World of Warcraft TCG Official Card Reference
World of Warcraft TCG Official Card Reference
World of Warcraft TCG Official Card Reference
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Emberstone Staff, 4, MaPrLo (Dungeon<br />
Treasure-49U)<br />
Equipment—2H Weapon—Staff, Melee (1), 1<br />
[Melee] / 4 Strike<br />
When you play an ability, you may add an<br />
emberstone counter to this weapon. This<br />
weapon has +1 ATK and you pay (1) less to<br />
strike with it for each emberstone counter on it.<br />
Embolism, 4, PrRo (Icecrown-90U)<br />
Ability—Shadow Subtlety<br />
Target player discards X cards, where X is the<br />
cost <strong>of</strong> a non-hero Priest or Rogue you control.<br />
Embrace <strong>of</strong> the Nether, 3, Warlock (Icecrown-<br />
75C)<br />
Ability—Destruction<br />
As an additional cost to play, choose “ability,”<br />
“ally,” or “equipment” and discard a card <strong>of</strong> that<br />
kind. Remove target card from the game if it<br />
shares that kind.<br />
Emek the Equalizer, Horde (Honor-13)<br />
Hero—Undead Priest (Holy),<br />
Alchemy/Engineering, 26 Health<br />
On your turn: Flip Emek >>> You and target<br />
opponent each discard a card.<br />
Emelia Darkhand, 1, Horde (Horde DK-16C,<br />
Scourgewar-172C)<br />
Ally—Undead Death Knight, 3 [Shadow] / 1<br />
Health<br />
Protector (This ally may exhaust to become the<br />
defender when an opposing hero or ally attacks.)<br />
This ally can’t attack unless an opponent<br />
controls more allies than you.<br />
Emerald Acidspewer, 5 (<strong>World</strong>breaker-203C)<br />
Ally—Green Dragonkin, 4 [Nature] / 5 Health<br />
When a resource you control is turned face<br />
down, you may have target player shuffle his<br />
graveyard into his deck.<br />
Emerald Captain, 1 (<strong>World</strong>breaker-204C)<br />
Ally—Green Dragonkin, 2 [Nature] / 1 Health<br />
When a resource you control is turned face<br />
down, this ally deals 1 nature damage to target<br />
hero.<br />
Emerald Emissary, 4 (<strong>World</strong>breaker-205U)<br />
Ally—Green Dragonkin, 3 [Nature] / 4 Health<br />
You pay (1) less to complete quests for each<br />
Druid and Hunter you control.<br />
Emerald Lifewarden, 4 (<strong>World</strong>breaker-206U)<br />
Ally—Green Dragonkin, 3 [Nature] / 3 Health<br />
You can place an additional resource on each <strong>of</strong><br />
your turns. Stash (As this enters your<br />
resource row, you may have it enter face up.<br />
Immediately turn it face down.): Reveal the top<br />
card <strong>of</strong> your deck. If it’s a quest, put it into your<br />
hand.<br />
Emerald Ripper, 4, HuRo (Gladiators-176R)<br />
Equipment—1H Weapon—Dagger, Melee (1), 1<br />
[Melee], 1 Strike<br />
Your hero has Dual Wield. (3) >>> This<br />
weapon has +X ATK this turn, where X is its<br />
ATK.<br />
Emerald-Scale Greaves, 4, HuSh (Outland-196R)<br />
Equipment—Armor—Mail, Legs (1), 2 DEF<br />
(2), Destroy this armor >>> Ready target<br />
friendly ally.<br />
Emerald Soldier, 2 (<strong>World</strong>breaker-207C)<br />
Ally—Green Dragonkin, 2 [Nature] / 3 Health<br />
When a resource you control is turned face<br />
down, this ally heals 2 damage from target hero<br />
or ally.<br />
Emerald Tree Warder, 3 (<strong>World</strong>breaker-208C)<br />
Ally—Green Dragonkin, 3 [Nature] / 2 Health<br />
When a resource you control is turned face<br />
down, you may draw a card.<br />
Emerald Wanderer, 4 (<strong>World</strong>breaker-209C)<br />
Ally—Green Dragonkin, 3 [Nature] / 5 Health<br />
When a resource you control is turned face<br />
down, this ally has Assault 3 this turn.<br />
Emerson Zantides, Horde (Scourgewar-12)<br />
Hero—Undead Priest (Shadow),<br />
Tailoring/Jewelcrafting, 26 Health<br />
If you control another Priest: Flip Emerson >>><br />
Emerson deals 2 shadow damage to target hero<br />
or ally and 2 shadow damage to himself.<br />
Emmi Sprinklestrike, Alliance (Grand Melee-1)<br />
Hero—Gnome Warrior (Arms),<br />
Herbalism/Enchanting, [Back]: 1 [Melee], 30<br />
Health<br />
(5) >>> You may flip Emmi face down.<br />
Empty the Stables, 4, Hunter (Drums-27R)<br />
Ability—Beast Mastery<br />
Search your deck for up to three Pets with<br />
different names, reveal them, and put them into<br />
your hand.<br />
Emree, 3, Alliance (Crown-80U)<br />
Ally—Draenei Shaman, 2 [Nature] / 4 Health<br />
(2), [Activate] >>> Ready another target ally.<br />
Encrusted Zombie Finger, 3, MaPrLo<br />
(Scourgewar-236R)<br />
Equipment—Weapon—Wand, Ranged (1), 1<br />
[Frost], 0 Strike<br />
When your hero attacks, you may point and<br />
make a Zombie noise. If you do, this weapon has<br />
Assault 1 this turn.<br />
End <strong>of</strong> the Supply Line (Elements-209C)<br />
Quest<br />
Pay (3) to complete this quest. Reward:<br />
Reveal the top five cards <strong>of</strong> your deck. Put a<br />
revealed [Arcane] card into your hand and the<br />
rest on the bottom <strong>of</strong> your deck. (An [Arcane]<br />
card is a card with [Arcane] in its lower-left<br />
corner.)<br />
The End Time (Ancients-235U)<br />
Quest<br />
If you control eight or more resources: Pay (1)<br />
to complete this quest. Reward: Draw a<br />
card.<br />
Endina the Hunted, 2, Alliance (Honor-99C)<br />
Ally—Night Elf Druid, 2 [Melee] / 2 Health<br />
Protector While this ally is exhausted,<br />
opposing heroes and allies can attack only this<br />
ally if able.<br />
Endure, 0, Hunter (Ancients-19R)<br />
Instant Ability—Survival<br />
Play this ability only if your hero has 5 or less<br />
remaining health. Ongoing: [Activate] >>><br />
Remove your hero from combat. [Activate]<br />
>>> Interrupt target ability that's targeting your<br />
hero.<br />
Enduring Shout, 3, Warrior (Drums-86U)<br />
Ability—Fury Shout<br />
Ongoing: While you control exactly one ally, it<br />
has +2 / +2 and Protector.<br />
Enduring Winter, 3, Mage (<strong>World</strong>breaker-53R)<br />
Ability—Frost<br />
Frost Talent (You can’t put Arcane Talents or<br />
Fire Talents in your deck.) Attach to target<br />
ability or equipment. Ongoing: Attached<br />
card can’t be destroyed.<br />
Enemies, Old and New, Horde (Citadel Raid-86C,<br />
Drums-243C)<br />
Quest<br />
Pay (3) to complete this quest. Reward:<br />
Draw a card. You may remove a counter from<br />
target card in play.<br />
Energize, 3, Druid (Alliance Druid-2C, Class-27C,<br />
Illidan-26C)<br />
Instant Ability—Restoration<br />
Target player draws two cards.<br />
Energized, 2, Shaman (Alliance Shaman-6C,<br />
Class-95C, Drums-67C)<br />
Instant Ability—Enhancement<br />
Ready target ally.<br />
Enfea Contha, 5, Alliance (Outland-116R)<br />
Ally—Draenei Shaman, 4 [Nature] / 4 Health<br />
[Activate] >>> This ally heals all damage from<br />
target friendly ally, then deals that much nature<br />
damage to target opposing ally.<br />
Engulfing Blaze, 3, MaLo (Drums-97C)<br />
Ability—Fire Destruction<br />
Your hero deals 3 fire damage to each hero and<br />
ally.<br />
Enlightenment, 25, Priest (Betrayer-80R)<br />
Ability—Discipline<br />
Discipline Talent (You can’t put Holy Talents or<br />
Shadow Talents in your deck.) You pay (1)<br />
less to play this ability for each ability in your<br />
graveyard. Ongoing: At the start <strong>of</strong> your<br />
turn, you win the game.<br />
Enraged Regeneration, 2, Warrior (Alliance<br />
Warrior-4R, Elements-97R)<br />
Ability—Fury<br />
Ongoing: When your hero deals combat damage<br />
with a weapon while attacking, it heals 3<br />
damage from itself.<br />
Enslave Demon, 2, Warlock (Illidan-100U)<br />
Ability—Demonology<br />
Attach to target Demon ally. Ongoing: You<br />
control attached ally.<br />
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