero<br />

or ally.<br />

Emerald Tree Warder, 3 (<strong>World</strong>breaker-208C)<br />

Ally—Green Dragonkin, 3 [Nature] / 2 Health<br />

When a resource you control is turned face<br />

down, you may draw a card.<br />

Emerald Wanderer, 4 (<strong>World</strong>breaker-209C)<br />

Ally—Green Dragonkin, 3 [Nature] / 5 Health<br />

When a resource you control is turned face<br />

down, this ally has Assault 3 this turn.<br />

Emerson Zantides, Horde (Scourgewar-12)<br />

Hero—Undead Priest (Shadow),<br />

Tailoring/Jewelcrafting, 26 Health<br />

If you control another Priest: Flip Emerson >>><br />

Emerson deals 2 shadow damage to target hero<br />

or ally and 2 shadow damage to himself.<br />

Emmi Sprinklestrike, Alliance (Grand Melee-1)<br />

Hero—Gnome Warrior (Arms),<br />

Herbalism/Enchanting, [Back]: 1 [Melee], 30<br />

Health<br />

(5) >>> You may flip Emmi face down.<br />

Empty the Stables, 4, Hunter (Drums-27R)<br />

Ability—Beast Mastery<br />

Search your deck for up to three Pets with<br />

different names, reveal them, and put them into<br />

your hand.<br />

Emree, 3, Alliance (Crown-80U)<br />

Ally—Draenei Shaman, 2 [Nature] / 4 Health<br />

(2), [Activate] >>> Ready another target ally.<br />

Encrusted Zombie Finger, 3, MaPrLo<br />

(Scourgewar-236R)<br />

Equipment—Weapon—Wand, Ranged (1), 1<br />

[Frost], 0 Strike<br />

When your hero attacks, you may point and<br />

make a Zombie noise. If you do, this weapon has<br />

Assault 1 this turn.<br />

End <strong>of</strong> the Supply Line (Elements-209C)<br />

Quest<br />

Pay (3) to complete this quest. Reward:<br />

Reveal the top five cards <strong>of</strong> your deck. Put a<br />

revealed [Arcane] card into your hand and the<br />

rest on the bottom <strong>of</strong> your deck. (An [Arcane]<br />

card is a card with [Arcane] in its lower-left<br />

corner.)<br />

The End Time (Ancients-235U)<br />

Quest<br />

If you control eight or more resources: Pay (1)<br />

to complete this quest. Reward: Draw a<br />

card.<br />

Endina the Hunted, 2, Alliance (Honor-99C)<br />

Ally—Night Elf Druid, 2 [Melee] / 2 Health<br />

Protector While this ally is exhausted,<br />

opposing heroes and allies can attack only this<br />

ally if able.<br />

Endure, 0, Hunter (Ancients-19R)<br />

Instant Ability—Survival<br />

Play this ability only if your hero has 5 or less<br />

remaining health. Ongoing: [Activate] >>><br />

Remove your hero from combat. [Activate]<br />

>>> Interrupt target ability that's targeting your<br />

hero.<br />

Enduring Shout, 3, Warrior (Drums-86U)<br />

Ability—Fury Shout<br />

Ongoing: While you control exactly one ally, it<br />

has +2 / +2 and Protector.<br />

Enduring Winter, 3, Mage (<strong>World</strong>breaker-53R)<br />

Ability—Frost<br />

Frost Talent (You can’t put Arcane Talents or<br />

Fire Talents in your deck.) Attach to target<br />

ability or equipment. Ongoing: Attached<br />

card can’t be destroyed.<br />

Enemies, Old and New, Horde (Citadel Raid-86C,<br />

Drums-243C)<br />

Quest<br />

Pay (3) to complete this quest. Reward:<br />

Draw a card. You may remove a counter from<br />

target card in play.<br />

Energize, 3, Druid (Alliance Druid-2C, Class-27C,<br />

Illidan-26C)<br />

Instant Ability—Restoration<br />

Target player draws two cards.<br />

Energized, 2, Shaman (Alliance Shaman-6C,<br />

Class-95C, Drums-67C)<br />

Instant Ability—Enhancement<br />

Ready target ally.<br />

Enfea Contha, 5, Alliance (Outland-116R)<br />

Ally—Draenei Shaman, 4 [Nature] / 4 Health<br />

[Activate] >>> This ally heals all damage from<br />

target friendly ally, then deals that much nature<br />

damage to target opposing ally.<br />

Engulfing Blaze, 3, MaLo (Drums-97C)<br />

Ability—Fire Destruction<br />

Your hero deals 3 fire damage to each hero and<br />

ally.<br />

Enlightenment, 25, Priest (Betrayer-80R)<br />

Ability—Discipline<br />

Discipline Talent (You can’t put Holy Talents or<br />

Shadow Talents in your deck.) You pay (1)<br />

less to play this ability for each ability in your<br />

graveyard. Ongoing: At the start <strong>of</strong> your<br />

turn, you win the game.<br />

Enraged Regeneration, 2, Warrior (Alliance<br />

Warrior-4R, Elements-97R)<br />

Ability—Fury<br />

Ongoing: When your hero deals combat damage<br />

with a weapon while attacking, it heals 3<br />

damage from itself.<br />

Enslave Demon, 2, Warlock (Illidan-100U)<br />

Ability—Demonology<br />

Attach to target Demon ally. Ongoing: You<br />

control attached ally.<br />

WoW <strong>TCG</strong> OCR – 10 02 2012 46 / 166

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