World of Warcraft TCG Official Card Reference
World of Warcraft TCG Official Card Reference
World of Warcraft TCG Official Card Reference
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Argent Confessor Paletress, Priest (Icecrown-2)<br />
Hero—Human Priest (Discipline), 26 Health<br />
[Front]: Argent Crusade Reputation Flip<br />
Paletress, remove a Priest in your graveyard<br />
from the game >>> The next time target hero or<br />
ally would be dealt damage this turn, prevent it.<br />
[Back]: Deckbuilding: You can only include<br />
either [Alliance] or [Horde] cards, [Priest] cards,<br />
[Priest] Discipline Talents, neutral cards, and<br />
Argent Crusade cards. You can’t include cards<br />
with other reputations or other text restrictions.<br />
Argent Crusader, 3, DrMaPrShLo (Azeroth-<br />
314R)<br />
Equipment—2H Weapon—Staff, Melee (1), 1<br />
[Melee], 5 Strike<br />
At the start <strong>of</strong> your turn, you and target<br />
opponent each draw a card.<br />
Argent Defender, 3, PaShWa (Dark Portal-248U)<br />
Equipment—Armor—Shield, Off-Hand (1), 2<br />
DEF<br />
When this armor exhausts, you may remove<br />
target card in a graveyard from the game.<br />
Aric Stonejack, Alliance (Elements-2)<br />
Hero—Dwarf Death Knight, 29 Health<br />
[Front]: (7) >>> Flip Aric face down.<br />
[Back]: At the end <strong>of</strong> your turn, if you do not<br />
control a Ghoul, put a 3 [Melee] / 3 [Health]<br />
Ghoul ally token into play.<br />
Arion, 6 (Twilight-172R)<br />
Ally—Air Elemental Ascendant, Arion (1), 6<br />
[Nature] / 5 Health<br />
When this or another [Nature] card you control<br />
is destroyed, your hero may deal 1 nature<br />
damage to target hero. [Nature] allies you<br />
own everywhere have “Stash: Put a 2 [Nature] /<br />
1 [Health] Air Elemental ally token into play.”<br />
Arisa Sarum, 4, Alliance (<strong>World</strong>breaker-133U)<br />
Ally—Human Death Knight, 5 [Melee] / 2 Health<br />
Protector (This ally may exhaust to become the<br />
defender when an opposing hero or ally attacks.)<br />
Opponents can’t place quests face up.<br />
Arisella, Daughter <strong>of</strong> Cenarius (Crown-1)<br />
Monster Hero—Dryad Druid, 27 Health<br />
[Front]: (8) >>> Flip Arisella face down. You<br />
pay (8) less to flip Arisella if allies you control<br />
have 10 or more combined remaining health.<br />
[Back]: Harmonize (You pay (1) less to play<br />
allies with printed cost 4 or more.)<br />
Deckbuilding: You can’t put [Horde] or<br />
[Alliance] cards in your deck.<br />
Arktos, Alliance (Legion-1)<br />
Hero—Night Elf Druid (Feral),<br />
Mining/Jewelcrafting, 27 Health<br />
(1), Flip Arktos >>> While you control a Bear<br />
Form, prevent all damage that would be dealt to<br />
Arktos while defending this turn.<br />
Arlek Stonehilt, 1, Alliance (Legion-136U)<br />
Ally—Dwarf Warrior, 1 [Melee] / 1 Health<br />
Elusive Armor you control have +5 [DEF]<br />
while your hero is defending.<br />
Arlen the Untamed, 3, Alliance (Wrathgate-<br />
105U)<br />
Ally—Night Elf Druid, 3 [Melee] / 3 Health<br />
Allies you control have Assault 1 while you<br />
control a Form.<br />
Arm Blade <strong>of</strong> Augelmir, 2, RoSh (Scourgewar-<br />
231U)<br />
Instant Equipment—1H Weapon—Fist, Melee<br />
(1), 1 [Melee], 0 Strike<br />
When this weapon enters play, you may put<br />
target ability into its owner’s hand.<br />
Armed to the Teeth, 3, Warrior (Alliance<br />
Warrior-2C, Betrayer-117C, Horde Warrior-2C)<br />
Instant Ability—Fury<br />
Your hero deals melee damage to target ally<br />
equal to 3 plus the number <strong>of</strong> equipment you<br />
control.<br />
Armored Blue Wind Rider, 2, Horde (Wrathgate-<br />
129R)<br />
Ally—Wind Rider, Mount (1), 0 [Melee] / 4<br />
Health<br />
[Activate] >>> Ready a location you control. <br />
When you place a resource face up into your<br />
resource row, you may remove a counter from<br />
target location. (Mounts can’t attack or be<br />
attacked.)<br />
Armored Snowy Gryphon, 2, Alliance<br />
(Wrathgate-106R)<br />
Ally—Gryphon, Mount (1), 0 [Melee] / 4 Health<br />
[Activate] >>> Ready a location you control. <br />
When you place a resource face up into your<br />
resource row, you may choose a counter on<br />
target location and add another <strong>of</strong> those<br />
counters to it. (Mounts can’t attack or be<br />
attacked.)<br />
Armsman, 3, Warrior (Throne-82U)<br />
Ability—Arms<br />
Ongoing: Your hero has Assault 1 for each<br />
armor and item you control.<br />
Armwraps <strong>of</strong> Disdain, 1, DrRo (Betrayer-218U)<br />
Equipment—Armor—Leather, Wrist (1), 1 DEF<br />
Destroy an ability you control >>> Your hero<br />
has +1 ATK while attacking this turn.<br />
Army <strong>of</strong> Undeath, 5, Death Knight (Aspects<br />
Treasure-2R)<br />
Ability—Unholy<br />
Ongoing: On your turn: [Activate], Remove three<br />
cards in an opposing graveyard from the game<br />
>>> Put a 3 [Melee] / 3 [Health] Ghoul ally token<br />
into play. Ghouls you control have Assault<br />
2.<br />
Army <strong>of</strong> the Damned (Icecrown-206C)<br />
Quest<br />
Scourge Hero Required Name a Scourge<br />
ally. For each ally you control with that name,<br />
you may pay (2) to complete this quest. <br />
Reward: Draw a card for each (2) paid this way.<br />
Army <strong>of</strong> the Dead, 6, Death Knight (Scourgewar-<br />
22R)<br />
Ability—Unholy<br />
Destroy all allies. For each ally destroyed this<br />
way, you put a 3 [Melee] / 3 [Health] Ghoul ally<br />
token into play.<br />
Arnerus Brightsteppe, 1, Horde (Legion-173U)<br />
Ally—Tauren Shaman, 1 [Nature] / 1 Health<br />
Armor you control has +5 [DEF] while your hero<br />
is attacking.<br />
Arnold Flem, 4, Horde (Azeroth-225U)<br />
Ally—Undead Mage, 4 [Fire] / 2 Health<br />
When this ally is destroyed, he deals 1 fire<br />
damage to each opposing hero and ally.<br />
Arrowsong, 3, Hunter (Naxxramas-28R)<br />
Equipment—Weapon—Bow, Ranged (1), 3<br />
[Ranged], 3 Strike<br />
When you strike with this weapon, your hero<br />
has Long-Range this combat. When you<br />
draw a card, add a verse counter. Remove<br />
three verse counters >>> You pay (3) less the<br />
next time you strike with this weapon this turn.<br />
Arrowstorm, 1, Hunter (Ancients-16C)<br />
Instant Ability—Marksmanship<br />
Your hero deals 4 ranged damage to target<br />
opposing ally with cost 4 or more.<br />
Arthas Menethil, Alliance (Timewalkers-2)<br />
Hero—Human Death Knight, 29 Health<br />
[Front]: Minion <strong>of</strong> Arthas [Basic] (5), Flip<br />
Arthas >>> Put a 3 [Melee] / 3 [Health] Ghoul<br />
ally token into play.<br />
[Back]: Gift <strong>of</strong> Arthas Once per game:<br />
[Basic] (8) >>> Put target ally with cost less<br />
than the number <strong>of</strong> cards in an opponent's<br />
graveyard from that graveyard into play under<br />
your control.<br />
Ar’tor’s Mainstay, 4, HuSh (Illidan-205R)<br />
Equipment—Armor—Mail, Hands (1), 2 DEF<br />
When your hero deals damage with an ability,<br />
you may ready a resource you control.<br />
The Art <strong>of</strong> War, 6, Paladin (Crown-26R)<br />
Ability—Retribution<br />
Retribution Talent (You can’t put Holy Talents<br />
or Protection Talents in your deck.) Ongoing:<br />
At the start <strong>of</strong> your turn, your hero heals<br />
damage from itself equal to the highest<br />
remaining health among allies you control. <br />
On your turn, your hero has +X ATK, where X is<br />
the highest ATK among allies you control.<br />
Arturius Hathrow, Alliance (<strong>World</strong>breaker-2)<br />
Hero—Worgen Druid (Balance), 27 Health<br />
[Front]: (3) >>> Flip Arturius face down.<br />
[Back]: When Arturius heals damage for the first<br />
time each turn, he may deal 1 nature damage to<br />
target hero or ally.<br />
Arvos Jadestone, 1, Alliance (Alliance Shaman-<br />
12C, Elements-108C)<br />
Ally—Dwarf Shaman, 2 [Nature] / 1 Health<br />
Mend 1 (At the start <strong>of</strong> your turn, this ally may<br />
heal 1 damage from target hero or ally.)<br />
Arygos, 4 (Twilight-168R)<br />
Ally—Blue Dragonkin, Arygos (1), 2 [Arcane] / 7<br />
Health<br />
You pay (1) less to play abilities for each Blue<br />
Dragonkin you control, to a minimum <strong>of</strong> (1).<br />
As the Crow Flies (Dark Portal-312C)<br />
Quest<br />
Pay (1) to complete this quest. Reward:<br />
Look at target player’s hand.<br />
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