THE EXTREME FUTURE (Part 1) - UTM
THE EXTREME FUTURE (Part 1) - UTM
THE EXTREME FUTURE (Part 1) - UTM
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<strong>THE</strong> TOP TEN INDUSTRIES OF <strong>THE</strong><br />
INNOVATION ECONOMY:<br />
WHO WILL BENEFIT MOST<br />
6. Security The creation of new devices that will both spare lives<br />
and increase our ability to protect our society, our allies, and<br />
ourselves.<br />
7. Entertainment Media New delivery systems to share<br />
ideas, culture, and fun that will make the existing Internet and<br />
currently available electronic entertainment devices seem as<br />
quaint and outdated as windup toys.<br />
8. Education and Learning The creation of immediate,<br />
portable, transferable, on-demand knowledge sources on a<br />
scale equivalent to the Library of Congress.<br />
9. Knowledge Engineering The creation of information<br />
services that can morph into games, finance, software,<br />
programs, and systems to provide value to consumers and<br />
business for better customer service, entertainment, marketing,<br />
planning, and managing.<br />
10. Smart Materials New nano-bio-neuro materials that are<br />
smarter, safer, cleaner, and cheaper to make into any products,<br />
on-demand, for any industry.<br />
Utusan Malaysia, Isnin, 7 November 2011<br />
The Wall Street Journal, Wednesday, April 18, 2012<br />
The Star, Friday, 25 November 2011<br />
www.utm.my innovative . entrepreneurial . global 18